

RAGE
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About RAGE
RAGE is a first-person shooter set in a wasteland after an asteroid devastates Earth. Fight bandits and mutants, explore the world, and take on side quests while following a story of survival. Vehicle combat adds races and battles against rival clans, with opportunities to upgrade and customize your buggy. Steam PC player rating: 76% from 12,256 reviews. Interface languages: English, Czech, French, German, Italian, Japanese, Polish, Russian, and Spanish.
Credits
Lowest recorded in 36 months
$2.992026-02-02 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | — |
| Czech | Yes | — | — |
| French | Yes | — | — |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | — | — |
| Italian | Yes | — | — |
| Japanese | Yes | — | — |
| Polish | Yes | — | — |
| Russian | Yes | — | — |
| Spanish | Yes | — | — |
Steam PC edition data · 2026-10-19
02Before you buy
Ways to play
Steam PC includes a single-player story, co-op modes, and online vehicle combat.
Language support
The listed interface languages are {supportedLanguages}. Check the store listing for the audio and subtitle options available in your chosen language.
03Frequently asked questions
What is the setting?
An asteroid has devastated Earth, and the player emerges from a survival pod into a wasteland contested by bandits, mutants, and the Authority.
What can I do with vehicles?
Drive a buggy, upgrade and customize it, race, and battle bandit clans.
Are there activities beyond combat?
The world includes exploration, characters, and side quests alongside the main story.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
🕘 IMPRESSION: * Year 2011: Game released * Year 2017: Started playtest for the first time * After first 2 hours, impressive visual :D * After 5 hours, addictive! * After 8 hours, better than modern games * After 11 hours, Gameplay & environment mostly changed * Year 2019: The world design is interesting than Rage 2 * Year 2023: Graphic still looks very good today :) ⚖️ CONTENT CHECKLIST: * Matching 🟢 = Like +1 * Matching 🔴 = Like -1 🟢 Fine Detail of Game World 🟢 Drive vehicle to travel around 🟢 Wasteland with high technology equipment 🟢 Exciting Gunplay 🟢 Interesting Characters 🔴 Diverse enemies 🔴 Full campaign story 🔴 Score/Time Attack for replay value iMeter LIKE iNTEREST METER DISCOUNT COMMUNITY REVIEWER A+ 5 Loving it No Wait - - A 4 Liked it No Wait - ✔ B 2-3 Half satisfied Wait 50% ✔ - C 1 Less Interested Wait 75% - - D 0 Not what you need Wait 100% - - 🏅 Community Rating: Mostly Positive 🔎 Long Version Checklist ➜ Reveal 📢 Disclaimer regarding Short Hours & English Errors ➜ Read Here ⚖️ iMeter {A} Worth a play, if you enjoy Exciting Gunplay in Wasteland. However, if you're looking for Full story campaign or change the Ending, don't play it 💎 SAME GENRE COMPARISON: * Bullet time (Slow-motion) available * Self Revive, require tap button at the right time * Amazing sky design * Boomerang weapon * Racing vehicle 🔊 TESTER MUST KNOW: * 64bit Mode will be another save file * 64bit Mode will be crash a lot * Remember all the room & tunnel, because there is no map or hints where to continue ⚠️ RUMOR CHECKING: * It's fast, powerful, intense and it feels good! ➜ Agree! * No marker to follow anywhere ➜ True, that's the play rule in that era * Flat Storyline ➜ Kinda true, but is ok for me * Sudden ending ➜ Yup, feeling bad about it Remember to 👍 for me if you liked this review: 🔔 More similar reviews ➜ Browse Here and follow this Curator, or 🤝 Visit Our Gaming Discussion ➜ We're HereShow moreShow less
RAGE is a great game at first. Everything feels unique. The graphics are incredible and the atmosphere stunning. The weapons feel satisfying and the enemy AI responsive.The enemies are not too tough, but not too easy either. The story seems interesting in the beginning too. The driving can be fun and there are options to modify your weapons and vehicles. The world seems big enough for you to explore, which is also pretty nice. The crafting system is simple and useful. Additionally, the mechanics in total feel useful .There are also plenty of mini-games you can play in order to earn some extra cash which are pretty fun. The combat system is similar to most of the shooters today, nothing special, but was made better and more engaging by things like the wingsticks. Overall, the first few hours spent in the game were enjoyable and the game just felt great. After the first few hours of gameplay, however, the game starts going downhill. The weapons stop feeling that great and the game starts to repeat itself just to make you feel that it's longer. The missions feel incredibly repetitive and I just felt that the only thing I was doing was to drive from point A to point B and then kill endless waves of enemies. I also started getting really mad about my character, since I never got to even hear his voice. Even the driving started becoming extremely boring and the challenge had all been lost, since I was never pressed for ammo. There were infinite supplies of everything : grenades, bandages, ammo. The enemies stopped being interesting and handling them was just too easy. I didn't even get to finish the game, since the atmosphere and gameplay became so repetitive that drove me mad! It felt like an endless motive.. Last but not least, the lack of cutscenes took away the immersion for me as well. It felt like the game lacked something basic, and it was very ''raw''. As a conclusion, every aspect of the game was simply ruined by the unneccesary extreme length of the storyline, which caused repetitiveness. To sum up, RAGE is a fun shooter at first, but as you get used to the mechanics and the gameplay, as well as the story and the mission patterns, it stops being immersive and throws away the potential. Thanks for reading and I hope that this review has been helpful!Show moreShow less
