
Space Hulk: Deathwing Enhanced Edition
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Space Hulk: Deathwing Enhanced Edition
Play as a Deathwing Terminator battling Genestealers through the cramped corridors of a Space Hulk. Earn experience, develop skills and unlock equipment. Steam players rate the game 72%% positive across 9,132 reviews.
Credits
Lowest recorded in 36 months
$2.992026-05-14 · GOGBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
| French | Yes | Yes | — |
Show 4 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Korean | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Play modes
The Steam PC version offers single-player, multiplayer and co-op. Special Missions generate objectives and enemy spawns randomly.
Language and controls
Steam lists full controller support. English has full audio; other listed languages have subtitles.
03Frequently asked questions
What is the game about?
You play a Deathwing Terminator fighting Genestealers inside a Space Hulk.
Are there replayable missions?
Yes. Special Missions use randomly generated objectives and enemy spawns, and can be played solo or in multiplayer.
What does the Enhanced Edition add?
The Enhanced Edition adds, among other things, the Chaplain class, more weapons and new enemies.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
If you are unfamiliar with the history of this game. Here is a very quick recap first. Space Hulk: Dwathwing was released in December 2016. The game suffered from a lot of technical issues. The performance (frame rate) was very bad and unstable, the game was also riddled with other bugs. Some bugs were related to the gameplay and some otherb ugs made the game crash. After weeks and literally months of silence, the developers announced a Enhanced Edition for late 2017. After some more silence, it was announced in early 2018 that we would get the Enhanced Edition in May. The Enhanced Edition is out now. First things first, the game now runs much better. The overall frame rate is higher and mos importantly stable. The previous version of the game suffered from the frame rate dropping down massively every now and then. Those issues seem to be gone (at least for me). I also did not encounter any of the bugs I faced when playing the normal version of the game. So in that regard the developers did a good job. But keep in mind that this happened one and a half year after the release of the game. While the game runs much better now, I still see the biggest flaws in the game itself. The gameplay is still rather dull. There are some new enemies but they don’t really add anything to the game. Enemies without ranged weapons will just charge you head on. Enemies with ranged weapons will just stand there, shooting at you. While the level-design is “true to the lore” it creates rather boring Gameplay. You will shoot down narrow corridors until you have to reload your gun. The only option you then have is to delay your reload and use melee. Oerall the game is just very stiff and unflexible. The game is certainly not horrible (anymore) but I still cant recommend it. Maybe buy it in a sale when its around 10-15€.Show moreShow less
It's a horde game with walking tanks against aliens. If that premise doesn't drag you in don't bother. You see genestealer tyranids, you kill genestealer tyranids, you move on. You could enjoy the incredibly detailed sections of 40k imperial spaceships but you got nids to kill. You could appreciate the somber tones of dark ambient music, the creaking space-hulk agonizing around you, but you hear steps and alien screams so you got nids to kill. You play a walking tank with a fat gun in one hand, a melee weapon in the other , 3 gimmicks in the skill bar and lots of nids to kill. Unless you play an Assault Terminator or are a claw user, you forgo the gun for a fancy melee weapon, you still have lots of nids to kill. As a walking tank you are slow but the tech-priests that made your armour remembered to include a second-gear (sprint), now go run over a mutant, you can kill small nids with your feet. Rotation speed isn't an issue unless you play with a controller, so you can kill nids all around you. You can't ? Get a mouse, and kill nids. The game has locational damage, for example, a genestealer can break your legs. You can barely walk and this makes you angry, but worry not, the nids will come at you for killing. You can kill them with fist or gun as long as you still have an unbroken arm. What, you don't ? Just kill nids with your mind . You kill nids in solo as a psychic walking tank that can wield pretty much every gun. Your two AI sidekicks aren't very bright but still do the job when you tell them to. The attack order key is underrated, keep a finger near it, it kills the nids, keep another near the heal request key, it keeps you alive, so you can kill more nids. You kill nids in multiplayer as one of multiple class of walking tank each with some gimmicks, one of which happens to be a psychic walking tank that actually cannot wield that many guns anymore. Check what your gimmicks can do in the armoury, mind your team's positioning, go for the objectives and kill tyranids. Playing online campaign or special mission runs (also available off-line) nets you renown currency which you can spend to apply bonuses over your guns, armor or abilities, or acquire cosmetics. So, go murder nids 20% more efficiently, or with a new paint-job and a bayonet, comes with free skulls pay renown for the skulls too. Why would you though ? Cosmetics don't kill nids. Skulls turned free with the Skulls for the Skull Throne DLC, a wish granted at the price of downloading a free pack of content branded with an absolutely heretical name. Almost turned my review negative. Cosmetics still don't kill nids. What ? I've forgotten something ? The plot ? Something something dark visions something phantom menace something loot ancient artefacts, acquire more dakka, kill genestealers. It's what you'd expect from a game about looting relics and killing genestealers in a space hulk. You get in a space hulk full of treasures and genestealers; you get out in your spaceship full of treasures, and the space hulk is on plasma fire behind you. The nids are killed. Regrettably, the game does not end the campaign with a score breakdown displaying very important information, like your personal genestealer kill count. But you know there's isn't a genestealer from that hulk left alive and that's what matters. 