

Kerbal Space Program
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.


01About Kerbal Space Program
In Kerbal Space Program, you lead the Kerbals’ space program, assembling rockets and spacecraft whose flight follows aerodynamic and orbital physics. Launch crews, explore moons and planets, and extend expeditions with bases and space stations. Steam players rate the game 95%% positive from 121,613 reviews. The interface supports Simplified Chinese, English, Spanish, Japanese, Russian, French, Italian, German, and Portuguese-Brazil. Released April 27, 2015.
Credits
Lowest recorded in 36 months
$3.992025-06-26 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| English | Yes | — | — |
| Spanish | Yes | — | — |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Japanese | Yes | — | — |
| Russian | Yes | — | — |
| French | Yes | — | — |
| Italian | Yes | — | — |
| German | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
Steam PC edition data · 2026-10-20
02Before you buy
Languages
The interface supports English, Simplified Chinese, Traditional Chinese, and other languages. Full voice support is not indicated for these languages.
Play modes
Single-player includes Science, Career, and Sandbox modes, each with a different balance of goals and freedom.
03Frequently asked questions
What do you do in the game?
You assemble spacecraft from parts and fly them using realistic aerodynamic and orbital physics.
What can I explore and build?
Explore the Kerbol system, send crews into space, and expand expeditions with bases and space stations.
What is involved in Career Mode?
Career Mode puts construction, strategy, funding, and upgrades under your management.
“A build-it-yourself sandbox that hides real, solvable orbital mechanics behind a cast of grinning green astronauts you fly to space and back”
Our Verdict
Put every dimension together and Kerbal Space Program is a landmark whose flaws never come close to sinking it. It is not top-tier on visuals, audio or story — but on the strength of a single unscalable mountain of gameplay, it sits comfortably in the conversation about the greatest simulations ever made. An 8.5 overall is the fair verdict on a game still unmatched in its own lane.
A place in history both press and players agree on

The numbers do not lie. Metacritic gives the PC version an 88, OpenCritic's Top Critic average sits at 81 with a 'Strong' rating, and 95 percent of more than 115,000 Steam reviews are positive, the tag permanently reading 'Overwhelmingly Positive'. Press and players reach a rare consensus here — PC Gamer's 96 calling it 'a perfect blend of science and slapstick', IGN's 9 praising how it makes 'fun out of failure', Edge naming it its PC Game of the Year. On the shelf it took the Golden Joystick for Best Indie Game, the GDC Audience Award, and Unity's Best Gameplay and Community Choice awards.
For an indie with no big-publisher muscle, ground out in early access by a small studio, that across-the-board acclaim is close to a miracle. It proves a single point: if the core loop runs deep enough, shortfalls in visuals and narrative can be entirely forgiven. Rarer still, the reputation has not faded with age. Plenty of the era's high scorers now show their limits, while Kerbal's standing only firms up — because it bet on the parts least likely to date, real physics and free-form building. Ten years on, neither the critical praise nor the player passion has ebbed, and that longevity is itself the strongest proof of its worth.
Who should buy it, and who should walk away
Who should buy it first. If you are the sort who wants to truly grasp how a rocket flies, who will trial-and-error your way to a clean orbit, who feels a jolt of excitement rather than a headache at a column of engineering data, Kerbal was built for you. It hands you a satisfaction nothing else offers — the solid, slightly smug pride of 'I worked this out and flew it myself'. Anyone who loves building, loves puzzles, carries a romantic streak about real space exploration will struggle not to fall for it.
Now who should steer clear. If what you want is instant gratification, if reading data and budgeting delta-v sounds like a chore, if repeated failure makes you want to hurl the controller, this game will likely show you the door inside three hours. It also has next to no conventional narrative, so anyone hungry for story and cutscenes will find it hollow. And a warning worth repeating: the console version is clearly the lesser one, the controls and UI fighting you on a gamepad with no mod support to fall back on — so wherever you can, choose PC. As for editions, master the base game first; it is already exhaustively complete, the two DLCs are advanced extras rather than essentials, and you can fill them in once you have genuinely fallen for the thing.
Why the original is still irreplaceable, sequel and all

The most telling thing about Kerbal is that it is still irreplaceable here in 2026. Its own anointed successor, KSP 2, met a shuttered studio after early access, went without a meaningful update for ages, and got review-bombed into 'Overwhelmingly Negative'. The heir that was meant to take over fell apart — and in doing so made this 2015 sandbox look even more like bedrock.
