
Rosenkreuzstilette
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Rosenkreuzstilette
Rosenkreuzstilette is an action-platformer where Spiritia Rosenberg crosses 17 dangerous stages filled with enemies and hazards. Defeat bosses, gain new magical abilities, and exploit their weaknesses to push forward. The Steam PC version is single-player and supports full controller support. Its interface supports English and Japanese. The game has a 78% positive rating from 420 reviews.
Credits
Lowest recorded in 36 months
$1.992023-12-02 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | Yes | — |
| Japanese | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Mode and controls
The Steam PC version is single-player and supports full controller support.
Languages
Confirmed Steam PC interface languages are English and Simplified Chinese. Subtitles are available for both; full audio is not specified.
03Frequently asked questions
What kind of game is Rosenkreuzstilette?
Spiritia Rosenberg crosses 17 action-platforming stages, defeats bosses, and gains new magical abilities.
How do the magical abilities work?
After a first boss defeat, Spiritia can gain one or more abilities, including powers that exploit particular boss weaknesses.
Which modes are included?
Story Mode includes cutscenes and dialogue, while Arcade Mode skips dialogue. Bonus Mode unlocks after certain conditions are met.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Let me begin by saying that I paid full price for this game, strictly because I love a good platformer and thought that's what I'd find with this game. I was very wrong. Initial Impressions To begin with, there are some serious development issues. I've posted multiple requests for assistance to the discussion forum for this game regarding repeated game crashes, and as you can see by the "Bug" thread, others are having the same issue. I posted crash logs and tried every possible fix I could find on my own plus the few that were suggested by other players. Unfortunately, the developer spokesperson on the forum was not helpful at all, offering vague advice that he himself didn't seem confident in. Hardare/Software If you have a newer PC and/or higher end laptop or PC with Windows 10, you are likely to experience the same issues that I did. Firstly, it's not possible to go into fullscreen, either by using the maximize button or navigating through the options menu. Attempting to do so causes game crash and an, "English version has stopped working" error for the exe. Graphics After hours of trying to resolve this issue, I finally decided to try to play it in windowed mode, but it's just too darn small of a screen, and blowing up the window size to the max of 200% isn't much help and only results in blurred and fuzzy graphics. It looks like there could be some real creativity working behind the scenes toward the artistic effort, but that creativity is lost, muddled by these issues. Soundtrack In regard to sound, I found it annoying. I didn't care for the repetitive exclamations of the main character when jumping, or the repetitive subtitles. The dialogue scenes are excessive but can be rushed through by holding down the "B" button on your controller. Controller Support Controller mechanics are also severely lacking. While there is full controller support advertised, it's been poorly executed. The button presses didn't result in consistent actions, so I cannot classify the controls as responsive. Additionally, the D-Pad doesn't work at all, and that does seem to be an issue that is at least acknowledged by the developer. Another issue in regard to controls is experienced when attempting to save or close the game. I experienced additional game crashes and button presses that didn't register. I used a wired XBOX 360 controller, so I imagine that gamers using other controllers will experience the same or even worsened issues. Conclusion Gameplay was apparently designed to be difficult, with unpredictable bosses, to cater to gamers seeking a real challenge. However, for a game to be challenging and still remain enjoyable, it needs to be functionally sound, and this one is not. I'd gladly revisit this game in the future once all of these issues are resolved, but at this point, what seems to be a promising concept falls positively flat for this reviewer. My experience has been that the game has potential but in its current state is a hot mess. I paid full price for the game and regret the purchase, so I don't advise that other gamers plunk down $10 unless they're reasonably certain they can play it. If you're unsure, then perhaps it's best to wait for a major sale or bundle opportunity.Show moreShow less
So, here's an awkward confession: this was the game that got me into Mega Man. I *had* played through all of the games in the Mega Man Anniversary Collection once before this (on Easy mode), but I didn't really get into it at the time. After playing this game, I replayed the classic Mega Man series on the proper difficulty, and became a huge fan of the series, playing each game many times. Then I got into Mega Man X as well. For this reason, RKS holds a fond place in my heart; fonder, I think, than most other people. I would be remiss not to mention it, and I may as well do so up front: the art is pretty embarrassing. On top of that, almost every character in the game is young, female, and sexualized. Funny enough, the concept of RKS was originally intended for a pornographic work before it was used to make this technically-not-pornographic game, and it shows. The worst part is that one of the characters in this game appears to be quite underaged, and wears the least clothes of any character in the game. If that's reason enough for you not to get the game at all, that's probably a good decision, honestly. If you do get this game, don't play this game with people around. I will argue, however, that this game has enough good points that it is worth overlooking all of that and getting it, depending on how well you can tolerate such things. I held off on reviewing this game for a while because I couldn't make it go fullscreen. That was a bad enough problem for me not to play the game, which was a shame because I wanted to replay the game after all this time. (The original, non-Steam version has the same bug. It's an incompatibility with modern operating systems and screen sizes, not a bug introduced in the Steam version.) I didn't want to leave a negative review saying "plz fix the fullscreen bug", but I couldn't feel good about recommending the game while it had that bug, so I didn't review it at all. I'm glad I can now review this game positively. Rosenkreuzstilette is a shameless clone of Mega Man in the gameplay department. You want to know what this game is like? It's exactly like Mega Man. There you go. The character controls exactly the same, you fight 8 unique bosses in an order of your choosing, get their weapons, and then you go to the bad guy's castle for the game's last stages. So how is RKS as a Mega Man game? Quite