
Mini Metro
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Mini Metro
Design a subway network for a growing city: draw lines between stations, manage limited resources, and revise routes as stations and commuters multiply. How long can you keep the city moving? Steam player reviews: 95% positive from 12,843 reviews. Release date: November 6, 2015. Supported interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Czech, Dutch, Finnish, Greek, Japanese, Norwegian, Polish, Portuguese-Brazil, Russian, Hungarian, Bulgarian, Danish, Turkish, Arabic, Portuguese, Swedish, Thai, and Ukrainian.
Credits
Lowest recorded in 36 months
$2.992023-09-09 · MacGameStoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | — |
Show 22 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | — | — |
| Italian | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Czech | Yes | — | — |
| Dutch | Yes | — | — |
| Finnish | Yes | — | — |
| Greek | Yes | — | — |
| Japanese | Yes | — | — |
| Norwegian | Yes | — | — |
| Polish | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Russian | Yes | — | — |
| Hungarian | Yes | — | — |
| Bulgarian | Yes | — | — |
| Danish | Yes | — | — |
| Turkish | Yes | — | — |
| Arabic | Yes | — | — |
| Portuguese | Yes | — | — |
| Swedish | Yes | — | — |
| Thai | Yes | — | — |
| Ukrainian | Yes | — | — |
Steam PC edition data · 2026-10-20
02Before you buy
Language
The Steam PC listing supports multiple interface languages; audio and subtitle language details are not specified.
Modes
Normal offers quick scored games, Endless a relaxed sandbox, Extreme a tougher challenge, and Creative free-form network building.
Play style
Steam categories list single-player and Steam Cloud.
03Frequently asked questions
What do you do in Mini Metro?
Draw subway lines between stations in a growing city, then redesign the network as stations and commuters appear.
Do games play out the same way?
Random city growth means each game develops differently, and a successful strategy may not work next time.
Which cities are featured?
The description names London, Paris, New York City, Osaka, Saint Petersburg, São Paulo, Istanbul, Auckland, and more.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
What I liked: Casual management game that is simply to learn What You Need to Know: This is not a puzzle game in what most people think, there is no “real” goal. It’s about seeing how far you can go before a station gets overcrowded (always happens around 1,000 people delivered) This is more of an efficiency puzzle game, where you need to optimize and change trains, line and pause the game when you get late game (turns less casual and relaxing if you were looking for that) The game is very simple and it makes it easy to learn, but every level is mostly the same, with the only difference is the amount of rivers that will require tunnels and only 2 different trains, one fast and one smaller that are only available in one level each.(Why not give us a choice of which train each level, would add more depth) Speaking of choices, you get after a week in game, always the only train the game has, and one selection of a new lane, tunnel, or carriage, which the selection is given to you at random. So it might not give you what you need, requires you to think ahead and decide what is need more atm. If you love to optimize stuff in your game, and have yet to play the games below I still don’t recommend this game. I found this forum thread to give you better games that might be more what your looking for https://steamcommunity.com/app/375820/discussions/0/481115363863361128/ My Score: C Paid: Included in $6 Humble Bundle Main reason for dislike: Has so little gameplay depth and content Games similar I recommend that are better: Factorio = for optimization and designing gameplay, not a puzzle game Infinifactory and another other Zachtronics games( they make the best puzzles games in this genre) LYNE = casual line connecting puzzle game, actual casual game, no optimization factoryidle = an idle game where you design your factory, has optimation, it’s quite funShow moreShow less
I love this game. It takes place in an alternate universe where commuters patiently wait for the next train when the current one looks full.Show moreShow less
The game is too committed to minimalism. While that commitment certainly makes the game look pretty, it also leaves the mechanics obscure. I suspect there are some deeper strategic considerations that come into play when deciding which stations to connect with which lines, but the game never explains them at all. Random placement of stations on the maps also makes the various levels all feel pretty much the same. Sure, the rivers are in different places. But that's about it. Regardless of which level you pick, you're randomly connecting randomly placed stations hoping that the randomly spawning passengers don't randomly overwhelm any one station. The game needs a better tutorial or better disclosure of the underlying mechanics. As it stands, it is too opaque to enjoy.Show moreShow less
You can check other reviews for a gameplay review, I wanna write about the developers of the game. Dinosaur Polo Club is a great indie studio, they did everything right. Start an early access and keep this game updated with new content for free almost 2 years after release, also they don't abuse of the RECENTLY UPDATED section, they do a right use of it, only to communicate the news and updates of the game and not spam like others. I hope they start a new project because I gonna fully supported :) Update 1, 20 October 2017: I was looking my completed games and found that I lost one in my count, so I checked completionist.me and found that Mini Metro had a new Update with one new City and two achievements, looks like its that time of the year to reinstall and complete the game for the sixth time because they keep updating the game :D Update 2, 22 November 2017: This game totally deserves the “Labor of Love” Award Update 3, 21 November 2018: Updated again and was yesterday :D Update 4, The game was updated AGAIN :3 Update 5: Several updates :DShow moreShow less
