

Le Mans Ultimate
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.








01About Le Mans Ultimate
Le Mans Ultimate is the official simulation of the FIA World Endurance Championship and the 24 Hours of Le Mans. Race multiple classes, including Hypercars, LMGT3, LMP2 and GTE, as track conditions and weather change. Steam players rate it 79%% positive from 15,559 reviews. Supported interface languages: Simplified Chinese, English, French, Italian, German, Spanish, Japanese, Korean, Polish, and Portuguese-Brazil. Released July 22, 2025.
Credits
Lowest recorded in 36 months
$17.992026-10-02 · FanaticalBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| English | Yes | — | — |
| French | Yes | — | — |
Show 7 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Japanese | Yes | — | — |
| Korean | Yes | — | — |
| Polish | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
Steam PC edition data · 2026-10-17
02Before you buy
Modes
The Steam PC version offers single-player, multiplayer and co-op. Race Weekend pits you against AI; co-op lets friends race asynchronously against AI.
Controls and languages
The description lists controller support, adjustable assists and difficulty. Interface languages include English, German, French, Italian, Spanish, Japanese, Polish, Portuguese and Chinese.
03Frequently asked questions
What race modes are available?
Race Weekend offers AI races, alongside online competition and player-hosted servers.
Can I race cooperatively with friends?
Yes. Friends can race asynchronously against AI and earn leaderboard points in co-op.
What cars and circuits are included?
The description names Hypercars, LMGT3, LMP2 and GTE, plus laser-scanned circuits and dynamic weather.
“Made for hardcore sim drivers on a force-feedback wheel who crave faithfully licensed endurance racing; casual lappers should look elsewhere.”
Our Verdict
Le Mans Ultimate is not a game for everyone, and it would be doing you a disservice to pretend otherwise. It is a sharply focused, deeply demanding endurance racing simulator that knows exactly who it is for and makes no apology for everyone else it leaves out. Whether it earns a place in your library comes down to a single honest question about what you want from a racing game.
Who this is unmistakably for
If you own a force-feedback wheel and the idea of spending forty hours learning the precise braking point for a single corner sounds like a pleasure rather than a chore, this game was built for you. It does not simplify its physics to court a wider audience, and that refusal is exactly what its core audience respects about it. The reward for putting in the time is a driving experience of rare precision and honesty, where every input has a consequence and mastery is earned rather than handed over. This is a game that gives back exactly as much as you put in, and for the kind of player who finds satisfaction in incremental, hard-won improvement, that exchange is deeply compelling. You will feel yourself getting better in measurable ways: a tenth here, a cleaner corner there, a stint that ends with tyres you managed rather than abused. That sense of genuine progression, untethered from unlock screens and experience bars, is something very few racing games even attempt. For the dedicated sim-racing enthusiast who wants their effort respected and their improvement made tangible, this is among the best options available right now, and the endurance focus gives it a flavour none of its rivals quite match.
Who should stay away
If your idea of a good evening is unwinding for half an hour after work, this is not the game to do it with. The resistance of the force feedback and the strictness of the physics both demand your full concentration; this is training, not casual entertainment. Players who want to relax with a controller, enjoy the scenery, or follow a story will find the experience punishing rather than rewarding. The learning curve is steep enough that the first few hours can feel less like fun and more like work, and there is no assist package generous enough to paper over that fundamental demand. The views from these circuits are genuinely beautiful, but you are here to race, not to sightsee, and the game never lets you forget it. If you bounce off difficult systems, if you lose patience when a game refuses to meet you halfway, or if you simply want something you can pick up and enjoy without a serious time investment, you will be happier almost anywhere else. There is no shame in that; this game is a specialist tool, and specialist tools are not meant for every hand. Knowing that before you buy is the kindest thing this review can offer.
