

Star Wars Outlaws
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.



01About Star Wars Outlaws
As Kay Vess, explore an open galaxy of cities, cantinas, and wide landscapes while taking dangerous jobs and crossing paths with crime syndicates. Fight with a blaster, sneak past enemies or distract them; travel by speeder and pilot the Trailblazer in dogfights. Player rating: 71% from 12,714 reviews. Released November 21, 2024.
Credits
Lowest recorded in 36 months
$15.752026-04-30 · GreenManGamingBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 9 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | Yes |
| Italian | Yes | Yes | — |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | Yes |
| Russian | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Controller
The Steam PC version offers full controller support.
Language support
English is listed for interface, audio, and subtitles. Supported interface languages also include German and French.
03Frequently asked questions
What kind of game is Star Wars Outlaws?
You play as Kay Vess, exploring distinct locations across an open galaxy.
What can you do in the game?
Activities include blaster combat, stealth, stealing, and missions for crime syndicates.
Are there space battles?
Yes. Pilot the Trailblazer and engage in dogfights with the Empire and other foes.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
EDIT: 11/22 they added a comparison chart today, yay! I thought Steam required developers to clearly outline the differences between Standard, Gold, and Ultimate editions on the store page. Unfortunately, I had to dig around online to figure out what each pack includes. For those in the same boat, here’s what I found (though it’s not officially listed on Steam, so buyer beware): Standard Edition: The base game. Gold Edition: The base game, the Season Pass, the Wild Card and A Pirate’s Fortune DLCs, the exclusive Day 1 mission Jabba’s Gambit, and the Kessel Runner Character Pack. Ultimate Edition: The base game, the Season Pass, two cosmetic bundles, and a digital art book. Hope this helps! With all the noise surrounding every AAA game these days, I’ll reserve judgment on the content until I’ve had the chance to play it myself.Show moreShow less
Ubisoft should be outlawed from making video games. I can't even feel bad for them anymore, because they have willingly thrown away every opportunity to make good games by trashing every IP they've gotten their hands on. They messed up Pirates, Star Wars, and Samurai all in a span of a year. That’s a pretty impressive achievement by anyone’s standards. They would rather produce boring, corporate slop with the same cookie-cutter gameplay year after year rather than make something unique and interesting. Who could have ever predicted that plugging your ears and ignoring your customer base would result in poor sales? All Ubislop had to do was continue to make games, but instead they decided to chase the fabled modern audience. Now they're a joke of a once great company. Goodbye Ubi$oft you did this to yourself.Show moreShow less
This is going to get review bombed for a dozen reasons that have nothing to do with the actual gameplay, setting, or story so from someone that has actually played this game here's an honest review. I played this at launch via Ubi+. It was perfectly fine (if buggy) and well worth it if you are a Star Wars fan, but with the work that the dev team has done to overhaul the game it is now a must play if you are a Star Wars fan. It's a great heist mission story centered around gameplay that is like open world Uncharted. There's very little of the standard Ubisoft open-world bs. You are encouraged to explore and the game does not hold your hand for finding/completing side-quests or tackling main story objectives. There's elements of GTA's wanted system with the Empire and the Cartel/Syndicate backstabbing system is also a lot of fun. Sabacc might be the most fun I've had with a mini-game since gwent. To borrow a cliche, by the end, the game really makes you feel like Han Solo (or Cassian Andor depending on your playstyle).Show moreShow less
Fun fact: It's called Star Wars Outlaws because it's a crime it existsShow moreShow less
