
Mutazione
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Mutazione
Mutazione blends small-town drama with supernatural mystery. You explore an isolated community as fifteen-year-old Kai, who arrives to care for her ailing grandfather. Along the way, you meet residents, discover local secrets, plant musical gardens, and join communal activities. Personal relationships sit alongside a larger adventure, leading toward a spiritual journey as an eerie bird-like figure appears in Kai’s dreams. 94% of 1,135 Steam player reviews are positive. The release date is September 19, 2019. Supported interface languages are Simplified Chinese, Traditional Chinese, English, Danish, French, Italian, German, Dutch, Portuguese-Brazil, Spanish, Japanese, Korean, Russian, Turkish, and Arabic.
Credits
Lowest recorded in 36 months
$0.692026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | — |
Show 12 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Danish | Yes | — | — |
| French | Yes | — | — |
| Italian | Yes | — | — |
| German | Yes | — | — |
| Dutch | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Spanish | Yes | — | — |
| Japanese | Yes | — | — |
| Korean | Yes | — | — |
| Russian | Yes | — | — |
| Turkish | Yes | — | — |
| Arabic | Yes | — | — |
Steam PC edition data · 2026-11-11
02Before you buy
Controls and play mode
The Steam PC version supports full controller input and is listed as single-player.
Languages
English, Simplified Chinese, Traditional Chinese, and other interface languages are listed. See the language details for the full set.
03Frequently asked questions
What is the story about?
You play Kai, who travels to Mutazione to care for her ill grandfather.
Are there activities beyond the story?
Yes. Activities include gardening, meeting residents, and joining community events.
What do the gardens do?
You can customize the gardens to create musical soundscapes.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I really *wanted* to love this game, but I feel disappointed. The art and design are wonderful! But everything just feels so tedious. I kept doing things like slowly walking 6 screens out to meet someone, then she wouldn't be there, I check my journal and see that I was supposed to randomly talk to someone else first. Go alllllllll the way back u_u I couldn't see the point of the gardening and kept waiting for that game mechanic to fully reveal itself, like why bother harvesting all this stuff? More seeds, but why? Never really knew. Could be that I'm just not patient enough, but I saw online that this game is only 6 hours long, so why hold it back? I also thought the dialogue options were really narrow, because they had a fully written character as the player. That's fine, but it made the dialogue options very boring. In fact, a lot of the writing was pretty boring to me. :(Show moreShow less
The real treasure was the friends we made along the way Mutazione is described as being a mutant soap opera by the devs, and it’s hard to come up with a better description for it. You play as Kai, the granddaughter of an elderly scientist who has fallen ill on his island home. You travel to the island in order to help care for him, despite some difficult family history, and become a part of a strange community. This is a community with many quirks and a fair share of drama. Over the course of the game you’ll learn more about the strange, but wonderful inhabitants of the island and more about the island itself. Positives: The art is gorgeous, I love the flat style with vibrant color. The characters are well designed, as are the environments. It’s one of the best-looking games of the year in my opinion. One of the areas that this game really shines in is the animation. There’s no voice acting, but the characters are brought to life incredibly well by the way their bodies and even speech bubbles are animated. While there is an overarching plot, the characters are the real focus of the game in my opinion, and they’re so well realized. There’s something to like in all of them, there’s something to question or dislike in all of them. They’re well balanced, and they feel real. They have struggles and minor victories just like us real folk do. I went out of my way to make sure I saw every interaction with the characters in the game, I don’t do that often. These characters are easily among my favorites across the games I’ve played. You really get to know these characters over the course of the game, I was sad to say goodbye. The main plot may not be the focus, but it’s still compelling. There are some pretty sinister undertones to the island’s goings on, and it’s fascinating to learn about the island’s history as you play through the game. I felt that the pacing was particularly strong here. I often feel like endings are abrupt or rushed, but it felt completely natural here in Mutazione. As well as talking to the characters, you also spend some time gardening! You collect seeds from all over the island, and over the course of the game you unlock different gardens to grow them in. The gardens are related to the main story, and there are some specific things you need to plant in them, but you do have a good amount of creative freedom. You can really spend as much or as little time with this part of the game as you want, depending on how much you enjoy designing virtual gardens. The game is split up into eight chapters over seven days. Almost every day has a Dawn, Morning, Afternoon, Evening and Late Night section. In each section you find the characters in different situations, with new things to say to you. You also have one or two tasks in each section to keep the main story moving. I found that setting it up this way really helped keep a sense of progression in the game. The music is beautiful. I thought the ‘sinister’ music was particularly good, but overall it’s one of the best soundtracks of the year in my opinion. Negatives: This was just a minor frustration, but the dialogs with each character during each time period of the day are split up into two or three segments. Between each segment you have to initiate dialog