
Sea of Thieves: 2026 Edition
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Sea of Thieves: 2026 Edition
Sail alone or with a crew through a shared pirate world, explore islands and underwater kingdoms, hunt for treasure, and decide whether other crews are friends or foes. Quests, ship battles, fishing and optional goals add variety to each voyage. Steam player reviews: 88% positive from 323,045 reviews. The Steam PC version lists single-player, multiplayer and co-op.
Credits
Lowest recorded in 36 months
$13.992025-02-17 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 12 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Turkish | Yes | Yes | — |
| Thai | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Solo and crew play
The Steam PC version lists single-player, multiplayer and co-op. Sailing solo or with a crew still places players in a shared world with other crews.
Language and audio
Steam lists 15 supported interface languages, including English. English has full audio; the other listed languages provide subtitles.
03Frequently asked questions
Can I play solo?
Yes. The Steam PC version lists single-player, and the description says solo sailors still encounter other crews in the shared world.
Can I play with friends?
Yes. Steam lists multiplayer and co-op, and the description features voyages with a crew.
What do you do in the game?
Sail, fight, explore and hunt for treasure. Quests, fishing and battles against sea creatures are among the activities.
“Turns every rope into four-person teamwork and lets shared seas rewrite the script, aged from a rocky launch into a six-year mainstay”
Our Verdict
The story of Sea of Thieves is itself a parable about persistence. How does a game with a lukewarm launch reputation age into an evergreen?
From a rocky launch to the eighth generation's most successful new IP
Trace its arc and you find a genuinely inspiring comeback.

At its 2018 launch the 67 on Metacritic was nothing to celebrate, and the "hollow" charge briefly drowned out how dazzling its sailing design was — some onlookers flatly predicted the game would not last a year. Rare refused to fold, and six years of sustained operation turned the whole thing around. Sea of Thieves now counts 40 million players to date and is widely regarded as Microsoft's most successful original intellectual property of the eighth generation, a near-miracle for a brand-new IP. It took the 2021 BAFTA award for Evolving Game and was nominated again for the same category in 2025 — the industry's most authoritative nod to the long-term evolution at its core. The durable 89% positive rating on Steam confirms from the player side that the finished article of today and the half-built launch of old are already a generation apart. Sea of Thieves proved a simple thing with its own life: a game on a solid foundation, given long enough investment, can genuinely rewrite its fate.
Who should buy it, and who should hesitate
History settled, the practical question arrives: is this game actually for you?

If you can muster a steady crew of friends, savour the synced rhythm of four people working the sails, relish the live battle of wits against strangers at sea, and won't stew over hard-won treasure that might get carried off — then Sea of Thieves is all but tailored to you, and the joy it offers has no substitute. Flip every one of those and the warning is just as clear: if you are wired for solo number-crunching, need steady and legible progression rewards, can't stomach the sting of effort coming to nothing, or simply have no reliable companions to sail with, weigh it with real care. The pleasure of this ocean is built on that very uncertainty, and forcing yourself through it only chafes.
A last word on why it can't be replaced. The remarkable thing about Sea of Thieves is the way it welds co-op sailing to live player encounters so tightly that it spins up an emergent narrative no one could ever script. Direct rival Skull and Bones tried to carve a slice from the same genre, but by cutting the boarding melees and the player drama it never reproduced that particular chemistry.
