

Glass Masquerade
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.



01About Glass Masquerade
Fit hidden glass pieces together to reveal ornate clocks and themes drawn from cultures around the world. Glass Masquerade frames these puzzles as an interactive exhibition, with artwork inspired by Art Deco and twentieth-century stained-glass craft. 96% of 5,640 Steam player reviews are positive. Released November 18, 2016.
Credits
Lowest recorded in 36 months
$1.012026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | — |
Show 9 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | — | — |
| Italian | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Japanese | Yes | — | — |
| Korean | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Russian | Yes | — | — |
| Polish | Yes | — | — |
Steam PC edition data · 2026-10-23
02Before you buy
Puzzle and presentation
Assemble hidden glass pieces to reveal clocks and cultural themes in an interactive exhibition inspired by Art Deco and 20th-century stained glass.
Play format
The Steam PC listing includes single-player. The description says the exhibition features 25 countries.
03Frequently asked questions
What do you do in the game?
You fit hidden glass pieces together to reveal clocks and cultural themes.
What is in the exhibition?
The description says the interactive exhibition features 25 countries.
How long is the game according to its description?
The description estimates the journey at about three to four hours.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
8/10 As a very common casual puzzle game, Glass Masquerade does not expand too much in terms of gameplay. Its gameplay and design are very simple, no matter what type of player can quickly get the hang of it. The most attractive thing about this game is undoubtedly its dazzling and shocking glass art. The game brings together the art and cultural styles of various countries, through the way of puzzles, players can intuitively enjoy a visual feast of the International Times Exhibition. The satisfaction that can be brought to the player when all the puzzles are finally completed is unparalleled. Glass Masquerade is perfect for players who are attracted by the artistic style of this work, are interested in jigsaw puzzles, and looking for a game to kill the time. However, the gameplay is actually not very good, except for the puzzles, there is no other content in the game, and overall its artistry is much greater than its gameplay. Its biggest advantage is that any player can enjoy its fun fully.Show moreShow less
A good game that could have been great. As much as I love the concept behind the game - as much as I wanted to love the game itself - there are too many technical problems with its execution to make it enjoyable. Glass Masquerade is essentially a jigsaw puzzle game, where pieces can be any shape and any size: - You can only see the cutout shape of each piece before you drag it on the board. The actual colours and patterns are hidden. - Sizes of individual pieces are not to scale before you drag it on the board. This means that two pieces which appear to be similarly sized can be, and oftentimes are, actually vastly different in size. - The pieces are arranged in two concentric wheels around the board. It is extremely easy to pick up the wrong piece (e.g. from one wheel instead of the other wheel). It also means you can't see all the available pieces until you place about 50% of them onto the board. - Even when you place the correct piece in the correct place, it sometimes takes up to three tries before the piece will lock in place. This is extremely unhelpful when you aren't 100% certain that you have the right piece, and you waste entire minutes trying to figure out what other piece could go in that position... until you realize it was just the game not registering. All these flaws put together make the game just a painful experience of trial-and-error. If you can't see what's on each piece, or know exactly how large each piece is, or see all the available pieces simultaneously, or even be sure when you place the piece correctly... How can you jigsaw? The interface is fine, the puzzles themselves are beautiful, the soundtrack is relaxing. But if the crux of the game is practically unplayable, none of that matters. Judging by the plethora of positive reviews (which originally convinced me to buy the game for myself), I am in the minority with my complaints. I don't have anything against the game, I don't think it is a bad game; but I do know that there will be many people out there who, like me, will not have a good time playing it.Show moreShow less
I'm fighting my brain cancer since a years, and this game bring me peaceful and calm emotions. Big thanks for your game (art, mental...) game :)Show moreShow less
In my view there's two types of fun to be had with jigsaw puzzle games. The first one is working on a big picture for hours, slowly putting in pieces and seeing your creation come to life. The other is seeing a piece you haven't put on the board and realizing where it fits in. Glass masquerade does the first type of fun, okay. But fails catastrophically at the second type. The fun of a jigsaw game pieces is seeing a piece and realizing it fits in somewhere. You can either use shape, colour or both. In Glass masqurade you can't use colour nor shape unless you hold the piece. The pieces are black and in the wrong position unless you hold the piece. This means that to find the next piece to put down you need to constantly lift up each piece one by one and checking if they fit in anywhere. This makes each puzzle more tedius and inflates the playing time by a lot. Another gripe with the game is the fact that the border for each piece is super thick. This means that sometimes it's not even clear if a piece fits in at all, even while holding the piece. I found myself going "Maybe the piece fits here?" multiple times and being surprised when it actually does. Overall I would say glass masquerade is a disappointment. The game is super pretty and music is nice but that's pretty much it. As a jigsaw puzzle game I think it's subpar. Instead of buying Glass Masquerade, I would recommend you buy "Mosaic: A game of Gods" 1 or 2 on steam.Show moreShow less
