OMORI

OMORI

OMORI pairs a strange, colorful world with choices tied to your fate, giving this tracked low a clear appeal if you want a single-player journey. The Steam PC version supports full controller use, and its reviews show 97% positive from 80,195 players. At ≈ $6.31 from GAMIVO, this is the site's tracked historical low for the offer.

Its mix of vibrant and mundane settings gives the journey its own shape, while the listed single-player mode suits playing at your own pace. The tracked low makes now a strong point to consider it if that kind of story-led exploration fits your plans. At ≈ $6.31, OMORI is below Steam's current $19.99 by ≈ $13.68, so the merchant offer costs less than the Steam price.

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97%Steam Reviews80.2K reviews88Metacritic/10086OpenCritic/100
Released: Dec 25, 2020
Psychological Horror · Story Rich · Indie · Pixel Graphics · Great Soundtrack
Omori - EN Global+1·Platform:Steam·-68%from~ $6.31(~ €5.62)ALL-TIME LOWSave $13.68 vs SteamBuy now
OMORI Steam Altergift+1·Platform:Steam·~ $18.85-23%from~ $14.57(~ €12.98)Buy now
+1·Platform:Steam·United States Steam official price~ $19.99Buy now
All-time low ~ $9.99across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $9.992024-06Current Low Across Stores~ $19.99Steamvs. Historical Low+100%
~ $14.74~ $16.89~ $19.04~ $21.1925-1026-0126-0426-0726-10~ $13.99

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About OMORI

Explore a strange world where colorful friends and foes accompany a journey between the vibrant and the mundane. As you uncover a forgotten past, the choices you make shape your fate and perhaps the fate of others. Steam player reviews: 97% positive from 80,195 reviews. Steam PC release date: December 25, 2020. Interface languages: Simplified Chinese, English, Japanese, and Korean.

Credits

Developer
OMOCAT, LLC
Publisher
OMOCAT, LLC

Steam player reviews

97%positiveOverwhelmingly Positive80,195 Steam reviews

Lowest recorded in 36 months

$9.992024-06-27 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYesYes—
EnglishYes——
JapaneseYesYes—
Show 1 more languages
LanguageInterfaceSubtitlesAudio
KoreanYesYes—

Steam PC edition data · 2026-10-20

02Before you buy

Interface languages

The Steam PC version supports English, German, Simplified Chinese, and Spanish interfaces. Full audio is not listed.

Play and controller support

The Steam PC version lists single-player and full controller support.

03Frequently asked questions

What kind of journey is OMORI?

You explore a strange world of colorful friends and foes while moving between vibrant and mundane places and uncovering a forgotten past.

Do choices affect the story?

The description says the path you choose determines your fate and may affect the fate of others.

Which operating systems are listed for Steam PC?

Windows and macOS are listed.

8.5
Overall Score
External ratings97%Steam Reviews80.2K reviews88Metacritic/10086OpenCritic/100
Graphics
8.5
Audio
9.5
Gameplay
6.5
Story
9.5
Content
8.5

“Dream-and-reality dual-space plus emotion-state combat — the emotional-depth ceiling of indie narrative RPGs.”

Our Verdict

## Overall

Commercial Standing and Critic / Player Convergence

OMORI's industry positioning is the gold-standard reference for indie narrative-RPG success. On the critical side: Metacritic 88 (Generally Favorable), OpenCritic 86 (Mighty tier, 100% critic recommendation), PC Gamer 88, RPGFan 92, Noisy Pixel 90. On the player side: Steam Overwhelmingly Positive with about 96% positive across more than 76,000 reviews; Metacritic user score 9.0. Chinese media tracks the same elevation: Gamersky player consensus 9.0, Gcores 9.5, 3DM strongly positive. The OpenCritic 100% recommendation figure is itself extraordinary — it means every reviewing outlet that covered the game recommended it, which is the rarest possible outcome in the indie RPG category.