That chemistry is the whole game. Strip it out and you have a pretty sailing simulator; leave it in and you have something nobody else has managed to bottle. After a six-year voyage, that is precisely why Sea of Thieves still sits steady on the throne of pirate games, and why no challenger has yet found a way to push it off.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I love this game, and have fond memories of playing with my friends. If you have no problems with losing hours of progress to unfair PvP with your pals, you will likely get a great degree of fun and memories from this game. When I heard the news regarding PvE servers, I was ecstatic. Sure, the promised nerfs to gameplay were appallingly foolish, but I figured there would be some kind of 'come-to-jesus' moment where the devs realized what was obvious to the rest of the world; that people are significantly more interested in having pirate adventures with their friends than dealing with sweaty PvP. Fast forward to today, and I am disappointed. Rare, please, for the love of all that is holy, wake the hell up. Instead of punishing PvE players for wanting to enjoy a game, you should instead perhaps give additional rewards to those who still want to PvP, if that. I can't even take my captained ship with my friends that I slaved over? To hell with that. To newcomers who are attracted by the PvE; you should wait. As it stands, the game will treat you as a second-class citizen, and you will be disappointed by all the things you can't enjoy. I have full confidence that, with time, Rare will eventually make the right decision. As a message to the PvPers out there; I am in no way indicting you for your fun. It's cool that you guys enjoy the game the way you do, but I do hope you understand that there is a significant majority of people who just want to have fun with their friends. I'd like it if y'all PvPers were given *additional* rewards for your gaming, instead of PvE'ers being punished for theirs. Best of plunders! Edit: On request, here are some of the punitive measures against Safer Seas; 70% Less Gold and Reputation Earned (Entirely) Many Reputations are inaccessible, and the ones that are cap at level 40 No Live Events No Emissary Action No Captained Ships No Guild Support There are others, but they are more reasonable as they specifically pertain to PvP. ---------------------------------------------------------------------------------------------------------------------------- Edit 2: I want to express my gratitude to all those who connected with this review, and posted your own thoughts. I am glad to see so many people agree with me that this is an issue requiring attention! Sadly, I had to turn off comments, as a subsection of the community could not set aside their toxic behavior. I simply do not have the time necessary to moderate it. I would like to remind everyone that a conversation requires a degree of mutual respect, and simply insulting other people - or arguing in poor faith - not only fails to move the conversation forward, but simply weakens any arguments you may have. You may as well admit that the other side is right. Who exactly do you think, working at Rare for instance, is going to see that behavior and think, "Yes, that is the player culture we want to foster! Toxicity that pushes all potential customers away"? We can do better.Show moreShow less
a pirate called me a homophobic slur and sunk my ship 10/10Show moreShow less
This game is actually very fun. It's got a huge open world to explore and sail through, and if you can get in with some friends it can be a great time. Mechanically, the game is phenomenal and I'd love to sink hundreds of hours into it. But the community is the worst I've seen since League of Legends. I imagine there has to be a tremendous overlap in the player base between them, because it's too depressing to consider that there are THIS many people who are THAT terrible to each other. I haven't been able to sail a single voyage in ages without having someone chase my ship for hours while screaming every slur they know into their awful $10 microphones. I tried to love this game, I really did. Those few times I got to just play with my friends I had a great time. But there is no matchmaking - when you set out, you're up against anyone who might be playing. You can have 10 hours of player time to their thousand. It doesn't matter. And if you're not interested in the PVP aspect? Tough luck, there's no opting out. Most players don't bother with the world events or the voyages, it seems. They just sail around looking for someone who already gathered up their treasure and then chase them for hours. And that's not hyperbole - I've seen players get chased (and have frequently BEEN chased) from one side of the map all the way to the other. It shocks me that someone is still having fun with that, that someone is just THAT dedicated to ruining someone else's time that this is how they spend hours. There's no downside to this style of play, either. I imagine the game encourages it. The sea monsters and AI ships are a lot of fun to fight, but they actually make the toxic community WORSE. If the kraken decides to wrap itself around your ship while someone's attacking you, you're just doomed. The AI will lock onto one target and utterly ignore anything else in the vicinity, usually leaving them free to, once again, scream all the naughty no-no words that their parents don't let them say when they're at home while you slowly die from the combined onslaught of a literal kraken and another player ship. There's