
FOR HONOR™
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These offers are explicitly unavailable in United States — they cannot be purchased or activated there. You can still visit the store to review the restriction.
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About FOR HONOR™
FOR HONOR™ is a team-based melee fighting game where Knights, Samurai, Vikings and other factions clash. Choose a hero and master the technical Art of Battle system in duels and team battles. Steam player rating: 69% positive from 109,389 reviews. Release date: February 13, 2017. Supported interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Dutch, Japanese, Korean, Polish, Portuguese-Brazil, Russian, and Czech.
Credits
Lowest recorded in 36 months
$0.002026-09-16 · Ubisoft StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 12 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Arabic | — | Yes | — |
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Dutch | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | Yes |
| Russian | Yes | Yes | Yes |
| Czech | Yes | Yes | — |
Steam PC edition data · 2026-10-13
02Before you buy
Play modes
The Steam PC version lists single-player and multiplayer, with 1v1, 2v2 and 4v4 battles.
Language
English is listed with full audio and subtitles. Other supported interface languages include French, German, Italian, Japanese, Polish, Brazilian Portuguese, Simplified Chinese and Traditional Chinese.
03Frequently asked questions
What is combat like?
Combat uses the technical Art of Battle control system, with heroes described as Assassin, Heavy, Vanguard or Hybrid.
Is there a story campaign?
The description mentions a story campaign featuring sieges, large battles and boss duels.
Which PvP formats are available?
The listed PvP formats include 1v1, 2v2 and 4v4 battles.
“A hardcore melee-duel benchmark that turns weapon combat into a lifelong craft of reads, five factions kept alive for years”
Our Verdict
Pull every dimension together and For Honor turns out to be a game that resists a single tidy number. Its score gets dragged down by the limp campaign and the miserly economy — and yet, in the lane it cleared for itself, it stands at a height its peers cannot reach.
Reading a split scorecard
Start with the cold coordinates. A Metacritic of 76, an OpenCritic of 77, only 58 percent of critics recommending it, and a Steam rating that has long sat in the Mixed band at 69 percent. Glance at that string alone and you would write the thing off as middling, just another face in the crowd.

But what that string actually records is a heavily filtered audience, not a mediocre game. The critical deductions cluster on three pieces of the shell — the campaign, the economy, the launch-window netcode — while nearly every reviewer handed the combat system itself their highest praise without flinching. The Mixed 69 on Steam tells the same story: a large slice of the negatives come from players the brutal floor sent packing, ground down on the ladder, while those who stayed and cleared the wall tend to give it a private ten. This is a game that knows precisely who it is for, and is just as content not to court anyone else. An aggregate score averages those two camps into a number that describes neither of them honestly.
Who should buy it, and who should walk past
So who is this for? The hardcore competitor willing to treat armed duelling as a genuine craft and pour dozens, even hundreds of hours into honing the read, the tempo and the micro. If you relish the taut back-and-forth of two evenly matched fighters trading until the very last exchange settles it, this game will sink its hooks deep and hold you for a long time.
And who should walk past? The casual player who just wants to hack about and unwind, anyone here purely for a single-player story, and anyone who cannot stomach being schooled by veterans on the ladder, run down by the same string again and again. That floor is genuinely steep, and without a little patience and a taste for study, most newcomers quit, disheartened, inside the first week and never come back. Go in expecting to lose, a lot, before you start to win — and go in knowing that the climb is the point, not an obstacle in front of the fun but the fun itself. If that framing sounds exhausting rather than inviting, trust the instinct and spend your money elsewhere.
A benchmark still standing
There is a version of this game's history where it died quietly in its first year, choked by P2P dropouts and a thin launch. That it did not — that it instead settled into a years-long second act on dedicated servers and seasonal heroes — is a reminder that a live game's verdict is never fixed at launch. The For Honor you can buy today is a meaningfully better one than the critics scored in early 2017, even if the headline numbers never caught up.
