

GameGuru Classic
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01About GameGuru Classic
GameGuru Classic is a 3D game-making toolkit for Steam PC. Use drag-and-drop tools to place terrain, buildings, characters, weapons and vegetation, then shape your own levels. Terrain, character and building editors, physics, lighting and Lua scripting are part of the toolset. Included assets help you start quickly, while finished single-player games can be saved as standalone files. You can also create deathmatch, team deathmatch and co-op content for up to eight players. Steam PC: Windows version; single-player and multiplayer. Interface and full audio: English; subtitles: no English subtitles. Rating: 72% from 1,220 reviews. Released on May 19, 2015.
Credits
Lowest recorded in 36 months
No reliable history availableLanguage support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | Yes |
Steam PC edition data · 2026-10-19
02Before you buy
Language and audio
The Steam PC version has an English interface and English full audio, with no English subtitles.
Play modes
Create single-player games or multiplayer content including deathmatch, team deathmatch and co-op for up to eight players.
03Frequently asked questions
What can I create with GameGuru Classic?
You build 3D worlds with drag-and-drop tools, terrain editing, characters, weapons and included assets.
Can I create multiplayer games?
Yes. The Steam version supports multiplayer content for up to eight players, including co-op and deathmatch.
Do I need programming experience?
AI scripts use Lua, but the built-in game logic also lets you work without writing your own code.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Great program. I use it to make games for my grandchildren, lol.Show moreShow less
Do not be fooled by my hours. I did not have internet for months so Steam could not track it. I've logged in around 50 hours with this software. My review has been updated to reflect my experience with the original release (which I purchased), and the Developer version, which was provided by the Devs. Version reviewed - 1.111 ____________________________________ What is GameGuru? GameGuru (GG) is created by The Game Creators. These are the same people that made another game creator called "First Person Shooter Creator" (FPSC). You can easily tell as they are basically the same thing. I mostly bought this cause I mostly wanted to see if they have learned from their mistakes in FPSC, which I have used for roughly 30-60 hours (when it worked,) but could not actually produce anything due to it huge errors and problems it suffered from. GG lets you make your own First Person games. You can't go too far beyond that. You will mostly be stuck with making FPS games, as that is what 90% of this content is made towards. Comparing this to FPSC is almost 1000x better in just about every way imaginable! The most welcoming part it actually loads 99.99% of the time, and runs on new systems! FPSC is limited to running on Windows XP only, and FPSC 10x went to it's early grave and was never finished. ____________________________________ Features GG is a "Drag and Drop" style game maker, which is it make it easier for beginners or young kids to make a game. You will be using pre-made assets and models to create your map/level to how you see fit. The addition of a built in terrain editor is nice as well. The sculpting tolls are simple to use. The in-game testing also has nice features, like allowing you to edit while in game! GG has a lot of features that I never expected to be seen from TGC, which is really amazing. You are also able to use SOME of the older FPSC Model packs as well, but only SOME of it. Most of the older content packs will either error out or will cause the engine to crash. They also made DLC packs to help those expand on their asset library. BE WARNED THOUGH! Much like FPSC, the model packs are nice, but they are VERY hit or miss in terms of quality. Some models look like they came from the year 2000. Same goes with any music and sounds. Also want to point out that some of the GG models and DLC include models from previous FPSC model packs. GG includes a Character Creator as well. At the initial launch, it was extremely limited and no where near finished. As of current testing, it has greatly been improved and have added in more assets to play/edit with. TGC also have an "Asset Store" which can be found on their website. I have not purchased much from there, so I can't say too much to what it has to offer. Much like every other Asset store though, be prepared to spend a lot of money. From what I could find, there was hardly any free items. ____________________________________ Performance During the initial review, this software could not run on my potato of a laptop, and only worked on my Desktop. My first run at this software was not exactly a nice one. I crippled the entire engine permanently within 7 minutes! I did not have good experience in the initial launch and because of that, heavily swayed me to tell everyone to not purchase this software. After getting access to the Dev version, I am able to run this on my potato (though at slow rates) and have been able to test out and try more things than I was able to before. I was not able to test this on my PC because of life problems, and the lack of Internet at home, so my laptop was my only choice in being able to download this and give it another try. I will say it does seem to work MUCH better and haven't had any issues in running GG. I did crash it trying to open the controls page, otherwise no other crashes or engine breaking errors. My only fault with it that I can see is the lack of "Options/Settings" for the engine. I was hoping I could reduce the quality or settings to help improve performance, but you can't change any settings. Since there is only 1 option setting, GG takes about 20 min to boot up on my potato, and suffers a bit of lag when I try to add lots of objects on the screen. ____________________________________ Quality Do you want to create a AAA Quality Video Game? Well you came to the wrong place. GG will help only the new comers to video games, or kids wanting to try out "Simple" game building. As quoted from Lee Bamber [DEV] "GameGuru is more for users who want to create games quickly, have a little more fun doing it and skip the coding part if you want to. Even though it has a powerful LUA scripting system built-in, it will never replace professional games programming/modeling/design, but as an introduction to game making it's a great place to start." I've stated before, the quality of assets/sounds tend to jump everywhere. If you have the talent though, try to use your own content. Making a game with your own creations always looks better than just paying for things. Much like any other game making software, it all takes time if you truly want to make something great. The AI still tends to be dumb and stupid. Zombies get stuck on obstacles, enemies don't always shoot at you, the typical simple AI. I have not made anything special as