The thing it is hardest to copy lives in one simple but brutally difficult design choice: it turned real, solvable orbital mechanics into something a player can feel by instinct, rather than burying the physics behind a cutscene. You are not watching a rocket rise; you are deciding the thrust, the staging, the timing of the burn, and every success is one you earned. Wrap that in the comic shell of the green Kerbals and a fundamentally nerdy, hard-engineering game suddenly reaches a startlingly wide audience.
That is exactly why NASA, ESA and SpaceX have publicly name-checked it again and again, why a classroom edition, KerbalEdu, exists at all — it became a rare bridge between video games and genuine spaceflight education. A game that lets you learn, while playing, how to put a person into space and bring them safely home: that depth of edutainment remains, to this day, uncopied. That is the seat Kerbal Space Program holds in the history of the medium.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
One day my daughter came home from school and asked me "Have people actually travelled to the Moon? How is it possible?" Two years ago, I would have answered "yes, but I don't really know how. It's very complicated, with lots of math and science. You might learn about it in a physics class in 10 years time." Instead, I answered "Here, let me show you." and fired up Kerbal Space Program. We built a moon rocket and launched it, me steering and she hitting the separation detonation buttons when needed. 30 minutes later we had landed on the moon. Thank you, Squad, for enabling me to give that answer.Show moreShow less
In 2018 the Take-Two modified the EULA by adding the lines below and introduced a spyware to collect user information (Red Shell), when this happened I wrote the review below. We are in 2022 and I would like to rectify the information. In the same year (2018), after much backlash, Take-Two finally removed the Red Shell and modified the EULA again, so the game does not have the spyware anymore, BUT I'll keep this review so that this fact is not lost and as a reminder of the horrible company that is Take-Two. The new EULA (2018) for Kerbal Space Program: "By installing and using the Software, you consent to the information collection and usage terms set forth in this section and Licensor's Privacy Policy, including (where applicable) (i) the transfer of any personal information and other information to Licensor, its affiliates, vendors, and business partners, and to certain other third parties, such as governmental authorities, in the U.S. and other countries located outside Europe or your home country, including countries that may have lower standards of privacy protection; (ii) the public display of your data, such as identification of your user-created content or displaying your scores, ranking, achievements, and other gameplay data on websites and other platforms; (iii) the sharing of your gameplay data with hardware manufacturers, platform hosts, and Licensor's marketing partners; and (iv) other uses and disclosures of your personal information or other information as specified in the above-referenced Privacy Policy, as amended from time to time. If you do not want your information used or shared in this manner, then you should not use the Software." and "The information we collect may include personal information such as your first and/or last name, e-mail address, phone number, photo, mailing address, geolocation, or payment information. In addition, we may collect your age, gender, date of birth, zip code, hardware configuration, console ID, software products played, survey data, purchases, IP address and the systems you have played on. We may combine the information with your personal information and across other computers or devices that you may use." Kerbal Space Program is spyware. ♥♥♥♥ Take TwoShow moreShow less
My 8 year old son broke away from Minecraft today. He sat on my lap while we made a rocket. He asked questions about rockets. We made it into space and he asked, "Are we in space?" We came down and the friction caused our heat shield to glow. His eyes were wide open as we slowed down. We pressed the space bar to deploy our parachutes but were going too fast and our chutes failed. We crashed and he asked if the kerbal was OK. I said yes as I hit ESC and went back to the VAB and changed a few things. A few minutes later, we landed our capsule safely and he had the biggest smile on his face. I haven't heard a word about Minecraft since! Thank you for making this wonderful game!!!Show moreShow less
The new EULA for Kerbal Space Program: "By installing and using the Software, you consent to the information collection and usage terms set forth in this section and Licensor's Privacy Policy, including (where applicable) (i) the transfer of any personal information and other information to Licensor, its affiliates, vendors, and business partners, and to certain other third parties, such as governmental authorities, in the U.S. and other countries located outside Europe or your home country, including countries that may have lower standards of privacy protection; (ii) the public display of your data, such as identification of your user-created content or displaying your scores, ranking, achievements, and other gameplay data on websites and other platforms; (iii) the sharing of your gameplay data with hardware manufacturers, platform hosts, and Licensor's marketing partners; and (iv) other uses and disclosures of your personal information or other information as specified in the above-referenced Privacy Policy, as amended from time to time. If you do not want your information used or shared in this manner, then you should not use the Software." and "The information we collect may include personal information such as your first and/or last name, e-mail address, phone number, photo, mailing address, geolocation, or payment information. In addition, we may collect your age, gender, date of birth, zip code, hardware configuration, console ID, software products played, survey data, purchases, IP address and the systems you have played on. We may combine the information with your personal information and across other computers or devices that you may use."Show moreShow less
