

SCUM
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

















01About SCUM
In SCUM, survival means scavenging, crafting, hunting and building on a hostile island while facing Puppets, monsters and other players. Interconnected survival systems track health, skills, metabolism and fatigue, so your choices shape how long you last. Play alone or team up, and take on PvP or PvE as you explore and try to secure an advantage. Steam player reviews: 74% positive from 98,872 reviews.
Credits
Lowest recorded in 36 months
$10.862026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 7 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | — |
| Russian | Yes | Yes | — |
| French | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Thai | Yes | Yes | — |
| Polish | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Solo or together
The Steam PC version offers single-player, multiplayer and co-op, with PvP and PvE. You can try to survive alone or team up with others.
Language
Steam PC has English full audio. Subtitles are available in English, German, French, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese and Traditional Chinese.
03Frequently asked questions
What do you do in SCUM?
You scavenge, craft, hunt and build on a dangerous island while trying to stay alive.
What kind of world does it feature?
The island includes coast, forests, cold mountains, military zones and hidden locations.
What affects survival?
Health, survival skills, metabolism and fatigue are among the systems shaping survival.
“It turns eating, bleeding and shooting into a discipline you study — a deep-end survival sim built for the hardcore”
Our Verdict
Come all the way back round and SCUM distils into a single line: a hardcore survival game that sorts its audience by sheer depth of simulation, one that will not court everyone but pins the right people in place for good. The 8.0 is both a salute to the thickness of its systems and an honest reservation about its steep threshold and its long, lurching development.
A coordinate in time: 2018 phenomenon, 2025 finished thing
To understand SCUM you have to set it back on its seven-year timeline. It arrived in Early Access in 2018, sold over a million copies in its first month, and stood as a genre phenomenon of its moment. Then it took an unusually long road, only reaching 1.0 in June 2025. Along the way it changed hands more than once — publishing and development passing from Devolver onward through Jagex and beyond — and the turbulence of that journey is part of why its reputation runs so hot and cold.

So looking at SCUM today, it is neither a bolt-from-the-blue newcomer nor a fully finished building, but more like a structure raised over seven years, finally topped out, still being fitted out room by room inside. Its foundations — that simulation stack — are astonishingly solid, and 1.0 has dressed the façade of visuals and stability handsomely; a few rooms are simply still under the decorator's hand.
That history matters when you set expectations. A game does not spend the better part of a decade in Early Access without accumulating both scar tissue and devotion, and SCUM carries plenty of each. The miracle is less that it finished and more that it kept a passionate community intact across all those years of half-built promise — proof, if any were needed, of how potent the underlying systems really are.
Who it is for, and who should walk on by
SCUM's target portrait is unusually sharp. If you are the kind of hardcore survival veteran who enjoys excavating complex systems, who treats the running of a virtual body as the fun part, who will happily take notes to master nutrition and medical sim, then this prison island is a deep end built to your measure, offering immersion and payoff you simply will not find elsewhere.

Flip it around, and if what you want is a pick-up-and-play loop — brisk, breezy, light scavenging and quick action — SCUM will most likely turn you away at the door with its fiddly menus and punishing mechanics. The learning curve is steep enough that even battle-hardened survival hands may struggle, let alone anyone arriving in a casual frame of mind. It never hides how demanding it is, and you would do well not to wander in expecting a relaxed afternoon.
