

Star Trucker
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.


01About Star Trucker
Star Trucker puts you behind the wheel of a rocket-powered rig, hauling cargo through the weightless reaches of space. Take delivery jobs, scavenge and trade salvage, and listen to CB chatter as you plot routes and warp jumps. Keep fuel, power, truck systems and hull damage under control during each trip. Steam players rate the game 77%% positive across 4,995 reviews. The interface supports Simplified Chinese, Traditional Chinese, English, French, German, Spanish, Spanish-Latin America, Polish, Portuguese-Brazil, and Russian. Released September 3, 2024.
Credits
Lowest recorded in 36 months
$8.742026-07-20 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 7 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Russian | Yes | Yes | — |
Steam PC edition data · 2026-11-10
02Before you buy
Mode and controls
The Steam PC version includes single-player play and full controller support.
Language
Interface languages include English, German, French, Italian, Spanish, Japanese, Polish, Simplified Chinese and Traditional Chinese. English has full audio and subtitles; the other listed languages have subtitles.
03Frequently asked questions
What do you do in the game?
Take hauling jobs, transport cargo, and collect and trade salvage.
What does driving involve?
Driving accounts for zero-gravity momentum. Plan routes and warp jumps while monitoring fuel, power and truck systems.
What is the CB radio for?
CB radio chatter can reveal side jobs and news from fellow truckers.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
This is a very unique game, but you should properly adjust your expectations. And don't even think about playing it without a controller. Is Star Trucker a ETS 2 is space? Hard no. Not even close. It's more akin of Everspace 2 in structure (closed areas locked behind jumpgates) and of Elite Dangerous in spirit and fully realized 3D-movement with a pinch of a Classical mechanics. You basically haul around things, maintain your rig (huge part of gameplay is resource management even on very easy) and try to navigate fully realized 3D space without bumping onto things due to inertia and momentum. That includes very precise docking procedures that can turn off many people, who bought the game thinking that Star Trucker is a 2D car game with a space skin. I really love the flow, the style, the navigaton and the gameplay loop, but I really think that the publisher sold the wrong game to the wrong people. Star Truckers is Elite Dangerous trader's path minus the combat, bloat and always-online shenanigans. It's compact, cozy and possess a very unique atmosphere of a space Texas Highway with great soundtrack to boot. It's a very solid game, but once again, adjust your expectations accordingly.Show moreShow less
For everyone who wants to buy it: it's not a game about long rides in space, it's a game about managing your truck and delivering cargo between small hubs by jumping through warp gates. And every 15-20 minutes you have to dock at the nearest station to buy new batteries (you can't recharge them, you have to buy new ones, and that's expensive). The skill tree is about getting new types of jobs, nothing that gives you anything useful for your truck. It's still fun, but it's not what you can expect from this kind of game. Most of the time, you have to manage your truck (buy new power cells, new filters, parts, fuel, etc.). Forget about long trips, you just drive from one warp gate to the next and that's it.Show moreShow less
Real truck driver approved :) I played a bit before my shift and im having fun with it so far. To address previous reviews regarding the keybind issue: According to the discord they plan on implementing it later on. The controls as-is are not unplayable, and work just fine on an xbox controller. I love the artwork, the setting, the music, and the semi-realism of the controls. The game is a perfect balance of realistic enough to be sim-like and arcadey enough to be casually enjoyed. Im an OTR driver and ATS was too much like my job for me to play it casually without taking it seriously lol. I played the demo for this game a while back and it was a bit rocky, but the game seems to be running smoothly now with no issues. Thank you M&M for providing a worthwhile experience. Please continue to support the game long term. :) EDIT: After playing for a few hours, I’m genuinely not understanding the issue everybody is having with managing the systems. I haven’t run out of anything yet in standard mode and swap a couple of batteries out every few trips. Some tips: -Swap gravity and oxygen batteries when docked. The dock keeps these systems stable for you while you swap out. -Hold onto batteries over 10% to use in your suit slot. The suit slot uses very little charge. -Cut your breakers when changing UCCs -Only fuel as much as you need to and keep your jug full. -Don’t drive recklessly. You lose a lot of money by doing so. Only do it to avoid late deliveries if needed. -UPGRADES PEOPLE. Upgrade your truck ya’ll. You’ll be going through maintenance a lot slower. Otherwise here’s a few things I think should be addressed gameplay wise: -The job board/store only being accessible by the airlock is a bit annoying and it took me a minute to figure out how to get back to the menu after closing it. Id implement a button or screen on the dash or even just a keybind to reopen the menu. -The lack of strafing is definitely a bit of a gripe. If the devs decide to implement it I strongly recommend the way ED does it. Provide it as a toggle switch on the right stick on controller. -I may be missing a container somewhere but an upgrade for shelf tie-downs would be nice. Ive started just leaving everything on the floor lol.Show moreShow less
