

REMNANT II®
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.



01About REMNANT II®
Explore strange worlds and battle deadly creatures and powerful bosses in REMNANT II®, alone or with up to two friends. Ranged and melee combat, equipment choices, dynamically generated areas, and Archetypes shape the fights and exploration. Steam player rating: 82% positive from 46,857 reviews. Interface languages: Simplified Chinese, English, French, Italian, German, Spanish, Japanese, Korean, Portuguese-Brazil, and Russian. Released July 25, 2023.
Credits
Lowest recorded in 36 months
$7.992026-09-29 · AllYouPlayBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| English | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
Show 7 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Russian | Yes | Yes | Yes |
Steam PC edition data · 2026-10-20
02Before you buy
Play modes
REMNANT II® supports single-player and co-op with up to three players. The Steam PC version has full controller support.
Language and audio
Steam PC lists English and Simplified Chinese among its interface languages. English has full audio; Simplified Chinese has audio and subtitles listed.
03Frequently asked questions
Can I play solo?
Yes. The game description specifies solo play or co-op with two friends.
What does exploration involve?
Dynamically generated dungeons and areas, branching quests, and stories across different worlds offer reasons to revisit locations.
How do Archetypes work?
You can unlock and level multiple Archetypes, then equip them together for distinct passive bonuses and powers.
“Sick of soulslikes making you sprint back from the checkpoint just to die again? Remnant II cuts that punishment so you can focus on the boss. It's a gun-toting soulslike that earns its hours through three reshuffling worlds and deep dual-archetype builds — just don't come for the story.”
Our Verdict
Add it all up and Remnant II is a game of sharp peaks and sharp valleys, and I land it on an 8. It is nearly flawless where it plays and turns in a blank page where it tells a story — and its success is the clearest proof you could ask for that, for this kind of game, the playing is the thing that actually counts.
The 2023 dark horse that sold a million in four days
Rewind to July 2023, and Remnant II was the kind of dark horse nobody especially expected, the one that ambushed everyone the moment it launched. It cleared a million copies in four days and topped two million by September, by a comfortable margin the best-selling game Gunfire Games has ever made, and it picked up a Best Action Game nomination at The Game Awards 2023 to go with the sales.

The critical reception is just as solid: an OpenCritic top-critic average around 82 with an 85% recommendation rate, and a steady 82% positive on Steam across more than forty thousand reviews. It never broke into the 90-plus masterpiece tier, but it planted itself firmly as the benchmark sequel for the soulslike-shooter. Next to the original, Remnant: From the Ashes, it expanded across the board — more worlds, deeper classes, more inventive bosses — which is what earned it that "surpasses the original" verdict.
For a series that started as a relatively niche cult curiosity, this entry reads like a coming-of-age — the moment a dark horse stopped being a pleasant surprise and became a name people actually wait on. That trajectory matters for how you should weigh the whole package: this is not a studio coasting on a formula, but one that took a decent first game and rebuilt it into something with real staying power and a clear identity of its own.
Who should buy it, and who should walk past
So who is this actually for? The answer is clean. If you want soulslike difficulty and inventive bosses but are long since done with the melee run-back, prefer fighting at range with a gun, and want to rope in a couple of friends to clear runs together, Remnant II is practically tailored to you. It deletes the genre's most grating punishment and amplifies its most addictive build and boss chess, landing right in your wheelhouse.

Flip it around, and there's a crowd best served walking past: the single-player story diehard who comes for narrative and character and needs one clear, complete arc to carry them through. Remnant II's story is its weakest link, propped up by text dumps and thin characterization, and if you mostly play to be moved by a great tale, it will probably let you down. As for editions, the base game is plenty to start; once you've confirmed the loop is for you and you want more classes and build space, add The Awakened King and The Forgotten Kingdom to unlock the Ritualist and the Invoker — the safest path in.
Why it's hard to replace
One last question: will something else casually knock this game off its perch? Not in the near term. Take its most direct rival, Elden Ring — a great game, but one whose magic rests on a single, meticulously hand-built map, and the defining trait of a hand-built map is that once you clear it, it's set; the second run walks the same road.
Remnant II takes the opposite road entirely. It welds procedural generation to a bottomless dual-archetype build system, so every run hands you a different map, different bosses, different loot, and you happily re-roll dozens of times over.
