

Fellowship
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Fellowship
Build a group around tank, damage, and healer roles, then take on cooperative fantasy dungeons. Fellowship centers on boss encounters with distinct mechanics, loot, and challenges that grow tougher as you progress. Player rating: 74%% positive from 15,412 reviews. Available on Steam for Windows. The interface supports Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Russian, Korean, Portuguese-Brazil, and Japanese. Release date: October 16, 2025.
Credits
Lowest recorded in 36 months
$14.992026-06-22 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | Yes |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | — | — |
| Italian | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Russian | Yes | — | — |
| Korean | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Japanese | Yes | — | — |
Steam PC edition data · 2026-10-19
02Before you buy
Group play
On Steam for Windows, Fellowship pairs multiplayer dungeons with co-op. It offers matchmaking and the option to team up with friends.
Heroes and languages
Heroes fill tank, damage, and healer roles, and players can freely swap between them. Eleven interface languages are listed; full voice audio is listed for English only.
03Frequently asked questions
How does progression work?
Dungeon runs grant personal loot and account-wide resources. Leagues unlock abilities, talents, and gear.
What challenges are available?
Alongside League Dungeons, Eternal offers endlessly scaling dungeons, and the game has in-game leaderboards.
What do seasonal resets change?
The description says each season brings new content and resets seasonal progression to level the playing field. Earned cosmetics remain.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Prepare for 20,000 hour WoW virgins to flame you and rage quit. Fun with friends, but otherwise. I wouldn't bother.Show moreShow less
Really do enjoy the game, but the toxic kind of community that it cultivates will be its downfall. Not going to refund but the sheer amount of negativity I have come across in just over an hour of playing is remarkable. If you do purchase this game, Id recommend making sure you have some friends to play with, otherwise you might not find much enjoyment. If you read this, remember not everyone is a hardcore gamer and you CAN be helpful without being condescending and rude. Edit: Profile was flooded with hateful comments and slurs shortly after posting this, looks like I hit a nerve :)Show moreShow less
9.5/10 playing with friends. 4/10 playing alone. 1/10 servers. Hopefully it all works out, would love for the game to succeed.Show moreShow less
TL;DR - Fantastic game if you have friends or a premade group. Utterly miserable if you're solo and/or 'casual'. Otherwise great gameplay ruined by its extremely barebones matchmaking system and player psychology. The expectation is you can queue any time, at any role, at any level, with or without a group, and you'll get a fast match, and you just go do a dungeon. The reality is that you sit in queue for upwards of 10-15 minutes for a match, the other 3 members all choose the hardest dungeon every time because it gives the best rewards, and then get mad at you and leave the group when you tell them you've never run that dungeon before. Because there's literally no penalty for leaving a group except having to sit through a queue again, they're free to do this over and over, until they get matched with their perfect group running their ideal dungeon. The result is an experience that is absolutely miserable for a solo player just looking to casually do a few runs here or there, or is not that interested in taking it too seriously. You're forced into playing the matchmaking lottery, or using external tools such as Discord to organize pre-made groups ahead of time. This defeats the entire purpose of the game: to do quick matches with whoever, whenever. One of the few games I've played that felt legitimately ruined by its playerbase's psychology, because the devs don't punish them appropriately for being bad actors.Show moreShow less
Mythic+ Dungeons, but without tedious leveling and character preparation.Show moreShow less