I've played both this and its sequel, and I have to say Glass Masquerade is overall more enjoyable to me. Granted, it doesn't have the added difficulty of rotating pieces that 2 does, but the puzzle themes are so much more enchanting. I love the little bits of culture used for each country that is featured, and have even looked up the folklore behind some of these icons. Playing this game is like perusing a museum of the world, and it saddens me that I don't get the same feeling from its sequel. Also, it's a small thing, but I like the fact that the puzzles have different shapes and are not all circular. Anyhow, if you're looking for a relaxing casual experience with beautiful artwork and music, take a peek at Glass Masquerade. It's definitely worth your time and attention. Curated by: Chudah's CornerShow moreShow less
It shocks me how positive the reviews of this game is. Yes, the art is gorgeous, yes, the music is exquisite, but outside of that it fails at basic functionality. How are people not commenting on the broken and limited interface? First off, I was a bit disappointed that every puzzle is a jigsaw puzzle, but okay, my mistake for not doing more research. For some reason they shy away from the word 'jigsaw' in the description. Combining hidden glass pieces at an interactive electronic show sounds so much better and not at all pretentious, but I digress. It's a jisaw puzzle game that fails at basic jigsaw mechanics. You would think the number one priority of a jigsaw is that the pieces look like they can fit together, right? Except the outline of the puzzle pieces is so thick that most of the time your pieces will look much too big to fit into the puzzle. Way too often I was baffled when a piece actually snapped into place. The nature of the art and how it's sectioned off also makes it very difficult to use the picture as a guide for where pieces ought to go; the highly stylized art means that most of the shapes and colours kinda blend together until you have completed the picture. So you can't trust the piece outlines, and you can't trust the picture. What frustrated me the most (to the point where I decided to leave a review) was how the interface is working against you. The pieces you have yet to put in place are arranged on two wheels surrounding the puzzle, and half of each is hidden from sight until you use up a good chunk of your pieces. You rotate the wheels by clicking and dragging, except they will often not respond at all, or you will grab a puzzle piece on accident. I genuinely got stuck at one point because the wheel refused to turn, and I thought I had no more pieces left outside of the ones in view. They give you a few freebie pieces at the beginning of each puzzle, so they obviously must have figured out that something was unintuitive and difficult here. Sure, the price point is pretty fair for what you are getting. I'm happy to pay this much for the art and music by themselves, and the OST of the game is provided for free when you buy it. So just put the soundtrack on, find yourself a jigsaw with pieces that actually fit together, maybe you even have a table to spread the pieces out on for a quick and easy overview, and then you can just google some stained glass art and have a better experience.Show moreShow less
Review by Gaming Masterpieces - The greatest games of all time on Steam. Is this game a masterpiece? Maybe not a masterpiece, but a beautiful and calming casual time-waster. I have no idea when or how I got this game, but once I started playing I could not stop. Even my better half soon joined me and we both played this little gem to relax after a hard days work. Highly recommended, hope to see a sequel some day!Show moreShow less
From the screenshots and strong reviews, I expected to like this game. My encounters with traditional tabletop jigsaw puzzles are typically limited to annually assembling one with my family throughout the Christmas holidays, but I enjoy that experience when it comes around: the process of methodically laying out pieces by shape and colour group, of laying out edge pieces, then progressively filling in the interior as patterns and groups become visible. I was attracted to the idea of a game which explored that, and liked the historical and geographical twist of associating each puzzle with a country and blending in the visual motifs of that region. This game has none of that. Instead, the unpopulated piece outlines are only that: outlines. You can only see the full detail of a piece while “holding” it, or after it's been placed. And you can't rotate pieces while they're in the tray: no, the outlines are displayed at some arbitrary rotation, and the pieces are automatically rotated to the correct orientation for you when you pick them up. Pieces can't be temporarily placed on the puzzle surface: they must live in the tray or be placed correctly. Moreover, pieces aren't displayed to scale in the tray, so you have to remember which were large and which were small. To make matters worse, puzzle piece overlap slightly when placed, so all of the outlines are larger than the space the piece will fit into; additionally, the enlarged outlines obscure fine details around piece edges and can make it very difficult to discern the appropriate neighbours for a piece until all of them are in place. This leads to a tedious trial-and-error routine of picking up each available piece in succession, reaquainting yourself with its size, and trying to see if there's anywhere it obviously fits. If so, drop it there and see if it snaps into place; if not, move on to the next piece. Puzzle difficulties are bizarre and confusing. Each puzzle is rated on a five-star difficulty scale with one star presumably being the least difficult, and five the most. I say “presumably” because I've yet to see a one-star-rated puzzle: the very first puzzle you're given to play is rated three stars, and having explored all my way through the Americas, Europe, Africa, and all the way into China, I've seen only a handful of puzzles rated with two stars. Most are