
Resident Evil Revelations
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Resident Evil Revelations
Resident Evil Revelations blends survival horror, exploration and combat while ammunition and weapons are scarce. Its single-player campaign follows Jill Valentine and Chris Redfield through an abandoned cruise ship and other locations as they uncover the truth about the T-Abyss virus. Steam player reviews: 82%% positive from 11,823 reviews. Supported interface languages: Simplified Chinese, Traditional Chinese, English, German, French, Italian, Spanish, Russian, Japanese, Portuguese, Polish, Dutch, and Portuguese-Brazil. Released May 23, 2013.
Credits
Lowest recorded in 36 months
$2.722024-11-23 · Gamer ThorBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 10 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Russian | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Portuguese | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Dutch | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Modes and controller
The Steam PC version has full controller support and lists single-player, multiplayer and co-op.
Campaign and Raid Mode
The campaign is single-player; Raid Mode can be played solo or online in co-op.
03Frequently asked questions
What is the story about?
The story takes place between Resident Evil 4 and Resident Evil 5 and concerns the T-Abyss virus.
Does it have co-op?
Yes. Raid Mode missions can be played alone or online in co-op, with character progression and weapon upgrades.
What does the Genesis scanner do?
The Genesis scanner can analyze enemies and reveal hidden items in locations.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Added DRM to a 11 years old game. FU capcom! This is the 2nd DOWNGRADE in recent years. First JIll's weapon now this malware ENIGMA.Show moreShow less
I had hours of fun staring at Jill's butt.Show moreShow less
Capcom is adding a Mod blocking DRM that is also known to cause performance issues to this (a 10 year old game) and to other of their games. This is stomach-turning behaviour and no one should reward nor tolerate this.Show moreShow less
Resident Evil Revelations is Capcom's attempt at a modern 'survival-horror' game, and makes claims to go back to the series roots. This isn't completely true, but that also does not mean this game isn't worth your time. Resident Evil Revelations primarily focuses on Jill Valentine before the events of Resident Evil 5. Chris has gone missing (which if Claire has anything to say on the matter, is not an uncommon thing), and a distress signal has been sounded off on a cruise ship left out on a stormy sea. Jill, and new-comer Parker, go in to investigate. And what commences is probably one of the cheesiest plots to exist in the whole series. Resident Evil being cheesy isn't anything new, but this is usually a result of voice acting or nonsensical doors. The plot of the game is just ridiculous, with over-the-top plot twists, extravagant characters even by the series standards, and almost feels like it's convoluted for the sake of being convoluted. But that's not to say it's bad. In a B-Horror sense it's actually rather entertaining, but I suggest you don't come to this game for some deep drama or serious tale and take it for the off-the-rails ridiculous story that it is. The game is split into 12 episodes, which in part have two parts each. Typically in each episode, you'll play one part of it as Jill in the 'present', exploring the ship and its horrors. The other half changes chapter-per-chapter of what it contains, but typically it stars some other character, either in the present or at some other time, doing something somewhere else that's somehow important to the story. These chapters are usually notably more action-packed than Jill's chapters, and honestly they're usually not quite as good as Jill's chapters either, but they're not terrible. And as the game has an episodic structure, episodes usually end off with a cliff-hanger, and when you start the next episode, it starts amusingly off with a, "Previously, on Resident Evil Revelations..." recap. The game plays sort of like Resident Evil 4 or 5, but there are differences to the system here. Firstly, the first big difference you may notice are the enemies. The Oozes, are what they're called, and they don't just look different, they chug along, waving their bodies all over the place making them a bit hard to hit. On top of this, they respond different to being shot than, say, Ganado or Majinni. And this takes a bit of adjusting too. Basically, the Oozes are hurt most in the head, but shooting them in the head doesn't actually stun them (and they won't explode in this game, either). It's actually sometimes far more worth your time to shoot their arms or legs. Oozes can lose use of their limbs temporarily, and can be noted when their limbs are damaged and unusable as they dangle around once damaged enough. If you shoot the legs of an Ooze, it'll start crawling around. Shoot an arm