
Skater XL - The Ultimate Skateboarding Game
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Skater XL - The Ultimate Skateboarding Game
Skater XL - The Ultimate Skateboarding Game builds its skating around physics-based control: each stick moves one foot, leaving you to shape tricks and lines yourself. Skate real-world-inspired spots, tackle trick challenges, or cruise with friends in multiplayer. 86% of 18,408 Steam player reviews are positive. Supported interface languages: English, French, Italian, German, Spanish, Portuguese-Brazil, and Portuguese.
Credits
Lowest recorded in 36 months
$29.992024-02-23 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | Yes |
| French | Yes | — | Yes |
| Italian | Yes | — | Yes |
Show 4 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | — | Yes |
| Spanish | Yes | — | Yes |
| Portuguese-Brazil | Yes | — | Yes |
| Portuguese | Yes | — | Yes |
Steam PC edition data · 2026-10-16
02Before you buy
Controls
The Steam PC version requires a compatible controller; keyboard controls are unavailable. Full controller support is listed.
Play modes
Play solo or join multiplayer free skate with up to ten players and film replays together.
03Frequently asked questions
How does control work?
Each stick controls the corresponding foot, with physics-based response rather than preset tricks.
What skate locations are included?
Locations include Downtown LA, Easy Day High School, and The Big Ramp.
Can I customize my skater?
Choose from four named pros or customize your own skater with gear from more than 30 skate brands.
“A niche trick-refinement simulator focusing purely on skill expression, though sparse content and weak support limit its mainstream appeal.”
Our Verdict
The best thing about Skater XL might be exactly that it does not seem to want to please everyone. It looks more like a tool built for lovers of skateboarding motion than a finished entertainment product that has already designed your pacing, goals, and emotions for you. The good part is purity. The bad part is just as pure. The fact that critic scores tear apart into a 1 sitting beside a cluster of 7s is no accident. It is the natural result of a game that splits its audience into two camps the moment they touch it.
Two Camps, By Design
One camp finds it too empty, too cold, too short on explanation. The other reads that same emptiness as freedom. Neither is wrong, which is precisely why the numbers scatter so widely. If you are willing to pour hours into grinding a single trick, a single landing, a single line until it finally feels smooth, the game can pay you back with a very private kind of satisfaction. That payoff is not loud. It feels more like practicing alone in an empty parking lot until dark, until at last you land it once.
Whether that time is worth it hinges less on "how much content it has" and more on "whether you will manufacture content yourself." That distinction is everything. The realistic dual-stick depth and the open spots reward self-direction, and the active community scene extends the runway for anyone who plugs in. Take that motivation away and the same package looks barren. It is one of the few games where the most important review is the one you write in your own head about whether you are the type who fills a blank space or the type who waits to be entertained.
Who Should Roll In
Seen today, the available material still cannot offer a stable quality endorsement, which makes buying it a real leap of faith. This is not a game you can comfortably recommend to most people. It is more like a very specialized key: it opens the right door perfectly, and it may not fit your lock at all. The target audience is narrow and clear: dedicated skateboarding and realistic-simulation enthusiasts who treat repetition as the reward and have a peer like the leading realistic board sim already on their radar as the obvious alternative.
The honest framing is this. If you are a heavy fan of the skateboarding genre, this is worth a careful try once you understand what you are signing up for. If you need defined goals, rich packaging, and a settled reputation, your time has steadier places to go. The Steam standing, roughly 86 percent positive across thousands of reviews, confirms the core circle is real and loyal even as the mainstream press fractures. One line of guidance: this one is only for the player who knows how to make their own fun. Everyone else should treat the split critic scores as a fair warning rather than a contradiction, because both numbers are telling the truth about two very different kinds of player.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
11/21 I am updating this review after a large number of people have responded and boosted it to the top and feel obligated to go into more depth of SkaterXL Skater XL conceptually is an amazing game, it has developed a new movement mechanic for the skating genre that is extremely addictive, and solely from the character controller alone, one can sink hundreds of hours into it. Every movement when the system works correctly is satisfying and leaves the player feeling in full control of their character. However, this is where SkaterXL's success ends. The game was rushed out of early access and hyped beyond oblivion with official skate companies, pros, and real-world professional tournaments, and held false promises of a consistent update model and fixes to issues that have plagued the game for nearly 3 years. Easy Day Studio is the defining error with SkaterXL, they lack any professionalism; They're delusional in attacking and threatening the modding community which makes the game remotely playable because they get their feelings hurt. Every update is in development hell with the most basic features that took a week by a modder over half a year to be incorporated. The game lacks optimization and runs horribly even with a 3900x and an RTX 3080. It is inexcusable to call this a full game, If your product is no longer marked as Early Access, the expectation from customers will be that your product is stable and delivers a complete experience. . SkaterXL is labeled at a $40 USD price tag, which is insane considering all that you are getting is 5 official maps, a player controller, and retextures of models to mark as customization. Multiplayer took over a year after release to be added, yet has nothing to actually bring players together - there needs to be challenges, game modes, or in-game tournaments. And despite complimenting the character controller earlier, it is plagued with bugs that destroy the enjoyment - and once was expected due to the development nature, is now unacceptable as a full release. Stay away from this game, I would mark it as abandonware at this point, I would recommend looking into Session, but it has its own issues, and sadly a fully-fledged skate game is looking like a few years away.Show moreShow less