Which leaves the central question: will SCUM be replaced? On the narrow road it owns, not for now. Almost no other survival game models nutrition and medical realism to this depth. DayZ, its closest contemporary, stops its survival sim at hunger, thirst and temperature; SCUM digs further into the body, and further still. That hard-won moat is exactly why, even after seven bumpy years, it keeps an irreplaceable seat in the hardcore player's heart.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Do not buy this game until you have looked into what you are getting into. Don't buy it based off of streamer hype, friend hype or review hype. SCUM is in early access. Whether you agree with the concept of early access games is irrelevant. SCUM does not offer a lot of content right now. Combat is super janky, mechs are unpredictable at times and your shotgun will shoot through puppets if they’re too close. So, what have I spent 150 hours doing in this game? I’ll tell you what I haven’t been doing. I haven’t been running straight to the Airfield and getting frustrated when I die every 5 minutes because some geared player, squad, mech or puppet lagged out and killed me. This is not PUBG, if you want a game where the goal is to get looted and battle it out with other players, this game is not for you. Fame points are an awesome way to limit your bad decisions. Not so hard to get that it’s annoying, but not so easy to get that they are a waste. You need to plan your engagements. You’ve got to be willing to lose your gear if a situation goes south. You’ve got to be sure that you are aware of your surroundings so someone doesn’t kill you while you’re busy looting. What I have been doing is surviving… Reading some of the reviews you would think this game was marketed as a Battle Royale or something. It’s a survival game. The most fun I’ve had in this game have been hunting bears with a spear, skinning them and then wearing their hide as a trophy. I work on upgrading my cooking skill, I’m fascinated by the idea of cooking the more complex items. I upgrade my throwing skill, because I’m curious what the next level will bring. I wander from city to city, bunker to bunker and admire the beauty of this game. As an Avid outdoorsman I am blown away by how lost I get in the landscape. I have rebuilt my character many times. This latest build was focused on stealth, because a part of me wants to see if I can be a spear throwing shadow, destroying players with primitive weapons. I bought into the early access because I have been following this game for a while now and decided to take a chance on supporting the developer while they continued to build the game. If you don’t agree with the devs releasing an unfinished game, don’t buy it. It’s that simple. I feel like the amount of money I put into this game is more than worth my enjoyment of it so far.Show moreShow less
Check my hours, I've played this game inside out. I've had some beautiful moments playing the game, intense firefights, base raids that took half a day, worked out how to break into impossible bases, spent NYE chilling in the city with the lads shooting fireworks. Good times. This is why it pains me after so much investment, to say this game is done. It had massive potential but each and every step along the way they've taken the wrong step, hyper fixating on things no one cares about, removing elements people loved, making their game a joke with the toilet humour of ten year olds. The result it that the only people playing this now are try hard wannabe Navy Seals (We're talking Tarkov/ARMA level) and the worst class of gamer bro. It's a shame. The new trailer just absolutely underlined the ridiculous tone they are going for and who they want to play their game. I doubt I'll ever check back, but maybe they'll go back to making a proper game. If you do give it a try, and you're ever in C3, visit the statue and pour one out for Big Vern RIP. [Edit. Well that's a few comments lol. It's a shame so many of them illustrate the kind of gamer I'm talking about. On the other hand some of it is fair. I 100% got my money worth. Me and the lads were rinsing it hard before they even had vehicles spending entire sessions just trying to get to the place we'd investigate tomorrow, ah man I could write books on those fantastic moments and scrolling them one of the things I noted was a lot of players with huge hours giving agreement. Some of the comments talking about different developers which dodgy practices. I wanna be clear, this ain't that. I doubt they will abandon the game and have so far been pretty consistent with updates and that, but for a long time now have just been pushing their game further towards something I've no interest in. I don't regret spending my money and being there for the ride, but I just can't recommend the game as it is. wish I could but right now, I doubt any new player for "release" is going to get anywhere near those hours and that it really a shame. Mind you, I think the reaction from folks has hit home, I think/hope that's been a bit of a wake up call, probably a few meetings and a collective head wobble. I appreciate the Dev comment, it takes a lot to take it on the chin and admit you've messed up, but it's more than the marketing, you changed the vision you had and incrementally moved further and further away. I hope if I do dip my head back in sometime to see how things are going I can wipe this and write something better. I really hope so. Fix the puppet behaviour, stop adding gimmicks, expand/improve the map, add mod support bring back the sledge x]Show moreShow less
