GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

Fast duels, tactical depth, and wall breaks give GUILTY GEAR -STRIVE- a distinctive pull for fighting-game fans. At $13.97 from Eneba, it is at the currently recorded low; Steam PC also lists single-player and multiplayer categories, plus full controller support. At $19.99 from Eneba, you can step into the fast, tactical fights at the currently recorded low; English interface text and subtitles are supported.

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88%Steam Reviews47.8K reviews85Metacritic/10086OpenCritic/100
Released: Jun 10, 2021
Fighting · 2D Fighter · Great Soundtrack · Anime · PvP
GUILTY GEAR -STRIVE- Steam Key GLOBAL·Platform:Steam·-65%from~ $13.97ALL-TIME LOWSave $6.02 vs SteamBuy now
GUILTY GEAR -STRIVE- PC Steam CD Key·Platform:Steam·~ $67.07-79%from~ $13.98(~ €12.50)ALL-TIME LOWBuy now
GUILTY GEAR -STRIVE- Standard Edition Steam CD Key·Platform:Steam·~ $67.07-79%from~ $14.39(~ €12.87)ALL-TIME LOWBuy now
Guilty Gear: Strive Global·Platform:Steam·-64%from~ $14.43(~ €12.91)ALL-TIME LOWBuy now
GUILTY GEAR -STRIVE- PC·Platform:Steam·~ $69.42-79%from~ $14.52(~ €12.99)ALL-TIME LOWBuy now
·Platform:Steam·United States Steam official price~ $39.99-50%~ $19.99Buy now
·Platform:Microsoft Store·~ $39.99-50%~ $19.99Buy now
Guilty Gear -Strive-·Platform:Steam·~ $39.99-17%from~ $33.14Buy now
All-time low ~ $16.77across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $12.942026-07Current Low Across Stores~ $13.97Enebavs. Historical Low+8%
~ $19.33~ $27.02~ $34.70~ $42.3925-1026-0126-0426-0726-10~ $12.94

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE- pairs fast-paced fights with redesigned mechanics that welcome newcomers while preserving tactical depth and room for creative play. Its wall-break mechanic can reshape battles, as Sol Badguy, Ky Kiske, and other fighters head toward a confrontation with That Man. Steam player reviews: 88% positive from 47,775 reviews. The Steam PC version supports English interface text and subtitles.

Credits

Daisuke Ishiwatari
LEAD DESIGNER
Daisuke Ishiwatari
South African-Japanese video game developer
Developer
Arc System Works
Publisher
Arc System Works

Steam player reviews

88%positiveVery Positive47,775 Steam reviews

Lowest recorded in 36 months

$12.942026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYesYes—
Traditional ChineseYesYes—
EnglishYesYesYes
Show 7 more languages
LanguageInterfaceSubtitlesAudio
JapaneseYesYesYes
FrenchYesYes—
ItalianYesYes—
GermanYesYes—
SpanishYesYes—
KoreanYesYesYes
Portuguese-BrazilYesYes—

Steam PC edition data · 2026-10-13

02Before you buy

Combat

Combat pairs welcoming fundamentals with tactical depth and creative options; the wall-break mechanic can change the course of a fight.

Modes and controls

Steam on PC lists single-player and multiplayer categories and full controller support.

Language

Steam lists English and Japanese audio, with subtitles and interface support in multiple languages, including English, German, and Chinese.

03Frequently asked questions

What is the story about?

The story brings Sol Badguy, Ky Kiske, and other fighters to a final confrontation with That Man.

What defines its presentation?

It combines 2D/3D cel-shaded visuals with a heavy-metal soundtrack by Daisuke Ishiwatari.

How large is the starting roster?

The starting roster has 15 unique characters.

8.7
Overall Score
External ratings88%Steam Reviews47.8K reviews85Metacritic/10086OpenCritic/100
Graphics
9.5
Audio
9
Gameplay
9
Story
6.5
Content
8

“If a game's anime-grade spectacle and blaring rock pull you toward fighters, this is your pick: no long combos to memorize, you trade blows by reading spacing and your opponent's mind, and every fighter gets its own anthem. Heads-up — story mode is a movie you only watch.”

Our Verdict

Add every dimension up and Strive is a game with an unusually clear sense of self. It knows exactly who it's for, and it's at peace with what it gave up to serve them.

The 2021 breakout: a niche series finally goes mainstream

When it launched in June 2021, Strive stood at a delicate crossroads — a series branded "hardcore and niche" for over two decades, taking its first serious swing at a mainstream audience instead of just catering to the faithful. It connected. The franchise crossed a million sales for the first time, then three million worldwide; it took Best Fighting Game at The Game Awards 2021, landed in OpenCritic's top five percent, and holds a steady 85 on Metacritic. Looking back now, it stands alongside Street Fighter 6 and Tekken 8 as one of the three pillars of the current fighting-game landscape, each carving out its own lane. For a series that wore the "niche" label for the better part of its life, this was a textbook breakout — concrete proof that "lower the barrier, raise the spectacle" genuinely works, and a template plenty of its peers have studied since.

Who should buy it, and who should think twice

So who is it actually for? If the anime-grade presentation and the blaring rock are what pulled you in, you want into fighters, and you're willing to put time into spacing and mind games, this was built for you — it cut the homework of memorizing combos and shoved the most seductive part, the spectacle, right to the front, so you feel the appeal from your very first match instead of grinding through fifty hours of drills.

But if you're an old-guard player who lives for towering, ornate combos, or you believe in your bones that a fighter's story should be something you play through and you can't stomach the way Strive divorces narrative from combat, there will be moments that disappoint you. Sort that out before you buy and you'll save yourself the letdown. And to be fair, the price of admission has a tail to it: the full cast sits behind five season passes, so the sticker on the box is a floor, not a ceiling, if you want everyone.

That said, the value proposition holds up better than the math first suggests. A fighter you'll actually keep installed for years — because the netcode is stable, the scene is alive, and the patches keep the meta moving — quietly returns more hours per dollar than almost anything that front-loads its content into a one-and-done campaign. The question isn't whether Strive is worth its price; it's whether you're the kind of player who'll stay long enough to cash in on what it's built to give.

Pare it all the way down and the thing that's truly Strive's alone is this: it writes every character its own singing anthem and turns a single match into a living, screaming piece of real-time animation. That welding of top-tier visuals and metal into one performance is the asset hardest for anyone else to lift — you can build a fighter that looks just as sharp, but that singular authorial voice running from art to music to character design is the part nobody copies easily. As for which version, the logic is simple: come for the spectacle, grab PC or PS5 where the big screen and high frame-rate do it justice; want it in your bag, the 2025 Switch port ships with rollback netcode and crossplay so you're never walled off from other platforms. Whichever you pick, the moment that anthem swells up over the final-second clock, you'll understand why it's worth it.

Expand to read the full review