I’ve played Star Wars Outlaws on release on Ubisoft connect and now having gone through the opening section again on Steam I can already tell it’s a completely different game. I even like the stealth gameplay now. It feels less punishing while still being realistic. They even changed animations. For example performing a takedown with the help of your companion Nix felt a little clunky at first having to wait for an animation to finish and then press the takedown button in a short window or else failing the stealth section and having to start over again. This is completely gone. It feels smooth and fun. Also there is more time to react when you’re discovered in stealth and you don’t alert the complete area when you’re seen. There is also a lot more freedom in how you tackle situations without auto failing missions. Visually the game is absolutely stunning as well. What the devs did here is extremely commendable. Changing major game mechanics in such a short time. I can both see and feel the effort the devs put into this. I know I’m going to enjoy playing this time the second time around even more. And to the people just commenting clown emojis on positive reviews, or even buying the game just to leave a negative review, which seems to be popular nowadays. You’re absolutely free to do so, but while you’re doing it please take a moment to reflect and ask yourself the question “Am I still a gamer… or am I just a hater?” 🤡Show moreShow less
You will never find a more wretched hive of scum and villainy than Ubisoft. The galaxy’s biggest threat isn’t the Empire, but mediocre cash grabs disguised as 'new adventures'.Show moreShow less
~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it 🔲 Easy ✅ Normal 🔲 Hard 🔲 Dark Souls ~ GRAPHICS ~ 🔲 MS Paint 🔲 Bad 🔲 Meh 🔲 Graphics dont matter in this game 🔲 Good ✅ Beautiful ~ MUSIC ~ 🔲 Bad 🔲 Not special 🔲 Good ✅ Eargasm ~ STORY ~ 🔲 This game has no story 🔲 Like playing Temple Runners for the story 🔲 It's there for the people who want it ✅ Well written 🔲 Epic story ~ PRICE ~ 🔲 Free 🔲 Underpriced 🔲 Perfect Price ✅ Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ 🔲 You can run it on a microwave 🔲 Average ✅ High end 🔲 NASA computer ~ LENGTH ~ 🔲 Very Short (0 - 3 hours) 🔲 Short (3 - 15 hours) ✅ Average (15-50 hours) 🔲 Long (50-90 hours) 🔲 Extremely long (90-110 hours) 🔲 No ending ~ FUN ~ 🔲 I'd rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive ✅ Actually pretty amusing 🔲 Ride of your life ~ REPLAYABILITY~ 🔲 It's a one-time experience 🔲 Only for achievements ✅ If you wait a few months/years 🔲 Definitely 🔲 Infinitely replayable ~ WORTH BUYING ~ 🔲 No ✅ Wait for sale 🔲 Yes ---------------- Star Wars Outlaws, set in the criminal underbelly of the Star Wars universe, offers an ambitious open-world experience where players navigate a galaxy rife with danger and opportunity. The game captures the essence of being a rogue on the run, blending space travel, smuggling, and high-stakes heists. While the setting and premise are exciting, the narrative struggles to provide the depth needed to make its characters truly compelling. Despite its potential, the game falls short in delivering a truly transformative character arc for various characters, which affects the emotional impact of the story. The story follows Kay Vess and Nix, a rag-tag duo trying to carve out their own path in a galaxy ruled by criminal syndicates. While the premise is engaging, the execution leaves something to be desired, particularly in Kay's development. Other story narratives typically show characters growing and changing due to their experiences, yet characters feels largely the same at the end of the game as they do when they are introduced. This lack of progression diminishes the stakes of the journey, making major story beats feel less impactful than they should be. Gameplay in Star Wars Outlaws provides a mix of third-person combat, exploration, and spaceflight, offering a variety of activities for players to engage in. Gunplay is serviceable but lacks the weight and fluidity of the best shooters, making combat encounters feel somewhat standard. The open-world elements introduce an impressive amount of freedom, yet the missions often rely on familiar tropes and repetitive objectives. While the ability to interact with different syndicates and choose how to approach missions is a highlight, it doesn't always lead to meaningful changes in the story. Visually, the game is a stunning recreation of the Star Wars universe, featuring beautifully detailed environments, immersive lighting, and well-designed character models. The various planets feel distinct and lived-in, creating an authentic and rich sci-fi world for players to explore. Animations and facial expressions are solid, but some cutscenes suffer from stiffness, occasionally breaking immersion. Despite minor inconsistencies, the overall presentation does justice to the grandeur and grit of the Star Wars galaxy. Overall, Star Wars Outlaws delivers an exciting adventure with engaging gameplay and breathtaking visuals but falls short in its storytelling and character development. Kay's journey, while full of action and intrigue, lacks the emotional depth needed to make her arc truly memorable. The gameplay offers a variety of experiences, though some aspects feel underwhelming or repetitive over time. Despite its narrative shortcomings, the game's attention to detail and immersive world-building make it an enjoyable experience for Star Wars fans. Star Wars Outlaws gets a 6/10. For more reviews check my Steam profile Hope you enjoyed my review, god bless youShow moreShow less
