

Saints Row: The Third
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.



















01About Saints Row: The Third
Years after taking Stilwater, the Third Street Saints have become a household brand. When the Syndicate demands tribute, they take the fight to Steelport and spark a war packed with outrageous scenarios. Steam players: 95%% positive from 48,913 reviews.
Credits
Lowest recorded in 36 months
$1.492023-09-18 · FanaticalBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | Yes |
| Czech | Yes | — | — |
| Dutch | Yes | — | — |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | — | — |
| German | Yes | — | — |
| Italian | Yes | — | — |
| Polish | Yes | — | — |
| Russian | Yes | — | — |
| Spanish | Yes | — | — |
Steam PC edition data · 2026-10-19
02Before you buy
Play options and controller
The Steam PC version lists single-player, multiplayer and co-op categories, plus full controller support.
Audio
English is listed with full audio. Other supported languages are not detailed here.
03Frequently asked questions
What is the story premise?
The Saints take their fight against the Syndicate to Steelport, with deliberately outrageous scenarios along the way.
Can I play with others?
Yes. Steam PC lists multiplayer and co-op categories.
Does it support controllers?
Yes. Full controller support is listed for the Steam PC version.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Great game. There's some over-the-top action scenes, some absurd humor, but really nothing game breaking. Want a piece of advice ? The coop mode will make it even better ! If you want some fun, alone or with a friend, this game is for you! You just have to know, this sequel is not as serious as the previous game, but again, Saints Row is not really about being serious. In my opinion, I think Saints Row The Third is better than Saints Row IV.Show moreShow less
Remastered!? Awesome, let's install it. Oh, it's not a free upgrade. OK, I could pay a little more for it I guess. Oh, I have to go on Epic Game Store because a remaster of a 2011 game is an "exclusive" there? ITS FORTY ♥♥♥♥♥♥♥ DOLLARS?! ♥♥♥♥ off.Show moreShow less
THE GOOD: -The only game on the market that let's you bludgeon a couple of furries to death with a twelve-inch dildo -Exceptionally funny -Great voice acting (go Laura Bailey!) -Likable cast of characters -Over-the-top story -Tons of chemistry between the actors -Shooting and fighting is fun and over-the-top -Cheats are available THE BAD: -No fast travel (WTF, Volition?) -No day/night cycles -No restaraunts -Stupid AI -Occassional repetitiveness In this day and age of grizzled, badass mercenaries saving little girls from hordes of zombies in all our media, you can really appreciate it when a game doesn't take itself seriously and just decides to have fun. Tokyo Mirage Sessions #FE recognizes all the cliches found in dark RPGs and goes insane with it, as Lollipop Chainsaw embraces the absurdity of a chainsaw-wielding cheerleader and her headless - and still alive, mind you - boyfriend. In a similar case, Saints Row: The Third marks a crucial turning point in the franchises' history: it's still a GTA clone, yes, but it's the first game to truly throw away any chances of being serious and fully embraces the insanity of a chainsaw-wielding gimp mowing down a stripper. No longer will it be just a GTA clone, but it's now known as a silly, unserious and blatantly fun GTA clone. And it works well enough to actually surpass GTA in several aspects, most notably if you value blowing ♥♥♥♥ up rather than mundane things in a gritty crime world. Saints Row: The Third is a stupid game, but it's smart enough to embrace it's stupidity, and it fully shows in the story and gameworld: having become multi-media superstars, the Third Street Saints juggle both celebrity fame and crime like a skilled entertainer, but as the story progresses, it's clear that they can have only one of these. This would be a very interesting central theme regarding identity versus progression, but it's also the same game that features you riding a bondage ponyboy chariot as you shoot other ponyboy/ponygirl chariots - and they explode. Regardless, the characters, interactions and setpieces all prove to be incredibly entertaining and enjoyable. There's no shortage of chemistry on any of the character's part, and some voice actors previous binded to the anime/JRPG industry first make their new - and impressive - debut into the triple-AAA industry. (Namely, Troy Baker and Laura Bailey) Even with the absurd situations, fun gameplay and lovable cast ensemble, Saints Row still makes some glaring mistakes. No fast travel, no day/night cycle, no restaraunts or stores, and the repetitive nature of numerous missions makes exploring the world a bit of a drag. Regardless, the game itself is so fun - and well-executed otherwise - that it doesn't overshadow the good of what this game brings. With the complete edition being $15, Saints Row: The Third is a steal that's every bit as stupid as it is self-aware. It knows it's a shameless GTA clone, but it manages to be so embracing of it's flaws that it turns itself into strengths with how over-the-top and ridiculous the setpieces the game offers. With a goofy smile and a winning wink, Saints Row: The Third marked the beginning of a new era for the franchise, and it's silly charm remained for all future games.Show moreShow less
I enjoy this game quite a lot. It's GTA for psychopaths. HOWEVER you have to obey Steam and play the low violence version which is incompatible with the correct version. The gameplay is fun but you musn't buy it if you are from Australia, Germany or any mentally challenged area of the world that thinks blood in video games creates plane hiking terrorists. FUN GAME! DO NOT BUY THIS GAME. Ask someone from another region to gift it to you during a sale.Show moreShow less