RAGE seems like a strange lovechild if Fallout made love to Quake in the backseat of a racing car. It is a furiously fast-paced FPS with visceral and brutal combat, while at the same time mixing things up with off-road racing, RPG elements, mini-games and crafting. Sounds an awful lot like Fallout, doesn't it? Well, it's not. Despite many striking similarities, RAGE is entirely its own game. It does all the things Fallout does, but in its own way. If you leave your expectations and comparisons at the door and just play the game for what it is, you will find a competent and diverse FPS that may keep you entertained for a good 10-12 hours. RAGE is a linar post-apocalyptic action game with a twist. It has towns with NPCs, quests, exploration, hidden loot and collectibles, mini-games and even racing tracks. But most of all it is a hectic First Person Shooter, and this is where the game shines. The shooter element is the bread-and-butter of RAGE. It's fast, powerful, intense and it feels good! There are a wide range of weapons to use, each of which has numerous different ammunition types to spice things up even more. Take for example the crossbow; it fires regular steel bolts as one would expect - but swap them out with Dynamite sticks and watch your enemies panic as they realize they have only 3 seconds left to live. Swap in the Mindcontrol bolts and the crossbow turns your enemies into deadly walking bombs under your control! The variety of weapons and ammo has you swapping back and forth between them with glee as you leave wasteland mutants in exploded gibs, charred corpses and decapitated slumps. What is even more striking is how the enemies move. They will pounce at you, climb railings to reach you and leap off of walls. They deftly dodge and weave in zig-zag patterns to make your life as miserable as possible. Their movement is fast, sporadic and unpredictable - and it just looks awesome. When you're not dropping mutants by the dozen, the town offers a nice breather away from the gunfights and gives you the opportunity to pick up side-quests for extra challenges. Race for glory at the local racing track or shop and listening to NPC banter. The mini-games range from strumming banjos, throwing dice or even pitting your deck of special playing cards against NPCs. You can also craft your own specialized ammo, grenades and other useful gadgets with ingredients scavenged on missions or bought from merchants. RAGE also has a few downsides, the most glaring perhaps being the poor and sudden ending. The plot is likewise lack-luster, uninteresting and just overall trivial. More often than not I found myself skipping story conversation because it was so bland I just wanted to go back to shooting stuff. The graphics are a mixed blessing. Generally the sky and landscapes are mindlbowingly beautiful, but many of the up-close scenery looks washed out and blurry, sometimes to the point where you can't even make out what you are even looking at. The sound effects and music is very good. The guns sound punchy and futuristic, and the voice acting is excellent from start to finish. The vehicle sounds are, however, quite bland. Overall I feel that RAGE is a worthwhile game that offers a very solid shooter experience and a fairly mediocre "everything else." Definitely worthwhile if you enjoy FPS games and/or wasteland style games. + Excellent FPS-style gameplay, shooting mutants is a treat + Great wasteland atmosphere and setting + Tons of fun guns and ammo to play around with + Lots of variation; racing, minigames, crafting, collectibles, exploring + Gorgeous graphics in the landscape/environment/character department + Excellent voice acting and music, overall good sound design - Muddy and blurry graphics in many interior areas and on up-close objects - The story is uninteresting and lacks engagement - Horrible ending - The game is too easy even on the hardest difficulty - Poor mouse controls when navigating menus and inventory - Engine sounds while driving is pretty weakShow moreShow less