As a Physics student I never quite understood entirely Classical Mechanics till I met Jebediah Kerman. He taught me everything, the real thing, he became de facto my true master and I couldn't be more grateful for what he did for me. We became best buddies, he gave me courage to continue with my studies. I can't recall how many long nights have we spent exploring other worlds completely drunk and having existencial talks. Though, I never really understood a damn word of what he said. I love this guy to death. I would die if something ever happened to him... RIP Jebediah (for the 42th time)Show moreShow less
The new EULA for Kerbal Space Program: "By installing and using the Software, you consent to the information collection and usage terms set forth in this section and Licensor's Privacy Policy, including (where applicable) (i) the transfer of any personal information and other information to Licensor, its affiliates, vendors, and business partners, and to certain other third parties, such as governmental authorities, in the U.S. and other countries located outside Europe or your home country, including countries that may have lower standards of privacy protection; (ii) the public display of your data, such as identification of your user-created content or displaying your scores, ranking, achievements, and other gameplay data on websites and other platforms; (iii) the sharing of your gameplay data with hardware manufacturers, platform hosts, and Licensor's marketing partners; and (iv) other uses and disclosures of your personal information or other information as specified in the above-referenced Privacy Policy, as amended from time to time. If you do not want your information used or shared in this manner, then you should not use the Software." and "The information we collect may include personal information such as your first and/or last name, e-mail address, phone number, photo, mailing address, geolocation, or payment information. In addition, we may collect your age, gender, date of birth, zip code, hardware configuration, console ID, software products played, survey data, purchases, IP address and the systems you have played on. We may combine the information with your personal information and across other computers or devices that you may use." Kerbal Space Program is spyware.Show moreShow less
If I had this in 4th grade computer lab instead of Oregon Trail I would be an astronaut right now instead of dying of dysentery.Show moreShow less
Look in the eula under data usage. They can use ANY of your personal information in basically any way. The gameplay is good but this is unacceptable Any means, and I quote: "your first and/or last name, e-mail address, phone number, photo, mailing address, geolocation, or payment information. In addition, we may collect your age, gender, date of birth, zip code, hardware configuration, console ID, software products played, survey data, purchases, IP address and the systems you have played on""Show moreShow less
This is the greatest game I will never play. My son was 12 when it came out & he was immediately entranced, putting thousands of hours into the game. It became so much a part of his life, that when it came time for him to become a camp counselor at Camp Sealth outside of Seattle, he chose to be known as "Kerbal" (the counselors weren't allowed to use their own names around the kids). At the age of 20, my son was last on Steam 681 days ago - August 16, 2023. Ten days later he would be killed in a freak car accident while away at college, and I miss him every day. But this game gave him so much joy, so much excitement that I will always be in debt to the developers. Thank you. Thank you all for your support: I didn't think anyone would still be looking at the reviews for this game - I just want to show my appreciation to the dev team. Unfortunately, this is not a fake review: Sage Phoenix Corlett Waters (2/3/03-8/26/23) aka xxPapaStalinxx on steam, last online 680something days ago. I miss him every second of the dayShow moreShow less
I have enjoyed playing KSP since 0.9 and it literally changed my life and made me change my major to astrophysics in college. I remember giggling like an idiot when Jeb's ship survived reentry for the first time after atmospheric friction was introduced by using heat shields. As a kid who grew up in China, where news and achievements of NASA rarely reach and people like Karl Sagan are unheard of, I like to think that KSP opened my eyes to this field and inspired me to pursue a career in the stars. However, after hundreds of hours of playing it, modding it, and dreaming about things I can do in it, I can no longer recommend this game to players who do not already own it before its acquisition by Take Two Interactive. Although the ridiculously invasive EULA seems to have been changed in the newest versions due to community backlash (the "spyware" still remains in the legacy versions in official beta channels), the devs, under Take Two, continue to rip open source mods from the community into PAID expansions without citing or even acknowledging the original authors of the mods that made the game so much more than what it was. I am deeply saddened by the fact that the once wacky indie game by Squad that steered me into academia has resorted to plagiarism under the directions of Take Two Interactive. Edit: I want to clarify that I think the game itself is amazing and I'm not discouraging people from playing it, just from paying Take Two. There are many other ways to obtain the game. Regarding my playtime, yes steam only logged a few hours of play. I bought the game from squad and only bought a second copy on steam when it went on sale recently.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.