
Forza Horizon 6
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Forza Horizon 6
Explore Japan behind the wheel of more than 550 real-world cars. Forza Horizon 6 combines open-road driving and Festival races with a campaign that takes you from tourist to Horizon Legend. The Steam PC version supports single-player, multiplayer and co-op. The player rating is 81% across 89,604 reviews. English, Simplified Chinese and Traditional Chinese are listed interface languages.
Credits
Lowest recorded in 36 months
$55.992026-09-25 · Microsoft StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| Traditional Chinese | Yes | Yes | Yes |
| English | Yes | Yes | Yes |
Show 20 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Danish | Yes | Yes | — |
| Dutch | Yes | Yes | — |
| Finnish | Yes | Yes | — |
| Greek | Yes | Yes | — |
| Hungarian | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | Yes |
| Norwegian | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | Yes |
| Portuguese | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | Yes |
| Swedish | Yes | Yes | — |
| Turkish | Yes | Yes | — |
| Czech | Yes | Yes | — |
Steam PC edition data · 2026-10-11
02Before you buy
Modes and controller
The Steam PC version lists single-player, multiplayer and co-op, alongside full controller support.
Languages
English, Simplified Chinese and Traditional Chinese are listed interface languages; all three list full audio.
03Frequently asked questions
What do you do in the game?
Its campaign pairs exploration with Festival racing, taking you from tourist to Horizon Legend.
Can I play with others?
Yes. The description includes co-op with friends and multiplayer modes such as The Eliminator and Hide & Seek.
Where does Forza Horizon 6 take place?
The setting is Japan, with Tokyo, rural areas and varied biomes mentioned in the description.
“Horizon finally lands in Japan, piling touge duels and a JDM garage onto a map twice the size of FH5, with ray-traced rainy Tokyo that looks like a photo — though the drifting stays comfortably arcade, so anyone after Assetto Corsa's edge should look elsewhere.”
Our Verdict
Why Japan Makes This the Peak of the Horizon Series

Look, the moment you drop into the Kantō–Chūbu–Kansai sprawl you can feel the map breathing. Playground Games stretched the world to about 21 miles north‑to‑south, which is roughly double the size of Horizon 5, and every inch is packed with real Japanese geography. You’ve got neon‑lit Tokyo streets, mist‑shrouded mountain passes, and the kind of seasonal shifts that turn a rainy night in Shibuya into a screenshot that looks indistinguishable from a photograph. That’s thanks to ray‑tracing and dynamic weather working together, and honestly it’s the best‑looking Horizon yet. The new touge battles steal the show — they take the Initial‑D vibe and make braking points and weight transfer actually matter, turning a downhill run into a legit skill test instead of a button‑mash. Add in over 550 real‑world cars at launch, a JDM‑heavy garage that includes the R34 GT‑R, the RX‑7, and the Supra A80, and you’ve got a package that feels both culturally rich and mechanically deep. The result is a game that sits at 91.1 on OpenCritic, a Mighty badge, and a 100 % recommendation rate from 152 outlets — numbers that speak for themselves. If you want the most ambitious, most beautiful open‑world racer of 2026, this is it.
Who Should Buy It and Who Should Skip It

Here’s the thing: if you crave wide‑open cruising, a massive map full of scenic routes, and the nostalgic pull of Japanese street‑racing culture, this game was basically built for you. The combination of a Japan‑themed sandbox, a JDM‑heavy car list, and touge battles that actually reward good technique makes it a no‑brainer for anyone who loved the idea of Initial D but wanted it in a modern AAA package. The 84 % positive rating on Steam from 66 k reviews backs that up. But if your idea of fun is a steering wheel that fights you on every corner, a tuning spreadsheet that takes hours, and the hair‑raising danger of a proper sim, you’ll find Horizon 6 too arcade‑light. The handling still leans friendly, and the wheel support still has USB‑compatibility quirks that sim‑rig players should watch out for. Compare that to The Crew Motorfest, which throws you into a looser Hawaii sandbox with less precise steering and none of the cultural weight that makes Japan’s mountain passes iconic — Horizon 6 wins on authenticity and depth without going full‑simulation. So, buy it for the open‑world Japan experience; skip it if you need the punishing realism of Assetto Corsa or the extreme tuning of a hardcore sim.
