

NieR Replicant™ ver.1.22474487139...
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About NieR Replicant™ ver.1.22474487139...
As a kind-hearted young man, you set out with the talking tome Grimoire Weiss to find the Sealed Verses and save your sister Yonah from the Black Scrawl. Travel through a ruined world, battle strange creatures with swordplay and magic, and customize your abilities and weapons with Words. Steam player reviews: 88%% positive from 21,651 reviews. Interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Japanese, and Korean. Released: April 23, 2021.
Credits
Lowest recorded in 36 months
$20.992025-08-07 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Interface languages
Steam PC supports English, French, German, Italian, Spanish, Japanese, Simplified Chinese, and Traditional Chinese interfaces.
Audio and subtitles
Full audio is listed for English and Japanese. Subtitles are listed for all supported interface languages.
03Frequently asked questions
What is the story about?
A young man searches for the Sealed Verses with Grimoire Weiss to find a way to save his sister Yonah from the Black Scrawl.
How does combat work?
Fight enemies with swordplay and powerful magic, and customize magic, skills, and weapons using Words.
Who developed the Steam PC version?
Square Enix and Toylogic Inc. developed it; Square Enix published it.
“Give it patience for its story and score: multi-playthrough payoff and modernized combat carry dozens of hours, provided you accept old-school missions and uneven side quests.”
Our Verdict
If you ask me whether this game is worth several dozen hours, my answer is yes, with one condition: you are buying it for what it is, not for a flawless modern pipeline. Set that expectation correctly and it delivers something genuinely rare.
What actually moves you
The part that truly lands is concentrated in emotional expression. The tragic undertone of the story, the way the multi-playthrough structure discloses its truth, the magnetic pull of the music, and the action system after its modernization all bite into one another and form a kind of traction you rarely feel. You keep going, and not for any single reason. It is not only that the systems feel good in the hand, and not only that you want to see the story through. It is that each element keeps lifting the others. The combat makes the next story beat feel earned; the score makes the next fight feel meaningful; the reveal makes the next loop feel necessary. That mutual reinforcement is the whole experience in miniature. Take any one pillar away and the structure sags noticeably. Remove the music and the quiet stretches go inert; remove the multi-playthrough reveal and the replays become grind; remove the modernized combat and the moment-to-moment play turns into a chore. Because all of them are present and pulling together, the sum is considerably greater than a tally of its individually imperfect parts would suggest.
The flaws stay on the table
The problems sit right out in the open, and pretending otherwise would be dishonest. The mission structure leans old. The side-quest quality is uneven. The environmental presentation never sprints to the front of the technical pack. These issues affect the smoothness of the moment-to-moment experience, and they will visibly cool some players off in the middle stretch, right when a tighter game would be accelerating. None of that is hand-waved away here. A player who values frictionless modern design above all else will find real reasons to bounce, and it would be dishonest to pretend the rough patches are minor or that everyone will push through them with equal patience.
But none of it reaches the root either. The things that actually matter most all hold their ground: the character relationships, the thematic weight, the musical memory hooks, and the immediate thrill of the upgraded combat. The flaws are real, yet they are surface friction on a foundation that stays solid, and that distinction is everything when you are deciding whether the rough patches are worth tolerating. Here, they clearly are.
A work with an edge
So this is not the kind of universal recommendation that dazzles everyone who touches it. It is closer to a work with a sense of age and a sense of edge at the same time. You can see exactly where it is not smooth, and precisely because of that, the things it leaves behind feel more honest than a frictionless product ever could. It does not flatter you. It asks for patience and trusts you to meet it halfway. That is an unusual posture for a modern release, most of which are engineered to remove every obstacle between you and gratification, and it is precisely why this one stays with you when slicker games evaporate from memory within a week of finishing them.
Judged on this version's level of execution, an 8 is the right number. The quality is solid where it counts, and the experience earns its place. Make time for the music and the story, accept the old-fashioned seams, and what you carry away will outlast the irritations by a wide margin.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
