Last Epoch

Last Epoch

For a build-focused action RPG, Last Epoch pairs time travel and dungeon runs with extensive skill customization, randomized loot, and crafting. At ≈ $7.22 from GAMIVO, the current Steam PC quote is at the site's tracked historical low, making this a timely entry point for players who want to experiment with builds. Steam reviews are 76% positive across 107,005 reviews, one useful signal alongside the listed play modes and full controller support. At $34.99, the Steam price gives you a direct reference for the current offer.

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76%Steam Reviews107K reviews80Metacritic/10080OpenCritic/100
Released: Feb 21, 2024
Action RPG · Loot · Hack and Slash · RPG · Isometric
Last Epoch - EN Global·Platform:Steam·-79%from~ $7.22(~ €6.44)ALL-TIME LOWSave $27.77 vs SteamBuy now
Last Epoch Steam Altergift·Platform:Steam·~ $33.61-10%from~ $30.12(~ €26.87)Buy now
·Platform:Steam·United States Steam official price~ $34.99Buy now
Last Epoch (PC) Steam Key GLOBAL·Platform:Steam·~ $100.41Buy now
Last Epoch (Steam Ключ) РФ-СНГ-МИР + ПОДАРОК·Platform:Steam·Credit/Debit Card~ RUB 17,566.99Buy now
All-time low ~ $24.49across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $27.992024-06Current Low Across Stores~ $34.99Fanaticalvs. Historical Low+25%
~ $28.17~ $31.14~ $34.11~ $37.0925-1026-0126-0426-0726-10~ $27.99

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Last Epoch

Travel through Eterra’s past in an action RPG built around dungeon crawling, character customization, and randomized loot. Choose from five base classes, then advance into one of 15 mastery classes with specialized abilities and build options. Steam reviews: 76% positive from 107,005 reviews. Interface languages: Simplified Chinese, English, French, German, Korean, Polish, Portuguese-Brazil, Russian, Spanish, and Japanese. Released: February 21, 2024.

Credits

Developer
Eleventh Hour Games
Publisher
Eleventh Hour Games · KRAFTON, Inc

Steam player reviews

76%positiveMostly Positive107,005 Steam reviews

Lowest recorded in 36 months

$27.992024-06-27 · FanaticalBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYes——
EnglishYes—Yes
FrenchYes——
Show 7 more languages
LanguageInterfaceSubtitlesAudio
GermanYes——
KoreanYes——
PolishYes——
Portuguese-BrazilYes——
RussianYes——
SpanishYes——
JapaneseYes——

Steam PC edition data · 2026-10-16

02Before you buy

Language and audio

Steam lists English audio and interface support for several languages, including Simplified and Traditional Chinese. The confirmed interface language list is {supportedLanguages}.

Play modes and controller

The Steam PC version lists single-player, multiplayer, and co-op modes, as well as full controller support.

03Frequently asked questions

What is the setting of Last Epoch?

The story takes place in Eterra, where travel across different periods reveals factions and secrets as you try to redirect the timeline.

How does character customization work?

Characters begin in one of five classes and can progress to a mastery class. Each skill has its own augment tree that can alter and strengthen its effects.

What can players do with loot and crafting?

Find randomized gear, including unique and set items, and use deterministic crafting upgrades to shape equipment and character progression.

8.0
Overall Score
External ratings76%Steam Reviews107K reviews80Metacritic/10080OpenCritic/100
Graphics
7.5
Audio
7
Gameplay
9
Story
6
Content
8.5

“The loot-grind breakout that uses deterministic crafting and free respecs to settle the seat between Diablo 4 and Path of Exile”

Our Verdict

An underdog that claimed the empty chair

Drop Last Epoch into the crowded ARPG map of 2024 and its position is unmistakable. Diablo 4 sold ease and spectacle and got dinged for a shallow endgame; Path of Exile pushed depth to its limit and turned away newcomers with a vertical learning curve. Between them sat a chair no one had managed to hold — deep enough to satisfy, open enough to let people in. Last Epoch came to claim it, and the 1.0 peak of 264,708 concurrents, edging past Path of Exile's own Steam record, dragged a young indie studio into the same sentence as the two giants overnight.

Zoom out and the lineage is clean. Diablo 2 set the template of kill, loot, and stack a build; Path of Exile drove depth to the extreme; Diablo 4 drove accessibility to the extreme. Last Epoch picked a fight with none of those poles and shrewdly took the unclaimed center line, proving an indie team could still cut its own opening in a lane that looked carved up for good. That is the kind of result that reshapes expectations for what a small studio can credibly attempt next.

A steady 80, and the word critics keep using

The scorecard is solid: 80 on Metacritic, 80 and a Strong tier on OpenCritic, recommended by close to four in five of 28 outlets and ranked in the top 17 percent of all games, with Steam holding around 76 percent positive across more than 106,000 reviews. The word that keeps recurring in those reviews is player-friendly. A critic who spent a decade on Path of Exile went so far as to call this the first game in over ten years to pull him away from it — the very thing he had wished Diablo 4 would become. That endorsement carries weight precisely because it comes from a jaded grinder who has seen every trick.

The 80 docks points for the storytelling and the staging; what it leaves standing is an unarguable foundation of mechanical depth. It is worth reading the number for what it is: not a verdict that the game is mediocre, but a recognition that its peaks and its valleys sit far apart. The systems would earn a higher mark on their own; the narrative and presentation drag the average back down. Weigh the two by how many hours you will actually spend in each, though, and the balance tips firmly toward the part that holds up — because almost all of those hours go to the build, the crafting, and the grind, and almost none to the cutscenes.

Who should buy, who should not, and the thing nobody can copy

Who is this for? The grinder who bounced off Path of Exile's first hour and ran dry on Diablo 4 by week two. If you want deep build experiments without swallowing a textbook, if you are done with the slot-machine misery of crafting by luck, this was built for you — and full offline play sweetens it for anyone fighting their network. Who should pass? If you grind for immersive cinematics and a story to fall into, the tale here will not hold you, and if you chase top-shelf visuals and addictive impact, both land at merely sufficient.

What can't be copied is not any single system but the controlled-progression philosophy running through all of it. Deterministic shard crafting plus penalty-free respecs delete the most casino-like, most anxious parts of looting and hand back a climb you understand from start to finish. That is the hard edge it brings to Blizzard's top-down flagship Diablo 4: however strong the spectacle, it cannot offer that steady sense of being in command. The narrative is thin, the visuals plain, the retention curve honestly steep — all real. But as an underdog that fought its way through on system design, it has, on the lane it chose, reached a level few at its price can touch. If you are exactly the player it is aiming at, it is one of the best uses of your hours in years.

Expand to read the full review