Will continue to update this as I play. Comments open for questions/feedback. Star Wars Outlaws takes place in "3 ABY" that's between Episodes 5&6 So after the 'Empire Strikes Back' and before 'Return of the Jedi'. It has decent graphics in gameplay but the cut-scenes are mediocre at best... The game itself originally is very immersive, but after the first few areas, it begins to lack depth and feeling. Its ambitious scope and lack of care from Ubisoft leaves the world feeling bland and uncared for. It's got a lot of "content" but it's shallow and easily completed, there is a lot of void space... There is no real love for the game. At the end of the day, it features the Ubisoft open-world classic: recycling the same repetitive elements, to 'fill' the game. The combat and general gameplay are... lacking in features, it's not modern. It's what you would expect from a 2010 shooter, no way to hold cover/hug walls, shoot from a corner, just sit in the open (near a wall), and hope to out-aim the AI. The game is heavily stealth-focused, but for a stealth game the only mechanic they give you is crouch, and a pet (Nix) that you can command to distract things for you. The entire aspect of the game is that you're pulling heists and if I wanted a heist game; I'd play Payday... The story-line CAN be interesting but most of the time it's kinda washed up and unappealing... There is no reason WHY some things are happening, they just kind of are... And Kay Vess's entire mentality is "I want credits. More credits." There is no greater scheme. Just credits. At least Han Solo has a purpose. Kay Vess doesn't. You'll feel like you're playing Assassin's Creed again with all of the wall traversal with specifically crafted directions for you to travel. They created a typical storyline Star Wars game, gave it a few open terrain areas, and then called it an "Open World" It’s a full-priced AAA game pushing season passes and cosmetics on day one, it's just another Ubisoft game, same thing, different IP. Cookie-Cutter game from Ubisoft. Ran up the hype. Fell short of expectations. Ruining everything they can get their hands on. Overall so far, I'd rate the game as a 5/10 for 52$. Yes, that's the Ubisoft rating. With their money, they can do better. If this was coming from some other studio, that planned to improve it over time, easily an 8/10 IF they had plans for future content and making the shallow stuff better over time. But Ubisoft is a one-stop money pit. You won't get updates. We know how Ubisoft works. I REALLY wish there was a neutral button. If you're a huge modern Star Wars fan (i.e. Disney series), send it, and get your fix until the next movie/series. If you're not that level of a die-hard Star Wars fan, don't buy it unless it's 50-75% off.Show moreShow less
I've played this game to it's fullest, 150+ hours to complete the main story along with everything I could possibly do along the way. I only got the gold edition for the DLC's. I think it's a great game and to me it is worth the price of the gold edition. Comparing it to other recent Star Wars titles, it may not have the strongest story line but it's still a good story and to me it was very entertaining. The game has copped a lot of shade by a lot of people and I can't see why, maybe they missed the point of the game. Being an open world game you need to explore everything and find as much loot and interesting things as you possibly can, and not all of it will be spoon fed to you. I will say I've hit a lot of achievements that very few other players have achieved before me, like 1% for some basic things like doing 40 contracts (I did 40 before even leaving the first planet) and that tells me most people are just powering through the main story and not exploring all there is to this game, which a shame. I think this game gets worse reviews from people than it should. Sure it's not revolutionary but I think it's a good game.Show moreShow less
NOTE: I have played about 35 hours at launch with the Ubisoft + subscription. I acknowledge that there are a number of updates coming that would address a lot of the major complaints about the gameplay, some of which appear in my review below. However, in my opinion, this game is fundamentally flawed and extremely disappointing, and nothing would ever convince me to come back. Ubisoft should just move on. I am so tired of Ubisoft open world games. I am a big fan of Star Wars, so the idea of playing as a scoundrel visiting iconic locations from the Star Wars franchise and interacting with legendary criminal syndicates seemed appealing to me. Also, given that Ubisoft Massive was making this game, I was expecting a bit of innovation when comparing to other Ubisoft open world games. This could not be further from the truth. EVERYTHING in this game could've been a lot better than it ended up being, and I was left extremely disappointed. The open world stuff is what you'd expect from a Ubisoft game: question