Honest review incoming. I know some of you will flame me, and honestly… go for it. I’ve followed this game since day one of the announcement. I genuinely thought it was going to be epic. Spoiler: it’s… not that epic. At least not yet. From the very start, you get slapped with the cold reality that if you didn’t play WoW — like I didn’t — you’re basically screwed. The game assumes you’re coming in with a decade of WoW muscle memory, dungeon instincts, and skill rotations already baked into your brain. If you don’t have that? Congrats, you just re-enrolled yourself in college: hours of guides, videos, spreadsheets, mechanics breakdowns, and sweaty “experts” nitpicking your every mistake. Picture this: You pick your class, you’re hyped, you read the abilities, you think you’re ready. Nope. You’re basically painting your first Bob Ross stroke thinking, “there are no mistakes.” Well guess what — there are mistakes, and you will get flamed for them like you forgot to take out the trash for the 8th time this week. You jump into quickplay, full of energy. What do you get? Randoms who don’t type, don’t ping, don’t communicate — they just sprint past every mob like they’re late for their parole hearing. Then you learn that higher content revolves around timed dungeons, pixel-perfect routes, and memorized paths you’re somehow expected to already know. Cool. But fine… it’s not ALL pain. Let me be fair. Every so often, you meet chill players — people who laugh at wipes, explain mechanics, or actually wait for you instead of speedrunning into the void. Those runs are the ones that make you think, “Alright… maybe one more.” The bottom line? The game has flaws. Big ones. It desperately needs actual onboarding for players who didn’t grow up raiding in WoW. It needs to teach its own mechanics instead of assuming everyone arrives pre-loaded with WoW raid knowledge. Yes, there are YouTube guides, descriptions, spreadsheets, and whole textbooks of community knowledge… but where’s the fun in that? Games are supposed to let you learn in the game. That’s the magic. That’s the charm. And right now, this one kind of forgets that. Do you recommend this game? yes and noShow moreShow less
Reviewing to help the ratio. People were bombing this over day one server stability, as if a team of 35 is supposed to have a more stable launch than billion dollar corporations can manage. Servers seem fine now, the game itself is fun, this game doesn't deserve a "Mixed" score over launch day issues *every* online game has.Show moreShow less
Game is inaccessible to new players going in without a full party. Bought the game, invited my friend, waited in queue for half an hour. Seems like there is 0 or little incentive for higher leveled players to fill out the queues to help out the newer players, and with such a small player base this will kill any influx of new players. Needs immediate attention or game will die instantly.Show moreShow less
TLDR: The game is incredibly fun, but it’s currently a "bring your own friends" experience. Amazing foundation that is being held back by a lack of new content and questionable monetization priorities. I love this game and I want to see the player count grow, but it’s becoming difficult to defend the current state of development. The core gameplay is incredible—if you’re looking for high-skill dungeon crawling, this is it. However, there is just too little content right now. Once you max out the hero you enjoy, there’s nothing left to do except start the grind over on a character you might not even like. We’re four months into Early Access (as of 2/12/26) and the devs haven’t added anything but holiday cosmetics. The "big" Season 2 update is coming, and while it has two new heroes, it has zero new dungeons. The priorities feel backwards: they are launching a microtransaction shop for a paid early access game before adding a single new dungeon, all while multiple supporter packs are already available. Three separate ways to extract money during early access strikes me as extremely greedy. Because the player count often dips below 500, new players are effectively stuck in infinite queues since the veterans are all at the item level cap. Instead of adding the content needed to bring people back, the devs are adding a vague "activity" to do while you wait in the queue. This is just a band-aid on a broken leg. To New Players: Please join us! The gameplay is 10/10 and the community that is here is great. But be warned: unless you have a full group of friends ready to go, you're going to spend more time waiting than playing. To the Devs: We love the foundation you’ve built. Please focus on retention and new dungeons over extraction and shop updates before the foundation crumbles.Show moreShow less
This game is fun - only with a pre-made group. so maybe 5% of population... Everyone else dont bother and i cannot recommend it - this game attracts all the toxicity of Wow players and game developers have absolutely no systems to deal with it - no blocklists, no penalties. God forbid on a 2nd day of EA release someone forgets a boss mechanic or worse yet - doesn't know the mechanic - at least 1 person will insta-rage and quit. This game needs some systems to deal with these instances ASAP - party replacement in the instance, account wide blocklist, leave penalties. something....Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.