

Muse Dash
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Muse Dash
Muse Dash blends rhythm action with parkour. Strike enemies in the air and on the ground in time with the music, while dodging obstacles. Characters, scenes, enemies, and bosses are designed around individual songs. Steam player rating: 91% from 112,921 reviews. Release date: June 19, 2019. Interface languages: Simplified Chinese, Traditional Chinese, English, Japanese, and Korean.
Credits
Lowest recorded in 36 months
$0.532024-02-07 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | — |
Show 2 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Language and audio
The Steam PC version lists English, Japanese, Simplified Chinese, Traditional Chinese, and Korean interface languages. Japanese has full audio; the other listed languages have subtitles.
Play options
The Steam PC version supports single-player and Steam Cloud. Controller support is not specified.
03Frequently asked questions
How does the gameplay work?
You hit airborne and ground enemies in time with the music and avoid obstacles.
What does the base game include?
The description says the base game includes 62 songs and multiple difficulty levels. Muse Plus is described separately as unlocking additional content.
What variety do the songs offer?
The description mentions varied characters, scenes, enemies, and bosses designed for individual songs.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
This game saved my life. I am 42. My ex-wife and I have a daughter together, and adopted our son together. They are now both 4 years old. When we were going through our separation, I found myself lost and miserable. I was self destructive. I got so mad one day from everything spiraling out of my control that I punched some concrete in a moment of overwhelming emotion. That caused me to break my 5th metacarpal in my right hand... my working hand... my games hand.. the hand that I held and carried my children to bed with.. The hand I desperately needed to make sure I could continue to provide. After learning of the severity of my self-inflicted damage, I was borderline suicidal. Keep in mind that just a few months before this, I was the happiest man with no history of depression or anxiety. I have never had fits of rage, or been one to break down and cry, but I was in a low spot that just really buried me from being able to see the light on the other side. Having nothing better to do, I searched for a game I could play, ONE HANDED while I recovered. I somehow stumbled upon this game and read some of the reviews. I decided that it had to be worth a shot... I must admit, I didn't beat the game, or play nearly as long as some of you. In fact, I may have only played this game a day or two.. With that being said, after doing so, I had a new found joy and hope for life. I was able to put behind me the pain and suffering that had been cast over me. I was able to experience other peoples joy and happiness. I was able to see the fruits of my "labor". I relaxed for 5 ♥♥♥♥♥♥♥ minutes to this music long enough to realize that I was going to be okay. After coming to that realization, I turned the game off, and I went back to work. It hurt my hand like hell but I was motivated. I stopped feeling so damn sorry for myself, and I became the father I needed to be in that moment, not the weak boy I was behaving as. Today, I am close friend with my kids mother. We don't fight, or argue, or say hurtful things to each other. We are parents, and friends. I now have 3 kids. My third child is, wait for it, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my own separation, and we just stumbled in to each others life unexpectedly. We have been in a relationship for a year now, and are very happy together. Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank youShow moreShow less
Stock up on keys for Just as Planned to earn huge profits a month from now! The DLC has been retired now, and if you did stock up on them, I hope you’ve been making a profit. For everyone else that doesn’t know what I’m talking about, I encourage you to keep reading so you can learn about a piece of this game’s history. Ever since it was released, this game had a single DLC called “Just as Planned” that, once bought, it would unlock all song packs previously released, and would allow its owners to receive every future song pack and game updates for free. In the words of the publisher themselves: Purchase [Just as Planned] to unlock a complete collection of music (now over 300 songs), characters, elfins, welcome screens, and illustrations! On top of that, future updates on Muse Dash will be unlocked for free ✓ That's to say, after purchasing [Just as Planned], there's no need to pay for any further updates on Muse Dash (ゝ∀・) ~ Now, they will be retiring the Just as Planned DLC on October 4th—a month from now,—which will be replaced by what they’re calling “Muse Plus,” a service that, as of now, we can’t be certain whether it’ll be a subscription-based service or a one-time purchase. A one-time purchase DLC that’s virtually the same as the old Just as Planned DLC, with