Version Choice, Pricing, and the Record‑Breaking Hype

Now, let’s talk money and which version you should grab. The standard edition gets you the full game and all the core content, which is already a massive playground. If you’re on Xbox Game Pass, you can jump in without spending extra, and that’s a solid move for casual fans. The Premium Early Access upgrade gives you a four‑day head start plus the Car Pass, letting you unlock a steady stream of new rides right out of the gate — worth it if you’re the type who wants to be first on the leaderboards. Either way, you’re getting a title that already sold 6.4 million copies and hit a concurrent peak of 181 775 players during Premium early access, shattering any previous Horizon record. The hype is real, the numbers are real, and the gameplay loop is addictive enough that you’ll keep coming back for more. Bottom line: pick the edition that fits your wallet, but know that whether you go standard or Premium, you’re stepping into the biggest, most celebrated Forza Horizon yet.
Latest news about Forza Horizon 6
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
This game REQUIRES Microsoft Data Collection to be ENABLED to be able to play. If like me you have used a debloater, or are using a PiHole to block this spyware from harvesting every scrap of data on your PC, you won't be able to play the game. I was able to verify this by temporarily unblocking the program and the game miraculously worked. Whether you care or don't care what Microsoft does with your data, it's INSANE to force people to enable this spyware in order to play your game. If you have settings-win(dot)data(dot)microsoft(dot)com blocked, you can turn this on if you're ok with what it does. If not, keep it turned off and refund the game Edit: They removed the linkShow moreShow less
The Good The map. The biggest Forza Horizon map to date, but also and most importantly one of the most fun to drive on. Aside the usual nitpicks I have about the road (see below), it is varied not just in terms of backdrop, like 5 was, but also and genuinely in terms of driving environments. Highway networks, urban centers, touge, all with real elevation changes. The highway. No, it's not a 1:1 recreation of the Shuto Expressway, but it doesn't have to be one in this game. It feels believably Japanese - it isn't a long straight into nothing that divides the map north and south, but it actually properly circles the map and is elevated; you'll have to navigate it and find your entry and exit points. The soundtrack. Any OST that combines Marshall Jefferson, BABYMETAL, Linkin Park, and Yellow Magic Orchestra in the same game deserves praise. If you belong to the vocal minority of whiners who are complaining that there isn't any Eurobeat, I implore you to listen to literally anything else. There's Gacha Radio and its un-subtitled Japanese-language DJ right there. That, alone, does more for immersion than FH5 ever did, with its barely curated soundtrack and complete lack of Spanish-language DJ. The progression system is good. It isn't a full whole-hog return to FH1 but five games away from the series origins, it's a good thing they adopted the system that they did. You do need to progress through the wristbands to unlock more races, and many of these races are (thank GOD, FINALLY!) both car type and PI class restricted. Gone are the days of getting away with completing everything with the samey S1 tune. You'll even have to drive kei cars around a small drift circuit. Cherry on top of the cake: Circuits are no longer all 3-lap races. The garage customization and Estate system. Genuinely the most unexpected thing to come out of FH6. I didn't know how much I wanted customizable garages with the EventLab prop placement system until I saw HokiHoshi demonstrate it. As soon as I got my hands on the game, I ended up sinking a good 3 hours just into garage customizing. If it's not to your taste, you can make use of the very best part of this feature: just download someone else's garage creation and enjoy it that way. Bravo, genius idea. The proximity radar. THANK YOU. I've been ♥♥♥♥♥♥♥♥ and whining about it since FH4. Now racing online while in cockpit view will finally be more tolerable. The general car feel and handling (on tarmac). It's not a huge improvement over FH5 (which itself made strides over 4, where the competitive flavor demanded AWD), but cars feel a little weightier and more satisfying to drive, especially in lower classes. It does not seem like you have magic front grip, as you did in 5, and applying standard racing techniques (braking, cornering, accelerating on exit) seems to be better rewarded than the usual fare of late-braking and powering through. I believe this is most evident in time attack on the circuits, where racecraft matters the most. Car audio. The audio system has seen some improvements, and many cars that have been here for a long time now sound better, clearer, more true to life. My beloved Impreza 22B sounds better than it ever did, and the same is true of many other cars. The Bad AI opponents are a mixed bag, yet again. The difficulty is hard to describe in general. Their behavior has changed from FH5, as far as I can tell, but it's still not all there. I have noted that they make an effort to no longer just race in a single file (at least in official events, I haven't tried custom races yet), and it is a lot more likely to watch them bunch up and go 2-wide, 3-wide, or more. However, they remain pretty brain-dead; they still brake-check you, they are still easy to brake-check back. At least AI cars no longer feel impossible to push out of the way, not that you need to do it as often