01001011 01001001 01001100 01001100 01001110 01001001 01000100 01010011 If you're not killing nids in that game, you're playing it wrong. You want to dress up a spess mahrine in fancy terminator armour ? Buy some miniatures and paint them. You'll have a handsome nids killer to put on your desk. You want a deep and thrilling plot set in the grim darkness of the far future ? Get one of the 40k book or play a 40k RPG there's a few around. With some luck there's some nids killing in it. This is a genestealer genocide simulator that also happen to have more than decent graphics. The Emperor wants you to kill nids, the grand-master Belial wants you to kill the nids in that hulk, your mom wants you to kill that nid in her kitchen , and most importantly, YOU want to kill nids. So you fist nids, you slash nids, you hammer nids, you bolt tyranids, you burn nids, you gaz nids, you plasma-blast nids, you electrify nids, you black-hole nids, you exterminatus nids. Why aren't you killing nids already ? btw stop dropping jokes in the comments, this is a serious review.Show moreShow less
I immediately remember why I gave the original a negative review and why it has a "mixed" rating. IMO they only released this "enhanced" version because they knew people who hated it originally wouldn't bother to re-review or re-play a game they disliked which is why this one is sitting at "mostly positive" rating. I'm going to copy/paste my original review. From what I can tell everything I said before is still true, except it's been several years not just one, and I beat the game after posting my original review. I also think the gunplay / combat is very "meh": They had almost a year to fix the game. It's still full of absolute horrendous game design, glitches, and controls that are clunky, and laggy, if they don't refuse to work. I'm stuck on Chapter 6 where one of your two NPC allies is uselessly sitting around doing nothing. Because story. Okay, technically he's doing something with a computer. Meanwhile you must protect him on a thin raised catwalk while a horde of tyranids swarm you. Your guns don't shoot through your allies, but god forbid your allies stand to one freaking side so the one NPC left to "help" you doesn't block all your shots. The one that is under your control still has healing. But it takes 5 to 8 seconds of wrangling the janky faulty controls to tell him to heal you or himself. While the radial menu is open you can't fire. The very same radial menu that takes 5 or so seconds to order a heal. Anything you do other than walk/run will interupt reloading you gun, including using psy powers which are kinda meh. There's one that is supposed to push back enemies. It does... but it doesn't cause any stun or anything so it's basically useless unless you need to get out of a corner, but even then it's not particularly good because enemies just rush right at you. I'd figure this for a "give me room to reload" spell, but nope. As I said, I'm stuck on this part of Chapter 6. One of the frustrating things about losing over and over is the dumb game over screen. There's a button to load game which opens a list of save games. Which you then select one and press A, then you must press A once more to actually load. But... Then there's a button to restart the whole level. RESTART THE WHOLE LEVEL AFTER POSSIBLY PLAYING FOR AN HOUR OR MORE WITH NO "ARE YOU SURE?" POPUP! Why would I want to do that? Go f**k yourself, "game over" screen. But even the first time you load a game, if you're playing with a gamepad, you can press every button on it many times while the game tells you "click to skip" voice-over dialogue and it won't do anything. So you have to either sit there for a minute or two listening to the same speech you've heard, or you need to grab the mouse and click. It's not a huge inconvenience, but it's exactly these things all added up, all constantly getting your way of just playing and having fun. That thin catwalk I mentioned has a lower part around it. BUT of course you can't do any sort of kiting and killing of the hordes, which at some point includes two simultaneous giant tyranids who can tank your lightning & firestorm psy powers several times, AND more than three of the full 400 round chaingun belts of ammo right into their face, and still run around like nothing happened, because the worthless unit needs to stand right at the end of the raised part and dies if you leave them since they ignore all enemies and you can't run back to him before he dies and even if you do get back to him you can't heal him because your healing ally is dead because he's a ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ who needs to be told to live, and stands in front of your rounds (thank god for no friendly fire) and has the ♥♥♥♥♥♥♥♥♥ of ♥♥♥♥ weapons. And you have to know just how frustrated I am, since I used a run on sentence, with repeating words, and very few comma's. And I ♥♥♥♥♥♥♥ love comma's. Yea, I'm ranting. In between all the dying and loading, and dying again and reloading, and dying again and reloading, and dying again and reloading, (and so on) the game will decide it's had enough and crash. Though that's not necessarily something out of the ordinary. Many games will under that circumstance. I would give this game a thumbs up for being semi-similar to a single player War40k Vermintide, there's alot to like here... if they fixed all the issues which should be solvable. But they haven't, and won't. My frustration has boiled to over, and with the "mixed" reviews sitting at 51% positive as I write this, it seems many others see the mountain of garbage suffocating this (what could have been) gem too. Very sad. So many "if only"s.Show moreShow less