no way to coordinate joining a server with your friends' ships already on them to form an alliance together if you wanted to try to just play with friends, either. Rare seemingly attempted to fix this by coming up with community days and community weekends, where rewards were massively increased. This encourages teaming up with others on the server to maximize benefits across the board. This somehow seems to only make the toxic community WORSE. In the entirely of the last community day weekend, I was unable to speak with a single player. Most of them were just screaming - not even words, just screaming incoherently - into their mics while chasing/attacking any ship they could find. The game also has a serious problem with hackers. I can't count the number of times I've seen someone board my ship and stand around getting blasted by shotguns and facetank all of it without moving. Supposedly the game has a report system, but it relies on an Xbox account and requires you to know the person's name. Most hackers I've seen have had incomprehensible names or are just literally nameless, not that it matters because I'M PLAYING ON STEAM AND DON'T USE AN XBOX ACCOUNT. Maybe I just have the worst luck in the world. Maybe there are some decent people to play with out there. But I haven't found them, and I can no longer convince my friends this game is worth playing, so why would I bother playing it without them? This is a great game utterly ruined by a terribly toxic community.Show moreShow less
I am a 40 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 13 now. My son got this game for Christmas in 2021 from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game, picked my character and started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. I loved it as it was the best time I had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories.Show moreShow less
This game is beautiful. It's fun to sail. It's fun to find treasure. But it doesn't really evolve much after the first 10 hours. All the islands are pretty much the same. The quests are all pretty much the same. And the cosmetic stuff is cool to work towards, but after a while even that gets less cool. But the fatal flaw, and the reason I must down-thumb this game, is the PVP. OKAY OKAY I get it! It's a pirate game! Yes. But. The system that governs PVP interactions is the problem, not the PVP itself. I'm not mad, I'm disenfranchised. The way people get most pissed off about this game involves the following interaction over and over again: Crew gets loot. Crew heads back to an outpost to sell loot. Crew gets attacked viciously and remorselessly by another crew that has absolutely nothing to lose by attacking them. And that last part is why PVP does not work in this game. The attacking players have nothing to lose and everything to gain. And so they launch themselves fearlessly at the loot-laden ship, knowing that if they fail, well, they can just start over someplace else. The ship being attacked, however, is royally screwed. They not only have to start over from scratch, but they've lost the loot that may have taken them over an hour to attain. And therein lies the biggest dilemma with PVP. A crew who manages to offload their loot at an outpost now has no incentive <b>not</b> to attack the next ship they see because they'll only win double. The other crew has everything to lose. Get unlucky more than twice, and you're going to feel the sting of regret every time you look at that sea-green icon on your dashboard. So...no. I can't recommend it as is, unless you commit to either being merciless or overly cautious, or both. Sea of Thieves presents itself as a casual game but only rewards the "get gud" mentality. In my opinion, despite all the wonderful things it has going for it, this system breaks the game, and must be overhauled. Thank you for listening to my TED Talk.Show moreShow less
i stole someones banana and got shot to deathShow moreShow less
The game is fun and exciting. The mechanics are cool. Sailing a ship if a lot of fun. Finding loot is amazing. As for the game its self i would say its 10 out of 10, with some minor issues here and there (like hit registration). BUT the player base is probably the most toxic group of people in existence. Lets say you're a new player, you load into the game, grab a quest, set sail. As soon as any other player sees you, no matter what they are doing, killing you and sinking your ship becomes their Number one reason to exist. They will hunt you down to the edges of the map. and you cant outrun them because they have been playing longer and know all the tricks. Its especially bad for solo players, as you will most likely always be fighting groups of 2-4 players. Even when people Do talk to you with the in game chat they just say stupid stuff like "ur gay" or "damn you suck get good loser". The players are twisted, and they enjoy watching others suffer. They will take every chance they can to barrage you with cannons and insults, even if they "offer an alliance" you cannot trust them, because they can still kill you, and most often will. If there was a way to play the full game and get full rewards without having to worry about having a larger group of more experienced players sneak up on you and sink your ship, or worse spawn kill you for an hour, this game would actually be one of my favorite games of all time.Show moreShow less
Best game ever! Especially with mentally unstable friendsShow moreShow less
Fun with friends which I dont haveShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.
