

Spin Rhythm XD
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.




01About Spin Rhythm XD
Spin Rhythm XD is an electronic rhythm game about matching colours and beats with spins, taps, and flicks. Hand-made stages, reactive backgrounds, and five difficulty levels shape its play. Steam players have rated 97% positive from 3,802 reviews. The interface supports Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Japanese, Portuguese-Brazil, Korean, and Russian. Released March 14, 2023.
Credits
Lowest recorded in 36 months
$2.312026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | Yes |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | — | — |
| Italian | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Japanese | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Korean | Yes | — | — |
| Russian | Yes | — | — |
Steam PC edition data · 2026-11-15
02Before you buy
Controls
The Steam PC version has full controller support; the description also names mouse and keyboard, gamepads, and MIDI DJ gear.
Language
English is listed with full audio; the interface is supported in multiple languages, including English, German, and Chinese.
03Frequently asked questions
How do you play?
Spin, flick, and tap to match colours and beats.
What difficulty options are available?
There are five difficulties: Easy, Normal, Hard, Expert, and XD.
Can I create levels?
The built-in editor lets players make custom levels for favourite tunes.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Better gameplay than Osu change my mindShow moreShow less
This game is so close to being good, but the music selection is atrocious. It's 90% samey-sounding dubstep. No trance vocals, no rock, no alternative, nothing. Just some chiptunes and dubstep that would've been cool 10 years ago.Show moreShow less
Spin Rhythm XD is probably one of, if not the best non-VR-exclusive rhythm game on the entirety of Steam right now. It gets almost every fundamental aspect right, and I'd be more than happy to go over all of them. However, since this is my first in-depth review, I'll be splitting it up into sections based on my own reception. Warning: This goes on for way too long lol The Good: Gameplay: The gameplay of SRXD is best described as fluent, fitting, and very fun. To elaborate, however, there are many aspects of the gameplay that make it shine out over many other rhythm games. First of all, the originality presented by the control scheme itself its extremely refreshing, providing a relatively unique experience for those who have played a lot of rhythm games. For new players to the rhythm game genre, however, difficulty is gradually eased and thoroughly marked, making the game a welcoming experience to new players as well. Of course, unique doesn't always equal fun; in this instance, however, it surely does, and for multiple reasons. First of all, the actions of matching, tapping, flicking, and scratching all feel exceptionally synchronized and fluid with the songs themselves. Additionally, the gameplay incorporates both aim and timing to create a very balanced system. Lastly, the various difficulties and upcoming challenge modes provide (and will provide) an good amount of replayability. That's not even mentioning the maps themselves which are mostly fun and enjoyable, if not occasionally a bit stamina-testing. Regardless, SRXD's gameplay is extremely polished. Design: The design of SRXD is extremely pleasing to look at. If the appearance of some of the images and the trailer looked rough or even very nice to you, you should be happy to hear that these images are very outdated. The current designs of everything in the game, including menus, charts, and all other interfaces, are very sleek, employing nice colors and textures to create an exciting vibe. Despite the menus looking nice, I think that the most well-presented parts are found within the charts themselves. Notes are extremely clear and easy to read, and the tracks are filled with valuable information and details that you become very thankful for. On top of the tracks having lots of movement and detail, simple, lively backgrounds accompany the piece, either moving with the track or the beats of the song. Although it does require decent software to run, SRXD's visuals are very enjoyable. Community: I've never really considered the quality of a game being determined by its community, but it is definitely worth it to say that SRXD's community is an involved one. People frequently create charts via the chart editor in-game, and their Discord server is also decently active. (Yes, there is a chart editor, and it's good quality.) What makes the game's community better, however, is the developers' involvement within it. In fact, the developers frequently hold charting competitions, in which players can submit their own charts of in-game songs, which is honestly quite nice. Overall, the community of SRXD is friendly and contributory. Settings: This will be a short segment, but there is an abundance of customization in the options menu. You can change the colors of notes, alter controls, edit detail levels and buffering rates, and do various other things to make your individual experience far better. While simple, I still feel like it deserved some recognition. The Varied: Songs: Depending on who you are, you might not be a fan of the music selection, which I honestly wouldn't blame you for. It's a lot of EDM, ranging from Chiptune to Dubstep in its tracks. There is basically nothing besides that, excluding the abundance of fan-made charts of exterior songs. Additionally, you may feel that the current 38 songs in the game are not a large selection. While I wouldn't fault you for this, in my experience, I found that the songs provided by the game are all very enjoyable and have enough variation through vocals and instrumentation to keep me interested. This may be my love for EDM influencing my opinion, but still, I enjoy the tracks and how they fit the gameplay. Also, this