The game looks great and like I would really enjoy it, however the game does not allow you to remap the controls. Which makes it impossible for me to play the game with my physical disability.Show moreShow less
This isn't really a trucking game that offers long drives/flights. You take short flights either through debris fields or short highways, typically less than 5 minutes, then jump through warp gates to the next system. Repeat until you get to your destination. You cannot switch out parts such as engines or thrusters for better ones. You can only upgrade existing equipment. This aspect is very limited. You can add parts such as fenders, hood ornaments or paint your truck, but only for looks. Unfortunately it gets repetitive real quick. I'm about 9 hours in and getting tired of the same loop, Drive to A pick up cargo, drive to B drop off cargo, drive to shop upgrade preinstalled parts, repeat. The space walks for loot gets boring quickly as well since you can only carry 1 item at a time. If there are 5 items out in space, you need to jet from your truck to the item and back that many times, with a few animations in between. The story missions don't pay enough to keep you afloat. You need to build up cash before getting into the story or you'll go broke fast. By the time you have enough cash to start the story, you might be burned out from the game loop. Star Trucker isn't bad, but it could be a lot better: - Add personal inventory so we can carry more than 1 item. - Give an option to turn off the storms. - Give a way to recharge batteries. - Provide super highways between star systems for real long hauls. - This game would look outstanding in VR. Pros: - Looks good. - Sounds good (maybe too many horns). - Great idea!! - Almost there. Cons: - The game loop is too limited and feels repetitive too quickly. - The story missions don't pay enough. - Truck requires several batteries, but there is no way to recharge them, so most of your money goes toward replacing them. Did humans lose the technology? - No home base or business management of any kind. Star Trucker is worth 5 to 20 hours of entertainment. I'd suggest adding to your wish list until a deep sale comes up.Show moreShow less
So overall I think the game is fine but my issue with the game and one ive seen mentioned by plenty of others is that you have a space trucking game but for whatever reason you cant move your space truck Vertically or laterally which is very frustrating at times I love space games and im a big fan of Elite Dangerous so going from that to this just irks me, I get that they are trying to lean into the truck part of the game and not ship but at the end of the day its a space game and a space game that doesn't let me move in all directions is frustratingShow moreShow less
I like this game and can recommend it but after nearly 8 hours, I had to delete my save and start from scratch. At the time of writing (post launch, 16th of September 2024) The difficulty curve is not what you'd expect. Let me explain. I've played Euro Truck Simulator, Elite Dangerous, and back in the day, Freelancer. I've always liked trading over long distances and relax with some music and great views as the distance ticks down. Star Trucker is no different in that aspect and that's what first appealed to me. The maintenance aspect is also nothing new, after all it makes sense to maintain your rig for optimal performance. However, Star Trucker takes it a bit too far in my opinion and has some game mechanics that can make the maintenance incredibly frustrating. For example: The power cells that power each system needs to be replaced periodically and cannot be recharged. On a normal truck, these batteries would be recharged by the alternator. Fine, you have to replace them, I can live with that. The problem is, if you run out of power and the station you land at does not have power cells on hand, you're out of luck. Same thing goes for the O2 filters. As I was trying to hastily dock with the station, wearing my space suit inside the cabin to survive, I dock to find out that A) No space station provides you with free oxygen when docked??? and B) They didn't have the necessary parts on hand. So I died in my rig whilst docked at a station, incurring a hefty fine, causing me to lose the job and go into debt. Needless to say, the debt does not help my situation as I still need to buy the filters. This wouldn't be too bad if there was a system map or at least an in-map menu which showed what each station was selling at the time, saving precious time, fuel and energy. If that isn't an option, you should at least be able to buy filters, power cells and fuel canisters from Body Shops at any given time when you're in a pinch. The game economy is weird. You level your character to be able to haul fragile or time-sensitive cargo but these missions tend to have a lesser payout than the bog-standard missions, rendering the whole leveling aspect pointless. There are more issues or things that irk me but as I have too little experience, I can't comment on them properly. So if you made it this far and still want to play the game, expecting an easy game like ETS, I recommend going for "Driver" difficulty rather than "Recommended". Personally, I'll wait for the first patch and see how it turns out. I'm genuinely excited to see where this game goes in the future. Edit: Well it's been a while and I've picked the game back up after the latest patch (19th of June, 2025) and I must say, it's a lot more enjoyable than it was. It's still challenging at the beginning, but now it feels like less of an uphill battle and more of a steady progression. Can't speak on the storyline yet, but I like it so far.Show moreShow less
