
FINAL FANTASY VII REMAKE INTERGRADE
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About FINAL FANTASY VII REMAKE INTERGRADE
Cloud, a former SOLDIER operative turned mercenary, enters Midgar’s resistance against Shinra. Combat blends real-time action with command-based choices, while this reimagining expands the original FINAL FANTASY VII story with new elements and follows events through the escape from Midgar. Steam players have given it 86% positive reviews from 45,022 reviews. The Steam PC version supports English, German, French, Spanish, Japanese, Korean, Simplified and Traditional Chinese, and other interface languages. Released June 16, 2022.
Credits
Lowest recorded in 36 months
$9.992026-09-04 · Microsoft StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | — |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
Steam PC edition data · 2026-10-16
02Before you buy
Play and language support
The Steam PC version is single-player and has full controller support. Interface text and subtitles are available in several languages; full audio is available in English, German, French, Spanish, and Japanese.
Included content
INTERGRADE includes FINAL FANTASY VII REMAKE and the additional episode FF7R EPISODE INTERmission, featuring Yuffie.
03Frequently asked questions
What is the story about?
Cloud, a former SOLDIER operative turned mercenary, joins an Avalanche operation against a Shinra mako reactor in Midgar.
How does combat work?
Combat combines real-time action with traditional command-based battles.
Can you play as Yuffie?
Yes. The additional episode follows Yuffie as she infiltrates Midgar to steal materia from Shinra.
“Want to finally start Final Fantasy VII on PC? This is the most complete way in: it stretches the Midgar opening into 30-plus hours, gives even bit players like Biggs and Jessie real arcs, and bundles the Yuffie episode free. Just accept the story stops at Midgar.”
Our Verdict
The scores agree: one of the best modern Final Fantasy entries
Line the numbers up and the verdict is clear. OpenCritic sits at 86.5 with a 93.1% recommendation rate, slotting the game into the top "Mighty" tier and the 95th percentile site-wide. IGDB's media aggregate reads 91.7. Steam holds 88% positive, tagged Very Positive. On the Chinese side, GamerSky gave it 8.2, TGBus 8.5, and IGN China handed the Yuffie episode an 8.

Outlets weigh things differently, but every score lands somewhere between "excellent" and "outstanding," and none of them docked it into negative territory. That consensus across Western and Chinese press plants it firmly among the best modern Final Fantasy games, and the rare cross-region agreement matters — these are critics who often diverge sharply on Japanese tentpole releases, yet here they barely do. The recurring deductions cluster just as tightly: the story is incomplete, ending at Midgar, and the PC graphics menu is thin. Almost nobody quarreled with the core itself.
Who should buy it, and who should think twice
Two kinds of players are the perfect fit. First, anyone who wants to finally play — or replay — Final Fantasy VII on PC: this is the most complete way in, Yuffie episode and official Chinese localization included. Second, players who love that "slash while you calculate" action-RPG combat and also care about narrative density. For them, there's almost nothing to pick at across these thirty-plus hours.

Two groups should pause. The first wants the entire planet-spanning journey in one go — this one stops at Midgar and strands you right at the climax, and anyone allergic to a trilogy sold in pieces will chafe. The second plays only on mouse and keyboard — the action combat truly comes alive on a controller, and the keyboard route is a clear step down. As for which version, there's no suspense: on PC, grab the Steam release with the Yuffie episode built in, and play it on a pad. There's no premium edition to agonize over and no season pass dangling extra story behind a paywall — the Steam build is the whole package, Yuffie and Simplified Chinese included, and a controller turns the one rough edge smooth.
The thing rivals can't copy is the nerve to take a prologue seriously
Back to the opening question: looking from 2026, what still holds this game up? Not the visuals, not the combat, but an attitude. It dared to treat an opening that ran a few hours in the original as a full standalone work, handing every once-glossed-over side character — Biggs, Wedge, and Jessie above all — a complete arc of their own. Against Final Fantasy XV's transition, which thinned out the further it went and patched its narrative with later content, this game pulled off the thankless task of doing one prologue thoroughly, and did it memorably. That willingness to spend thirty-plus hours on supporting players and small details is the part nobody else can easily lift. It's incomplete, yet it's good enough; it's only a prologue, yet it already plays like the main feature.