!!! BEFORE YOU BUY !!! Since there are a lot of new discussions about how the game isn't fun or lacks of content please read carefully before you buy and start complaining afterwards: 1. This game doesn't want to be EA Skate or THPS. There's no story mode, no cutscenes, no progression. The only progression is your skill in skating and filming. If trying tricks or lines over and over again until they are perfect isn't fun to you, this game probably isn't for you. 2. Although there are some nice maps in the game right from the start, you will have much more fun with the game if you use mods. Same for clothing, skateboards, griptapes, wheels, trucks. There a little in the game, but modding makes the game so much better. 3. Physics are okay, but if you skate in real life it feels a little bit over. Jumps feel a little too high, if you want to film realistic looking clips you should use a mod like XXL Menu, where you can change gravity, pop height, flip speed and so on. What you will be doing most of the time: You find a spot and think "Hey this trick would be cool here. So you try until you make it. And that's fun for some people especially those skating in real life. If you aren't and you are expecting some casual sports game like EA Skate for example: You probably won't have much fun with this game. You have to set your own goals and don't be afraid of modding, otherwise please wait for another skate game, that fits you better instead of complaining how bad the game is. And if you want a game where you can skate realistically, doing Ollies into banks, getting that perfect fs smith down that handrail, landing a really clean frontside flip down that 20s and then take your time cutting and editing your clips: Congratulations, this game is probably made for you. Have fun.Show moreShow less
-Before reading this, this review is not recommended based solely on the core game. YES I have 660+ hours. That would not have been the case without the mods. I am reviewing the game as it is when you first install it. So, I'm not one to ever write up reviews for games but the developers have really struck a nerve on me with their response to the petition with 10,000+ signatures. ( https://www.change.org/p/easy-day-studios-gameplay-improvements-for-skater-xl?source_location=topic_page ) People are asking for a simple addition to the game that has been asked for since literally the first couple days of early access that could take a day or less to add. Modders added it soon after they could modify the game files. I honestly at this point feel like I've done a disservice to the game for pushing mods. I was the first person to get modded maps into this game and since then I feel like the developers have just relied on community creations. They updated the games animations made it look okay then released in 1.0 and the only update they've done since then is a mod menu so their community can keep carrying their game. They have shown absolutely nothing about what they have planned for the future. They haven't even hinted at anything. We've been hearing "we have plans for the future" since July last year when the game was released. When you ignore your core playerbase it will cost you. Not that you guys care though because I'm sure you've already made your money worth. And I genuinely hate to make this review because I had a huge amount of respect for the developers earlier on. That respect has been dwindling as time has gone on though. P.S. Game is fun, I can't recommend it as a finished "1.0" product though.Show moreShow less
Played it for a bit. I like it.Show moreShow less
The developers threatened to sue a creator of some of the mods that are the only reason this game is fun or playable.Show moreShow less
The studio is trash, they feed off the hard work of the mod community and fail to release any kind of original content. If the mod community wasnt so awesome this game would be close to nothing. Get your s*** together easy day.Show moreShow less
The game's foundation and core mechanics are solid. Unfortunately, the studio developing it are composed by a bunch of shady, uncommunicative lazy a-holes. Their "1.0" version of the game is an embarrassment to say the least. It's a bare bones product that's just a cash-grab to fool console players. Most of the "official" content is made freely by the modding community and released by the "devs" with virtually zero effort put into it. They lean heavily on the modding community (which is what keeps their game afloat) as an excuse to not improve their game themselves. They literally go out of their way to keep their supporters in the dark and ignore their community, seldom pushing meaningful updates to the game, refusing to communicate properly or even putting out a freaking roadmap (because who needs to have a clear vision for their project? - "if we don't promise anything, we don't have to work on anything" - that's their motto, apparently). Having bought the game at day 1 EA release years ago, it really pains me to see how little this game has improved. It still is nothing more than a glorified tech-demo, full of bugs and just a shell of what was supposed to be without community mods. "lazy day" studios had gold on their hands and they're slowly turning it in to ♥♥♥♥ through sheer force of laziness, stupidity, piss poor management and complete obliviousness on how to run a gaming studio. This could have easily been the best skating game ever made if it was not made by a bunch of unprofessional, shady "devs". Easy Day, you're an embarrassment. Hope you're proud of yourselves.Show moreShow less
i did a kickflipShow moreShow less
I've played it, alright. I'm not gonna lie, I really like this game. But it is unfinished. The game doesn't have enough content to be considered a game imo. Like many pointed here, it's at best a tech demo. It gets better with the modding, but the game shouldn't depend on the modding community to be half decent. And I cannot imagine what it's like to play on console, where there are no mods or custom maps. Not worth the full price, wait for a (fat) discount or for more updates (if they really come).Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.