OPEN NVIDIA CONTROL PANEL AND LOCK THE GAME TO 60 FPS!!! If you're wondering why your character is moving so fast, it's because the in-game 60 fps cap is broken. The gameplay is tied to the fps, so the faster the fps, the faster you character will move. To fix this, open Nvidia control panel, add Replicant as an application and lock the fps in the menu.Show moreShow less
Another Square Enix amazing port. But it's probably even worst than Nier Automata.. Game speed tied to FPS, if you run it at 90 FPS the games goes x2, and if you run it at 144 FPS the game will evolve in SANIC MODE at x4 speed. The game doesn't have any option to cap the frames, so you need to cap them manually from NVIDIA control panel or with a third party software.. The game is the censored american version, if you don't know what that means you can google difference between Nier Gestalt and Nier Replicant.. Denuvo is badly implemented into the game, it took 1 minute of white screen after the launch to inizialize the game.. (me and Windows were undecided if the game crashed or was loading..) some people can't even launch it due to Denuvo license related problems. As a day 1 release this is a mess, they didn't tested the game, I suggest to wait for a patch, but knowing what they did with Nier Automata, buy the game in 4 years.Show moreShow less
Don't look at the achievments, they contain a major spoiler.Show moreShow less
The game speed is tied to the frame rate... in 2021...Show moreShow less
Dummy proof instructions in order for this game to work properly: 1) Go to the NVidia Control Panel. 2) Go to "Manage 3D Settings" 3) At the top, go to the "Program Settings" tab. 4) If NieR:Replicant is not already on the list, go ahead and add it by clicking on the "Add" button. 5) When you've selected it, scroll down to the "Max Frame Rate" section, turn it on, and change that to 60. (as you can see, I don't have an AMD card, but the concept is the same. Cap this game @ 60fps). After you've done that, you'll enjoy a beautiful game, with an incredible soundtrack (it's Keiichi Okabe, what do you expect?), and a story that will keep you coming back to know more. Thank you Yoko Taro!Show moreShow less
This isn't a critique on the game itself because I'm sure it's probably good but I can't recommend this version when the basics of PC ports (Like at least allowing us to cap the frame rate IN GAME if you're going to tie animations to frame rate...) aren't there. On top of that the port itself is poorly optimized. There's no reason a rig with a 3090 with a 5800X should be jumping between 90-130 fps on this game at all at 1440p. Wait for them to patch it if you're really looking forward to it or just cap it at 60 if you don't really care.Show moreShow less
⠄⠄⠄⠄⢠⣿⣿⣿⣿⣿⢻⣿⣿⣿⣿⣿⣿⣿⣿⣯⢻⣿⣿⣿⣿⣆⠄⠄⠄ ⠄⠄⣼⢀⣿⣿⣿⣿⣏⡏⠄⠹⣿⣿⣿⣿⣿⣿⣿⣿⣧⢻⣿⣿⣿⣿⡆⠄⠄ ⠄⠄⡟⣼⣿⣿⣿⣿⣿⠄⠄⠄⠈⠻⣿⣿⣿⣿⣿⣿⣿⣇⢻⣿⣿⣿⣿⠄⠄ ⠄⢰⠃⣿⣿⠿⣿⣿⣿⠄⠄⠄⠄⠄⠄⠙⠿⣿⣿⣿⣿⣿⠄⢿⣿⣿⣿⡄⠄ ⠄⢸⢠⣿⣿⣧⡙⣿⣿⡆⠄⠄⠄⠄⠄⠄⠄⠈⠛⢿⣿⣿⡇⠸⣿⡿⣸⡇⠄ ⠄⠈⡆⣿⣿⣿⣿⣦⡙⠳⠄⠄⠄⠄⠄⠄⢀⣠⣤⣀⣈⠙⠃⠄⠿⢇⣿⡇⠄ ⠄⠄⡇⢿⣿⣿⣿⣿⡇⠄⠄⠄⠄⠄⣠⣶⣿⣿⣿⣿⣿⣿⣷⣆⡀⣼⣿⡇⠄ ⠄⠄⢹⡘⣿⣿⣿⢿⣷⡀⠄⢀⣴⣾⣟⠉⠉⠉⠉⣽⣿⣿⣿⣿⠇⢹⣿⠃⠄ ⠄⠄⠄⢷⡘⢿⣿⣎⢻⣷⠰⣿⣿⣿⣿⣦⣀⣀⣴⣿⣿⣿⠟⢫⡾⢸⡟⠄. ⠄⠄⠄⠄⠻⣦⡙⠿⣧⠙⢷⠙⠻⠿⢿⡿⠿⠿⠛⠋⠉⠄⠂⠘⠁⠞⠄⠄⠄ ⠄⠄⠄⠄⠄⠈⠙⠑⣠⣤⣴⡖⠄⠿⣋⣉⣉⡁⠄⢾⣦⠄⠄⠄⠄⠄⠄⠄⠄Show moreShow less
Square enix, never do any pc ports again.Show moreShow less
One of the best soundtracks ever in a video game <3Show moreShow less
!! Recommended when on sale & if you want to fix it yourself !! ( FIX BELOW ask for help ❤ ) EDIT: Square Enix salty & removed links :steamsalty: Pros- - Musical haven - Everything - 10/10 without bugs & the blur Con- - Absolute trash of a port - Abandoned by Square Enix - Insulting "Patch v1.0.3" Fix FPS + Bugs Step 1 Install Special K - EDIT: Search Special K Wiki - Replicant Step 2 Downgrade game away from that disgusting patch - // EDIT: In wiki; read section: Issues with latest game version Step 3 Launch game with Special K only, steam achievements will be there. Fix visuals (Optional) Step 1 Download latest ReShade ( currently 5.7.0 ) - // EDIT: Search ReShade Official -- Use it for your other games too :) Step 2 Lauch ReShade_Setup_5.7.0.exe, Select the game > Direct X 10/11/12 > Click Next until over Step 3 Find your ReShade in NexusMod I use - // EDIT: Nier Replicant - Clean ReShade Preset Final Note: Yes, if you are lucky it will lock at 60 fps, with forced v-sync, gaussian blur, controller issues & more. I still can't pardon them for all the hard work needed to have a visually "Definitive-ish" gameplay. Bonus & Notes: My Special K options? Ctrl + ⇧ Shift + Backspace to open Nier Replicant > High Dynamic FrameRate > On (Enable >60fps) FrameRate Limiter > Raise Frame Limit to whatever you please(I have it at 244fps) FrameRate Limiter > Slepless Render & Window Thread > On (for good measure) DirectX11 Settings > SwapChain Management > Presentation interval to 0 (Force v-sync off) Input Management > GamePad > Disable PS4 HID Input (Fix gamepad bug) No home key? (ReShade) Go in game folder > Open ReShade.ini > In KeyOverlay change from 36 to 187 ( the = key code)Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.