the sole exception that it doesn’t unlock certain song packs, which need to be bought separately. That doesn’t seem too bad, right? They’re just changing the way the game manages microtransactions, and the ones that will be affected the most will be future players. If only the drama ended there… The crux of the matter, the detail that made the player base explode in righteous anger is the second announcement, the one that said they would be releasing separate, larger-scaled “DLCs” that would not be unlocked for either legacy owners of Just as Planned or future owners of Muse Plus, which meant that both would need to buy those “DLCs” separately. If that isn’t a breach of their promise and a betrayal of trust, then what is it? After a lot of criticism from the player base, the developers tried to make compromises. First, they announced that owners of Just as Planned could get the “DLCs” for free if they logged in on the first seven days following its release. Since that didn’t seem to do much to allay the players’ anger, they went back on their word, or perhaps further on their compromise, saying that Just as Planned users would be able to claim the “DLCs” for free anytime they went online for as long as it was on sale. They even tried to save face and make a joke out of it by saying: We apologize for any inconvenience this may have caused you over the past few days. We will internally penalize the main person in charge of this update and urge them to reflect deeply. The full announcement can be found here. For old owners of Just as Planned, this would seem like a happy ending, in which they got back what they were first promised. Future players may even feel moved that the publisher had been magnanimous enough to listen to the players’ “feedback” on their decision, to the point of going back on it, but behind the curtains, this has been a victory for the publisher without a doubt. In the past three days, as this whole drama was unfolding, I imagine sales for Just as Planned must’ve gone up proportionally to the number of negative reviews it got, and following its retirement a month from now, they will continue to rise. If you’re reading this as a new player, I feel sorry for you, because now that you’re five years late, if you want to have access to all the songs, past and future, chances are, you will have to pay more than anyone that has been playing the game up to its fifth’s anniversary. Convoluted announcements, betrayal of trust, and backtracking decisions. While gameplay is an important factor when choosing to buy a game, it’s just as important, if not more so, to consider the publisher’s relationship with its players, and this event has left a stain in their history. I’m sure that in time, as is often the case with most things, things will be forgotten, the negative reviews will stop, and everyone will go back to loving the game like a cuckold who chose to forgive their lover. Future players may never know their waifus were NTR’ing their players, but some of them were actually all right with that. “I bought Just as Planned for cheap many years ago and they have been giving us new updates for five years,” they would say as they gaze at their own navel, oblivious to the new players that had bought the (very expensive) Just as Planned DLC recently and were feeling slighted by the publishers. But to most of us, we will always remember the saying, “Trust goes out from the same door, from which the doubt comes in.” After all, trust takes many years to build, few seconds to break, and forever to repair.Show moreShow less
buying the game coz hololive memberShow moreShow less
Bro, why do I have to pay for the majority of the songs? I already dropped $3 on the game, WHY aren’t all the songs unlocked? Just raise the price and include all the songs instead of shoving a DLC that is almost 12 times the price of the game. Yall can make DLCs for collabs or something idk, but this is BS.Show moreShow less
Nobody reads the reviews for sure, so I'll say I'm gayShow moreShow less
It takes forever to build up trust, but trust only takes ONE act to crumble. The latest Hastune Miku collab pack does not only betrays all previous buyers, but also means the start of A SERIES OF similar actions: according to Peropero's reply in their Sina Weibo account: "Hatsune Miku collab pack will be our FIRST music pack outside Just As Planned". There is the first time, then there will be the second time, no doubt.Show moreShow less
Saw a shark play it, looked fun, I was not misled. Great Value for the base game Simple, but satisfying controls Escalating difficulty that feels fair and fun. Some real BANGERS in the ost. 10/10 if you are a degenerate weeb. 8/10 if you don't like anime tiddies.Show moreShow less
devs are launching nasty harassment campaigns against a twitch streamer, as in death threats etc, which is why the reviews are now bad.Show moreShow less
Helps me forget about herShow moreShow less
That's to say, after purchasing [Just as Planned], there's no need to pay for any further updates on Muse Dash (ゝ∀・) ~ motherf**kersShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.