as before, as they'll often just move aside and let you pass. It's funny, this reminds me a lot of track behavior in FM 2023. The general car feel and handling (off-road). As long as you're on dirt or gravel or sand, it's fine (they have learned their lessons from FH5 Rally Adventure), but full Cross-Country racing remains the worst part of Forza Horizon, and FH6 continues the sorry tradition. I just do not care for "track" design around jumps and hops and props, it's something to suffer through more than enjoy. Car models. I'll preface this by saying that I expected it to be a thing, because this is Forza, why waste perfectly usable models. But the presence of Acura-branded cars that should have been Hondas, and the large number of left-hand-drive Japanese cars (some with speedos in MPH - looking at you RX-7 GSL-SE!) are genuinely immersion-breaking in what should have been the homeland for these vehicles. That is a bigger problem to me than the large number of American/European cars on the roster, which are completely fine to have and just as popular to Japanese car nuts as they are in their home countries. The Ugly The usual Forza-isms that have been here forever. Missing a checkpoint is still as harshly punished as it ever was when there is no reason to ever do things this way. There are still too many people speaking with British accents (really makes you feel like they haven't moved from FH3/FH4 and the Horizon Festival is really just a UK outfit...) ANNA is still an annoying machine, many roads are still too wide (although not everywhere - was pleasantly surprised to find out that many places, especially around Tokyo, require some finesse to drive through, but it's still inconsistent)... It's still impossible to complete CC races with damage on. There's still no point turning on damage and tire wear because there still isn't anything like pitting or repairing your car. There's still no "simulation-y" way to drive each vehicle, I still have to manually set the gearbox/ABS/TC/etc. to what it should be if I want an authentic(-ish) experience. Difficulty w/ AI opponents is still ganked, AI still cheats/gets unfair advantages to make up for the fact they naturally suck. Personally, I can bear with these faults, but if you're thirsty for something truly new, look elsewhere, this isn't it. In short ...It's Forza Horizon 6. It's what I hoped for and more, and as always, it is best enjoyed with friends. They encourage you more than ever to drive with other people - the LINK system, the absolute ease of jumping into a drag race or a time attack with friends, and so on, are all thought around banding together spontaneously. But also, it's still Forza Horizon. It is, will always be, and will never amount to anything more than iterative improvements. If you are not prepared for that truth, you are not looking at FH6 or at Forza in general correctly, and you should be playing other racing games instead. For better or for worse, in spite of the fact I think this is the best Forza Horizon yet, it's an iteration, not a revolution. "Built from the ground up" will never happen. But at the very least, I can feel the love that was poured in this game, I can tell this is the one the dev team wanted to make for a long time, and it was worth the wait and the extremely long string of DLCs on FH5. This is a game I'm happy to recommend and buy copies of to my friends.Show moreShow less
By agreeing to the terms and conditions on this game you are agreeing to have ALL of your personal information data mined by Microsoft. If you try to block the data traffic (not game related) you will ruin your ability to play the game. There's no reason to allow Microsoft to have access to my work documents to be able to play this game.Show moreShow less
Man arrives home tired from work. Man enters the game. Man turns on a great playlist. Man chooses a vroom vroom and drives it around Japan = Happy man. Man wins race = Happy man. Man loses race = Man frustrated and angry, but goes vroom vroom and becomes happy. Man + Vroom Vroom = Happy man.Show moreShow less
Don't get me wrong. I absolutely love this game, and it's definitely my GOTY. Still, I have to leave a negative review because of Microslop's greed and their attempt to squeeze every last penny out of players. I bought the Standard Edition for 70€ because I wanted to try the game before spending nearly double the price on the Premium Edition. I assumed I could simply buy the Premium Upgrade Bundle later if I enjoyed the game. Well, Microslop decided to not put the Premium Upgrade Bundle on Steam and only made it available through the Xbox launcher. Since I'm already over Steam's 2-hour refund limit, I can't refund the game and buy the Premium Edition instead. That means the only alternative is buying all the DLC separately for an additional 120€, which is absolutely not happening. As long as there's no proper upgrade option on Steam, I won't spend another penny on this cash grab. It's a shame that such a great game is backed by such a terrible company. EDIT: I've now read most of the comments on this review, and the complaint I've seen the most is that I own an RTX 5090, so apparently I should have enough money to buy the DLCs anyway. First of all, it's none of your business how I spend my money. Second, I work from home and actually need the 5090 for the heavy 3D work I do. Some of you would rather defend a billion-dollar company charging players extra through shady practices just because you're upset that someone has a better PC (which i didn't even pay full price for since im using it for work). I've also seen people telling me to contact Steam Support. I already did. They