Shadow of the Tomb Raider: Definitive Edition

Shadow of the Tomb Raider: Definitive Edition

想体验泥浆潜行、丛林战斗和古墓解谜,劳拉这段单人冒险的完整探索过程是购买的主要理由。Steam PC 支持完整控制器操作;$3.99 的 Microsoft Store 报价适合已经准备好开玩的人,评分与评论数也能作为参考。 Steam 玩家给出 84% 好评率,共有 72,106 条评价;Microsoft Store 当前报价为 $3.99。

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84%Steam Reviews72.1K reviews
Released: Sep 14, 2018
Adventure · Action · Female Protagonist · Singleplayer · Open World
+2·Platform:Microsoft Store·~ $39.99-90%~ $3.99Save $36.00 vs SteamBuy now
Shadow of the Tomb Raider Steam CD Key+2·Platform:Steam·~ $67.24-92%from~ $5.47(~ €4.88)Buy now
Shadow of the Tomb Raider Definitive Edition Steam CD Key+2·Platform:Steam·~ $56.03-90%from~ $5.81(~ €5.18)Buy now
Shadow of the Tomb Raider: Definitive Edition+2·Platform:DRM-Free·~ $29.14-80%from~ $5.83(~ CN¥39.00)Buy now
Shadow of the Tomb Raider Global+2·Platform:Steam·-85%from~ $5.93(~ €5.29)Buy now
+2·Platform:Steam·~ $39.99-85%~ $6.00Buy now
Shadow of the Tomb Raider Steam Key GLOBAL+2·Platform:Steam·-85%from~ $6.01Buy now
Shadow of the Tomb Raider - Definitive Edition PC+2·Platform:Steam·~ $46.49-86%from~ $6.59Buy now
All-time low ~ $3.64across Steam & third-party stores
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Price History

Past 36 months · Updated daily
Historical Low~ $3.642025-12Current Low Across Stores~ $3.99Microsoft Storevs. Historical Low+10%
~ $13.05~ $22.83~ $32.61~ $42.3925-1026-0126-0426-0726-10~ $3.64

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01关于 Shadow of the Tomb Raider: Definitive Edition

Lara Croft’s journey through a perilous jungle blends exploration, traversal, combat and puzzle-filled tombs as she faces a Maya apocalypse. The Definitive Edition includes the base game and seven challenge tombs. Steam player reviews: 84% positive from 72,106 reviews. Interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Korean, Polish, Portuguese-Brazil, Russian, and Arabic. Released: September 14, 2018.

Credits

Developer
Eidos-Montréal · Crystal Dynamics · Nixxes · Feral Interactive (Mac)
Publisher
Crystal Dynamics · Feral Interactive (Mac) · Feral interactive (Linux)

Steam 玩家评价

84%好评Very Positive72,106 Steam 评价

近 36 个月最低记录

$3.642025-12-11 · GamersGate基础游戏 · 与上方图表记录相同;美元历史记录,并非地区 Steam 史低。

语言支持

语言界面字幕音频
Simplified Chinese是是是
Traditional Chinese是是是
English是是是
再显示 9 种语言
语言界面字幕音频
French是是是
Italian是是是
German是是是
Spanish是是是
Korean是是—
Polish是是是
Portuguese-Brazil是是是
Russian是是是
Arabic是是是

Steam PC 版本数据 · 2026-10-16

02购买前须知

Language support

Steam PC supports English, French, German, Italian, Spanish, Polish, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese and Arabic interfaces. Full audio is available in all listed languages except Italian.

Controller

The Steam PC version offers full controller support.

03常见问题

What does the Definitive Edition include?

The description lists the base game, seven DLC challenge tombs, and downloadable weapons, outfits and skills.

What environments can Lara explore?

The game features a jungle, underwater areas with crevasses and deep tunnels, tombs, and a hidden city hub.

What is the story premise?

Lara races to stop a Maya apocalypse as she becomes the Tomb Raider she is destined to be.

8.0
Overall Score
External ratings84%Steam Reviews72.1K reviews
Graphics
8.5
Audio
7.5
Gameplay
9
Story
6
Content
8.5

“The dark finale of the rebooted trilogy turns whole tombs into spatial puzzles and combat into jungle stealth, putting exploration back at the series' core”

Our Verdict

A steady finale, a slightly quieter echo

Shadow's overall mood

Settle the ledger first. Shadow holds a 77 on Metacritic, an 80 aggregate on OpenCritic, and an 84% positive rate on Steam across nearly 70,000 reviews, flagged Very Positive. That is a solid "generally favourable" with no wreckage, and it does sit a touch below the critical highs of the first two chapters. The game has sold past 8.9 million units worldwide; it started slow at launch, found its footing over the long haul, and quietly became one of the series' durable evergreens.

Drop it back into the coordinates of 2018 and it shared the calendar with giants — a God of War that redefined fatherhood, a Red Dead Redemption 2 that pushed the open world to its ceiling. Against company like that, Shadow never seized the loudest conversation; its voice got drowned out.

The funny thing is how, looking back now, the very purity people overlooked — the willingness to slow down, to turn whole tombs into machines, to make combat a matter of jungle stealth — only grows rarer. While most action-adventures keep sprinting toward faster, flashier and more open, Shadow's patience, its readiness to hand the running time over to puzzles and stealth, is the colour that makes it hardest to replace.

Who should buy it, who should walk

Lara's expedition

Plainly: if you relish dropping alone into a black tomb, staring down a wall of gears until you read how it runs and bend it to your will; if you like crouching mud-soaked in the grass and treating every fight as a riddle to take apart; if you have the patience for an exotic civilisation and a slow-burn expedition — then Shadow is a dish you will struggle to find a substitute for in recent years. It is built precisely for that crowd, the ones willing to slow down and think.

Flip it around, though. If what you want from an action game is snappy gunfights and bullets flying, if you cannot stand stopping to solve things and have no patience for a slow-burn plot, Shadow will most likely leave you fidgeting. From the ground up it is coaxing you to shoot less and think and sneak more, the polar opposite of a pure shooter; force the two together and you both end up uncomfortable, and the game will keep gently insisting you do it its way.

As for which version, point yourself straight at the Definitive Edition — full story, all seven challenge tombs, every outfit and weapon, and the multi-platform ports, the cleanest way to walk this dark finale end to end with nothing missed. Set against its sibling Rise of the Tomb Raider, Rise leans toward the open-world, base-and-checklist mould, while Shadow pulls the focus firmly back to tomb puzzles and jungle stealth — purer exploration, a darker, more grown-up tone. It may not be the loudest chapter of the trilogy, but it is the one that does the word "exploration" most like a Tomb Raider game should. As the endpoint of Lara's coming-of-age, it holds the line, and it earns the name on the box. Years on, with the noise of its launch window long faded, what is left is a confident, atmospheric, puzzle-first adventure that knew exactly what it wanted to be — and a Lara who, for once, has to live with what she has done.

Expand to read the full review