Set it back in its historical frame and For Honor took Best PC and Best PlayStation game at Gamescom 2016, staking its claim as a benchmark of the genre before it even shipped. What it owns that nobody has copied is the act of porting a fighting game's read-and-punish grammar, whole and intact, into 3D melee. Its chief rival, Mordhau, lacks exactly that — the bottomless three-direction guard and the years of hero-by-hero upkeep — which is why it never managed to pull For Honor off the throne.
It carries an honest list of flaws: a steep door, irritating microtransactions, a watery campaign, none of them fully gone even now. But its core — that art of reading the guard, stealing the tempo, baiting the break and turning the parry — has not, after all these years, been truly copied or surpassed by anything in its class. Plenty of games have come closer to its surface than to its substance. For anyone willing to step into that arena of steel and stay long enough to be changed by it, it is still the only choice there is.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
The gameplay is not bad. The fact that it is peer to peer is just ludicrous given that servers do not cost that much to a company as big as Ubisoft. More frustrating is this: 60 dollar game. 40 dollar season pass. Microtransactions in line with an F2P product allowing you to FULLY skip progression within your talent trees, costing roughly 30 dollars to boot. Paid cosmetics is one thing. This is not an F2P title. Get that crap out of there, Ubisoft. This is the last product I am buying from this company for a long, long time.Show moreShow less
Imagine trying to eat a delicious meal with a plastic fork that breaks every thirty secondsShow moreShow less
The gameplay is great. The graphics are great. The presentation is good. The story is alright. So why am I giving this game a thumbs-down? I lost Internet and the game kicked me out of single player. It won't let me play because it can't connect to ubisoft servers. A game I purchased for 60 bucks. Choke on this thumbs down ubisoft.Show moreShow less
y my pp hardShow moreShow less
£39.99 Base Game £29.99 Season pass Microtransactions But no dedicated servers? Yeah ♥♥♥♥ off If Ubisoft weren't so greedy this could of been a great game instead its barely functioning multiplayer and a boring single player campaign I'll be refunding thenShow moreShow less
Nobody will read my review so I Will Eat 1 Tablespoon of ketchup For Every Like this gets.Show moreShow less
Server and matchmaking were bad in beta. The game was addictive and fun. Now, you can pay $30 to unlock the entire skill progression as well as $5 for a pack of 5,000 steel. The mechanics are cool, but everything else is wrong.Show moreShow less
Since no one will scroll this far down in the reviews I'll admit that I'm gay and enjoy crossdressing as a femboyShow moreShow less
Good game mechanics. I played betas, I preordered etc. But. - P2P servers - microtransactions in AAA costly title - season pass - premium-account (are you crazy or what, Ubi?) Edited from this line, to those who don't understand. --------------------------------------------------------------------------- Any premium features in MMO games (except for purely visual stuff like skins) are not made to make game experience better, - they are made so your experience is not WORSE. For example, if we take basic game experience as 100% - u're not getting 120% with premium features. In reality devs just take 100%, cut out 20% (sometimes 80% lol, check mobile titles) and sell it separately.In this game, for example it means that you have to invest 3 times the time to buy anything than you would have within a normal progression curve by a sane gamedesigner. Because they WANT you to buy it. They NEED you to buy it. And they will TWEAK your natural game experience so you buy it. I know what i'm talking about - I literally do this every day (working with free2play titles). Do you realise that you are protecting the attitude that sees you purely as garbage with pockets? And again, for free2play this is fine, because basic experience is free. But here - it is not. Because if we tolerate this crap and don't even say anything while getting screwed it will become much worse and very soon. This happened to free2play. This happened to seasonpass ♥♥♥♥♥♥♥♥. This happened to early access ♥♥♥♥♥♥♥♥. And it will happen again with buy2play. As for p2p servers, I can PROMISE you a hell of cheats within a month. I can check packets with CE right now and it's purely undetectable. And also there's stuff like 0 ping for the host and disconnects and network errors.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.