The early-access bargain and the verdict
The honest catch is the early-access status. The content is leaner than a finished racer, and the promised roadmap of additional tracks and cars is a commitment rather than a delivered product. Buying now means accepting today's limited roster in exchange for growing alongside the game, with the understanding that the value improves as updates land, provided the studio delivers on its schedule. The points of consensus across the critical reception hold up in practice: the praise for the driving and presentation is earned, and the reservations about content volume are real. That is simply the nature of an early-access product, and you are signing on to support its development as much as to play it.
Set against the genre's standard-bearers, Le Mans Ultimate stakes out its own ground through the discipline of endurance racing, matching the hardcore-sim benchmarks on physics fidelity while offering something they do not: the specific, grinding drama of a twenty-four-hour race rendered down to tyre temperature. There are rough edges, and there is a future you are partly buying on faith. But the core is uncompromising and authentic in a way that is increasingly rare. If you are not in a hurry to play every piece of content, picking it up now is a sound choice, and the updates ahead will only sharpen the proposition.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
First impression: rfactor 2.5. Looking forward to the GT3s and new Hypercars! Update 1 (2h ingame): - It feels fantastic and looks great (for the rF2 engine). - Lightning is way better. The tracks are way more detailed and everything looks way more vivid and lively. - The wheel gets deteced directly. AI feels very good. UI is good, too. Positives: - max tires sets per weekend - real weather per mouse click (I think, it is real weather. Probably from the events in 2023) - Triple-Setup is supported (But i cannot setup it correctly) Negatives: - UI is slow (but everything works!) Update 2 (3h ingame): - LMU feels great. The physics are better than in rF2. - Triple screens can be adjusted in the controller.json (ingame: Not yet possible) - Sounds and onboard settings are very, very detailed. - Tire model has improved, too. Tires need longer get the right temperature. Braking feels a bit better, because you feel the grip level of the tires better. (o.c. compared to rF2) - Way better lightning, compared to rF2. - One crash of the game: I really don´t know why. But i had to switch off the wheelbase. Nagative reviews on steam: - It´s an EA title. I can understand, that some peoble that cannot start the game gave a negative review. But giving a negative review, because some mussing settings, some crashes or something like that, is not unterstandable for me personally. The game needs some time. 30€ is more than fair to me. Update 3 (~8h ingame): - I had some online and some offine races. Online worked very well - No netcode issues or something like that. But: Once i could not load join the races. So I had to restart the game. Maybe it´s the Windows 11 issue, that the UI gets very slowly. Will have a look at it the next days. - Performance in Bahrain could be better - probably because of the thousands of lights. But I had the time scaled 20x. Could be an issue, too. (7900 xtx, 5900x, 1440p triples, Settings on high) My favorite tracks and cars at the moment: - 1. LMP2 Oreca - 2. AMR GTE - 3. Porsche 963 Hypercar - 1. Sebring (big update to the rF2-version) - 2. Fuji... - 3. ...and Portimao - Simply because of being good tracks and "new to rF2" Update 4 (10h ingame): - I did a little research: If you want to use SimHub, you can use the rFactor2SharedMemoryMapPlugin. Just download it, put it into the folliwing folder (SteamLibrary/steamapps/common/Le Mans Ultimate/Plugins), start the newest version of SimHub from their Homepage (9.2.1) and activate Simhub for Le Mans Ultimate. It works directly. - There is also a third party app, that works like Helicorsa in AC. It seems to work, but i don´t like Helicorsa or something like that. It breaks the immersion for me personally. - If somebody knows, how CrewChief works with LMU: Please let me know! - I did some more practices and races offline: And I realized, that I think, that S397 should do some work regarding the Hypercars. The FFB (at least in my case) feels not as natural as it feels within the GTE and LMP2 cars. I simply cannot find the maximum grip level of the cars. I don´t really feel it within the cars. It helped, to check if the track isn´t "green" within the practice sessions. But at least in my humble opinion, the hypercars need some rework to be done. The are way faster than the LMP2s on the straight. but