Cyberpunk 2077 Saints Row III Drivable Aircrafts and boats No Yes Post-character Creation Customization No Yes Customizable Vehicles No Yes Garage and parking lots No Yes. Garage for cars, docks for boats, helipads for choppers, hangars for aircrafts. Extensive customization for character No. Very limited selection of hairs, tattoos etc; Zero body slider customization (body build, skin complexion, height, etc). Clothing stats force you to wear ugly ones Yes. Very detailed character customization, and large selection of clothing items where you only need to care about fashion and what you want to wear. AIs programmed to react to players No. All AIs do when you shoot them is running away for few seconds or stay where they are, many don't even react at all. Yes (People actually panic when there's a fight, most will flee for real and some will attack you. you can compliment or taunt peds and they will actually react realistically. People will panic and some even lie down in fear when you drive a tank around, etc. The range of AI reactions is MILES ahead of CP2077.) Large number of interactable locations No. And even shops are very limited in number. Majority are just for pure decorative purposes. Yes. Several types of shops scattered around the city with accessible interiors. Large number of world activities No. Big map and great setting but hollow outside of missions. Yes, many different types of side activities to do. Interesting wanting level system No. cops just spawn out of thin air and go away after few waves, they will never chase you in cars or search for you because they literally don't know how. Yes, police, SWAT, and the military will chase you relentlessly in cars, bikes, boats, SWAT trucks, choppers, aircrafts and tanks AIs programmed to drive No. AIs outside of scripted events don't know how to drive at all other than following a predetermined path. Yes (Ai in cars will react to your actions, flee in car if you fire shots, run you and other peds over, etc.) Huge budget made by a renown AAA developer Yes. The game cost $314 million and 8 years to make. No. The tablet is meant more as a jab at Cyberpunk 2077 rather than a 100% serious review, even though every point mentioned is accurate. I'm not saying that Cyberpunk 2077 is the worst game ever or Saints Row III is a masterpiece (though it is definitely an amazing game on its own), but merely to contract a just released, 2020 game with 8 years in development and cost 314 million with a 2011 game made by a relatively small company and much smaller fanbase. So if you're disappointed by Cyberpunk and never played Saints Row games, give it a try. It's arguably a lot better (I know it's not the same genre) than Cyberpunk in its current state.Show moreShow less
Release remastered on steamShow moreShow less
Don't need gta anymore.Show moreShow less
Not only charging again for a remaster but also changing store exclusivity is a massive f**k you to everyone who supported these jerks.Show moreShow less
I knew nothing about the saints row franchise when I started playing this game. I expected to play a normal, gta-like video game with a character creation. Boy was I wrong. This game made me fall in love with the franchise, both new and old style, and you should do the same. I gave this game the custom nomination vote: "I didn't expect this to happen".Show moreShow less
I am a completionist. I like to check every box of every item so that I can have those bragging rights. So why am I walking away when I haven’t done two assassinations, a dozen car thefts, four gang operations and twelve activities? It’s because I’ve become so bored that the diminishing returns have finally gotten to zero. This game probably compares poorly to Saint's Row 2. The attitude is similar to doing a gang takeover, but the wackiness is turned up to the max, which means you can run around as a toilet wielding a giant dildo as your weapon while calling in air strikes standing atop your custom vehicle that puts out spikes off the sides of the wheels when you accelerate. However, the game ends up in an uncomfortable middle position that doesn't fully embrace any of its identities. Clearly, the game has moved on from the hard-core gruesome psychopath rampage of SR2, when the protagonist killed and maimed in ways so sadistic that it was hard to tell who was really the good guy, or if there were really any good guys at all. Instead, things are played for laughs with lots of sex humor and a procession of things that try to top the last item, like the clothing store that lets you wear anything from a cardinal's outfit to a superhero's tights to a giant mascot suit that makes you look like the park attractions at Disneyland or a baseball park. On the other hand, the game doesn't go far enough in embracing its slide to chaos, and that's where the game falls short. I played Just Cause 2 before SR3. JC2 is a game that fully turned everything to the max in terms of the freedom it afforded players by pushing a grappling hook, a pile of C4, efficient weapons and clearly marked destructible objects all over the map and rewarding the player for destroying everything from gas stations to billboards. SR3 tries to be that insane, but at its core it is still restricted by realism. Your guns can be remarkably useless as you hold down the trigger like in an action movie and realize that it takes 10 bullets to kill anyone as they stagger around, making gunfights tedious. You can save yourself from any fall by pulling a parachute, but you can't quickly get yourself out of a jam except by driving out. Explosions happen, but you have to earn them by putting in the effort to destroy items. Many of the seemingly cool items like the sound gun and a car that has a mounted flamethrower in front are actually relatively useless compared to your normal arsenal. You end up taking up monstrous machines and legions of foes, but it all seems so lifeless and sterile. Indeed, it seems like the game is always more interested in giving you a challenge than letting you cut loose and do whatever you want to have the most fun. I put way too many hours into both JC2 and SR3. In both games, there were long slogs where the game got tedious and I felt like I was just doing things to check them off. The difference is that while the game was being tedious, I always felt like I could do anything and get away with it in JC2, whereas I always had to watch my health and be afraid of attracting too many enemies in SR3. Finally, whereas JC2 had an over-the-top personality and acted like it was self-aware, SR3 just...doesn't. Ultimately, SR3 takes itself just seriously enough to ruin the fun, and that's a shame.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