told me they can't help with this issue and that it's on Microslop to fix it. Others claimed this was somehow "user error" and that I should have checked whether an upgrade option existed before buying the Standard Edition. The thing is, there literally WAS an upgrade option. Microslop even advertises it on their website and the other Horizon games also used to have those. There's even a button in-game to buy the upgrade bundle, but clicking it just redirects you to the FH6 store page where the upgrade is nowhere to be found. There is absolutely no reason for Microslop to not offer the upgrade bundle on Steam other than pushing players into either paying an extra 60€ on the DLC or subscribing to Game Pass. People also keep saying I should've just bought the Premium Edition from the start, which is honestly insane to me considering how many disastrous game launches we've had over the last few years. Preordering expensive premium editions before even knowing whether a game is good is exactly the kind of consumer behavior companies want. If you're still defending this shady behavior, then you're part of the problem. Companies keep getting away with anti-consumer practices because people would rather defend them than hold them accountable. EDIT EDIT: Credit where it's due, the issue appears to have been resolved, even though it took them more than 2 weeks to do so. However, I want to briefly address the discussion around my original review. A noticeable part of the responses shifted away from the actual content of the criticism and instead focused on the person writing it or on assumptions about intent. That kind of reaction doesn’t really engage with what was being pointed out at the time, regardless of whether someone agrees with it or not. This update is simply meant to reflect the current state of the game.Show moreShow less
The good so far: - Cars feel weightier than in FH5. Feels a bit better on controller than FH5. - The map is soooo much more interesting than FH5, it isn't a barren wasteland. - There is actual progression. Kind of. - Dialouges are not as cringe inducing as in FH5. Still corporate slop though. - The game actually works so far, no crashes (for me and my friends at least) or disconnects from online lobbies. FH5 was pretty much unplayable at release. - Subjectively much better music than in FH5. The meh: - The game is incredibly CPU heavy, especially in more densely populated areas. Granted this is with RT and all other graphical settings as high as they will go, but like the only game that hammered my CPU this hard was Cyperpunk with PT and E3 crowds mod in Dogtown and similar areas with a metric ♥♥♥♥♥♥♥ of NPCs, so I'd say this is unwarranted. - Frame pacing is meh sometimes, if you're sensitive to that. - RT can be a bit noisy in places. - DLAA/DLSS is a bit more smeary than I remember it being in FH5. Overall pretty decent so far, though my opinion might change with more playtime. We'll see. Edit: grammar Edit 2: About the DLAA/DLSS smeariness; forcing preset L in the nvidia app fixes the smearing entirely, though it performs slightly worse in terms of framerate. Worth the trade off imo because over wet roads specifically, the smearing on the car's mirrors was really bad. EDIT 3; MY FINAL VERDICT AFTER ABOUT 40 HOURS OF PLAYTIME: If you liked FH5 despite its flaws, you'll like this even more. If you hated FH5, you'll hate this one too. Overall it is quite the improvement over 5 just because of its map, there are a lot of issues that carry over from FH5 and previous Horizon titles. While in the beginning, there is a semblance of progression, that fades after some playtime. Inititally the game doesn't throw 6 gazillion cars at you, but that stops being the case after a while. You cannot use whichever car you want for most of the races and you need to earn bracelets to be able to race faster and faster cars, but the game does end up just showering you with vehicles. I have over 100 cars now, and let me tell you I didn't buy or feel like I have earned most of them. Wheelspins need to go, I feel like they spoil the game quite a bit. On the other hand, there is more to do than ever, new types of events, car meets are back, garage customization and so on, and not to mention Japan itself. It is by far the best map ever put in a Horizon game. And yes, if you disregard the nostalgia, it is better than southern europe. I haven't had this much fun Just driving around and exploring in a Horizon game before. Another rather bad thing that carries over from previous titles is silly meta tunes. Cars on offroad tyres cornering faster on asphalt than you on semi slicks. Kei cars are completely broken once tuned. I suppose this is no issue if you play offline or with friends that aren't hellbent on optimizing the fun out of the game, but it certainly is an issue in online races. There are some performance issues as well sadly but I'd imagine this will actually get patched unlike the silly meta cars. The RT and DLSS implementations are just simply broken. While RT looks ok in most cases it can be quite noisy where things are indirectly lit. This is less of an issue if you play at 4k because the game scales ray count with render resolution, which is just silly. This means that DLSS makes the RT even noisier. The standard implementiation of DLSS is also incredibly smeary as I've mentioned above. Preset L fixes the smear but makes the RT noise even more pronounced. While I really wanna run RT becuase it can look incredible in some cases, it can be equally horrible in others, so right now it's just not worth it. Overall I like the game a lot still, but I liked all Horizon titles despite their flaws. If you can accept the game for what it is, a simcade car sandbox, there is just nothing else like it. If that's not your cup of tea, you'll dislike this one too like the other Horizon titles.Show moreShow less
