
Shadow Warrior
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Shadow Warrior
Shadow Warrior is a first-person shooter starring Lo Wang, who battles demons with guns, a katana, and mystical powers. Weapons can be upgraded, while the katana offers precise strikes, combos, and special attacks. On Steam PC, 92%% of 16,007 player reviews are positive.
Credits
Lowest recorded in 36 months
$1.892024-09-04 · WinGameStoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| English | Yes | — | Yes |
| French | Yes | Yes | — |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Italian | Yes | Yes | — |
| Hungarian | Yes | Yes | — |
| Japanese | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Mode and controls
The Steam PC version lists single-player and full controller support. English audio is available, with subtitles in several languages.
Combat and weapons
Lo Wang combines firearms, katana combat, and mystical powers. Weapons can be upgraded, and the description also mentions special attacks and combos.
03Frequently asked questions
What is the story about?
Lo Wang is sent to acquire a legendary blade, betrayed by his employer, and drawn into a demonic threat from another realm.
How does combat work?
Fight from a first-person perspective with firearms, a katana, and mystical powers. Weapons can be upgraded.
Can I play the Steam PC version in co-op?
The Steam PC version is listed as single-player. No co-op mode is listed.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Okay I have to say, this was one of the most frustrating games I've played. First let me highlight the good bits: * Lots of humor, lots of swearing, totally doesn't take itself seriously. Shadow warrior makes fun of itself just as much as it makes fun of other games, and that's great. Lots of callbacks to pop culture and other games. * The boss fights are really, really cool and on a huge, epic scale, they're very reminiscent of the "classic" boss experience and it's fantastic. * Lots of variety in weapons. * Interesting level design. * The design and graphics, and the style, seem to work as long as you don't look too hard at any particular thing. Which you can't anyway because it's really fast paced and I like that. * SWORD COMBAT!!!! (there's no blocking but you kind of don't need to) * The little details, like chopping up demons into little bits after they're dead and seeing how the devs carefully managed to make the models separate in a realistic way with plenty of gore and blood, and I think that sort of thing is really fun. Okay. This is all my personal opinion, I've read lots of reviews and heaps of people did like it. My main, big big issue with this game is how annoying it was. It dragged on and on and on and kept making me repeat bits of the same level over and over, fighting the same enemies again and again. It's not fun when it's so repetitive! It felt like a ♥♥♥♥♥♥♥ chore to keep playing but I really wanted to see the ending. You fight through a level only to find your path blocked and you need the key, so you go back, find it, go back towards the gate and whoops, there are the same enemies again. I felt myself asking every time I killed them all "are we done yet?" Apparently not because they come in identical waves and waves, and they throw more and more minibosses at you like they're regular enemies. It is not fun to make players do the same thing over and over again with very little variety. There are some enemies (particuarly the minibosses) that are really tricky to kill and apparently the devs' idea of fun is to toss you in a small room with multiple of these like "here, try this!" and when you win it's like "okay, now do it again!" It's so frustrating! And every now and then it's like they remembered, "oh they haven't seen this particular enemy in a while, let's just like, flood an entire room with them, that's fun right?" And it just gets boring after a while, and that boredom leads to frustration when it's so relentlessly repeated over and over. There were some really cool unique bits, and I was totally hooked from the very beginning, it was cheesy and hilarious but about halfway through I just felt like I was going through the motions. It really takes you out of the immersion and reminds you that you're pressing buttons on a keyboard and clicking a mouse over and over. I reckon the best kind of game lets you forget what you're doing and really engrosses you in the whole setting and story, but I didn't feel it here. Maybe if it were shorter, or if there were more variety, then it would have been totally terrific.Show moreShow less
Excellent, meaty, visceral melee and gunplay. Hilarious one liners, great story, excellent humour, collectables, secret areas, boss battles, great level variety, and upgradable weapons and abilities which are meaningful and satisfying. If you ever wanted to feel like you were back in the classic 90s era of FPSs like Wolf3D, Doom, or Duke Nukem 3D but upgraded and perfected for the modern era, this is it. What Duke Nukem Forever should have been like. Can't get enough of that Wang.Show moreShow less