请所有中国的挂壁们原地爆炸 明明是款很好的游戏被挂壁毁了 但还是支持这款游戏,很真实,需要动脑子。 以后疾病元素和运动元素完善以后肯定更好玩。 那些喜欢作弊的孤儿们真的全家火葬场 WE ARE SORRY, WE CHINESE HATE THOSE CHEATERS TOO. THOSE CHINESE CHEATERS ARE NOT CHINESE, THEY ARE REAL SCUMSShow moreShow less
2025 Edited Review: I chose to edit this as a response to 'Fratman' and updated my review as it was previously reviewed 2.5 years ago in Dec. 2022. At the time of this edit this review has over 180 awards given and over 1100 people finding my review helpful. I'm almost certain it's the most liked/awarded review of this game to date, if that tells you anything. Why the devs "hype man" decided to finally respond NOW is comical at best and literally just damage control as they chose to ignore this review for the last 2+ years because IT WAS SPOT ON. So who's ready for part 2 of my review? Since my negative review at 0.8 the game has continuously gone downhill. Bugs, poor dev decisions, lack of QOL improvements and so forth have plagued this game even before Jagex bought Gamepires right when my last review occurred. To quickly answer Fratmans response: The modular vehicles was a pisspoor implementation and the fact that Tomislov LIED on that stream to players saying it would only be a few weeks for all vehicles to return. Time revealed that reality is much different than the false narrative these devs want to portray to its player base. 2.5 years and yall still F***Ed it up. I told yall years ago that the modular vehicles were TOO modular and it would vastly dilute the loot spawn pool to the point that it's not even fun anymore to get a vehicle going and look what's happened. Point goes to me for that premonition. Sure, the two Scars are now in game but with all the issues with 100% durability weapons/ammo/clips STILL jamming within the first 10 rounds is absurd and pathetic that it hasn't been corrected yet. Farming has improved in the sense that yes, you do get fruit and vegetables now instead of "No loot found" consistently when I first reviewed it but plenty of people have complained about the broken cooking system, lack of using certain ingredients(example. Broccoli. IS A VEGETABLE. why tf can't it be used in a veggie skewer? Yall retar*ed as f*** or simply half-ass ALL of your "implementations". --------- Ok, back to my review. The graphics overhaul for 1.0 was lackluster at best. This has gotten to be as pathetic of a 1.0 release as I've ever seen. Like The Day Before bad(IYKYK). The spawn system never got fixed or adjusted. People still complain daily 2.5 years later about it on various forums. The Ai NPC's is a god D*MN joke. The aimbot NPCs, Mech bullet collision is still broken and the melee combat in this game is disgusting. Yall really failed at this release. Despite all the issues I did my best to continue to play on private servers catered to the game I was hoping for only for that to still fail due to the direction and things devs continued to do. And that's the biggest argument I have here. The devs. Fire them. All of them. Fire Tomislov. Hire competent devs who actually care about their community and player base. The current ones are extremely narcissistic and gaslight their players in these forums constantly. They have forum moderators like DreeMax and DeathWhisper who gaslight and are condescending to their players and will delete comments and ban players(myself included) from these forums who say anything critical or negative about the game or it's devs. Then you have clowns like Perito and Fratman who give cookie cutter responses to all these negative reviews to give the impression to a third party reader that things are magically better than they actually are. Oh, and the devs treat American players like a bunch of loudmouth inbred rednecks who can't form a coherent thought(literally, calling Americans "loud" is disgusting, especially considering their history. Devs have even simped over female players. An admin of a private server Gangster Paradise apparently sent some boobie pics to one of the devs and for that, got preferred treatment and even caused multiple players to get GAME BANS for clapping back and calling the server admin out for giving other players preferred treatment and essentially spawning in things for her "buddys" then you have Tomislov who gets butthurt on X/Twitter anytime somebody says anything like "Hey man, "xyz" probably needs to get fixed first before dropping another DLC" cuz then he'll make some snide remark them block you. This is the dev team. They encourage echo chambers and gaslighting of others when it's in their favor but if you have a problem with them? Ban/Blocked. They try so hard to silence anybody with realistic reviews of this game that they fail to realize that Steam reviews like this one, cant be silenced. This is the dev team. Theyre so narcissistic and "proud" that they have pretty much refused to implement mod support which has caused majority of the playerbase to peace out to other games. Yet, they're talking about it.. supposedly. You can't trust anything these devs say. and I don't just refer to things teased and not added to the game because things can change however I'm referring to things like their responses to negative reviews because if you read some of their responses in the steam forum, it's obvious they are lying. Catch them in a lie? They'll double down. They'll ask for proof. You give them proof like a reference to