I was one of the loud ones complaining about optimization and righfully so.... But as of today thats in the past. The new Enhanced Edition is out and its FKN AMAZING!!!!! It performs as intended, Its a complete product. Its fun and beautiful as all hell, and its the best 40k fps around... .Hell its an awesome fps regardless of that. THIS is the game (kinda) I wanted when they advertised Alien: Colonial Marines, but I got it in a 40k game, and I'm ok with that. Get it, kill the xenos, purge the heretics, for the emprah! Streum On Studios, I'd buy you all a beer as you've finally done it!Show moreShow less
The game needs polishing. The main cause for me to say 'no' is the fact that cinematics are not available in co-op. WTF? Why not showing cut-scenes? I want to play story with a friend, but I'm forced to go youtube to watch missed cut-scenes. It's a nonsense and very frustrating.Show moreShow less
So! Before you read the ~negative~ reviews for this game, I'd like to point out a few things about the Original Space Hulk Board Game. In the Original Space Hulk Board Game -- you do the following: 1. Move down corridors, shooting aliens. 2. Either destroy doors or close doors. 3. The Objectives are pretty straight forward and generic. 4. For the Emperor! Rinse and Repeat. That is Space Hulk. Space Hulk has never been anything but Walk Down a Corridor and Shoot Aliens. That's all it says on the "tin," and it does that pretty darn well! SO - if you buy this game and play it -- expecting it to be ANYTHING OTHER THAN THE ABOVE -- don't complain! Don't try to make Space Hulk something it isn't. It doesn't sell itself as Divinity or Baldaurs Gate. It is most certainly not Dialbo III or Counter Strike or Final Fantasy. It is not a turn-based RPG, it is not some epic deeply immersive role play were you assume the role of an Android Cop or are solving any mysteries. You are literally a Space Marine, marching down corridors of a Hellish Xeno-infested massive Goth space craft, shooting aliens. That's it. That's all you do. That is - in it's purest form - Space Hulk. That's what it always has been since the inception of the original Board Game years and years ago, and that's a pretty good presentation of this game. If you enjoy Space Hulk - and want that - this game is superb. You can even handicap yourself a little bit and tell everyone in your group to not use certain powers or up the difficulty for yourselves if you really want to be cruel to yourself (some of us like that!) and it's a great time. =) But DON'T neg this game because ~you~ wanted it to be something that is it ~not~. And it never claimed to be anything else. It's Space Hulk. Go ahead and look up the original Board Game. Look up the rules and how it plays. There isn't anything more to it than that: March Down Hallway, Shoot Aliens. Job done! For Da Empawah.Show moreShow less
This game is very samey. Every mission, enemy, weapon, and class feel almost identical. The solo campaign is not even worth playing because the AI is so bad that its function is essentially to be a portable medkit (and it's quite difficult without a dedicated healer). The multiplayer is okay for a few hours, but after doing every (short) mission a single time, the replay value is very low. An unsatisfying experience in general. Not to mention that the multiplayer is very nearly dead. I think you would be hard pressed to find a match if you didn't buy it during a sale. All of this is disappointing because the game is quite pretty and atmospheric. It's just not very fun.Show moreShow less
During the Steam Grand Prix you could complete repeatable achievements to gain points, which you could then turn into discount vouchers. It is with great pride that I tell you I have paid for the pre-order of Cyberpunk 2077 entirely with the blood of countless Xenos. EMPEROR BE PRAISED 10/10 would purge Xenos again.Show moreShow less
Sooooo Deathwing.... This game is a belly ache, and ill start with the following. I recommend this game strictly for 40k minded people, of which i happen to be. Its a polarising game to be sure. 40k fans will find the atmosphere inside the gothic imperium ships the best done to date, hands down no question. A non 40k fan would say, thats lovely but there is absolutely 0 interaction , no destructable envrionments, except for the odd door, or barrel to blow. A 40k fan would appreciate the weight and sheer girth of terminator armor, methodically thundering down a hallway blowing the absolute arse out of a horde of genestealers. A non 40k fan would say, the lack of enemy diversity, and simple spawnahorde method of gameplay repetitive to the point of wanting to face slam your keyboard. The levels are relatively on rails, where a map appears to have many ways to get from point A to point B, the reality is, another path is only another path, and doesnt translate to different ways to fullfill your objective. A 40k fan will apreciate the beautifully rendered Astartes terminators and wargear recognition, a non 40k would look at us like we had two heads and 6 arms and grunt. Even despite the positives for 40k fans even i found myself just trying to spring through to the end and lowering the difficulty for the last hour just to finish it quicker. I just couldnt bring myself to face another horde of genestealers for all that much longer. I cant help but think this was a missed opportunity.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.