not as grippy as the LMP2 cars in corners. At least i don´t feel it as much as i feel the other car classes. I think, that will need some adjustments from the developers. If you think, that i´m wrong: Please let me know in the comments. Maybe some FFB adjustments will help already (My wheelbase: Fanatec DD1: Recommended settings for rF2). Update 5: Thanks to Roy from the comments: There is a Crew Chief beta available, that works with LMU: You can find the link to the Crew Chief Beta HERE . You have to manually deinstall the old version of Crew Chief and install the new one. Update 6 (16h ingame): - I found the reason for my big problem with the hypercars: The point "Use steering wheel Range from vehicle" is connected to "Sets car-specific FFB multiplier" in LMU and the other one reversed, too. It's even described as the wrong one, too. I totally messed up my settings with this one, because it's connected to the wrong menu point, I think. Even if it's not: The description is wrong in the menu and i feel the cars 10 times better now. I reset it to default. (in rF2: It only changes the angle, here it seems, that it is conncted to the FFB) Now the hypercars are a lot of fun and very challenging, because you have to heat up the tires for at leas two or three laps to get grip and traction. Very, very challening and lots of fun!Show moreShow less
Le Mans Ultimate nails the driving experience – physics, sound, and immersion are all top-notch. But I wouldn’t buy it again. You pay full price for the base game, then find out around 80% of the actual content is locked behind expensive DLC. It adds up fast, and feels more like a platform to sell you content than a complete racing title.Show moreShow less
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10Show moreShow less
I was a big fan of this game until they started charging for DLC during early access. This is just wrong, because DLC is supposed to be an expansion of an already finished game. It's a total scam to charge us for DLC when the game is barely into early access. I can not reccomend this now, which breaks my heart to say this, because I really believed in this game until they did this.Show moreShow less
good game but i don't like how the devs are adding dlcs to a early access gameShow moreShow less
Le Mans Ultimate – Immersive but Ruined by Greedy Monetization Le Mans Ultimate has a lot going for it. The graphics are impressive, force feedback feels excellent, and the sound design is very good, everything comes together to create a immersive sim racing experience. But then the monetization hits. Hard. Hosting a multiplayer server requires buying credits through a third-party app, and the cost is ridiculous. You’ll pay as much for a single hour of hosting as you would for an entire month in something like ACC. Because of it, you can barely find online races. Most lobbies are either locked or have frustrating restrictions like being limited to one car class. On top of that, the EA launch is already leaning into a flood of DLCs, making the whole thing feel like a cash grab rather than a passion project. There’s a genuinely great sim here but it’s being suffocated by a greedy and short-sighted business model. Unless they change direction fast, Le Mans Ultimate will go down as a wasted opportunity. As it stands, it's hard to recommend.Show moreShow less
I bought this game instead of getting a girlfriend. By the way, it was 100% worth it. Best racing game so farShow moreShow less
There is one major, MAJOR flaw with this game that makes it borderline unplayable. In the online, ranked races (what the game is entirely based around), there are two ranking systems: Driver Rating and Safety Rating. The issue is with the safety rating. When your safety rating reaches a low enough point, you get banned. Temporarily at the start, but I'm assuming permentantly eventually. The flaw with this is that you get punished for EVERYTHING. You spin out and tap the wall? Punished. Someone else taps you lightly? Punished. Someone else does something stupid and crashes into you (completely not your fault)? Punished. I got banned for 24 hours already because someone didn't even try to brake going into a corner and sniped me. This game would be amazing if the safety rating system wasn't so flawed, making it literally risky to play the game. No game should have you fearing getting banned for another player's incompetence.Show moreShow less