a Steam comment or Instagram post and what do they do? Delete that post and then claim it never happened. Facts. it's that bad and obvious. You have shills and cheerleaders pumping pom-poms for them in several locations(Steam, Twitter/X, Reddit). You have some player named 'Sarah' on their Steam forum who is either on the spectrum or 100% using chatgpt or something similar to cultivate her responses as every response is just more gaslighting players pointing out gross obvious issues with this game. While I've put in a LOT of hours into this game, keep in mind a LOT of it was afk wheelbarrow spinning to gain Strength since that was the only way you could, which they made sure to f*ck up and remove when they dropped 1.0, I still have a right and duty as a gamer to call these devs out. I'm sure some gaslighter would comment otherwise if I turned those on for this review(which I wont, I don't feed trolls). Even though the player count finally broke over 20k after dipping to abysmal numbers this last year, the hype will fade quickly as they've already dropped about 15k players from their official "1.0". which still runs like crap. This game will destroy your GPU. Multiple people have had it happen to them including me(burnt up a 3060 OC 2 years ago), literally the only game to ever do that to me. How? F*ck idk but when my gpu only runs hot on one game and one game only, I doubt it's my hardware/software at that point and def something to do with this specific game. I know it's got massive memory leak issues which is why servers need to restart every two hours just to maintain some sort of stability even though it isn't stable at all. I un-installed an hour after 1.0. That's how bad this game is. I've left all discords of servers I used to enjoy. I have zero love or empathy for this dev team or their 'struggles' since they wanna try snd pass the buck and blame Jagex managers for their game going south when it's actually their numbskull decisions and choices and stubborn decisions to ignore the obvious things wrong with this game. Do yourself a favor, don't buy this game. I don't care if it goes on sale for 90% off. Idc if they give it away for free. You'll save yourself the hassle and frustrations that I've gone though over the last several years. Trust me bro. It's not worth it.(and it really isnt). Devs, I will happily delete this review if you refund me my entire purchase price that I paid for this wannabe "game" and all it's BS add-ons/DLCs that I purchased. Hell, you have no problem paying streamers like Raykit for pushing this slop. So F U pay me now!Show moreShow less
Before I played this i had a small penis, no girlfriend and no will to live. None of these things have changed, but the game is pretty good.Show moreShow less
Games great, its fun But when you play on a private server and the server admin spawns you items and you triggers the anticheat and you get perm banned. Submitted an appeal to EAC review and dissmiss the ban. Will update if ban gets removed. This is a HUGE flaw in the game.Show moreShow less
I pooped down a chimney. 10/10 GameShow moreShow less
Sadly I can't recommend this game now on launch even though I was so hyped for it I tried playing it as soon as it was available to us non "content creator" plebs while some streamers on twitch and youtubers already have 100+ hours on this game for free. Now to get to the point, don't get it in the current state, apparently they just hyped the game up without actually making sure that the features present in the first release are actually working and stable, but I guess that's what you get when your testers all have dedicated streaming PCs with gaming rigs that have 8700Ks and 1080TIs, so don't get fooled by the streamers. Actually, take the streamers as reference, check Shroud's stream, he gets 140fps in the main menu, then while in the game he can't keep a constant 60, imagine the performance for people with less than top notch PCs. Check a CLIP from Sacriel's stream where he says the netcode is literally 0/10 after he got killed when already being out of cover, this was clipped today 30/08/2018 at around 2:40 PM GMT (the link has a string of characters that was censored by steam - > https://clips.twitch.tv/UglyPrettyDragonflyItsBoshyTime the hearts come from the string B O S H Y (Time)) Between the game crashes and the server crashes and restarts you won't even get a smooth 2 hour experience to at least miss the refund period and that is not even the end of it. The optimization is crap, the character creation is very limited at the moment, most of the skils are not even in the game and the ones that are will most likely be reworked over and over again, the shooting mechanics are absolutely attrocious while the desync and teleportation of the mobs and players plus the wanky hitboxes and animations make accidental team kills a very possible outcome especially since the melee attacks are not worth using because of the aforementioned reasons. No, I do not recommend this game in its current state, unless you're keen on paying for being a QA tester which I'm tired of with all these early access games that are released in this format over and over again in the past few years. What I do recommend is wait untill this game actually gets some content going for it and then buy it so that it doesn't pull off a Dayz as well. As I could actually find a working private server, yes, I did play the game and covered most of the crafting and looting that could be done in