That "every run is different" experience, paired with the brisk run-back-free pace, is the thing that's genuinely its own and hard to find anywhere else right now. The narrative shortfall is real, but it never sinks the game, because Remnant II bet on the right thing from the very start.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Good guy Blizzard makes season 1 of Diablo 4 so bad so people can play Remnant 2Show moreShow less
So overall I think Remnant 2 has great potential and could be better than the first game, but there are some key issues with it. - First you can't upgrade armor, only weapons/mutators. (The previous game you could upgrade armor up to +20) - You are capped at 60 Trait Points, each Trait has 10 levels so you can max out 6 traits. (The previous game had no cap you just had thousands of points you could potentially spend.) - You don't gain Trait Points for leveling up anymore, you only get XP for your Archetype (Class), you can only have 2 classes equipped at any given time so there is little point to leveling up the other classes. Yes you unlock the Class Trait for all classes but again you are capped at 60 points so its an option that doesn't mean anything because you can't take it. - So at a certain point there is no benefit for fighting enemies, fighting bosses, or exploring the world because the only thing you get from it is money. You can max out your weapons, your classes and your trait points which means progression stops cold. You can unlock more items and traits but you are capped on how much of those you can use so if you are building your character a certain way that means these are useless unless they are better than what you already have. You are capped on your equipment slots, you are capped on your classes, you are capped on your upgrades, and you are capped on your traits. All in all some of these make sense, equipment, classes, and upgrades make sense, but the traits don't. This is what made the first game so much fun was that even if it was small progression you constantly made progression and Remnant 2 has ruined that. - The previous game had nearly endless replay ability because you could always level up and gain more traits, there were dozens of traits to unlock through various methods, you had randomized maps so there were a lot of maps you could miss on your first couple of play-throughs, and there alternate items for a lot of the bosses so you'd need to fight them again to get everything. Also there were items you could only get on certain difficulties, so that added a whole new layer to this. - The game is way harder than the previous one, I wouldn't normally view that as an inherently bad thing but with the fact that you have hard caps on your avatar strength makes it so. Armor feels very flimsy and the 2nd best armor in the game only reduces damage by around 30-40%. In return you get some of the worst dodges in the game. I get that's a trade off but Remnant 1 made that transition very well because once you hit a certain Avatar Strength level is made more sense to increase the difficulty to maintain the Souls-Like experience. Remnant 2 doesn't do that, and because of that the armor doesn't have a good enough effect for the limited dodge to be worth it. Why would I increase the difficulty if my existing armor feels like toilet paper and my avatar strength has been capped on my first play thru? - Remnant 2 is very close to being a good game, but some key design choices have ruined that potential. There is DLC planned for the game but there isn't a point to going thru it if I have the best build for what my character is supposed to be built for. I can experience the story, but Remnant 1 was a game that had a story but the story itself wasn't ground breaking or life changing. It was a solid story for a 3rd person shooter RPG. The point of the game was the RPG Souls-like experience. Yes players could get more powerful and the souls-like would slowly fade but thats what the higher difficulties were for, so you could play a harder game for what you want out of it. This is why games like Borderlands maintain a longer audience because there is constant small progression in the end game.Show moreShow less
Great game. Please add a North marker to the minimapShow moreShow less
Having upscaling is great. But requiring upscaling for playable performance on high end GPUs is a joke. Especially if the visuals don't warrant it.Show moreShow less
Literally just remnant 1 with Nothing but upgrades, improvements, and great additions, It is phenomenal and i cannot wait for any future content.Show moreShow less
"Built with DLSS in mind" Translation, we didn't even bother to optimize the game.Show moreShow less
Bruh This is Better Than Destiny 2Show moreShow less
