

Gears 5
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Gears 5
As war closes in, Kait Diaz leaves her squad to investigate her connection to the enemy and uncover the danger facing Sera. The campaign can be played solo or cooperatively, alongside competitive Versus matches and co-op PvE modes Horde and Escape. Steam player reviews: 72%% positive from 21,358 reviews. Supported interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Arabic, Japanese, Korean, Polish, Portuguese-Brazil, Russian, Spanish-Latin America, and Turkish. Released September 9, 2019.
Credits
Lowest recorded in 36 months
$7.492024-05-07 · Microsoft StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | Yes |
| English | Yes | Yes | Yes |
Show 12 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Arabic | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | Yes |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | Yes |
| Russian | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | Yes |
| Turkish | Yes | Yes | — |
Steam PC edition data · 2026-10-17
02Before you buy
Modes and profile
The Steam PC version offers single-player, multiplayer, co-op, and full controller remapping. An Xbox profile is required to sign in.
Language
English is among the supported interface languages, with English audio and subtitles listed.
03Frequently asked questions
Can I play solo?
Yes. The campaign can be played solo.
How many players can play the campaign together?
The campaign supports three-player co-op online or in split-screen.
What multiplayer modes are included?
Horde and Escape are co-op PvE modes, while Versus is PvP.
“A solid third-person shooter with sharp gunplay, a full slate of modes, and dependable pacing for fans of cover-based combat and squad play.”
Our Verdict
If you are willing to sink dozens of hours into it, Gears 5 pays you back steadily, and most of the time the return is far from low. Its smartest move is refusing to treat "a sequel must completely upend everything" as an obsession. Instead it secures the series' most valuable assets first, the heavy feel of cover-based gunplay, the strong forward momentum of its level pacing, the parallel structure of its many modes, and only then reaches for a few careful expansions.
Strengths that hold the line
The result is a game that may not make everyone gasp about a sea change, but very easily carries fans of the genre through a smooth, satisfying run. The three pillars do the heavy lifting. The combat loop is dependable across the whole campaign, the level design keeps pushing you forward with real purpose, and the spread of modes means the experience does not end when the story does. Each pillar reinforces the others, so a weak afternoon in one mode is easily redeemed by jumping into another.
That stability is the throughline. Where other sequels gamble on reinvention and sometimes lose, Gears 5 bets on craft and consistently collects. It is the work of a studio that knows precisely what its audience values and protects it, rather than risking that goodwill on a swing that might miss. The additions it does make, the drone helper and the open zones, are calibrated to enhance the existing loop rather than to distract from it, which is exactly the kind of disciplined ambition that keeps a long-running series healthy without alienating the people who already love it.
Ceilings worth naming
It does have a ceiling, and an honest account names it. The story improves but is not yet strong enough to outshine the gameplay. The visuals are stable and excellent, yet they lack that generational tremor. The audio leans functional, short on a distinctive presence of its own. None of these are failures, but together they keep the game from reaching a higher tier.
There is also the matter of time. This title has been out for more than five years, and seen from today, the designs that felt fresh at launch now read more like a high-quality delivery off a mature industrial line. The bar rises as the years pass. That effect is objective, and pretending otherwise would be dishonest, especially when so many newer titles have iterated on the same ideas. What once looked like the leading edge of cover-based design now looks like a polished example of an established template, and the open zones that felt like a bold step now feel like a modest one in a market that has since gone much further in that direction.
Why the foundation still holds
But flip the perspective and that very observation proves how sturdy the foundation is. Played now, it still catches you and holds you on the strength of its combat and its content. A game has to be built well to survive that kind of aging without feeling hollow, and this one does. Plenty of titles from the same era have not weathered the years nearly as gracefully, their once-novel ideas curdling into dated chores. Gears 5 avoids that fate because its core was never about novelty in the first place; it was about a loop that simply feels good to play, and that quality does not expire.
It is not a legendary masterpiece. It is also absolutely not a routine update wheeled out to milk an old name. If what you are after is a third-person shooter with sharp gunplay, a complete set of modes, and dependable pacing, it remains genuinely worth your time. The honest bottom line is that Gears 5 knows what it is, executes that vision with confidence, and asks only that you meet it on its own terms. Do that, and it rewards the investment more reliably than most of its peers.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
The Good: - Good optimization/Excellent Graphics - Crossplay with PC/Xbox One - Side Quests and Exploration in the campaign instead of just being linear and collecting collectables - Now has character skins/Emotes - Has quick melee (knife) instead of it being limited to certain weapons (ex: can melee with lancer) - Playable Jack and his new upgradable arsenal - Halo Reach and Terminator Characters - No season pass in the very beginning - Co-op in every game mode - Good Storyline and voice acting - GoW: Judgement stuff - User Friendly Tutorial - Horde Playable Characters have built in perks and loadouts - More than one execution for some weapons - Has Regular/Ranked/Classic/Social playlists) - THE GRUB KILLER IS BACK BABY The Bad: - Characters you find in the main story are unavailable to play, including: (Baird, Cole, Paduk, Clayton Carmine, Lizzie Carmine, Oscar, Cog Gear, Onyx Guard, Nomads, etc.) - You cant earn any EXP towards your level in the campaign regardless of difficulty - Horde Playable Characters have built in perks and loadouts.... (No Classic Horde) - You can't earn EXP Offline, nor can you play Escape, Horde, or can customize offline versus against bots - No Arcade Mode for campaign - No fun mutators for custom games and campaign (ex: Infinite Ammo, Headless enemies, Lazer Bullets, make enemies stronger, etc.) - Wonky Ai (ex: dying in the campaign because Del decides to wait a few seconds before he picks me up or he ran to a far away location where he cant even help me) - Lack of free cosmetics - In-game bugs that make the game unplayable and you have to restart - Grindy progression system, makes it hard to get unlockables The Ugly: - Microtransactions - Microtransaction system similar to Fortnite - Expensive Microtransactions (ex: about $8 dollars for a spray/waving) - Alot of characters and skins, including the ones that are already in-game are most likely to be to be unlocked through microtransactions - You are required to do the entire Microsoft Account Verification feature Q: Was this game worth it to me personally? A: Yes, i played and love gears of war and halo for life and im glad they are coming to the PC. I would have liked it to have alot of the features that were in gears of war 3, this game is still fun and worth playing however. I just hate how its monetized, grindy, and has alot of locked content. I have to pay extra money to be able to get things i want, that should already be available from the beginning. The Ultimate edition, doesnt feel so ultimate.Show moreShow less
Split-screen was removed from Horde, Versus and escape, 1 day before launch. I love this game but can't help but feel lied to and disappointed as the Xbox version has this feature and I know Split-screen isn't that popular anymore but it's still the main my I like to play and to be promised it and to be taken away exclusive to the PC platform has left a sour taste in my mouth. I love this game but I can't help but feel it's more of a stripped down version. Again I know this doesn't bother everyone but for people like me in the same situation I cannot recommend this game untill this is fixed or an alternative is in place.Show moreShow less
PLEASE BRING THE OLD GAMES TO STEAM!!!!!!Show moreShow less
Absurd microtransactions and crazy grinding do not make a game.Show moreShow less
Microsoft, bring the OG Trilogy to PC, Please.Show moreShow less
This review will be negative until the fix the cosmetics situation. The unlockable skins are just from the story and the grind to get them is insane. You can only complete 3 challenges a day for the tour of duty, unless you pay real money to be allowed to progress. The microtransactions are insanely over priced. For 5 skins and a blood splatter it costs 25 dollars. A thumbs up emote is 10 dollars. Etc. In order to get any cool skins you have to pay, usually 10- 25 dollars. Until this is changed I cant recommend the game, unless you dont care about cosmetics. The servers right now are very inconsistent, expect to be dropped from matches very often. There barely anything to unlock and what is unlockable is very underwhelming. They just made it so you have to pay for actual good skins, which would be tolerable if the prices werent so high. I really hope they fix this ♥♥♥♥ cause the game has great gameplay. Unless alot of people complain they are just going to continue this greedy bs. Dont sit there are take it.Show moreShow less
"Fahz, is it?" "Yeah.." "Shut the f*ck up Fahz" Something I was thinking throughout the entire game and Marcus said it. 10/10Show moreShow less
Paid $60 for a micro-transaction simulator. Not only that, a poorly designed one. $25 for horrible, hardly changed skins, $15 for characters that were previously teased in a trailer, when you already start off with less characters in PvP compared to previous Gears of War games. This isn't China, stop trying to nickel and dime Western market players, if your main goal is $$$ release a mobile game and move your company to the East. You don't pay $60 for a "AAA" multi-year developed game, to have it broken, poor matchmaking and ranked system, mediocre campaign(probably worth $25-30), just to fill it with $1800 of microtransactions and paywalls for characters we previously had for free. Sure you don't have to buy it, but it's a poor business practice.Show moreShow less
Gears of War E-Day got me hyped! LFG!! Now please bring the original games to Steam!Show moreShow less
This Game is Gears in Name only I had been excited to hear that Gears of War 5 was coming out, and on steam to boot without hesitation i purchased the Ultimate Edition, I now regret even buying this game at all There were issues with the game for the first week these are minor and from what i saw consisted of server issues, which are to be expected (but after 10 years of servers struggling the first week i don't know why AAA games still have not thought of opening with more severs), and a bug in the Campaign that ignored any progress made when obtaining collectibles scattered through out the game. Gears has Always had a good story, but 4 began the trend of lack luster story with sequel bait and although I did enjoy Gears 5's story it left a weird taste in my mouth, with a part near the end, and yet again was sequel bait, I did enjoy seeing old characters return, and the mood, Levels, and scenery did bring a warm feeling in my heart, every time i saw a reference to a past game or character. Gears of War has also been known for its Multiplayer, and mechanics of the game that gives it such a high skill gap but the Multiplayer feels nothing like anything before in a bad way. If it were to be 3 words to describe it, they would be What ? How?!? and ♥♥♥♥!!!. The multiplayer is rage inducing and wonky, shots point blank that should gib an enemy only doing 93% damage, while you yourself turned into a red slurry of bone and buckshot is an issue along side with hit registration that makes you think your enemy was wearing a suit made of magnets. These are just a plethora of issues that haunt the Multiplayer These next Bits are short and rapid fire: The "Operation" is just a Season pass/Battle pass that is an excuse to drip feed mediocre content for a game who's majority of skins, banners, and bloodsprays are Advertisements for other Microsoft games such as Forza and State of Decay and is a massive slap to the face when you learn content is being cycled through Weekly and Daily in the Store for prices that range from 5 to 20 USD from anything from a simple mark(used to mark enemies and a emblem by your name) to skins for both weapons and Characters. The Premium currency used in the store known as "Iron" is also used as a way to progress through the "Operation" Until massive changes are made to both the store, multiplayer, and the operations, I can not recommend getting this game I really love gears, and cannot state how Ashamed of The CoalitionShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