again. I guess this is so you can bounce from a conversation if you’re not interested in it, but I found that having the conversations split up broke immersion for me a little bit. I know that it makes sense for plot reasons, but I would have liked if the game ‘continued’ after you finished it, allowing you to revisit your gardens. An option to go back to specific chapters to try and get achievements would have also been appreciated. Verdict: Mutazione ranks amongst the best narrative games I’ve played. It’s rare to come across a game with such wonderfully crafted characters and I thoroughly enjoyed every minute of my time with this game. This is an easy recommendation for those who enjoy quirky narrative games. I'm sad it's over, but I'm so glad I got to experience it, can't wait to see what the devs do next! If you found this review helpful, please consider following my curator page: Kemo's Corner.Show moreShow less
Everything Is Kumbaya Mutazione describes itself as a soap-opera, though it is more of a slice-of-life snapshot from a fantastic, utopian community. And while I think its stories are beautifully human, the cheerful wholesomeness they carry unsettles and suffocates. As such, it feels as if the game had been sterilised. Characters (often explicitly) stress that everything is and has to be consensual, that everyone has the right to be and feel as they want. No one is the problem, no one is at fault, everyone can make mistakes, and, of course, it is important to let go, forgive, and thank each other… even self-blame is sagely identified as selfish. These lectures could be expected in a children’s story. After all, the soothing soundscapes and cartoonish graphics would fit the genre. Yet bizarrely, all of that is put in contrast with occasional sexual innuendos, randy pensioners, names such as Wurst and Wiener, or remedies for menstrual cramps. All the stranger is then the decision to frame the story from a teenager’s perspective… or rather how Hannah Nicklin (then 35-year-old) imagines it to be. Instead of a person, she created a disparaging caricature. The protagonist is inarticulate, often lost for words, ill-educated, yet condescending: Um. Yeah. Like. I’m pretty stoked. It’s very planty. Looks very boaty. I mean… Totally safe. You were super, uh, sciency. Kinda. The language of Mutazione is peculiar in itself. Whereas one segment is simple, colloquial, or downright clumsy, another attempts proper or academic English: But before long I came to understand that the notion of order we like to consider as implicit in the scientific method is a fallacy. Order is a social, not a natural construct. What right do I have to decide the proper name for a thing? On one hand, there is a lot of philosophising and incoherent (pseudo)scientific monologuing, on another, there are phrases such as “There were some events.”, “explain about”, “sorry for” instead of “sorry about”. There is also incorrect syntax, especially in questions, hyphens being mistaken for dashes, or random capitalisation in the middle of a sentence (Mum, Pulp, Leaf, Husk, Powder). It all comes across as pretentious. Contemptuous, even. In a work defined by writing, especially one which seeks to present academic topics, such disparities amount to a parody. Content-wise, most of the writing is uninteresting. I appreciated the small jokes, wordplays, and titbits of lore, but they were not enough to keep my interest. It was very difficult for me to get into the story, and even though I felt invested later, I was yet again disappointed to learn virtually every plotline got resolved by the power of love and mutual understanding. Which is a nice thought. But horribly trite. Then again… can we expect better from a story in which a barely literate teenager heals the world? I know it is difficult to write a good, meaningful story. However, Mutazione is a 19.50€ game which boasts about its many awards: Excellence in Narrative, Best Storytelling and whatnot. It is therefore expected it would adhere to certain standards which simply were not met here.Show moreShow less
This is probably the sliciest of all the slice of life stories I’ve played through. Set in a small mutant community, on an island struck by a meteor in times long past, with life’s vagaries, trials, tribulations, and mutant metaphors, the lushness of emotions on offer here is astounding. The intense feeling of a town overtaken by nature, but warmed by the characters and their relationships, even the troubled ones, makes the interactions vivid, and it just hammers home the thought that we’re all sometimes idiots, but that it’s okay since there aren’t really any other alternatives for us to be. The community is certainly the star here, with your character being a rare summer disturbance, but one that gets entangled in the island’s future, its legacy, and its soul. The town living in harmony with nature is a close second, and the feeling of it being alive and grounded, with engaging characters worth knowing and listening to, is just another layer to make you appreciate all the small moments you’ll encounter. All the characters are lovingly engaging, and superbly animated, their expressiveness bursting with charm, and their idiosyncrasies breathing life into them. You will really want to slap some on occasion, hug some, and just laugh at or with the others. They will believably change their dispositions, moods, make mistakes, learn, grow and apologise. A needle thin complaint might be that some of the swings may feel a bit too sudden, but are still in line with the story, and reasonable. And hey, they’ve mutated from a meteor crashing into their island. Who’s to say they don’t have a better handle on their emotions and mental states than our large, fragile, faulty walnuts, mostly inaccessible to our bog-standard consciousness? This is a game that revels in its conversations and connections, be it with a lumbering, giant, green humanoid that loves soap operas (any Hulk reference is purely coincidental), or one of the many legged blue tribal mutants shaped like dots (blueberries?) with faces that populate