game currently has an original soundtrack that, while short, is filled with back-to-back bops. Of course, others are free to disagree. DLC: While the game frequently gets new, free songs added to the game, there has been paid DLC packs announced as a part of the game's tracks. Of course, this isn't necessarily an issue, as I would absolutely be willing to give money for additional content from the game. Furthermore, the developers have mentioned themselves that free tracks will continue production after DLC packs are published. Still, though, some concerns about the systems should be addressed. For example, possibly having DLC-specific challenges would be rewarding to buyers, but if they limited non-DLC challenges, then they wouldn't be fair. Additionally, if you needed these packs to get onto the in-game leaderboards, then another case would occur. I hope that Super Spin Digital plans on separating DLC scores and challenges from non-DLC ones. The Bad: Multiplayer: Unfortunately, the game is not perfect, and a flaw appears most evidently in the multiplayer mode, Spin FM. To summarize the issue, it is boring. Communication with other players, if any are online, is limited, and gameplay barely feels intertwined with the other players. However, I have trouble fully faulting the game for this, though, as most rhythm games seem to have lackluster multiplayer or online modes. Luckily, multiplayer is not a crucial part of SRXD, and if you gathered up some friends in a Discord call, I'm certain the experience would be far more enjoyable, which the official server facilitates. However, it would be nice to see the current multiplayer options expanded on in some way. Conclusion: Spin Rhythm is an extremely good rhythm game that employs fluid gameplay, eye-catching visuals, and a great community to make the experience it provides extremely memorable and enjoyable. While some factors, such as its song choice and its future DLC, may be off-putting to some players, others will fully and enjoy and embrace these elements. Finally, while some elements, such as multiplayer, are currently lacking, the game is only in early access, meaning that there is still development to undergo. Completing songs has always been one of my favorite parts or rhythm games, and if you decide to purchase this game, then I hope that you find some of the same successes that I did while playing. ok its over nowShow moreShow less
Huge fan of rhythm games. This one has a bunch of potential but so far the music hasn't been great. Most of the songs are just offbeat jumbles of crazy notes to make it difficult. Not much that makes you bop your head and get into it.Show moreShow less
This game taught me that you don't have to be colorblind to not be able to tell red and blue apart.Show moreShow less
I really want to like this game but it wasn't what I was expecting... The gameplay isn't as rewarding as I hoped, something just feels very off and disconnected. I tried tweaking the controls/latency but no improvement sadly. The normal difficultly is too easy/boring and hard is too challenging/stressful, would be great if normal difficulty had the green beat bars added in as well maybe? It can get really confusing when your colors switch position after every spin and you have to try and find out where you are sometimes, just isn't fun to play no matter how hard I try.Show moreShow less
This game made me realise, that my left hand is like... different than my right hand. but in a bad way. 10/10 this game taught me about my hands.Show moreShow less
This game is kinda ok The game mechanics are great, the graphics are on spot... But they didn't get right the most important thing for a RHYTHM GAME. The basic music (at least for me) is not enjoyable. It feels like listening to youtube's editor songs on loop. There's not much variation either. Once there was a spotify option, but guess what, it went POF. No spotify music anymore. You can's also share custom songs (for now I hope) nor download new ones. The music is what got me hooked to more rhythm games like Osu! or Intralism, but not this one I guess.Show moreShow less
Speen Riddim EcksDee is a really good rhythm game. It's amazing how natural the controls feel once you get used to them (I use M&KB), and it almost feels like you're playing an actual instrument. The songs even sound better while playing them in Spin Rhythm as opposed to listening to them normally. The community is really awesome and friendly too, devs are really passionate and helpful. Definitely recommend, especially since it's in early access, it's going to get even better with more QOL updates and more content coming, with frequent updates every 2 or so weeks. Good game!Show moreShow less
ugh....this review hurts me to write because the game has sooo much potential but it feels absolutely squandered by 1 design decision made just before full release. Gameplay is nice and simple and many of the charts flow is very strong until the XD difficulty level and even then the charts are really well done just balls deep hard. Personally i was allways excited to see new charts released as i played on the expert difficulty (a level below XD) which was challenging but managable as most of the time the scroll speed was low enough i could read it. when 1.0 dropped though things changed, you needed xp and levels to unlock all of the songs and xp is very dependant on difficulty and how well you do, would be nice on paper but with how little you get on expert with just FC songs arround level 22-25 you'll get stuck to replaying songs to grind for xp or being forced to XD difficulty which is....where i draw the line. because many of my favorite charts are still locked and i cant manage to break into XD difficulty the game became unplayable. good game if you want a rhythm game that strays from the norm but the game will demand perfection and more from you in the late stagesShow moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.