of yet, but I might possibly make something or other and release it on Gamejolt or ZeoGames, just so I feel I got something out of it. ____________________________________ My Issues Wait, after talking so much praise about this software, why the Thumbs Down? Let me explain. You see, there isn't really a "Demo" or "Trial Version" of this software. I purchased this before the whole Steam Refund policy was a reality, so I was stuck with this software. I only bought it because I wanted to see how much it faired with FPSC. As there was no Demo or Trial, I had to buy it. Now, after purchasing this software for $42 (Premium Pack when it had ALL the DLC and a discount) I felt burnt from it. As I stated I was not happy with the initial release. Most issues have been fixed since then, but I know why I don't enjoy it. To really try and explain this, I have to mention Doom Builder, which is software that I've spent hundreds, if not thousands of hours on. Let's say you wanted to build a small town square. In GameGuru you would simply drag and drop all your pre-made assets into place and place out decorations with what you had. In Doom Builder, you had to draw in everything and paste textures on everything. This is why I enjoy Doom Builder more, because I am not limited to what models I have. If I wanted to make a room and keep tweaking and changing it as I work on the game, I can do that. If I wanted to change something in GG, I have to search for a model to find something close to what I want, or try to make my own, which spoilers, I suck at modeling. This is why I PERSONALLY can't recommend this software, it's just not meant for me. I prefer being able to draw out my world/game than drag and drop. If you are like me, then you probably already use Unity or Unreal Engine (which are free.) My Final Verdict: 6/10 *Originally 3/10Show moreShow less
I'm going to be the next YandereDev with thisShow moreShow less
Tested with 1.0.0.1, on March 1st 2015, while it is still in early access. "Now anyone can make a professional game thanks to GameGuru" they say on their website. I would definately not buy any games made with this. Feels too much like something that should be on console. Pros: 1. You will get many assets with this, so you should be able to make something within 1 hour. 2. Very easy to use. 3. Test your game anytime. 4. Users can upload their own assets to the store. 5. You get premade "games" to learn what you can do with this software. 6. Multiplayer. Even if I didn't try it. Cons: 1. Everything reminds me of something you would use on a console. Or on a pc in 2002. 2. Graphics aren't very good. Ok, but not good. 3. So far I think you can use LUA for scripting only. 4. Most stuff on the store costs money. Just like in the assetstore for Unity. 5. Editing is in 2d, except if you build your game and _then_edit_it. 6. I didn't find a way to edit multiple objects, only one at a time. If you want to make your own game, just get the free version of Unity. You can make FPS games in Unity almost as fast as in GameGuru (provided you have the assets). As of today, I can't recommend GameGuru to anyone but kids. I might change that later as this is early access. You are welcome to comment on this, but I will delete any comment that I find not serious.Show moreShow less
They made Pokemon Legends Arceus with this.Show moreShow less
Do NOT buy, awful engine, scummy creators. These scummy people have resorted to bribing people to give good reviews on this for steam points in their recent announcement, this is absolutely unacceptable and I really hope Valve give them some form of punishment for doing this. The announcement states: "In support of the new features of the Steam marketplace, we will now be presenting Steam Awards for anyone who posts a good review of GameGuru Classic.". Putting that aside, it's still not good. They charge you £14.99 for something that is so bare bones and requires you buy even more of their packs..... WHY??? These packs end up costing nearly the same as the engine, and it's just for 1. This is absolutely ridiculous and I am ashamed to have this in my library. DO NOT GIVE THEM YOUR MONEY!Show moreShow less
I got this software for $8.99 and after watching the first Twitch video on making games, I made my 6 year old son a really simple shooter that contained zombies, barbarians, and several bazooka guys. He said it was the best game ever and is hounding me to make more levels. As a dad and a guy who likes to be creative, this is fantastic! There are some issues I ran into. A lot of them are probably due to the ancient laptop I'm using. My mouse pointer seems to be offset by a considerable margin and this makes it difficult to highlight things. I also cannot play standalone versions of games on my laptop because of an error I keep getting--but it works fine on my son's desktop computer. Finally, there is some issue where I keep getting into situations where pressing the W key focuses tighter rather than moving up. This is really frustrating. But I'm sure these issues are mostly to do with my computer specs and that this program will work just fine on a newer laptop/desktop. For reference, I have used GameMaker Pro, RPG Maker, and have attempted to learn some basic Python and Java. All of these have proved frustrating and I never really got anywhere (I have a full-time job and thus cannot devote too much time to this hobby). I certainly never got as far as I did afte a couple of hours with this software. I think the authors have done a terrific job and I am excited to see what new features/revisions they make to this program!Show moreShow less
I was an early backer of "game guru" when it was called FPS Creator Reloaded. This engine is really clunky and does not have great documentation. Which makes learning how to do things like script a pain. I am also disappointed that TGC decided to make yet another engine all while game guru sucks. What a rip off, I'll never buy another TGC product. Lee B. you really let me down.Show moreShow less
i made a fantastic game called flying gorillaShow moreShow less
This is a scam, and should be banned from Steam. GameGuru is not a piece of game development software. It is a level editor for one of the worst FPS game engines ever, with next to zero user control of functionality beyond importing and arranging assets in the game world. It's plain to see that GameGuru's business model isn't built around being a legitimate platform for making games, but off selling assets to rank amateurs who want to play at being a game designer but don't care enough to learn to program. And no, it's not even a case like RPGMaker, which a skilled user can use at a far higher level than the hobbyists who tool around with it; GameGuru can only produce different levels for what is always going to be the same basic game. This is a worthless piece of software that preys on the people naive enough to buy it, and has no business being sold on a legitimate storefront as a piece of game dev software.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
