Hatsune Miku: Project DIVA Mega Mix+

Hatsune Miku: Project DIVA Mega Mix+

Hatsune Miku: Project DIVA Mega Mix+ offers solo rhythm play across more than 170 songs and switchable music-video styles. The price at CDKeys is $14.59. If you prefer to compare again around an announced Steam sale window, Dec 17, 2026 – Jan 4, 2027 is a possible reference point, though neither participation nor a discount is promised. Hatsune Miku: Project DIVA Mega Mix+ costs $14.59 at CDKeys; the announced Steam sale window, Dec 17, 2026 – Jan 4, 2027, offers another occasion to compare prices.

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94%Steam Reviews19.7K reviews
Released: May 26, 2022
Rhythm · Anime · Arcade · Cute · 3D
Hatsune Miku: Project DIVA Mega Mix+ PC·Platform:Steam·~ $45.69-68%from~ $14.59Save $24.80 vs SteamBuy now
Hatsune Miku: Project DIVA Mega Mix+ Steam CD Key·Platform:Steam·~ $44.25-66%from~ $15.13(~ €13.47)Buy now
Hatsune Miku: Project DIVA Mega Mix+ (PC) Steam Key GLOBAL·Platform:Steam·-61%~ $15.44Buy now
Hatsune Miku: Project DIVA Mega Mix+ Steam CD Key·Platform:Steam·~ $44.25-62%from~ $16.76(~ €14.92)Buy now
Hatsune Miku: Project DIVA Mega Mix + EN/DE/FR/IT/JA/KO/ZH/ZH Global·Platform:Steam·-57%from~ $16.91(~ €15.05)Buy now
Hatsune Miku: Project DIVA Mega Mix+·Platform:Steam·~ $39.39-17%from~ $32.64Buy now
·Platform:Steam·~ $39.39-10%~ $35.45Buy now
·Platform:Steam·~ $39.39-10%~ $35.45Buy now
All-time low ~ $13.20across Steam & third-party stores
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Price History

Past 36 months · Updated daily
Historical Low~ $13.202025-11Current Low Across Stores~ $14.59CDKeysvs. Historical Low+11%
~ $19.35~ $26.82~ $34.29~ $41.7525-1026-0126-0426-0726-10~ $13.20

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Hatsune Miku: Project DIVA Mega Mix+

Hatsune Miku: Project DIVA Mega Mix+ is a rhythm game where you press and hold buttons in time with on-screen prompts. Choose a song, follow its beat and work through difficulties from Easy to Extreme, with a music video accompanying each performance. The Steam PC version features over 170 playable songs, each with a unique music video. You can switch between Mega Mix and Future Tone visual styles at any time. The game has full controller support on Steam PC. Player rating: 94% from 19,713 reviews. Supported interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Japanese, and Korean. Released on May 26, 2022.

Credits

Developer
SEGA
Publisher
SEGA

Steam player reviews

94%positiveVery Positive19,713 Steam reviews

Lowest recorded in 36 months

$13.202025-11-21 · GameBilletBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYes——
Traditional ChineseYes——
EnglishYesYes—
Show 6 more languages
LanguageInterfaceSubtitlesAudio
FrenchYes——
ItalianYes——
GermanYes——
SpanishYes——
JapaneseYesYesYes
KoreanYes——

Steam PC edition data · 2026-10-21

02Before you buy

Rhythm-game content

The Steam PC game includes more than 170 songs, each accompanied by a unique music video, with difficulty levels from Easy to Extreme.

Controls

Full controller support is available, and button inputs can be configured for playstyle and accessibility preferences.

Languages

Steam interface languages include English, German, French, Italian, Spanish, Japanese, Polish, Portuguese, Simplified Chinese and Traditional Chinese.

03Frequently asked questions

Which characters are featured?

The featured virtual singers include Hatsune Miku, Kagamine Rin and Len, Megurine Luka, MEIKO and KAITO.

Can I change the visual style?

You can switch between the colorful Mega Mix style and the high-fidelity Future Tone style at any time.

Can I customize performances?

Yes. You can draw custom T-shirts and curate playlists of songs.

7.4
Overall Score
External ratings94%Steam Reviews19.7K reviews
Graphics
7.8
Audio
8.5
Gameplay
6.8
Story
5.5
Content
7.6

“Hundreds of songs and high-difficulty charts anchor this veteran rhythm title, wrapped in polished stage performances and deep customization.”

Our Verdict

Is this game worth the dozens, even scores of hours? Yes, on one condition: that you know why you came. That caveat is not a hedge. It is the single most important sentence in this entire review, because Mega Mix+ rewards a specific kind of player generously and quietly disappoints everyone else.

What it will not give you

If what you want is an innovation-driven rhythm game, this cannot supply that answer. The core mechanics lean traditional, and the mode expansion is not what anyone would call dazzling. Viewed today and set beside peers like Groove Coaster, its design language is clearly more conservative. Held up against series predecessor Project DIVA F, the continuity is strong and the degree of change is limited. You will play it smoothly, but you are unlikely to be lit up by anything new at the systems level. Going in expecting a reinvention is the surest way to come away cold. It is important to separate that from a verdict of laziness, because the game is not lazy. It is polished, coherent and confident about what it is. The conservatism is a deliberate stance rather than a failure of effort, and once you stop measuring it against the rhythm games that are trying to break new ground, the disappointment evaporates and what remains is a very well-built version of an old idea, executed with care.

What it does give you, and gives well

On the other side, it is genuinely strong exactly where it most needs to be: the catalog, the stage performance, the character charm, and that one-more-song stickiness that turns a quick try into a long night. It is not an elaborately structured French dinner. It is more like the late-night ramen shop you keep returning to. The menu does not change daily, but the flavor is consistent, and when you are in the mood, this is the thing you want. That reliability is underrated. Plenty of flashier games burn bright and then sit untouched, while this one earns a permanent spot in the rotation precisely because it never overreaches. It always delivers the same dependable satisfaction, and over a long enough span that consistency is worth more than novelty ever was.

Consider that the release is now more than five years old. Looked at today, what has actually held up against time is not the technical showing and not the narrative structure, because there barely is one. It is the content organization and the unified, integrated audiovisual performance. That is a telling result, and it explains why a game this old still feels alive in a way many flashier titles from the same era do not.

The verdict, split by audience

So my conclusion is simple. Fans should buy in without hesitation. Newcomers should first confirm whether they actually like vocaloid and old-school rhythm play. If you do, you can get a very long run out of this. If you do not, you may be done within a couple of hours, and no amount of polish will change that.

Come for the setlist and the stage. Do not come for innovation. That is the whole game in a sentence, and the strong Steam reception along with the broad praise for its standard mode only reinforces the point. Judged as the thing it is actually trying to be, a vocaloid performance collection wrapped around a deep, replayable catalog, it succeeds, and it succeeds in a way that has aged far better than its conservative reputation would suggest. The split verdict is not a cop-out; it is the only honest way to score a game this clearly aimed at a particular audience. For the right player, this is an easy, enthusiastic recommendation that will quietly eat dozens of hours. For the wrong player, no score I could assign would change the fact that it is simply not built for them. Knowing which one you are is worth more than any number, and if you have read this far with the setlist in mind rather than the next big mechanic, you already have your answer.

Expand to read the full review