

Need for Speed™ Unbound
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Need for Speed™ Unbound
Race through Lakeshore, evade the police and qualify each week for The Grand, the city’s ultimate street-racing challenge. Build a garage of precisely tuned custom cars and make your mark with personal style and a global soundtrack. Steam player reviews: 61% positive from 50,263 reviews. Interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Arabic, Japanese, Korean, Polish, and Portuguese-Brazil. Released: December 1, 2022.
Credits
Lowest recorded in 36 months
$4.892024-11-20 · EA StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 9 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Arabic | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | Yes |
| Portuguese-Brazil | Yes | — | — |
Steam PC edition data · 2026-10-20
02Before you buy
Language and audio
Steam PC lists English, French, German, Italian and Spanish with full audio and subtitles. Simplified Chinese has full audio and subtitles; Traditional Chinese has subtitles.
Play modes
Steam PC supports single-player and multiplayer. The listed game categories also include co-op and cross-platform multiplayer.
Controller
No controller-support detail is provided for the Steam PC version.
03Frequently asked questions
What is The Grand?
It is Lakeshore’s ultimate street-racing challenge, reached through weekly qualifiers.
What are the races about?
Race against time and outsmart the police while working toward the weekly qualifiers.
What can I customize?
The game describes a garage of precision-tuned custom rides and ways to express your style.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Game's okay (6/10) but I will leave a cat here, so that everybody who passes by can pet it and give it a thumbs up. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つShow moreShow less
The game is good. However I work in the oilfield and spend a lot of time in places with little to no internet. The game even in offline mode will not play because EA won't connect to the internet. Absolutley pathetic.Show moreShow less
My friend who I play CS 2 with said if I post a review on NFS and it gets 75 likes and 30 Awards that he will buy me a RTX 3060 and 1 Kilo of Lemon . So im just gonna leave this here. Help a brothaShow moreShow less
First off, the game itself.. I have no issues with the game, nor any performance issues. What I have a problem with is the EA App / EA themselves. I have two steamdecks and I WAS running linux on my main gaming computer, and I also have a Gaming VM on my server that I use for remote play for games that are too demanding for my steamdeck. Here is the gist, EA will lock out of your games because you logged in on the EA app on more than 5 computers in a 24 hour time span. What this means.. If you try a different version of proton, looking for performace gains OR if the game will not launch, Your account will be soft banned for 24 hours. If you install on your computer, play for 2 hours, then load it up on your steamdeck and try and play there, Your account will be soft banned for 24 hours If you decide that You want to play on windows since you can seem to get the dang thing to load on linux, your account will be soft banned for 24 hours. We have now ventured over the precipice of owning anything. I paid the ability to play my game. I could understand if I was trying to play the game while another computer / client had it opened. But now we are at the point where the GAME PUBLISHER CAN TELL US HOW TO PLAY THE GAME. I completely regret buying anything from EA, Their policies are anti consumer, and the face that STEAM allows this to happen while letting this publisher on their store is baffling. The Steam deck is a steam product and since EA is seemingly not allowing consumers to play on any device they choose, regardless of hardware is completely unacceptable. This is why STOP KILLING GAMES exists, Stop the studios from dictating what we do and do not own. I don't condone piracy but this is starting to hold value to... "If buying isn't owning, then pirating isn't stealing."Show moreShow less
Need for Speed™ Unbound Here we go. Another NFS has come out and now it's the trivial matter of whether or not the game is decent or another year waiting for a potential dumpster fire. I think it's decent, if anything, improves a bit from Heat. Need for Speed™ Unbound improves quite a bit from Heat, however, some things aren't very great with this game. This review is going to be based on my own experience and what i think is good and bad. I will say this NFS is, decent, if not one of the better racing titles out there in the arcade genre. TL;DR: Good Graphics, Actual Progression, Ear Numbing Soundtrack, Cringe dialogue, Cringe Zoomie Humor, Improved gameplay but still needs improvement. Good on sale, Questionable at full price. Let's start with the good things: - Progression. THANK GOD for actual progression. Something that has been severely lacking for racing titles, you have to 'grind' to get what you want. It's a nice balance of having to start with a slow beater and having to race day after day to build up your cash. There is a risk to this too. - Playing on the hardest difficulty, I can say it's been an actual challenge to win races. The beginning stages have a learning curve to them. It isn't something you're expected to win every race. So if you have this mindset, sorry to disappoint, you are going to come in second or third even based on your skill. I'm very experienced with racing titles and adapt to them. Unbound gives you a bit of a rough time at the start. But trust me, everything gets better. - Car selection. Good. Very good. It's a big improvement from Heat. I will say it's one of my favorites for a modern NFS title. Sorry, no Toyota. There are 143 cars to pick from and good customization. - Cops, I can say I enjoy but also dislike. This is a neutral stance I have with it, I'll come back to this in the bad section. They keep up, which I enjoy. However, they do swarm the streets a bit too much. If it were in the city, understandable. However, driving more in the rural areas, they're swarming everywhere. - Handing, okay, controversial. At first, it was a learning curve. But after you fall in love with your build and adapt to your car, it's not all as bad as people say. "Oh, but the steering is unrealistic!" Yeah? Did you know Need for Speed is also an Arcade racer? Excluding the Shift series, this is an irrelevant take. I can say at most drifting does need a bit of tweaking. - Art style is another controversial take. I like it, but I also don't like it. I appreciate this game for its art direction. It's cool, colorful, and unique in an art style approach, especially in the racing genre. But some parts the art style doesn't fit either. - Gameplay, the thing I value about all this has indeed excelled higher than Heat in my opinion. Cops have been indeed a challenge, maybe a bit too much at times. The Bad: - The Soundtrack. Oh my god Need for Speed, you're becoming out of