The commercial side reads as a textbook indie success. Steam cumulative sales crossed one million units by December 2022 and conservative estimates now place the figure past two million. Steam concurrent peak near 5,000 at the 2020 December launch; daily concurrent long-tail in the 500 to 1,500 range years after release. The 2014 Kickstarter that started the project is itself a legendary case: a small pseudonymous artist studio raised $220,000 against a $22,000 goal — a 10× over-funding result that enabled the six-and-a-half-year polish cycle that the final game shipped with. The DreamHack 2021 Beyond Awards Daringly Dramatic win was the industry-recognition milestone that confirmed the studio's standing.

Who Should Buy, Who Should Walk, Version Guidance

The buyer profile is straightforward. Narrative-RPG enthusiasts, deep indie players, adult players able to handle psychological themes, players drawn in by Undertale and the Earthbound family — all of them are in the target audience. The pitch — "dual-space dream-and-reality narrative plus emotion-state combat plus a 179-track score plus a multi-ending tree" — is exactly what the post-2020 indie narrative RPG emotional-depth ceiling looks like. The Chinese community's recurring phrase is "a 20-hour game that makes you re-live your own childhood — not a game to play, a game to remember," which captures the unique place OMORI occupies in the Chinese narrative-RPG audience's collective memory.

The non-buyer profile is equally clear. Players who actively avoid depression and trauma themes; players who want fast, snappy combat with immediate feedback; players impatient with slow-paced narrative — all should look elsewhere. OMORI's "heavy psychological subject matter plus slow-tempo turn-based combat plus engine-bound friction" stack is real entry friction. The depression, trauma, self-harm and suicide themes can be genuinely triggering for players with PTSD or anxiety conditions, and OMORI is honest about that. If "I want immediate fun" is your priority, Dead Cells or Hades are the right purchases. If "I want to commit twenty hours to a sustained narrative experience" is your priority, OMORI is the right purchase. Version guidance: the Steam PC build is the preferred entry point (keyboard-and-mouse menu navigation is smoother), with the official original soundtrack DLC optional for the audio enthusiasts. The Switch version, with its accessibility features (skip cutscenes, configurable text speed, optional combat assistance), is the better choice for sensitivity-prone players. Steam discounts run regularly in the 50% to 70% range, with floor prices around 25 RMB. Chinese-speaking buyers don't need to hesitate on language: the day-one official Simplified and Traditional Chinese localisation covers menus, dialogue, story subtitles, boss names, skill descriptions, and item flavour text.

Historical Standing and the Irreplaceable Point

Set the commercial figures and the score sheets aside, and OMORI's lasting contribution is straightforward — it is the indie narrative-RPG emotional-depth ceiling since 2020. OMOCAT's six-and-a-half-year development cycle, the pseudonymous-artist-led design model, the Kickstarter-funded origin, the RPG Maker MV engine extension work — every one of those structural choices reads as a case study in the "single-author or small-team artisanal indie" production mode. The Chinese narrative-RPG community places OMOCAT alongside Toby Fox (Undertale), Robert Yang (experimental indie work), and the Drog / Xelu team as some of the most identifiably personal voices in the indie narrative-RPG category.

OMORI lines up with Undertale and Disco Elysium as the three flagship indie narrative RPGs of the 2014-to-2020 window — Undertale's spare-or-fight choice school, Disco Elysium's thought-cabinet conversation school, OMORI's dream-and-reality dual-space school. Each tradition has its own signature, and OMORI's emotional-depth signature has stood unchallenged in its lane since launch. The composite 8.5 score affirms the design completeness (the dual-space narrative architecture plus emotion-state combat plus the 179-BGM score plus OMOCAT's hand-drawn direction plus the multi-ending tree), the story-system ceiling (9.5 story is the highest dimension), the audio-investment industry benchmark (9.5 audio matches it), and honestly acknowledges the gameplay drag (6.5 gameplay is the lowest dimension), the RPG Maker MV engine ceiling, and the heavy-subject-matter entry friction. It isn't the year's most visually ostentatious game. It is the most emotionally deep indie narrative RPG since 2020, and the cornerstone release of OMOCAT's pseudonymous-artist-led studio model.

Expand to read the full review