Update...played the game over 10 years after my initial review and I think it still kinda sucks. This game is fun to play...for a short while. After the first few chapters, you'll realize that you've seen just about everything the game has to offer. The combat is boring once you come to understand that you'll be fighting the same enemies over and over and over. It's difficult to take a strategic approach to the combat as most foes simply materialize out of thin air. The time and place for encounters are also predictable. If you find a large, unoccupied room, expect the enemies to start materializing any second. The developers could have knocked this one out of the park. The weapons are fun to use and the special powers are nice also. It's just the variation that is lacking. If the price was around $5, it would be worth a look.Show moreShow less
You play as Lo Wang - A katana wielding, one-liner cracking, demon decimator. Killing is your business and cousin, business is a-boomin'. The gameplay is simply brilliant. Slicing demons never gets old. It's probably the best melee first-person game out there (suck it Skyrim). But katana isn't your only weapon. You find new weapons as you progress in the game and there is no two gun limit like in most nowadays shooters. No "primary" or "secondary" weapons like in CoD or BF. - Double the gun, double the fun! You can carry ALL the weapons with you and you can upgrade them at any time. Yes, upgrading weapons is a thing and we're not talking about dumb camos or silencers. We are talking about upgrades that make you an unstoppable killing machine! - I like big guns, and i cannot lie. "This is my katana, this is my gun. One for killing, the other's for... OK the other's also for killing." There are lots of references to other video games and movies and TONS of secrets for you to discover so check every corner and leave no stone unturned 'cus there's always something to find. It's just plain and simple, none stop mayhem, one-liner packed, demon slaying old-school fun. Just go in there and get Wanged! - Guns don't kill demons, Wang kills demons. One of the best games of 2013! The game is Wangerful! So go ahead, make my day...and buy this game!Show moreShow less
Started out strong: funny protagonist, the awesome recoiless submachine gun, big chunky enemies for you to pump your lead into, and last but not least, wang cookies. And then midway through the game, you will find that the game's initial charms start to wear off. The game never deviates from its initial path: the same 'wang' jokes are told time and again, the new jokes err more on the side of cringe-worthy instead of funny. The cool weapons become underpowered as the game starts to pile more and more fatties at you at any single point in time. The level design is dreadfully uninspired and boring. You run from point to point triggering the game's setpieces in order to spawn the various over-used enemies which the game throws at you in every chapter. In between the points, you will almost never find any enemies lurking or patrolling. The katana is the game's saving point, severing limbs and decapitating heads never gets old. However, the hit boxes for the larger sized enemies are a little wonky, so you might find yourself supposedly slashing at the back of the bugger, only to be disappointed that none of the hits registered. Final rating: 4/10Show moreShow less
I found a couple of rabbits having sex and after they stopped i just slashed them with the katana and a black demon-rabbit engulfed in flames appeared and heavy metal started playing and i still don't understand what the hell happened. 11/10Show moreShow less
Level design is in the Painkiller or Serious Sam style instead of the original Shadow Warrior or Duke Nukem 3D's. So you're locked in arenas with waves of enemies instead of having freedom to explore and approach situations as you see fit. It can be ok in the right mood when you want to slice and dice a few enemies with your katana, but I expected much, much more from a Shadow Warrior reboot.Show moreShow less
Thanks to humblebundleShow moreShow less
First of all, this game starts out really fun. But then you realize that this game gives it its all in the first 1-2 hours, and a short time after you'll fight the first mega-big boss that looks lifted out of Painkiller Black. Every single moment after that is just the same thing over and over and over for supposedly around 13 hours. I'll never know as it's not worth it to find out. At best this should have been a 3-6 hour game, preferably on the shorter end with how it's paced. Not really any new enemies and more doors that are magically locked until you clear the room of the same enemies you've been shooting at and/or slicing up for all of the previous hours. I got this at $4 and thought it would be a decent romp. But by 4-5 hours I was bored and whatever I'm at now the game just feels like a tedious waste of time that I'm uninstalling in a few minutes. Also Lo Wang is boring. I understand there is no way the old game's characterization would fly right now so moving away from that the new vision is simply boring and not full of any good one-liners. You've gotta fill the void with something after you strip away the parts you don't like, you can't just make him as a semi-chaotic nerd and assume that's enough if you wanna force the narrative. Play for 1-3 hours, maybe see the first boss (Gozu), and then walk away. You've seen everything.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