Set it in the wider action-RPG landscape and the case gets stronger. On PC in 2022 there was barely another game of this scale that could trade blows with it on combat depth and production values at once; the only real points of comparison are its own sequel, Rebirth, and the studio's own Final Fantasy XVI, and both came later. For anyone who simply wants to experience a modernized Midgar chapter on PC, this edition is the best option on the table right now. All you have to settle, before you commit, is whether you can live with the story ending where it does. If you can, it will hardly let you down — and if the Whispers and the cliffhanger leave you itching for what comes next, that's less a complaint than the clearest proof the game did its job.
Latest news about FINAL FANTASY VII REMAKE INTERGRADE
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I just wanted to say ♥♥♥♥ off with the price for a 3 year old game SQE, kindly FOShow moreShow less
Glad to see it finally on steam! To get rid of any stuttering. Go to steam game properties and go to launch options and type in: -d3d11Show moreShow less
Great Game, but 70 dollars for a game that was console exclusive for years, then released exclusive to Epic, and finally released to Steam. Don't be greedy Enix.Show moreShow less
Patience is a virtue.Show moreShow less
Square-Enix released a patch years later just to censor a scene from Tifa instead of fixing the problems this port has on PC. It's clear what their priorities are.Show moreShow less
25 years ago I saved up enough money, with no job, to buy a PS2 and FF7 on release day. Me and my oldest buddy Andy played FF7 multiple times. I'm ready to rock it again. Though you're not here to play it - I'd like to give a shout-out to Andy H, the biggest FF fan I knew. Wish you could play this with me. R.I.P. 2019Show moreShow less
Theres a very good game here but i cannot in good conscience recommend it to people when it still has the stuttering issues from the Epic Games release. Considering the price they are charging for a game that's been around this long without making the effort to fix the issues, it just comes off as pure laziness and greed. I should point out that i've fixed the stuttering for my self with a mod and some googling of settings to mitigate the issues, but that does not excuse Square from fixing it themselves and it does not help people who have tried those things and still get the problems.Show moreShow less
About damn time. Note to Square Enix: I'm not buying your games on Epic.Show moreShow less
As someone who absolutely loves the original FF7, this is one of those games I desperately wanted to like. I really gave it multiple chances purely because of how much affection I have for the original characters, world and story. And to be fair, technically and visually it is undeniably impressive. The soundtrack is fantastic, the character models look great and some of the cinematic moments genuinely hit hard if you have nostalgia for the original. But the actual gameplay experience just felt bloated and exhausting to me. The pacing is genuinely awful. The game constantly interrupts itself every couple of minutes with slow walking sections, forced crawling through gaps, squeezing between walls, automated climbing animations and endless cutscenes where characters explain painfully obvious things. It often feels like you spend more time watching people discuss pressing a button than actually playing the game. A section that took a few hours in the original gets stretched into a 30+ hour experience through pure filler and it really shows. Combat also never clicked for me. It sits awkwardly between action combat and turn based RPG systems without really committing to either. Basic fights can mostly be won by mashing attack and healing occasionally, while harder fights often boil down to pausing, swapping materia for the enemy weakness and then steamrolling them. Blocking feels unsatisfying, dodging barely feels useful and enemies often just soak damage without reacting much to your attacks. There are flashes of a good combat system in there, but not enough to carry such a long game. Exploration is also extremely limited. Most areas are just narrow hallways where you move from cutscene to cutscene with very little meaningful interaction or discovery in between. Side quests did not help either and mostly felt like padding designed to stretch the runtime even further. I can absolutely understand why some longtime FF7 fans enjoy revisiting this world in such a high budget cinematic format and there are moments where the nostalgia really carries the experience. But for me personally, the remake loses so much of what made the original special by stretching it far beyond its natural length and replacing strong pacing and RPG mechanics with endless filler and cinematic spectacle. I really tried to enjoy it because I love the original game so much, but in the end I just found myself wishing I was replaying the classic instead.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.