the island and speak their own language. You can make choices in your responses, and you will want to, in spite of them having no effect on the course of the game itself, only on the feelings in your gut. It’s a game that’s purposefully slow, making you remember all the details of the town, and the daily lives of its inhabitants, using its garden growing mechanic as musical interludes. Shamanism and the supernatural get woven into the story through spirit animals, seed collecting, and mood gardens, which you need to plant and grow yourself, by playing different melodies to them, depending on the garden. All the plants even make different sounds themselves, making it pleasant to just sit in the garden after, and listen to the soundscapes. Or meditate. Or both. In spite of you getting intertwined with the island’s future, you’re not the hero. You don’t magically fix things. You question, maybe poke, prod, set things into motion as a member of the community, and generally try to avoid the biggest hurdle of communication, listening to reply instead of listening to understand. And the ending payoff is worth it, further revealed in post ending letters from all the characters you can access from the main menu. The neat thing is you don’t get them all at once, but need to wait 24 hours real time for the next letter after finishing the one before it. All the gardens are also available post game, and you can enjoy and grow plants even with your friends by exchanging and gifting codes for seeds. In the end, there’s an undercurrent of balance discernible in Mutazione, of joys and sadnesses, mistakes and successes, life and death. None possible without the other, all with a place in this merry-go-round we call life. And the accent on the community, and the heartfelt connections we can achieve with others in this boundless and uncaring universe, framed as our best solace, is striking. Bittersweet even, but absolutely worth going through. If any of these ramblings strike your fancy, it’s worth getting the game even when not on sale. P.S. Die Gute Fabrik, the makers of Mutazione and Saltsea Chronicles have announced yesterday, 26th of February 2024, that they’re closing their doors due to a lack of and the incredible constriction of funding for games in this day and age, especially for the kind of games they wanted to make. All of their games will still be available for purchase. More off the beaten path games, wonders and failures at the Cabinet of Curiosities. Follow the Average Achievement Hunter Curator for reviews and useful information on Steam achievements: Some missable achievements even if you explore diligently, and if you miss them you’ll need to replay the game. There’s a good guide on Steam explaining how to get them.Show moreShow less
I don't understand all the positive reviews. The story is ♥♥♥♥♥♥ up and the gameplay is worse than a walking simulator. The biggest thing that is completely insane is; we've got a woman cheating on her partner with a developmentally disabled person (who doesn't even understand sexual reproduction) and lying about who's the father until she's 8 months pregnant. She decides the child *won't have a father at all* because she can rely on the town, and then the story ends with the man who was lied to and the bio-father becoming close friends. The overall plot is similarly wack - basically, a grandfather tricks his estranged granddaughter into drugging herself with psychedelics.Show moreShow less
There's a bit of dialogue at the beginning of the game that I feel describes the tone of this game very well: "I've never seen someone die before." "I've never died before! It'll be an adventure for both of us." Beautiful, melancholy, hopeful, very real. A game that is about tending to gardens, and tending to people. I love the imaginative world of Mutazione and I love its inhabitants and I highly recommend this game to everyone; it's stunningShow moreShow less
This isn't a bad game, it has its own charm and the concept isn't half bad either. However, the main point here is the narrative, and it just seems so mediocre and dull, despite the promising summary. Clicking through the dialogue was a chore, the characters were meh, and the game's attempts at humour were rather cringeworthy. The botanical part of the lore wasn't even interesting to read. The only thing I did like was a musical garden. I thought I'd give it another shot when I'm in a different mood, but now I don't find myself wanting to go back in this world to these characters. Which is a pity, because I really was looking forward to playing this game.Show moreShow less
A slow but touching story beautifully told by an array of wonderful characters and all culminating in a deeper message about love, regret, and the need to embrace nature. MUTAZIONE Pros: 👍A wonderful story and superb character development 👍 Beautiful Hand Drawn Graphics and clever animations 👍Amazing sounds and music 👍Meaningful Achievements although you will need a guide to see how to get them as they are not explained. Cons: 👎Might be too slow for people who do not like walking simulators, graphic novel type games. Short Analysis Mutazione, slowly unfolds, like the flowers in its gardens, to reveal a beautiful story told by a cast of wonderful characters. The game has a slow and relaxed pace filled with chilled sounds and short but plentiful dialogue. Even though the story did take its time to evolve, afterwards you feel privileged that you were able to experience such a great adventure with such a poignant message. It left me reflecting on the game and how relevant it is to the problems we face in society today. It is done so cleverly and so subtly that you don’t even see the message until it all comes together at the end and then you can’t stop thinking about it. I would say however, that this will not be a game for everyone. If you enjoy walking simulators, point and click adventures or perhaps graphic novels then I would highly recommend this. You will need a lot of patience and there is no action in the game whatsoever, just lots of dialogue, some fetch quests and mini