I wish Steam had a "Meh" rating, because that's how I felt about Rage. Not a solid "No" but definitely not a "Yes." RAGE is, let's be clear, an old-school shooter. In spite of slightly open visuals, most of your FPS action occurs in the same general tunnels and limited pathways that Id Software has been doing since Wolfenstein 3D. Oh, and there's a driving/racing component which is decidedly "meh." The IdTech 5 engine is visually reasonably pretty, but the game is, I gather, pretty poorly optimized to take full advantage of the highest resolution textures. But to be honest, I don't find the graphics all that amazing, and graphics alone don't sway me without otherwise solid gameplay. The story itself is pretty humdrum stuff, and ends rather abruptly. I gather we won't be seeing a sequel, at least not any time soon, since Id is busy with Doom 4. Honestly, it's nothing special. Post-apocalyptic wasteland controlled by authoritarian regime (very cleverly known as "The Authority." Yeah.). Plucky rebel faction fights against them and sees you as their possible savior because...aw hell, I forget why. But whatever. You're the chosen one. You fight alone through Id corridors using mostly typical weapons (pistol, shotgun, assault rifle, sniper rifle, etc.). There's some variation there, but it's all the usual suspects. The gunplay itself is kind of meh, really. I found the sound design for the weapons to generally be kind of underwhelming. They seem to "clatter" rather than "boom," if that makes sense. The wingstick is kinda neat, but limited in ammo. The minigames are generally pretty forgettable. Gambling stuff, racing, and rhythm games, really. Nothing special. Honestly, the game plays like an "also ran" to Borderlands, but it takes itself much more seriously and lacks any co-op component. I'd say it's worth not more than $5. At that rate, it's decently fun to run around and shoot stuff. But it's a fairly disposable game and even at a $5 price tag, you won't be missing much if you skip it.Show moreShow less
People can compare Rage to many other games, however it reminds me most of Borderlands with a touch of Fallout and a pinch of Mad Max. However Rage has something new to offer. Yes, it is similar to other games, however what game is not? Rage has a style all its own and really pulls off what they were going for. This is a very grungy game, yet it has times of bright sunny skies and colorful scenes. The story is not heavily detailed but that's alright for the type of game Rage is. It's a FPS that gets to the point and you never feel bored while playing. I thought the story was enough for me to have an idea of what's going on and get me into the action very smoothly. The first few missions give you a better idea of what's going on and flow of the story feels balanced. The gameplay mechanics are very easy to use and to adapt to. Driving is fluid as is walking. The pace of walking is a bit quick, but I like it that way. Be that as it may, I often slowed down my pace to really take note to the detailed environments of the caves, tunnels and dilapidated buildings I scrounged through. The enemies are a joy to fight and have a mind of their own. From scaling the walls to jumping at the last second to dodge your attack, it quickly reminded me of the splicers who walked the ceilings of rapture in Bioshock. This makes it all the more challenging and enjoyable. Lastly, RAGE incorporates some RPG elements to help sooth that part of my gaming palate in the forms of customization, upgrades and side missions. All of that and a vehicle only multi-player tacked on? I believe that's a pretty good package. All in all, I am happy with this purchase and would recommend this to anyone who enjoys shooters with creative atmospheres. I have read mixed reviews about it's length not being what people had hoped (about 10-12 hours) but then again, many of the shooters I have completed were only about 8 hours. With the existence of towns throughout, this will allow me to pace my gameplay and savor the experience without blowing through it a la any other mindless shooter.Show moreShow less
Rage is the kind of game that really makes me wish steam had a "Meh" option. Rage isn't good enough for me to recommend it, but it isn't bad enough for me to condemn it and in a way that's worse than it being bad. Rage is the video game equivalent of eating a bowl of plain oatmeal. It'll sate your appetite...barely, and eat up your time but you'd be hard pressed to remember to much about the experience afterwards and not exactly champing at the bit to try it again. This game has been staring at me from my "Haven't Beaten" category in my library for a long time now, and 9 or so hours in I just can't bring myself to actually finish it. SO WHAT'S WRONG WITH IT ANYWAY? Technically speaking not all that much. It wouldn't surprise me to find out this game was meant as a tech demo for the Id Tech 5 engine it runs on that they decided to release to make a quick buck. It's a linear FPS that pretends to be open world by adding in passable vehicle usage. The shooting is acceptable, but the combat puts me to sleep for one simple reason: There are two enemies in the game. Yeah they say different voice lines and have different skins but really, there are only two. A ranged unit that fires at you from cover and occassionally throws a grenade and a melee berserker that runs straight at you and buries his head as far into your chest as possible. There are boss varients of these enemies, but I don't count them. Maybe there's some kind of shake up towards the end of the game but after nine hours of just fighting the same two chuckleheads over and over it would be too little too late. Yay, multiple ammo types, whoopdedoo, Bioshock did it better. The setting and story are as generic as you can get for the post apocalyptic sub-genre. For frak's sake, the two oppoising factions are