Hell Let Loose

Hell Let Loose

At its tracked historical low, ≈ $9.57 from GAMIVO makes Hell Let Loose a timely pick for players ready to coordinate through large, demanding WWII battles. Its 50-versus-50 matches reward squad communication and tactical teamwork, so consider whether that multiplayer style suits your play plans.

With 83% positive reviews from 99,962, the player response offers context alongside the price. The game centers on team roles, shifting sectors, and resource-led support; its appeal is strongest when you want a coordinated online battle. At ≈ $9.57 from GAMIVO, Hell Let Loose is at the site's tracked historical low, a useful moment to join its 50-versus-50 battles.

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83%Steam Reviews100K reviews79Metacritic/10076OpenCritic/100
Released: Jul 27, 2021
Shooter · Realistic · World War II · Multiplayer · Singleplayer
Hell Let Loose Global·Platform:Steam·-86%from~ $9.57(~ €8.50)ALL-TIME LOWSave $7.92 vs SteamBuy now
Hell Let Loose PC·Platform:Steam·~ $59.79-83%from~ $9.99Buy now
Hell Let Loose PC Steam CD Key·Platform:Steam·~ $33.75-70%from~ $10.08(~ €8.96)Buy now
Hell Let Loose Steam Key GLOBAL·Platform:Steam·-85%from~ $10.38Buy now
·Platform:Steam·United States Steam official price~ $69.99-75%~ $17.49Buy now
Hell Let Loose·Platform:Steam·~ $49.99-17%from~ $41.44Buy now
Hell Let Loose·Platform:Steam·~ $49.99-16%~ $41.99Buy now
·Platform:Steam·~ $49.99-10%~ $44.99Buy now
All-time low ~ $9.71across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $0.002025-01Current Low Across Stores~ $10.99Epic Game Store
~ $20.04~ $31.02~ $42.01~ $52.9925-1026-0126-0426-0726-10~ $10.06

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

DLC

01About Hell Let Loose

Hell Let Loose puts you in large World War II battles where squads fight over changing front lines and strategic ground. Coordinate with your team across infantry, reconnaissance, and armored roles, while resources and supplies shape the fight. Steam player reviews: 83% positive from 99,962 reviews. Interface languages: Simplified Chinese, Traditional Chinese, English, French, German, Spanish, Russian, Polish, Portuguese-Brazil, Korean, and Japanese. Released: July 27, 2021.

Credits

Developer
Expression Games
Publisher
Team17

Steam player reviews

83%positiveVery Positive99,962 Steam reviews

Lowest recorded in 36 months

$0.002025-01-02 · Epic Game StoreBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYes——
Traditional ChineseYes——
EnglishYes——
Show 8 more languages
LanguageInterfaceSubtitlesAudio
FrenchYes——
GermanYes——
SpanishYes——
RussianYes——
PolishYes——
Portuguese-BrazilYes——
KoreanYes——
JapaneseYes——

Steam PC edition data · 2026-10-19

02Before you buy

Large team battles

The Steam PC version features 50-versus-50 multiplayer, with Offensive and Warfare modes. Teamwork and voice communication are central.

Roles and vehicles

Choose among 14 roles across Command, Infantry, Recon, and Armour. Players can also operate tanks, artillery, and other heavy weapons.

03Frequently asked questions

What shapes the front line?

Teams capture sectors and manage resources and supplies to call support, vehicles, and strikes or reinforce positions.

Can I play as a commander?

Yes. The Commander role uses a tactical map and abilities to direct the team.

Do battles follow the same layout each time?

Capture point variations create different possible battle configurations on each map.

8.0
Overall Score
External ratings83%Steam Reviews100K reviews79Metacritic/10076OpenCritic/100
Graphics
8
Audio
7.5
Gameplay
9
Story
5.5
Content
8

“A WWII battlefield that balances 100-player scale, lethal realism and forced teamwork like almost nothing else — organization wins matches”

Our Verdict

Put every dimension side by side and Hell Let Loose is a game of crystalline purpose and ruthless selectivity. It makes no attempt to please everyone — and that refusal is exactly why it stands alone in its lane.

Where it sits in the record

The cold numbers first. OpenCritic gathers 29 outlets into a Strong rating and a 76 average; Metacritic puts the PC build at 79; Steam holds Very Positive. That spread tells the whole story of its standing. This is not a flawless-score phenomenon. It is a sharply divisive game that scores through the roof with the exact crowd it targets and middling-to-low with everyone else. Its champions rate it sky-high because nothing else delivers hundred-player cooperation at this pitch; the unconvinced find it too steep, too slow, too unkind to the lone operator.

A hundred players moving as one

Read another way, that division is a form of honesty. The game never tried to dilute its hardcore core for a friendlier average, never bolted on a casual playlist to chase a broader crowd. It knew precisely which slice of players it served and built that slice's dream to a near-best-in-class standard. For them, the 76 is irrelevant; what matters is a refuge nothing else provides. That is the ideal state of a cult game — not universal applause, but the right people, all in, and staying in for years. A higher Metacritic earned by sanding off the edges would have been the worse outcome.

Who it is for, and who should walk away

Plainly, then. If you will put on a headset and talk to strangers, if "my squad won" beats "I topped the board," if the collective rush of dozens taking a strongpoint together is the thing you crave — this game was built for you, and it pays out like nothing else.

But if you want fast solo thrills, want to carry a lobby on raw aim while saying nothing to anyone, walk on. The lone wolf does not work here; you will suffer and drag your squad down with you, and the game will feel like a slog rather than the triumph its fans describe. Every instinct that makes you dominant elsewhere — the solo push, the hunt for the scoreboard, living off reflexes — fails you here, and often ends your round before you understand why. A fair share of the refunds and one-star reviews are people who bought the wrong game, not a game that did anything wrong. Knowing which camp you fall into will tell you more than any score we could print.

The thing nobody can clone, and the answer to Squad

So, in 2026: what is hardest to copy here? Not one map or one mechanic, but a rare balance — hundred-player scale, lethal realism, mandatory teamwork and a genuinely learnable on-ramp, all clamped together and meshing. Plenty of games nail one or two of those. Almost none nail all four at once, and the ones that try usually sacrifice the on-ramp to chase the simulation. Its sharpest rival is Squad, which pushes the simulation further but lives in a modern war and walls out the casual crowd with its sheer demand. Hell Let Loose wins on the trade: enough realism and depth for the hardcore, with a presentation and entry curve that make the WWII grand-battlefield more inviting to the merely curious. Add the standalone Vietnam expansion stretching that proven core onto fresh ground, and for the players who are truly here for this, the lifecycle is nowhere near done — it is, if anything, just opening a second front, and the core that earned its cult is the same one carrying it forward.

Expand to read the full review