Mina the Hollower

Mina the Hollower

For players seeking a focused single-player adventure with burrowing, whip combat, and hidden routes, ≈ $11.53 at GOG is a timely opportunity at the tracked low. Connected areas, bosses, and collectible Trinkets give exploration substance, while full controller support suits direct play on Steam PC. The player signal is also easy to place, with 87% positive from 7,753 reviews. Standard is offered at ≈ $11.53 on DRM-Free, with Simplified Chinese, Traditional Chinese, English, French, Italian, German, Japanese, Korean, Portuguese, Portuguese-Brazil, Russian, Spanish-Latin America, and Spanish available for the interface.

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87%Steam Reviews7.8K reviews90Metacritic/10091OpenCritic/100
Released: May 28, 2026
Action-Adventure · Pixel Graphics · Top-Down · Female Protagonist · 2D Platformer
Mina the Hollower+2·Platform:DRM-Free·-42%from~ $11.53(~ CN¥77.00)ALL-TIME LOWSave $8.46 vs SteamBuy now
Mina the Hollower Global+2·Platform:Steam·-5%from~ $19.09(~ €17.01)Buy now
Mina the Hollower Steam Key (PC) GLOBAL+2·Platform:Steam·~ $19.91Buy now
+2·Platform:Steam·United States Steam official price~ $19.99Buy now
Mina the Hollower+2·Platform:DRM-Free·~ $19.99Buy now
Mina the Hollower PC Steam CD Key+2·Platform:Steam·~ $23.00-10%from~ $20.76(~ €18.49)Buy now
Mina the Hollower Steam CD Key+2·Platform:Steam·from~ $28.50(~ €25.39)Buy now
All-time low ~ $17.99across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $18.832026-07Current Low Across Stores~ $18.83KinguinAt its historical low now
~ $18.01~ $19.07~ $20.13~ $21.1926-0526-0726-0826-0926-10~ $18.83

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Mina the Hollower

Mina the Hollower is an action-adventure game built around exploration, combat, and underground movement. Mina jumps, dodges, and burrows through a cursed island while fighting monsters with the Nightstar whip, alternate weapons, and unusual Sidearms. Trinkets add varied effects, and connected areas hide secrets, demanding battles, and bosses within a dark pixel-art world inspired by Game Boy Color visuals. The Steam PC version supports Simplified Chinese, Traditional Chinese, English, French, Italian, German, Japanese, Korean, Portuguese, Portuguese-Brazil, Russian, Spanish-Latin America, and Spanish for its interface. The player rating is 87% from 7,753 reviews. Released on May 28, 2026.

Credits

Developer
Yacht Club Games
Publisher
Yacht Club Games

Steam player reviews

87%positiveVery Positive7,753 Steam reviews

Lowest recorded in 36 months

$18.832026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYes——
Traditional ChineseYes——
EnglishYes——
Show 10 more languages
LanguageInterfaceSubtitlesAudio
FrenchYes——
ItalianYes——
GermanYes——
JapaneseYes——
KoreanYes——
PortugueseYes——
Portuguese-BrazilYes——
RussianYes——
Spanish-Latin AmericaYes——
SpanishYes——

Steam PC edition data · 2026-10-19

02Before you buy

Language

The Steam PC version lists English, Simplified Chinese, and Traditional Chinese for the interface.

Play and control

It is single-player, supports full controller input, and supports Steam Cloud.

03Frequently asked questions

How does Mina move?

Mina can jump, dodge, and burrow underground to navigate the world or fight monsters.

What weapons are available?

Nightstar is her trusty whip, while other weapons have different movesets. Sidearms add more combat options.

Is there progression?

Trinkets grant varied effects, and Mina can be leveled to suit a preferred playstyle.

What does exploration involve?

The world contains connected areas, secrets, challenging battles, and bosses.

9.0
Overall Score
External ratings87%Steam Reviews7.8K reviews90Metacritic/10091OpenCritic/100
Graphics
9
Audio
9.5
Gameplay
9.5
Story
6.5
Content
8.5

“Ever wondered what Link's Awakening would feel like as hard as a Souls game? The Shovel Knight team built it: burrow under to dodge, surface behind a boss, and the dodge is your attack. It won't hold your hand, though.”

Our Verdict

How a top-down pixel game took 2026's critical crown

Step back and Mina's standing is faintly absurd. In a year stacked with blockbusters, a top-down pixel action-adventure posted 93 on Metacritic and 91 on OpenCritic, burrowing past Forza Horizon 6 to become the best-reviewed game of 2026 to date.

The year's critical and commercial standing

Remember the company it was keeping: 2026 is wall-to-wall with blockbusters, and a single industrial flagship like Forza Horizon 6 is enough to swallow the entire spotlight. For a top-down pixel game with no 3D, no open world, and visuals deliberately built to look decades old to wrestle the top of the critical charts away from that field says something no Metascore can. It won on ideas and execution, not on raw production budget — and that, more than the 93 itself, is the headline.

The commerce is just as firm. Three hundred thousand copies moved in the first three days, then past five hundred thousand — landing squarely on the "comfortable" line Yacht Club drew for itself before launch, a release the studio openly called make-or-break, and one that secured its near future.

The opening Steam concurrent peak neared eight thousand, almost triple Shovel Knight's all-time high. That is years of Shovel Knight goodwill cashing in, and proof that the small-but-sharp retro-action lane still commands real demand in 2026, even crowded shoulder to shoulder with the year's blockbusters.

The game was Kickstarter-funded, delayed more than once, declared finished before it would name a "true" release date — a textbook case of the difficult-but-worth-it indie, the kind of project that looked like a gamble right up until the reviews landed. Same price, same content, no platform cut anywhere.

Whether to buy it comes down to your patience for old-school grit

This is, in the end, a game with a spine, and it does not try to please everyone.

Who it's for, and which version to grab

Decide one thing first: are you here to explore a beautifully crafted, box-canyon island, or to be schooled repeatedly by a roster of hardcore bosses? Mina offers both, but it will not soften the latter to protect the former. It is a game with opinions and a spine, one that knows exactly who it is for and is unafraid to lose everyone else.

If you miss the box-canyon exploration of a handheld Zelda and can stomach death stakes and tell-reading far harsher than Nintendo ever served, this is the indie you cannot skip in 2026 — it pins you with burrow combat, gothic mood, and an isle packed to the gills with secrets. Flip it around: if you want waypoints and a breezy, low-stakes Zelda-like, the difficulty, the spiteful map, and that straight-line-only swing will likely usher you out. Mina and Tunic sit at the two poles of the modern-throwback lane — Tunic conjures distance through mystery and riddles, Mina forces growth through difficulty and combat density. Version-wise, do not overthink it: every platform runs the same, and handhelds are the most comfortable home thanks to the featherweight pixel art that never strains a battery or a fan. Pick it up anywhere, and you are a few seconds from burrowing back into the cursed isle. It is not a game that wants to be everyone's favorite, but for the right player it lands among the best of the year, and the scoreboard agrees. Few releases this confident about who they are come along, and that conviction shows in every locked weapon, unmarked map, and unforgiving boss. Confidence, far more than simple nostalgia, is ultimately what makes Mina the Hollower worth your time, and what will keep people talking about it long after the year's louder blockbusters have faded.

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