off, and it won't be able to use attacks with that arm for a time. Shoot both arms off, and the enemy will be stun-locked, letting you run-in and melee the enemy. Unlike RE4 or 5, you can hold-down the melee button to charge it up for a more powerful melee strike. There's other changes too that lead to the game feeling different. There's no red herbs, or first-aid sprays, only green herbs in this game, and they're full heals in the title so its often worth holding onto them until you're almost dead. The game has some swimming sections, where you can't shoot your gun but just swim around the flooded areas and make sure to get air every once in a while. You have an item scanner, which you mainly use to find hidden items or scan enemies to fill a percentage (as when it reaches 100%, it gives you a free green herb and resets itself back to 0%). All of these changes lead to this feeling like a very different sort of game. The ship is atmospheric and moody, and while linear, does contain the sort of back-tracking and key-collecting you'd expect. Puzzles are underplayed unfortunately, but the game does throw some interesting twists and turns your way through the course of the game to keep things interesting. The enemies are also fairly varied. The main force being a selection of different types of Oozes, as mentioned earlier, but there's other types about, one returning BOW from the older series, and the game does a pretty good job at introducing new enemies up until the end of the game. There's also a few bosses, who work well for being intimidating, but also fun to fight. Music is actually rather fantastic. Some excellent songs help the mood and keep the cold ocean feel and melodic charm going. There are several stand-out tracks, but the entirety of it is pretty good. And let me get this out of the way. It's an excellent PC port. The game shows its handheld nature in many ways, but the graphics have been updated substantially since its original 3DS release. Lots of options to customize, and it runs rather well. Honestly the only issue I've really had at all with the port is sometimes when in windowed mode if you click out a lot, the game will on the rare occasion crash, but its a very minor thing, both as its fairly rare and the game saves progression automatically quite regularly. The only other thing to touch base on is Raid Mode, which is the replacement in this game to Mercenaries Mode. To best describe it would be to basically say imagine Mercenaries had a child with Monster Hunter, as in this mode you go through locations from the game (either alone, or with a co-op partner online) and hunt and kill monsters, get a ranking, and earn loot. Guns, mods, and the like. You can unlock a rather large variety of characters from the game, each who have their own unique skills (some better use certain weapons, some recover health over time, each has a different knifing style and melee attack, etc.), and a unique level. The level system is like an RPG, where you gain experience and gaining a level increases things like your defense and attack power. However, in a neat addition, you can select your level when selecting your character up to the point you've unlocked, so let's say I had a level 20 Jill but wanted to play with someone who was level 2, I could lower my level down to 2 to play with them a bit more fairly, and then raise it back up whenever I wanted, but not past the level I've unlocked, which is 20. Raid Mode is absolutely addicting, and probably what will keep you coming back to this title most if you take the delve into it. There's 21 levels, and each one gets longer, more extravagant, and as they go along, start throwing in things like multiple explorable areas and even boss monsters from the campaign. On-top of this, each level has four different difficulties, and these don't just make them harder, but change the layout of each where enemies spawn, where items are, and more. But you need to finish all the stages on one difficulty to unlock the next difficulty. That is, except the 21st level, which is kind of a bonus level that's only recommended if you're maxed out. The last level is a treat in itself that you have to work hard to tackle. It's basically the entire ship from the main game turned into an open-world, enemy-infested obstacle course, with multiple ending points, multiple paths through the ship, and lots of goodies to collect, including a hidden boss exclusive to this stage. It's a lot of fun and very challenging. Revelations may have a convoluted story, cheesy dialogue, key collecting, back-tracking, and interesting inhuman enemies... But it also feels more like a mash-up of new with the old, and not a true overall callback to the classic survival-horror of the series. But that doesn't mean it's a bad game, and completely worth your time if you either enjoy the series or enjoy these sort of action or horror type of games. It's a lot of fun, and has a good amount of replay value. It may not be the best in its series, but it's a fun, ridiculous ride while it lasts.Show moreShow less