sequences where you plant seeds in a musical garden. https://steamcommunity.com/sharedfiles/filedetails/?id=1881839708 Story Mutanzione is a small island that previously hosted a holiday resort. Over 100 years ago, a meteor struck and wiped out most of the population. The people that did survive started to show strange mutations and the island became a place that nobody visited. They were left alone to live out their lives. Kai, a 15-year-old girl from the mainland is summoned to Mutazione to look after and comfort her ailing grandfather. Once there her grandfather gradually reveals his intentions and that she has a purpose and fate that she has not yet realized. During her time with her grandfather we learn of the past and it is a story full of regrets yet hope for redemption. She mingles with the unusual set of inhabitants and starts to fall in love with the slow and tranquil lifestyle. As she meets each character, we get to know more about them and their problems and aspirations. This is what makes Mutazione so special. The character development is superb and what seems like pointless dialogue is a very clever way of investing in that character and caring what happens to them. The story is full of bitter, sweet and dramatic moments along with some humorous cameo appearances from an underground jelly, some entrepreneur sausage men and the dots. There certainly are some whacky characters involved but they are all so likeable and adorable. https://steamcommunity.com/sharedfiles/filedetails/?id=1881839584 Gameplay: 🕹️ Mutazione is a very slow and gradual game with a lot of dialogue reading. The dialogues are short and sweet, and you never feel bogged down by text. Each character speaks through bubbles of three or four short sentences. There is no voice acting in the game. Kai has a diary which is very important to gameplay. By reading her diary she will be able to tell who she needs to speak to and what she needs to do next. If you are ever stuck wondering what to do, then the diary will clearly tell you your next move. Along the way to your next quest you are free to talk to whoever you want which will generally be chit chat and small talk, but it all adds to the layers of charm the game possesses. The island has roughly ten characters which you can interactive with and around fifteen different locations. You can also pick up seeds within the environment which you can later plant into the ground and watch the plants grow. Each plant has a certain song which must be played for it to grow to its full potential. Part of the puzzle is working out which plant reacts to which song but to be honest it is very easy to work out. However, this isn’t really a puzzle game. It is more of a relaxing novel or soap opera containing mutants. Quests usually involve finding someone on the island and talking to them. They are just a clever way of progressing the story. The gardening sequences are sometimes beautiful to watch as the plants grow, and the songs are relaxing and melodic. It sounds odd I know but it really works. I am not a fan of visual novels, but this is more of an interactive visual novel where you must walk around talking to people and tending gardens. The gardens have an important part to play as we later find out. https://steamcommunity.com/sharedfiles/filedetails/?id=1878982823 Sound: 🎵 The sound is beautiful, from the songs played to grow your plants, to the wonderful ambient noises in the background. I was in awe at the way sound played such a prominent part in the game and its story. It was so interesting that halfway through I decided to put my headphones on which enhanced the experience even further. I would recommend playing the game with headphones on from the start. Graphics: 📺 I loved the art style of the game. Its beauty is in its simplicity. It looked fantastic and there were some clever animations that captured emotions wonderfully. The characters were all interesting to look at and it was a joy to behold. Conclusion Initially, I wasn’t sure about this game. It is incredibly slow, and I thought nothing much was happening. It took me a while to adjust to the pace of the game, but I soon started enjoying talking to the people and sharing their experiences. I was soon drawn into the story and it almost feels like you are along for the ride. It has a wonderful script and story that will captivate you. There is a profound and meaningful moral to the story that has multiple layers and will have you thinking about it a lot afterwards. It is a story deeply rooted in nature but has so much more besides. If you don’t mind a slower paced game and are someone who prefers a decent story rather than action then I would highly recommend this title. Curator Info: Follow our curator page: OCG-Curations if you like and want to see more reviews like this one. Visit our website, Original Reviews if you want to read more quality reviews, also about games outside of Steam! This game was received free through curator connect.Show moreShow less
I like narrative games and relaxing games, and this game is supposed to be both, it also sucks in them. The story is boring, it's really nothing more than a slice of life story, and a dull one at that. The characters are kind of relatable, but not memorable enough to keep me engaged with them. I'd also expect some exploration in this kind of game, but it doesn't even have that. You just run back and forth in the same village, talking to characters. Then there is a gardening aspect. It looks like it's supposed to be an important part of the game, but it gets sidelined by all the talking and running around. It's also not really interesting. In each garden you have a limited space in which you have to put plants of a certain kind. If you have some space left, you can also put some other plants there, but there is really no point. It doesn't engage my creativity and the whole gardening mechanic is so banal that it doesn't feel like I've built something at the end. It just feels like I solved some trivial puzzle and then move along with the plot.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.