STAR WARS™ Battlefront™ II

STAR WARS™ Battlefront™ II

For large-scale Star Wars battles alongside a story campaign, STAR WARS™ Battlefront™ II brings both together. It costs ≈ $9.99 at K4G; the Steam PC version combines multiplayer across three eras with offline solo play. Player reviews are 88%% positive from 87,961 reviews. Whether it fits your budget depends on how much you expect to play the campaign, multiplayer, or both. The Standard offer costs $9.99; its confirmed interface languages are Traditional Chinese, English, French, Spanish-Latin America, Italian, German, Spanish, Japanese, Polish, Portuguese-Brazil, and Russian.

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88%Steam Reviews88K reviews65Metacritic/100
Released: Jun 11, 2020
Multiplayer · Shooter · Space · Singleplayer · Third-Person Shooter
Star Wars Battlefront 2 (2017) (EN Only) Standard Edition EA App CD Key·Platform:EA App·~ $67.22-85%from~ $9.99(~ €8.92)Buy now
Star Wars: Battlefront II EN/FR/PT/ES Global·Platform:EA App·-75%from~ $10.13(~ €9.04)Buy now
·Platform:Steam·United States Steam official price~ $39.99-75%~ $9.99Buy now
Star Wars Battlefront II (EN/FR/ES/BR) Origin Key GLOBAL·Platform:EA App·-71%from~ $11.69Buy now
·Platform:EA App·-50%~ $19.99Buy now
STAR WARS Battlefront II: Celebration Edition Steam Altergift·Platform:Steam·from~ $45.79(~ €40.87)Buy now
Star Wars Battlefront II РФ+СНГ+ВЕСЬ МИР EA App КЛЮЧ·Platform:EA App·~ RUB 2,499.00-62%~ RUB 960.96Credit/Debit CardBuy now
All-time low ~ $1.59across Steam & third-party stores
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Price History

Past 36 months · Updated daily
Historical Low~ $1.592026-02Current Low Across Stores~ $19.99EA Storevs. Historical Low+1157%
~ $6.37~ $11.31~ $16.25~ $21.1925-1026-0126-0426-0726-10~ $1.59

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About STAR WARS™ Battlefront™ II

Fight across land, air, and space in STAR WARS™ Battlefront™ II, with battles spanning all three Star Wars film eras and a single-player campaign telling a new story. Customize heroes, starfighters, and troopers, then upgrade them with abilities suited to battle. Steam player reviews: 88%% positive from 87,961 reviews. Supported interface languages: Traditional Chinese, English, French, Spanish-Latin America, Italian, German, Spanish, Japanese, Polish, Portuguese-Brazil, and Russian. Released June 11, 2020.

Credits

Developer
DICE
Publisher
Electronic Arts

Steam player reviews

88%positiveVery Positive87,961 Steam reviews

Lowest recorded in 36 months

$1.592026-02-03 · EA StoreBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Traditional ChineseYes——
EnglishYes—Yes
FrenchYes—Yes
Show 8 more languages
LanguageInterfaceSubtitlesAudio
Spanish-Latin AmericaYes—Yes
ItalianYes—Yes
GermanYes—Yes
SpanishYes—Yes
JapaneseYes——
PolishYes—Yes
Portuguese-BrazilYes—Yes
RussianYes——

Steam PC edition data · 2026-10-23

02Before you buy

Play modes

The Steam PC version offers a single-player campaign and multiplayer. Offline solo play lets you practice, earn rewards, and customize troopers and heroes.

Language and audio

English is listed with full audio. German is also supported with full audio.

03Frequently asked questions

What is the campaign about?

It follows an elite special-forces soldier through a story spanning 30 years between Return of the Jedi and The Force Awakens.

What multiplayer battles are available?

Multiplayer battles cover all three Star Wars eras and support up to 40 players.

What is space combat like?

Space combat has distinct handling, weapons, and customization; starfighter dogfights support up to 24 players.

8.3
Overall Score
External ratings88%Steam Reviews88K reviews65Metacritic/100
Graphics
9
Audio
9.5
Gameplay
8.5
Story
6.5
Content
8.5

“A film-budget Star Wars battlefield that walked the full arc from lockbox disaster to a second player surge”

Our Verdict

Stitch every dimension together and you get a game that resists a single number. The audiovisuals are a ceiling, the multiplayer stands tall, the content is absurdly thick, and the one drag is that thin campaign. But what makes it singular is not any one dimension's height — it is the full arc it traveled.

From industry cautionary tale to player comeback

Battlefront 2 community resurgence

At launch in 2017, lockboxes and a random progression system turned this game into an industry cautionary tale. It put pay-for-power on the table, enraged nearly the whole player base, and even spurred legislative debate in several countries over whether game lockboxes count as gambling, while its publisher briefly shed billions in market value. That is the negative half of its place in history, and it does not wash off.

But the story did not stop there. In 2025, on the back of the Andor series, the 20th-anniversary heat around Revenge of the Sith, and an all-time-low Steam price that dropped the barrier to almost nothing, the game staged a dramatic second surge. PC concurrents peaked at 35,892, an all-time high; it climbed to 12th on the US sales chart, ahead of Red Dead Redemption 2, Helldivers 2, and The Last of Us Part 2, and leapt 123 places in a single UK sales week. The 88% positive rating across 84,956 Steam reviews is the sediment of that arc — players voting with their feet that this is a Star Wars shooter long underrated by its launch controversy and far better than its reputation suggested.

Who should buy it, who should walk past

So when it comes down to the purchase, who is it for? If you want to put on good headphones and a good screen and live out the fantasy of walking into a Star Wars film — flying an X-wing, swinging a lightsaber — without any monetization grabbing at your ankles, this is about the most on-target pick on the market. Today's version is clean, deep in content, and gorgeous in sight and sound: a benchmark for Star Wars shooter feel.

But if you are a linear-story player after narrative density, an earned character arc, and a forceful ending, you will likely come away let down. The campaign runs six to eight hours, rushed in its turn and scattered in its back half, and it cannot carry a purchase made purely for the story. Those players should look instead to EA's own Star Wars Jedi: Fallen Order, a game purpose-built for single-player storytelling. This is a multiplayer game; the campaign is a piece bolted on, and expecting it to be the main course misreads what the game was ever aiming for.

A coordinate nobody can copy

Back to the core question: what is the single thing here that cannot be replicated? Not the visuals, not the music, not the content — any of those can be surpassed by a successor with newer tech and a bigger budget. What genuinely cannot be copied is the double identity: carrying the original sin of the lockbox controversy and finishing the entire redemption arc at the same time. No 3A shooter shoulders this much historical baggage and also completes this thorough a self-redemption. It is at once the negative milestone that rewrote industry rules and the positive textbook for how long-term operation turns a disaster around. Those two contradictory identities stacked on one game form a coordinate no amount of money can reproduce, because you cannot manufacture a redemption without first earning a fall — and no studio sets out to fail on purpose just to recover well. That singularity is why, looking back in 2026, STAR WARS Battlefront II remains a game worth taking seriously and worth recommending — you are buying not just a Star Wars shooter, but a living piece of the industry's history.

Expand to read the full review