touch with your Soundtrack selections. Heat may have been bad, but it's a lot more tolerable compared to Unbound personally. Stop selecting music from SoundCloud mumble jumbo rappers that record in their bathrooms. Fortunately, Spotify does fix this, but I feel like it shouldn't be needed in the first place. - Back to the art style, although I do like the attempt at something new from the NFS team, I can say that there are problems when it comes to it. The shading of your characters does seem out of place, especially with the lighting during the night. Your character might have some odd glowing effect at times. This can lead to weird animations as well. I can respect the attempt however it needs more polishing. Effects are pretty cool to me, however, there should be an option to disable them entirely. - The direction of dialogue and zoomer lingo. Okay, as a late 'Zoomer' myself growing up with the original Most Wanted and before...I can say that this game indeed tries to fit in with Zoomies which I do not certainly associate myself with. The dialogue is cringe at times, terrible even. I can agree with those who argue about this topic. - The Cops. I don't get it, NFS is a wildcard when it comes to the police. In one game they'll do a bad job, then do a good job, a better job even, but take steps back to ruin the experience. However, I will say Unbound has a good mixture of good and bad. It's an improvement, but there are steps back that could make it better. So for starters. WHY do the cops not chase you when you know they should? Especially when a dialogue shows "Suspect Found" at heat Level 1 and they don't chase you? I don't understand. Especially with the original Most Wanted/or Carbon had this nailed perfectly. I am a bit disappointed by the radio chatter as well, however, I don't think it's entirely bad. The cop chases though, god it's intense on the highest difficulty. I will say these cops do not mess around at the highest level. My final complaint about the police is the fact that they're swarming everywhere. It's essentially a consistent stealth mission and there's a cop in every corner. The density is too much. Back to a positive note, I do dig the chase music to be honest. - Multiplayer is bare bones. Only 16 people and half the lobbies don't even race, resulting you to have empty lobbies. It's a shame, there needs to be a lobby system for people who just want to race with a full lobby and specific classes. All you get are spamming of pop-ups of races you can't either participate or not a class you don't want. Terrible system. Disappointed in Criterion when Hot Pursuit has a good example for matchmaking. Hell, you could even do a 'High Stakes' mode with this whenever police AI DO get added. Wishful thinking I know. But Multiplayer needs a lot of work. More people in races benefit for less of a grind, there's a whole grind, it's actually a bit dreadful and I thought. I usually stick to single player, but when I want to play Multiplayer it's a bit of a chore to have a casual experience. Edit: Multiplayer has improved with more PVP focused events than just relying on the old free-roam. It's progress and is definitely better than launch. Final Verdict: I'm enjoying the game. Despite the problems, the core aspect of the game nails the true Need for Speed experience and has been better than other modern NFS titles. This feels like an actual smooth arcade racer. Controversial as this might be, especially how divided people are with this game because of "muh realism". Sorry but Need for Speed was always (except for the Shift series.) an Arcade racer with unrealistic approaches and physics. Complaining about this game because it's not 'realistic' is irrelevant. About the anime stuff too, I can appreciate it's something different, people seem to hate new things. NFS is full of remaster-wishing doomers though, it is what it is. The hard attempt with the Zoomer lingo is definite pressed too hard here. I barely touch single player and focus on the multiplayer aspect. Racing game stories are mid anyways and always have been for most titles. Can say a good 7/10 or a hard 8 at most if generous. It's decent, and has problems, but not the worst thing EA released. The support of this game has came some ways and quite fortunate about it.Show moreShow less
There are 2 clear takeaways from this game. 1. The people designing the legends body kits have never even seen a car in their life. 2. The people writing the dialogue have never had a human interaction in their life.Show moreShow less
I did a drift, Mustve been epic i could hear Mum and Dad clapping from the other room.Show moreShow less
The game is good but I am still waiting for the NFS Most Wanted 2005 RemakeShow moreShow less
One of the characters was trying to make the case that the cops are too hard on street racers while I, a street racer, plowed head-on into an SUV with a family of 5 on board. 9/10Show moreShow less
Figured I would just send what I sent to the support person when I requested my refund lol: I don't even know where to start with this pathetic excuse for a game. NFS Heat had some frustrating aspects to it but overall it was an enjoyable experience. This sequel gets rid of everything that was good about Heat and amplifies everything that was bad. Let's start with tethering: what a joke of a system. I play games to relax, have fun and enjoy the story. The whole purpose of being able to choose your difficulty in a game is to be able to play how you want to play. Not in NFS Unbound. No sir. It doesn't matter if you choose the lowest difficulty setting because the game tethers you to the AI at all times. It doesn't matter how big your lead is. One mistake and you're done. This conveniently leads to my next point: restart limitations. Are you kidding me? So the game is made to be as punishing as possible and we don't even have the option to restart as much as we want anymore? No thank you. Point #3: Your car is tissue paper in every sense of the word. Hit a cop? Nothing happens to him. Hit a racer? Nothing happens to him. Get hit by a cop or a racer? You go flying off the road or spin out of control. Speaking of control: driving at high speed in this game is an absolute joke. The slightest corner makes you lose all control of your car and one of three things usually happens: you hit a wall, you go off the road, you hit a car. What is enjoyable about this game? Really? I am struggling to find a single thing. You get punished for wanting to play casually. You get punished for driving too fast. You get punished for battling with other racers and cops. You get punished for being unlucky and landing on top of a car off of a jump and other random events. Then you get punished for restarting. I don't play games to be punished. I play games to have fun. And this is the most unfun experience I have ever had playing a game. So much so that this is my first time ever returning a game on here. Keep up the great work EA. You're doing a fantastic job.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