Disappointed once again. maybe I'm expecting too much?! Every complaint I had about FH5 is still present in FH6, and the developers know about these issues very well. Releasing the game on Steam should mean proper Steam integration and networking, yet joining friends or inviting still requires jumping through hoops using Xbox app or Windows Game Bar instead of simply using Steam features. The pixelated smoke effects are still here even on the highest graphics settings with the latest drivers installed. Lighting issues in tunnels still exist despite ray tracing. There’s also a memory leak problem that causes heavy lag and FPS drops after playing for a long time — the game starts using absurd amounts of RAM and VRAM even at 1080p resolution. Cars are missing body panels too, for example, front bumper on the E30 M3 can randomly disappear. That’s just what comes to mind immediately regarding the technical side. Now about the cut content... Too many good cars from previous games are missing here. Don’t tell me the license for the M3 G80 already expired, just to name one example. They’re obviously going to drip-feed recycled content back to us as “new updates” and playlist rewards. I’m honestly sick and tired of this strategy. community keeps asking for new-to-forza cars, and they keep cutting older models instead. And the bodykits... this is a game set in Japan, yet tons of iconic kits for Japanese cars are missing — despite some of them existing in FH5. The Mazda RX-7 alone is missing KRC, TCP, C-West, Sarona, JUN, BOMEX... How hard is it for a million-dollar company like Microsoft to hire a few 3D artists and create generic, unlicensed bodykits just to give players more customization options? We still can’t add neon underglow, change exhaust tips, use spacers, or properly lower/slam cars to represent actual Japanese car culture. Not even every convertible has a roof animation. What are we even doing at this point? Choosing wheels is easier and more intuitive in GTA Online. Who is designing these menus and categories? And those character faces... just wear a helmet and forget about it. The map is good — honestly, GREAT even — but is this a racing game about cars or a tourism advertisement for Japan? (btw traffic is not dense enough and city feels empty/dead because no NPCs are walking around, just shouting from sidewalks for no reason ¯\_(ツ)_/¯) NEED FOR SPEED was able to build tons of aftermarket bumpers and exhausts in a cave, in year 2003 with a box of scraps! Now, 23 years later, we have to beg AAA studios for basic features like window stickers. I'm not asking for illegal street racing scene or police chases and crazy crash physics, I understand manufacturers would walk away because of these (even though CREW and NFS is doing it idk why Forza can't but WHATEVER) Meanwhile, indie developers are doing a far better job. And considering this game reportedly had the longest development cycle of any Forza title, that’s honestly embarrassing. racing genre is sadly in decline. If we had stronger competition — if NEED FOR SPEED was still as good as it was in the early 2000s, or if Midnight Club still existed — I probably wouldn’t spend nearly this much time playing Forza at all. Potential is right there, Just Do It™! I’ll be back to edit this review and trash future expansion DLCs or car packs because I’m pretty sure those will end up just as disappointing as FH5’s.Show moreShow less
---{ Graphics }--- ☑ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS (Say it with no doubt) ---{ Gameplay }--- ☐ Masterpiece ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't (Great handling improvement than the last series (FH5), make it more realistic driving experience) ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf (90% of my 96.7 hrs gameplay listening Gacha CIty Radio😂) ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run Paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer (Works really well on Intel Arc!) ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☐ Workable ☐ Big ☑ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data (Yes, it takes 150+ gb for the whole size (exclude dlc)) ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls (Drifting need training! Recommend used gamepad for sure) ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding (If you want more cars or tuning your owned car, you need grinding credits ofc) ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life (like the Forza story in general, but JUST in this series we can race with gundam!😂) ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☑ To infinity and beyond (Long enough to clear ALL horizon and Japan journey mission, and every week the season resets, so i think it really close to infinity and beyond😅) ---{ Price }--- ☐ It's free! ☑ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money (There is no doubt whatsover bought it at the first release on steam, what a masterpiece in racing game nowadays, but if you want to try it for now, i recommend it buy it on sale😎👍) ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs (Random crashed on my Intel Arc, the screen freezing, BUT it's REALLY REALLY happened RARELY so i think there is no problem right(?), hope the dev fix it asap!) ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 9.5 ☐ 10Show moreShow less
☝️Award if you are a swallower☝️ 👇 Requests for my creamy load👇Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.