called "The Authority" and "The Resistance." It almost reads like a deconstruction/parody of post apocalyptic fiction, but like, a bad one. The kind the 14 year old edge lord in your high school english class writes and thinks he's being deep and profound. AND NOW IT'S GETTING A SEQUEL... For some reason. Why Bethesda and Id decided this soggy cardboard cut out of a shooter deserved a second run is beyond me, let alone one deserving of a live Andrew WK performace of Read to Die. /WARNING/ EXTREME DIGRESSION INCOMING /WARNING/ I love Andrew WK, I love Ready to Die. Why, OH WHY did they decide to hype Rage fecking 2 with that performance over Doom Eternal!? It's like someone made a typo on the E3 plans and sent him to the wrong place! /DIGRESSION COMPLETE/ It's gonna take something mighty impressive to get me to show up for more. I learned long ago not to count my chickens before they hatch, but for now you can color me skeptical. TL;DR: It's a boring FPS that made me wish I was playing Doom 2016, Mad Max or Fallout the whole time I was playing, and more offensively a waste of a John Goodman performance. I recommend it as a sleep aid, but very little else.Show moreShow less
For $5, this is a fun game and a good way to kill a weekend. It has a Borderlands/Fallout vibe, but unlike those games it is a shooter first and an RPG at a distant second. Most of the guns feel powerful, and there's a lot of strategy to be employed. Some guns are more useful for certain enemies than others. A lot of the enemies can soak up a lot of damage, but the smarter you fight the more effective each shot will be. Some enemies you should run up fast and shoot with a shotgun. Sometimes it's worth sniping from cover, even in a close indoor fight. Some items like the boomerangs or RC Car bombs are good in some situations and less so in others. I wouldn't say it's a thinking man's shooter, but it definitely invites more thinking than Call of Duty. The graphics are okay. Sometimes a vista looks quite beautiful, but close-up objects have muddy low-res textures. It's a very mixed bag. The soundtrack is forgettable, but very functional. The music will essentially tell you if enemies are nearby or not. The weakest part of this game, by far, is the story. You step out of a cryogenic freezing into a desert apocalypse with no knowledge of anything (like Fallout's Vaults). There's no real purpose or desire for your character, so basically every character puts you to work doing their violent, mercenary chores until the end of the game. Some of it makes sense (save the town from evil bandits!) and some if it doesn't. Supposedly there's this evil dystopian government, the "Authority," that's super bad, and characters tell you that you're going to join the Resistance at some point. The only thing is, I've never seen an example of this Authority's evil. They don't even appear in person until halfway through the game. When they appear, it's because you attacked them first. And even then, clearly nobody in the towns fear them. They swear at the Authority soldiers, and the Authority soldiers don't even smack them in response. Half Life 2 did a good job of showing a citizenry that's beaten down and defeated by an oppressor. Here, the Authority inspires the same level of fear as the IRS. The missions are fun, but there's clearly no coherent plot thread. The last mission doesn't feel like the culmination of all your work up until this point. It just feels like one more job in a series of mostly disconnected jobs. I know id Software isn't known for their plots, and that's not necessarily a problem. I love Doom and Quake and Wolfenstein and accept that they are mostly games for shooting and not learning stories. Still, I was able to understand pretty clearly that Hell Demons and Nazis and the Strogg were evil. I can't understand why the Authority is evil, except that clearly all large governments are bad, duh. I never thought I'd accuse a visual work of "telling, not showing."Show moreShow less
For all the artistic and technical talent that Id has at its disposal, you'd think that after all these years they'd pick up someone who could write an interesting story. But Rage, like every property Id had created, has a shallow and generic setting, a mere framework for the gameplay it supports. And sadly, the gameplay equally lacks in innovation. That's not to say I didn't have fun; for an action-shooter FPS, the combat could be remarkably tense, thanks to some good AI and an impressive moveset for all the enemies. The NPCs advance, take cover, throw grenades, retreat, and even try to drag their wounded carcasses out of the firefight. The fights were probably the best part of the game, which is all the more odd since the weapons you fight with are so dismayingly underpowered (in fact, the bulk of my kills were with the pistol with which you start the game). I have equally little to say in favor of the mission-based gameplay and even less about the abysmal driving segments, both of which seemed tacked on to show off the open world technology rather than for interesting gameplay. And what about that technology? The graphics engine -IdTech5 - excels in creating large detailed levels with sharp textures; there's no low-res skybox in this game! But it rarely takes advantage of this technology; the outdoor levels are broken apart by narrow canyons so you rarely get a feel for the expansiveness of the world. Worse, this impressive long-range detail comes at a cost to the short; close up, the models are distinctly low-polygon in comparison to those used in other modern games. In many areas, Rage looks decidedly second-class. Throw in a variety of other gaffes - serious technical issues (albeit none that effected me), uninteresting "mini-games", unskippable cinematics and a noticeable lack of content - and its not hard to understand why some are calling Rage just another Id tech-demo. It has its moments, but as a complete product it is significantly lacking.Show moreShow less