Review from a iRacer with 13 Years Expirience: The engine has not yet been optimised. The in-game UI still lags a lot if you don't lower the graphics a bit. But the physics and sound model is very good, as is the force feedback. The competition system also looks very promising. If you are looking for a fully developed game I have to disappoint you, but if you are looking for some fun and are a fan of racing simulations and the new WEC era you will definitely enjoy it. My recommendation is to wait a little longer until the game bugs are fixed. 30€ are a fair price for that what you get.Show moreShow less
This review is for gamers who enjoy simracing game as a whole, meaning graphics, sound, user experience, physics, gameplay and devs communication about their product are equally important, and not just physics / FFB above all. TL;DR : it runs poorly and eats all your RAM. It's not a new game but a specific licence with the rFactor2 engine, with nearly identical assets (refreshed) and problems. Not a real early access in this case. Nearly no reason to buy it now, even for this the price. History of Motorsport Games and Studio397 shows it cannot be trusted for longterms development. Other simracing games exist and do a better job overall (system performance, graphics, user interface), physics and FFB aside. The game is based on the rFactor2 engine which means great physics and force feedback, but poor performance due to an old rendering engine. On my system (7800x3D, EVGA 3070 RTX, 32GB RAM, 3x 980 pro Gen4 NVME, Windows 11) and when loading le mans track with the full amount of cars, this game on 1440p, medium settings, msaa 2x, takes all of the graphics card VRAM + nearly 25 GB of system RAM. (rFactor2 already had this problem with poorly memory management / assets optimization). The devs on the forum advise for multiple things to "resolve" these problems : - Lower the graphics settings (it's always nice to play a "2024" game rendered like a ps3 racing game) - Lower the amount of cars (so basically, just play alone on the track) - Don't race on Le Mans track (yeah... it's called Le Mans Ultimate after all...) - Aim for 32 GB of system RAM (oh! i wonder why) Some points : - No DLSS/FSR/Upscaling (not an exception with simracing games but again, it's 2024...) - Track loading is around 2 to 4 minutes on a NVME (same as rFactor2) - User interface is sluggish (same in rFactor2) - No development roadmap for the game (same with rFactor2 since they started the development of LMU). Since it is an early access, it is in my opinion, an important point to take in account. You don't know what you might get (or not) later. - All the tracks (Sebring, SPA, Le Mans and so on) are already in rFactor2. Just a bit refreshed. + Great sound + Physics/force feedback are excellent (top of it's class and refined compared to rFactor2) + Official WEC license (drivers names, cars skins, official tracks) + Laser scanned tracks + Multiplayer out of the box without any membership If you have watched video reviews on youtube by simacers, this game may seem as an excellent simulation, and it is. Driving the cars is excellent. But as a game/product, it is not. You might argue that it's an early access and other sims ran poorly at the beginning. That's mostly true. Except those games improved steadily the following months after their release. And as a reminder, this game utilizes the rFactor2 engine existing since 2013, intially developped by ISI and then used by Studio397 since. It means, it's not a new game per se, it's a new licence using most of the assets already existing in rFactor2 with the samed graphic, sound and physic engine as rFactor2, just refined or refreshed. It comes with exactly the same quirks/bugs and underlying physics quality. Considering the history of rFactor2, you will see a lot of new DLC, but an extremely slow improvement of the engine itself (2-3 years to change the user interface in rFactor2?!). This game is just a release for the producer/editor (Motorsport Games) to keep the Le Mans licence at a minimum cost, and expecting rFactor2 fanbase to pay for it (again). My advice : - If you have rFactor2, keep playing rFactor2 and buy the same cars and tracks. You're not missing out. - If you're new to sims, buy assetto corsa and mod it (it will put this game to shame in therms of content and graphics), or Automobilista2 since it has also Le Mans licence (DLC) - As for early access price, as the development of the game will progress, the price will increase (stated by the devs). This marketing tactic builds on the FOMO (fear of missing out): "Buy it today, you shall see later what you'll get! This offer won't last!" Considering the history of Studio397 and Motorsport Games, you won't be missing anything. Reminder : no development roadmap for this game. (meaning, "will do our best but don't expect anything"). Just an honest opinion. You do what you want with your money afterall!Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.