Looked incredibly charming on the images and videos, so gave it a try. Context, I have a respectable amount of hours in Euro Truck Simulator 2, and some experience with Elite Dangerous, of which this is supposed to be a mixture of. God it's awful. This might be the first space piloting game where your vehicle has absolutely no strafe thrusters. You'll have to navigate a 3D environment, and oftentimes quite precisely, without the use of horizontal/vertical thrusters. This is made even more difficult by a surprising amount of debris flying literally everywhere, which you are supposed to avoid without an ounce of maneuverability. It's not a great experience. Speaking of, the truck has an inertia stabiliser to somewhat counteract this. You can absolutely choose to turn it off, which I did, cause flying around utilizing the inertia of the vehicle sounds more efficient. Don't. Without side thrusters, you absolutely cannot stop the truck from drifting everywhere, which begs the question why this option is even there. Or, more importantly, why is the stabilizer able to use your nonexistent side thrusters, but you aren't? To my short experience, there's hardly any "trucking". You basically just travel from cargo port to jump gate to jump gate to other cargo port, never really driving more than a couple hundred meters at a time. More time goes by trying to align yourself to the jump gates and the cargo than actually driving with it (especially because of said lack of side thrusters). There's also hardly any relaxation, since you're constantly on a timer, you're losing power and fuel, thus, money, pretty much continuously. If you're looking for ETS vibes in space, forget it. As for aligning with the cargo, it is another one of those hassles that are more annoying than fun. The rear mirrors are absolutely horrible and provide very little in terms of actual vision, and the rotation axis with your cargo is painfully small. It gives for about 15 degrees max, which makes parking with it just... a pain. The game does very little in terms of explaining the plethora of functions your truck has, including some pretty important ones, like where is each subsystem's power cell located, which you need to regularly replace to not lose power. As for power cells, one such power module is the internal gravity generator. It eats A TON of power, drying a full power cell in less than an hour. Well, why not just turn gravity off, then? Surely you don't need it to drive. Right. Except that the truck is loaded with a bunch of boxes and knicknacks that CANNOT BE fastened anywhere, and will just proceed to fly around the cockpit if you turn off gravity. I repeat, a space truck lacks the ability to fasten stuff in a zero-G environment. And side thrusters. This game just seems to be painfully underdeveloped and not really thought through. The trucking experience is severely limited, things that are supposed to be core functionalities in a space vehicle are not present, and the features that are present clearly lacked proper forethought. The flying around is a hollow shell of ED, and the trucking is a sad mockery of ETS. They could'Ve decided and simply copy these features, but instead, they settled for a bad game.Show moreShow less
Love the game so far. It is what I expected it to be. Space Trucking. Not more, not less. There are however, a few things that could use some changes/tweaking, at least in my opinion. 1. The difficulty - The difficulty is fine, don't get me wrong. But it is bad practice to have a game like this and not allow the user to change the difficulty later on. Sure, some games do this, but they have usually a good reason. This game doesn't. People already are complaining about how fast the batteries deplete. 2, The storage - Look, I get that when you develop a game you have to decide between simulating something realistic, or make it fun. But the storage needs a different solution. I can justify a lot of things in this game for the sake of it being fun, but the constant storage flying around, is not one of them. Another solution would be, to allow a grace period when you switch the grav battery. Give me some time to switch it before everything starts flying around. 3. Controls - Keybinding is already being addressed by the devs, which is awesome. But I believe being able to strafe would be very beneficial to the overall experience. - Flying backwards is a bit of a pain in the ass. Don't know what to do, just figured I mention it. 4. Store Items - The only reason I could find why those exist is to sell them? I actually hoped that there is some form survival aspect to the game, which I would absolutely love (as an optional setting). Otherwise these Items are absurdly useless as of now. 5. Radio - Adding more radio stations would most likely require too much work. BUT enabling the user to add some internet radios to their game, shouldn't. Would be great to have more choice and also being able to customise it. I think that's all for now. But overall I love the game and can absolutely recommend it!Show moreShow less
Seeing them want to add basic content like more jobs/cargo as a DLC, in a game already somewhat lacking in content, puts a bad taste in my mouth. They spent more time pumping out cosmetics for your truck than actually fleshing their game out, and its shown in the 7 months since release. This should have been early access on release, and should still be IN early access.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.