I really like the concept but unfortunately that’s all it feels like right now: a concept – not even a working beta. I can’t recommend this because it really feels like nothing more than a web-browser game. It is still open beta and it is only like $6 but still I wouldn’t pay $6 for a flash game. Aside from things clearly still in development like sound, more levels, a bunch of options and stuff like that, there’s just no meat to the game. Essentially all you’re doing is dragging lines between dots on the screen not unlike the zillion air traffic controller clones for mobiles. While I’m looking for casual as opposed to a transport simulator, it still needs more to feel like a game. How about currency, pricing, upgradables, a map that zooms out and enlarges as the game progresses, etc.? Don’t get me wrong, the game is fun and super addicting for like 5 or less hours. After that however, there’s just nothing else to do. If you can accept this and have a couple of dollars to burn, go for it. If you are neurotic and have to do simple repetitive tasks to maximize efficiency, play away. If you are looking some actual content or something more than your average free mobile game, I wouldn’t bother.Show moreShow less
The most elegantly designed anxiety attack you will ever have.Show moreShow less
Mini Metro is a puzzle game about stringing up as many different shaped stations in a line as possible. The challenge comes from the imbalance and numerousness of the spawned shapes, and your task is to figure out the logistics of shipping any cargo to its desired type of destination as efficiently as possible, without overflowing its spawn station, or any interchange stations on the way. The art style will be familiar to anyone who uses their local metro system, however unfortunately this game is not a simulator by any means. If you want to build any metro line in a way that vaguely resembles reality, you will lose and you will lose hard. The screenshots you see are only representative of the first 5 minutes of the game, they are not representative of anything you might end up with - There will never be enough lines or trains supplied to allow you to create anything orderly - your trains will weave around the map, twisting and turning to gobble up all un-connected stations like a nokia snake. I would recommend this game to anyone who wants an interesting puzzle in a metro theme. However I have to downvote it because the description is misleading - If you're looking for a subway management simulator, look elsewhere.Show moreShow less
People are calling this game 'Calming,' or 'Zen.' Is it, really? The design is minimalist, and the audio is subdued, and you can pause whenever you want - but all that just disguises what is actually one of the most deviously clever and difficult puzzle games I've ever seen. So: Stations are little shapes on the map. People show up at each little shape, wanting to go to some other shape. You connect the shapes with metro lines, and a little train will show up to ferry people along the lines you drew to get everyone where they want to go. There's a few more mechanics, but that's 90% of it. There are only so many metro configurations you can have for any given map, but with every station that pops up, the possibilities increase in number exponentially. There's never quite enough lines or enough carriages or enough tunnels to keep all of your passengers totally satisfied. In essence, playing this game is endlessly performing triage on an ever-growing network that's a few bad decisions away from becoming an unsustainable mess and collapsing under its own weight. It's mind-warping how fast things can get out of hand if you're careless. Forget Telltale; here, every choice you make feels genuinely heavy and difficult, because they actually are heavy, difficult choices. Crucially, though, there's always a right choice that will keep you alive for at least another week. Every game ends in you frantically trying to fix a bottleneck in your network, or deperately rerouting half your lines to ease up the congestion in one distant corner of your map - and failing. But there's always something you could have done, out of the umptillion different decisions the game threw at you. This game is terrifying. I've been pulling my hair out. The quiet bleeps and bloops of the passengers arriving and leaving no longer register as something Calming or Zen but as something far more sinister. Needless to say, I absolutely love it.Show moreShow less
Disappointing this could have been an awsome game. At first, I was totally swallowed up by this game but there is a problem. There is a low ceiling to this game. Just as it gets interesting the stations overload that ends the game. And at first, you think it is because of your strategy. But that isn't the case the problem is their algorithm. Each type of station has a shape and that shape generates all but its own shape. That's not the problem. The problem is that some games only have one square station. I played Osaka this has one square there are twenty-five circles and eleven triangles they are all producing squares at the same rate as triangles and circles. At about 2500 point you will fail you can't get the square passengers all to the one square without overloading a station. And if you overload a station you loose. Now you might get a little higher in a different scenario but that's only because you have more squares.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.