that hour, since I've watched enough streams and youtube videos since the NDAs for the content creators were lifted so I knew what to do and where to go. The vaulting, hunting and metabolism mechanics are well done, but the combat itself is way too finnicky and ruled by desync. Can't wait to see more fixes applied to the game and maybe even more content, and I will gladly update my review to the present thoughts about it at that time so that I offer it a fair chance and fair reviews. For all the "fanboys" out there accusing me of somehow sabbotaging the score of the game, relax, breathe in, breathe out. If you enjoy the game so much, play it, if it gets better the reviews are 100% going to flip around, but don't you dare attack, insult and mock me for my views just because you personally enjoy the game in its current state. Yes, I did buy an Early Access game, but just because I did does not mean that I can not leave a review on steam on it, it is not immune to critique. I, just like you wish for this game to be a success since it does have potential and some interesting mechanics, but I want it to be done properly and maybe sometime in the future get rid of the "Early Access laggy game" stigma/meme. For now, I will tell people that if they want an enjoyable experience, they will not find it here and not now and that is the truth just like you guys admitted over and over again with your Early Access comments so I don't see where all the outrage comes from. They should be fully aware of what to expect even from an Early Access game as most maybe will not. The verdict is the same as with any other early access survival game on the market, wait untill you actually see results and then support the devs. Steam is not kickstarter, we are not here to fund your attempts, we are here to enjoy ourselves in our very limited spare time. The potential is there, now let's actually see some hard work to actually prove that it can be reached.Show moreShow less
I've been playing the game as an alpha tester for some time now and I must say the best thing about this game are the developers. Gamepires are really working hard to make their game as good as possible. It's amazing for me to see how much progress was made during the last few months and the developers are very open for communication and are easily reached via twitter or discord. They appreciate all feedback and keep asking for more! GAME: It's important to note that this is EARLY ACCESS which means that it is not finished yet and is full of bugs and lacks content!! The game consists of two parts, SURVIVAL and EVENTS.One thing that links them is FAME points. -Survival: You can think of this as the main game while events being something that can help along the way. You earn or lose fame points by doing certain actions like killing someone, hunting something or simply by crafting items. Survival is pretty self explanatory but if you die you may revive using the fame points. The map is 12x12km and takes well over 1 hour to run from one end to the other. -Events: To join you need to have 10 Fame points. You get teleported to the event, get geared up and enjoy some quick and fun gunplay! -Metabolism: SCUM went full realism mode on this one, there are tons of information about your character that you may not even understand. First time you see it you may get a headache seeing all those circles and numbers but don't worry, it's fairly simple once you get used to it. For starters I suggest just keeping your water and calory intake above the usage and ALWAYS keep an eye on your sicknesses!! -First/Third Person Perspective: There will be separated servers for both TPP and FPP in the future but for now we will have both in one BUT there is no advantage of TPP over FPP since you cannot peek corners and cheat! You see only what your character sees so if you are behind a wall and an enemy is running towards you, you will only be able to hear him. WHY BUY SCUM IN EARLY ACCESS?? The game has a lot of potential and the devs are amazing. They plan for the early access to last for a year and if they manage to pull it off it's going to be great. So why to buy the game now and not in a year? Simple, the price will increase with new content. The game is good as it is and will keep getting better so instead of getting it later for more money, just buy it now. :PShow moreShow less
i've loved this game for years now, but i just can't enjoy it for what it was meant to be, and isn't: a survival game. the devs listen to everyone, and i think they've been led astray by pvp junkies and looting fanatics. when the game started it was about immersion into the landscape, skills, camo, finding food and encountering other players. it was spellbinding, and i'd creep through the map for hours, building my skills and exploring, with the occasional pvp in a mostly-pve experience. but then we got cars because people don't like to spend time walking. of course all the squads got the cars and locked them away. then we got high loot servers and new weapons and points made in private pvp meant that killed players in squads could respawn literally 100m from the battle, and just re-join. and then squads got name tags. name tags did it for me. as a solo players against 3 others who can see each other on the map, while i can't, in a game that's supposed to be about SURVIVAL? sorry, that's a nope. now it's about squads, that's all. the solo bushmaster doesn't stand a chance.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.