Remnant II by Gunfire Games is based on the same game mechanics as its predecessor and is equipped with Epic's online service and telemetry. What does this product do? At game start, NVidia servers are contacted as the product uses DLSS technology. An OCSP server is contacted for certificates. Epic Online Service (EOS for short) is activated by default, including telemetry and data upload. Processing and uploading of crash reports Who runs the product? Developed by Gunfire Games and published by Gearbox Publishing. At this point the hint that the mentioned companies belong to the Embracer Group Where are the service providers located? Gearbox Publishing - Frisco, Texas, United States Gunfire Games - Austin, Texas, United States Epic Games, Inc. - Cary, North Carolina, United States Amazon.com, Inc. - Seattle, Washington, United States What data is collected? I wrote a guide on Steam called [In-depth] Block Spyware from Epic Games, Inc. a long time ago, in which I list that telemetry and online functions in games with the Unreal Engine are now so interlocked that blocking without abandonment is virtually impossible. The scheme at Epic has always been the same. That's why i won't make a big fuss about it now. EOS is again responsible for online,- and account binding, windows account name, achievements, multiplayer lobbies, matchmaking, telemetry, player data, voice chat if necessary, as well as things like ownership, anti-cheat (e.g. Easy-Anti Cheat), ingame bans, processing and uploading of crash reports, monitoring of soft,- and hardware data... and much more. Game session test - Game duration 24 minutes 194 connections were established to the Epic Online Service. A total of 77 Ipv4 addresses were contacted The data stream was 596kb (which is a lot) Connections made in numbers 94 - Matchmaking 68 - Telemetry 25 - Additional Telemetry 7 - Authentication, User, SDK, Notifications, Credentials User agreement and opt-out/in There is a user-agreement linked on the product page in Steam but it exists only in English is also difficult to read because "Wall of Text". If you search for "data protection/privacy", you will be referred to the external "Social Media" page of Gearbox Publishing. At least there are multilanguage versions if necessary. Can EOS be blocked? Yes, all online functions can be blocked. Nevertheless, there are restrictions. As example, achievements are tied to EOS. Blocked EOS? No achievements in Steam. If the Epic Online service is blocked, users are left with a half-functioning product, but can still play and have peace of mind in return, as well as a plus in data protection and privacy. Additional Info For additional details such as a connection overview for blocking connections and involved IPv4 addresses, company details, and a German version of the review, can be found as usual at https://gameindustry.eu/. If interested, join the Penguin Domination group to ensure you don't miss any reviews on Steam.Show moreShow less
Remnant II is a challenging, addictive and exciting experience. Except the last boss.😑 That boss was really really annoying.😑 P.S.: Better with friends! 🎚️ Difficulty 🔲 My grandma could play it 🔲 Easy ☑️ Normal ☑️ Hard ☑️ A challenge to be reckoned 🔲 In the heat of confrontation, (Only PVP games) 🗺️ Graphics 🔲 MS Paint 🔲 Bad 🔲 Meh 🔲 Normal 🔲 Very Good 🔲 An original artistic direction ☑️ Beautiful 🔲 Masterpiece 📚 Story 🔲 This game has no story 🔲 Basic element of the contractual requirements ☑️ It's there for people who want it 🔲 Well written 🔲 Leading to more in-depth researches/thoughts 🔲 A model to get inspired by ⌛️ Length 🔲 0 (No story) ☑️ Short (Story) 🔲 Average ☑️ Long (Adventure mode) 🔲 To infinity and beyond 🎶 Music 🔲 Just filling noises/No music 🔲 Trivial and uneventful ☑️ Good and/or fitting the game's artistic dispositions 🔲 Memorable 🔲 Transcending whispers of a forgotten world 🕹️ Interest 🔲 I would rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive and/or uninspired ☑️ A good moment 🔲 Sticking out of the pack 🔲 You will remember it long after 🔁 Replayability 🔲 A one-time experience ☑️ For achievements 🔲 If you wait a few months/years (or with mods) 🔲 Definitely ☑️ Infinitely replayable (or almost), (The game has procedurally generated maps, meaning while they may share the same theme of the world or realm you are on, the map changes.) 🐛 Bugs ☑️ Never heard of 🔲 Minor bugs 🔲 Can get annoying 🔲 Impacts the player's experience badly 🔲 The game itself is a big terrarium for bugs ⚙️ Requirements 🔲 You can run it on a microwave 🔲 Low 🔲 Average ☑️ High 🔲 NASA computer 💰 Price 🔲 Free 🔲 Underpriced ☑️ Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money 🤑 Worth Buying 🔲 No 🔲 If you have nothing else to play ☑️ Wait for sale ☑️ Yes (Go for it! Especially if you have friends to play with.) 🎯 Expectations 🔲 It's a completely different game 🔲 This game is a scam 🔲 It's missing many features they announced ☑️ Looks very similar to the steam page 🔲 Better than expected and/or announced 🔲 Masterpiece, no patch or feature has to be added. ✒️ Final Rating 🔲 1 🔲 2 🔲 3 🔲 4 🔲 5 🔲 6 ☑️ 7 🔲 8 🔲 9 🔲 10 Thank you for taking the time to read and think about this review.Show moreShow less
Horrible performance. This game is only playable with DLSS/FSR/XeSS. Changing settings to low doesn't improve performance. For people playing on older rigs, this is a nightmare. PC specs: I9 13900KF, RTX 4090, DRR5 32GB 6000Mhz You can see from this video below https://www.youtube.com/watch?v=l0eqb8_6KVs&t=51sShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