four or five. And even if the scale were reduced to four stars, it still wouldn't make any sense: actual difficulty doesn't seem to be in any way reflected by the assigned celestial count. By way of example, both Ireland and Portugal are rated as being the highest difficult, while I completed the first in an agonizing 13:29, and the later in a blistering 3:53. (For reference, most four-star puzzles seem to take me around four of your Earth minutes.) I think the difficulty measure is based solely on piece count: while both of those puzzles had a high number of pieces, Ireland's puzzle was chock full of intricate details, whereas Portugal's was practically symmetrical. On the upshot, puzzles look great. The artwork is highly consistent, and the UI complements the puzzles well. Then again, for a game which seems to pride itself on its art, the music is bland and repetitive. It sounds like someone blended a CD of elevator muzak with the soundtrack from a Nancy Drew game. It is technically very high-fidelity, but musically grating. The limited number of tracks broadly incorporate musical themes and stereotypes from different geographic areas, which is conceptually a nice touch, but only helps to emphasize the monotony when multiple successive puzzles share the same backing track. There isn't much to write home about on a technical level, good or bad. The game is a little quirky in that the main puzzle interface treats both the left and right mouse buttons identically (and maybe the menus do too; I didn't try). You can either click and drag puzzle pieces into place, or click to pick them up, and click again to drop them; while it's nice of the game to be accommodating like that, I found that this got in the way a lot when attempting to spin the trays and I'd end up accidentally picking up a piece instead. This seemed to happen with the left tray in particular, but that might just be a quirk of how I move my mouse. Additionally, over the span of two hours of gameplay, I did run into three instances where I picked up a piece but couldn't put it back down again no matter how many times I clicked. In all three cases, Alt+Tabbing out of the game then back in again fixed it. I'll chalk that up to a case of the Unities. Overall, I'm not sure who the target audience is for this game, but it's not me. I found it frustrating, unrewarding, and largely unenjoyable. While I did have some fun learning how I think the game wants to be played, that's ultimately not how I want to play the game, so it's not for me. Maybe it'll be for you – it seems to work for lots of other people.Show moreShow less
[Introduction] I would like to start this review with saying that I’m usually not really into puzzle games, let alone games with actual puzzle pieces, the majority of those are just boring to me. But this one seems to be special, it just hit me when I saw the trailer and screenshots; I guess the aesthetic and audio just spoke to me. As in all my reviews, these are my own opinions and experiences, please check out other reviews too! [Negatives/Suggestions] Puzzle pieces are slightly larger when you pick them up, this can result in frustration and confusion when you just can’t find the right spots. Some keys or arrows would’ve been nice to turn the piece tray without the needing to grab it. Spinning it happen often accidentally when you just want to grab a piece. Having to pick up the pieces in order to see the colors can be a bit tiresome if you’re looking for distinct colors, an option to at least slightly see the color would be cool. The game is simply too short and can be finished in around 3-4 hours which was a bit disappointing; I was hoping for more. New puzzles as DLC or a sequel would be great. An option to show solved puzzles in fullscreen without any UI elements would’ve been a nice add to create pretty screenshots or even wallpapers. [Gameplay] Just what you would expect from a jigsaw puzzle game. Picking up the puzzle pieces to drop them in the right spot to complete the whole picture. There is no time or move limit so this adds to the relaxing atmosphere of the game. What makes it different is that no piece is the same, each one has a different shape and size and the overall puzzle shape varies widely as well. While most of the game is rather easy, some specific puzzles can be quite challenging; one of them took me 20 minutes to beat it. There are 25 unique puzzles in 25 different countries related to events that happened in said countries. It was fun to guess the picture while getting closer to the reveal. [Graphics/Art] This right here is a unique mix of majestically fitting menus mixed together with beautiful stained glass artwork. The whole game is just so mysterious and colorful that it tends to mesmerize you pretty much the whole time. Artworks are based on the specific countries history and pretty much all of them are just a pleasure to look at. [Music] A soundtrack fitting the mysterious nature of the game is also included and helps greatly with creating a relaxing atmosphere. Each section of earth has a proper song with instruments unique to that zone, doing a great job of conveying the part of earth you are currently in. Checkout the composers website for a preview! [Conclusion] With 3-4 hours playtime, the price is justified in my opinion and this is certainly a pleasure for people who enjoy those kind of games with the added bonus of this also being very relaxing and fun. I recommend this game to anyone who is interested in the game just based on the screenshots and people who are interested in jigsaw puzzle games. For now, it’s the the best jigsaw puzzle game I’ve ever seen. The authentic and artistic combination of instrumental music and stained glass art is just too lovely! Enjoyed this review? Curious for more recommendations by Excurious Curations? Check it out over here!Show moreShow less
It's quite a beautiful game, but as a jigsaw puzzle it does lack in certain elements. The scale of the pieces vs. the spaces to which they are to fit is not always clear. As a general tip, it is better to rely on the image than the shapes.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