marks all around you, tons of useless gear/collectibles that is all designed to waste your time, and an overabundance of fetch quests. The single noteworthy thing I can mention about the exploration is that question marks now show up when you're near the location as opposed to always being on the map, but it's all still functionally the same to me when the content of those question marks is not significant or interesting. I have been clicking the right stick so much to pick up random gear lying around that my thumb began to hurt, and I still don't know if I ever used that gear to upgrade anything. The gameplay itself is surprisingly bad for a game studio with a pedigree like Massive's: combat is reduced to shooting with one blaster pistol with various firing modes, but overheats every few shots so you have that cooldown mechanic. There is no snap to cover or anything like that, and the gun just doesn't feel great to shoot, with poor feedback when your shots hit enemies. Of course, there are other weapons you can pick up from enemies, but they become unusable after a few shots so you have to scrap them (yep, that makes sense in the Star Wars universe!). A lot of people complain about the forced nature of the stealth, and how getting caught would trigger a fail state. I personally didn't mind this much, because it was finally a case of this game taking an explicit and bold direction in how it should be played. Shame it sucks though, as it is very one-dimensional, providing you with very few tools to help you sneak around enemies. The story is pretty much non-existent until the last hour of the game. My favourite YouTuber Skill Up summed it up perfectly when he said that this game prioritizes structure over storytelling. The narrative never has a chance to take off because Ubisoft wants you riding around performing menial tasks and collecting useless stuff on 4 different planets (only one of which appears in the original and prequel trilogies, btw). Aside from one character I liked, characters don't have any interesting depth to them (including the lead) and they barely interact with each other. The main villain barely appears in the whole game and I can't help but feel that the talented actors that gave these characters their performances were absolutely wasted with the classic Ubisoft writing. And as always, nothing actually matters. A huge selling point of this game is the syndicates and the need to constantly balance your reputation between them all, but.... why? If I have a horrible reputation with the Hutts for example, I do a few contracts for them and I'm back up in the "Excellent" reputation, sometimes without even needing to affect the reputation of a rival syndicate. And what does that get me? An "exclusive" set of gear that looks like someone threw up on a jacket and some pants, and better prices from merchants so I can buy some random resource, of which I need 10 to upgrade the shields of a ship I rarely even fly around in? There's no incentive for me to stay in the "Excellent" range of any given syndicate, because I've already unlocked anything meaningful that they could ever give me, and there's very little of that in this game. This afterthought of a syndicate system is even more insulting when you consider that your allegiance affects literally only one cutscene near the end of the game, but the ending remains the same. In terms of visuals and performance, I was at first stunned by how detailed the environments were, and how raytracing looks. Populated areas felt dense, lived in, and bustling with so many different NPCs. I really felt immersed and that I was finally living my Star Wars fantasy. Then I noticed how horrible the lipsync and facial animations were, how the same alien species kept reappearing despite the rich lore of the Star Wars franchise. Then the graphical glitches and bugs kicked in - this intense flickering that would appear in bright areas, and textures that would constantly pop in and alternate between different resolutions. I went from thinking that this game was one of the best looking this year, to barely managing to stomach it. The only thing that kept me going was the next new area or story beat, but it all ended up being laughably boring and mediocre. Funny enough, the moment I abandoned all hope that this game would get good is when I finally got inside Jabba's Palace: there were about 5 NPCs in the main throne room all just awkwardly standing around waiting to be talked to, there was no music whatsoever, and there was a cheap easter egg of Han Solo in carbonite to appease the fans. This perfectly encapsulates what this game meant to me. The hollow tagline of this being the "first ever open world Star Wars game" prompted all sorts of red flags in my mind when I heard it back when this game was announced, and I was sad to see that I was right to be skeptical.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