good, actually. If I were to rank all of the classic Mega Man games from best to worst on their own merits, and I included RKS in there, RKS would be near the top. It's got attractive graphics and music, and the stage design is fun and fresh, blending references to Mega Man and other games with original concepts. A lot of the classic Mega Man games have annoying parts or flaws that make me not want to replay them (MM1-3), or are just plain unmemorable (MM4-6). RKS has neither problem. It's very replayable thanks in part to the Steam achievements and a bonus mode I won't spoil here. The classic Mega Man gameplay never adapted properly to the advanced capabilities of 16-bit machines; MM7, MM8, and Mega Man & Bass all "feel" different from MM1-6, due to the larger sprites and slightly different controls. The games are competent, but they don't feel like the classic games. RKS, on the other hand, feels exactly the same, despite the nicer graphics. erka:es does what Capcom't. (Err... let's pretend that joke made sense and move on.) Put on Arcade Mode to turn off cutscenes. If you've read my reviews of Final Fantasy 8 or Freedom Planet, you'll know I'm perfectly capable of ripping apart a badly written story. RKS's story is decently constructed, but has one fatal flaw; cutscenes are *too damn long*, and there's nothing in the story to capture your interest. If you put on Arcade Mode, the story is told without dialog, Sonic 3 & Knuckles style, so you can imagine a better story than the one the game actually has. So, if you like Mega Man, and you can tolerate some of this game's more embarrassing aspects, I can strongly recommend this game. It's one of the best Mega Man fan games out there.Show moreShow less
Great idea, but no so great execution... Get the most incredibly frustrating parts of classic megaman games e glue them together adding just enough unresponsiveness from the controller to keep the game one step from being rage inducing... some may even like it. Wish I could dislike it more, but right now it's just enough for me to not recommend it to 'everyone'. If you 'really' liked old megaman 1, 2 and 3, you might find something here, maybe... --edit: In times like this I would love for Steam to have a 'neutral' recommendationShow moreShow less
Better than Mighty No. 9.Show moreShow less
Positive +Like Megaman Cons -Exactly like Megaman. Every enemy, miniboss and situation from the 4 levels I played through can be compared directly to a Megaman, and most of the time there is no difference. The wind guys in Wind Man's stage? Got him. Mettaur's. Got 'em. The shield guys you can only hurt from the back in Skull Man's stage? Got him. The snail midboss that shoots is eyes and launches bombs from Toad Man's stage. haha...Got him. The moves are also just like megaman skills Toad Rain, etc. So why don't I like it? -If someone were to make a Megaman Maker similar to Mario Maker, these would be sub-par levels from the community. -The controls are screwy. Although I didn't find the game to be particularly challenging, being easier than most Megaman games, most all of my deaths were from sliding into the hole. The Xbox D-pad doesn't work so you're stuck using the analog. Normally, that isn't an issue. However, if you're stick is downward 10° from center, you slide rather than jump, resulting in (at least in my case) sliding into holes. -If the game loses focus (alt-tab, double screens, etc.) the game crashes. I discovered this at the end of a level when I went to write down the ppassword and lost my progress. Which leads me to... -The game tries to be so consistent with the old Megaman games that it forces you to use the old 6x6 pasword entry rather than offering a simple save function. -Music, story and graphics are fine, but completely forgettable. In short, you'd be better off going back and playing any Megaman 1-10 (or the gameboy ones, or the Xs or the Zeros).Show moreShow less
I remember playing the original a few years back, and started playing it again just yesterday. So I jumped on this as soon as I could, and I don't regret it at all. The added subtitles are a nice touch, and the game is still as fun (and frustrating) as I remember it to be. In-case you're not familiar with this game, it's basically a Megaman clone with an all-female cast. An incredibly well done one at that. I'll refrain from going into the plot since that'd be spoilers and all, but for the price it's asking it's definitely well worth it. I'm now waiting anxiously for when the sequel gets released on Steam as well.Show moreShow less
This IS a Mega Man game. Swap the graphics and one could think Capcom made Mega Man 11. I really wouldn't recommend this game unless you're a hard-core Mega Man fan who can forgive the awkward level design. I like the soundtrack, and the controls are tight. I just wish there was an option for fullscreen that took up the entire screen instead of having such a tiny resolution. Oh, and I don't understand why there's an option to save what's basically a video of all your progress, but the game still requires you to input a Mega Man 2 style password. That's weird. 7/10 EDIT --- After getting to the final four stages, the absolute garbage started to pile up. Instant-death traps everywhere, pixel-perfect jumps to instant death, and a LIVES SYSTEM. The last boss I beat was only defeated because I had E-Tanks. This game has charm, but it's so frustrating and unfair that it's not even worth the time of a Mega Man enthusiast. 4/10Show moreShow less
Well, it's Megaman. The one you could have seen on NES. From the stage select screen and enemies up to that empty room before boses and even bullets themselves. Also, the native resolution is 640*480 and being the true pixel-graphic (not pixelizated vector-graphic, like the most "pixel-animation\graphic" tagged titles) means it's scaled very bad. Don't expect to play it full-screen on anything bigger than 17" (it's in the settings, though). If you're OK with everything above, then this your game.Show moreShow less
Having just played Shovel Knight again, I was reminded of how good a game can be by incorporating the best parts of the Mega Man series and adding to make it even better. This game, unfortunately, picks the worst parts of the Mega Man series and makes them even cheaper. Remember that Quick Man part that was really hard? Yeah, lets throw that in here, but make it more annoying. Cheap instant kills from falling in pits? Yep, those are here too. The game couldn't even bother with a save function - you have to use a password. Which would be a cute throwback, except you lose all your "cross" tanks. Honestly, there are a couple of original things here. The level that is basically a "NOT" joke. A couple of cool platforming things. But the game is very unbalanced - bosses are nearly impossible without the correct weapons and some bosses are so cheap that I wanted to throw my controller at the wall. Honestly, there are better Mega Man homages out there. This ain't it.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.