Rage, a post apocalyptic game developed by Id software (the makers of the Doom series) and running on there tech 5 game engine. I played this game for both Xbox 360 and PC on Steam. I pre-ordered this game when it was available on Steam so I paid $59.99 for it, its now (as of this re-review) $19.99 and the one DLC is $4.99. The game is your traditional FPS shooter game. Its heavily action packed and has lots some cool weapons. I personally found that the shotgun was the best one to use and favored that over all other weapons. There is crafting in the game as well but I find it very simplistic and only of use when you need to make items to break open locked doors, med packs or throwing blades. I did play both the solo campaign the coop and the multiplayer side of the game. I am amazed at how well this game looks and plays and the voice actors used for voicing the game characters. The graphics are also superb and very detailed and amazing to look at both scenery and attacking enemies. The game includes an addon that wasn't originally available unless it was pre-ordered and that's the sewers to explore. When it was released the game wasn't what gamers were hoping it would be, an open world post apocalyptic game as the media coverage lead you to believe. Once you started playing you quickly found it to be a closed world and once you go through a mission area you can't go back and do it over to get any secrets you left behind or want to find. I didn't find this game to offer any replay value in the solo campaign at all. Don't get me wrong the first play through it increasingly good and very enjoyable. The multiplayer side of the game is just a dune buggy race doing lap after lap and shooting at one another with mini guns and rockets. Its like deathmatch but with cars. Nothing new provided here by Id Software in this regard. The says there is Coop play however this can be misleading because you would expect that you can play the campaign with a friend but this isn't the kind of Coop play that Rage offers. Its basically playing objective based missions with a friend. Rage play's very good with the Xbox 360 controller and that is what I use for all my game play and its what I prefer over the traditional keyboard and mouse. Overall the game is totally amazing for my first impression and first play through but severely lacks for replay value. However the multiplayer and Coop play looks as if it was an after thought. In my opinion Id Software dropped the ball on this game or turned a tech demo into a game. Not sure which. This game made Id Software look dated and relying on its old game play style hopping for success. Had the game been an open world type game with the ability to play it cooperatively then it would have been ground breaking. Pro's Amazing Graphics Voiced Characters Bladed throwing weapon Con's Closed world No replay value Coop play is not campaign based Multiplay is just deathmatch play CVGAnton's Rating ːfirst_starːːfirst_starːːfirst_starː https://www.youtube.com/watch?v=4JGoWkx3wLQShow moreShow less
You would think with such big names behind it as Bethesda, id Software, and Square Enix, this title would be well worth its playtime in cash; unfortunately this is not the case. While the game-play is about as fun as any other post apocalyptic sandbox and the art is certainly a drawing factor, it is simply not all that fun to play. It is surprising just how quickly I found myself getting annoyed at the "go fetch this" quests and overall clunky mechanics behind some of the tasks. The challenge is not apparent on any difficulty and areas that are marked by NPCs warning of the dangers that lie ahead are little more than small scripted events where you fight a dozen enemies one at a time. That is not to say this is a terribly made game though. It delivers a mad max kind of vibe that seems to be trying to pull off some off mix of Elder Scrolls: Oblivion mixed with Borderlands. Quests, while predictable and somewhat unchallenging, offered some form of story progression and content delivery. Side missions like the racing ones featured in this game offer an interesting and fun diversion from the redundant primary mission progression, but were short lived and quickly showed their redundant nature as well. All in all I really wanted to like this game. Everything I experienced within the world Rage presents left me wishing it was good, but like any polished junk, at the end of the day it is still junk. 4/10 Buy at your discretion.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.