This is an 11-year-old game that has anti-modding DRM being added to it. https://archive.ph/SJrjZ The maker of the DRM has a serious attitude problem. I cannot support Capcom using them as a DRM vendor. Further, although the update was rolled back, it is bad form to patch an 11-year-old game that is working fine for most people. https://www.pcgamer.com/capcom-rolls-back-resident-evil-revelations-update-that-caused-performance-problems-and-crashes-as-fans-accuse-it-of-trying-to-sneak-in-drm-in-order-to-kill-mod-support/ I will not be buying any more Capcom games until they cease making anti-gamer decisions.Show moreShow less
In short, this is the game RE6 should have been. Pros: - Cool ghost ship setting - Decent campaign - Nice soundtrack - Great Diablo-like gun customization system - Raid mode <3 - Cool itemization + Raid mode + good selection of playable characters with their own perks = huge replay value - Jill Valentine (DAT ASS) Cons: - No chapter replay option in the main campaign. WTF Capcom? - No puzzles - *Don't expect a real horror game, it's a horror flavored shooter. Just like every other RE game, ever. BTW it's worth mentioning that Capcom got their ♥♥♥♥ together and released a patch that adds the option to disable mouse acceleration. Kudos for that. * Yes, even the first game wasn't anything more than a slow-paced shooter. Silent Hill, now that's a horror game done right.Show moreShow less
all of the drm content and ♥♥♥♥♥♥ EULA stuff is ruining resident evil as a franchise. For the longest time I really didn't care, but as an adult I've started reading the mile long legal page before you can play, and its aggressively bad. you should really read it, they may eventually require an account for you to use the game you already own When using the Program, the user may be required to, or be able to, use the account service provided by Capcom. If you buy premium currency or dlc they can just take it if they feel like it 5.5 CAPCOM SHALL RESERVE THE RIGHT TO MANAGE, RESTRICT, CHANGE, CORRECT, AND REMOVE GAME CURRENCY OR VIRTUAL ITEMS (INCLUDING THEIR PRICE) AT ITS DISCRETION WITHOUT ANY LIABILITY BORNE TO USERS OR THIRD PARTIES REGARDING SUCH ACTION. CAPCOM SHALL GRANT A USER A NONEXCLUSIVE, NONCOMMERCIAL, NONTRANSFERABLE, NONSUBLICENSABLE LICENSE FOR GAME CURRENCY OR VIRTUAL ITEMS THAT IS REVOCABLE BY CAPCOM anything you discuss with people while in chats ideas or otherwise while using capcom games is now immediately and totally owned by capcom When the user posts, publishes, discloses, or otherwise shares User Content in the Program, the user shall grant Capcom to the extent not violating applicable law a worldwide, non-exclusive, transferable, sublicensable, free, and irrevocable right to use or make use of the User Content (including secondary use) in connection with the provision of the Program and goods or services related to the Program for the duration of the intellectual property rights. you "legally" cant say you're unhappy about capcom once you purchase their stuff 7.5 The user shall not include any of the following items in User Content: (i) Items that damage the reputation or credibility of Capcom if your country's laws protect you from bad business practices, ♥♥♥♥ you they don't 12.6 IF APPLYING ANY OF THE PRECEDING PARAGRAPHS IN THIS ARTICLE IS RESTRICTED BY APPLICABLE LAWS OR ORDINANCES, THEN THE LIABILITY BORNE BY CAPCOM TO COMPENSATE THE USER SHALL BE REDUCED OR WAIVED TO THE MAXIMUM DEGREE ALLOWED BY THAT LAW OR ORDINANCE. they can change the agreement by mentioning it on pretty much any medium and now whatever other crazy stuff applies 13. Amendments to this Agreement Capcom may, at its sole discretion, amend the provisions of this Agreement by posting the amended content of this Agreement on a Third Party PF, the official website for the Program’s titles, or on the Program’s screen. The amended provisions shall come into effect thirty (30) days after such posting or on a date separately stipulated by Capcom. By continuing using the Program after the amendment hereof, the user shall be deemed to have agreed to the amended Agreement. you cant pass your account down to anyone else 14.5 Without prior written consent of Capcom, the user shall not have a third party assume the status hereunder and shall not transfer all or part of the rights and obligations hereunder to a third party, have a third party assume them, or offer them as security. This is really a bummer, I like the content, but I can't keep supporting these awful business practices and I personally don't think you should eitherShow moreShow less
Best resident evil game because Jill's ass has HD texturing and lighting. 10/10.Show moreShow less
Now unplayable on the Steam Deck because some geniuses at Capcom thought adding DRM made by the world's most incompetent coders to a 11 year old game was something they needed to do.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.