

Still Wakes the Deep
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Still Wakes the Deep
In Still Wakes the Deep, a worker aboard a 1970s Scottish oil rig must run, climb and swim through a storm-damaged structure to survive an unknowable horror. This is a single-player, first-person narrative horror game with optional Story Mode. Steam PC reviews: 87% positive from 11,400 reviews. Release date: June 18, 2024. Interface languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish, Japanese, Korean, Russian, and Portuguese-Brazil.
Credits
Lowest recorded in 36 months
$3.492026-09-03 · IndieGala StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 8 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Language and audio
English has full audio; supported interface and subtitle languages are shown as {supportedLanguages}. The listed other languages have subtitles rather than full audio.
Play and controls
The Steam PC version is single-player and offers full controller support. Optional Story Mode lets players reduce the threat.
Story options
Chapter Select, a Yellow Markers toggle and a Silver Screen cinematic filter are included.
03Frequently asked questions
Where and when is the story set?
It takes place on the Beira D oil rig off Scotland in 1975.
Can the player fight back with weapons?
The game describes survival without weapons or special powers, relying on wits and determination.
Who developed the game?
The Chinese Room developed it; Secret Mode is the publisher.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
The only unrealistic part is that your flathead screwdriver doesn't slip out of screws. Otherwise 10/10Show moreShow less
It's extremely difficult to justify purchasing this game for the asking price - even with the launch discount. As it stands, the game is strictly linear past the short opening, which is the only time you'll find yourself with any degree of freedom of discovery, such as notes to find with background on the various characters ( IE, you can enter a few cabins to read about the crew of the setting's oil rig ). Beyond that point, expect most if not every door you encounter to be locked. Steam clocks my game time at around four hours, and I'd say that I beat the game in around three and a half, with some time spent idle. I'm not entirely sure how you could squeeze more time into the game short of achievement hunting, as there are no explorable areas or missable content in the game. There are a few pros here - the setting is a unique one and the voice acting is phenomenal. I wouldn't consider the story to be all that impressive, but it's decent enough to carry the plot forward. The characters are likable and if you're a fan of body horror, there's some nice monster design to carry the more tense moments of the game. That said, expect only three or four sequences where you are actively engaging with Still Wakes the Deep's monsters beyond scripted sections where you hold down the run button and advance down a corridor. If Steam had a "middling" review option, I'd give it that. For the quality on display in the graphics, cast and sound design, I'd expect the team to have advanced from A Machine for Pigs, not reverted in substance back into a - for the most part - walking sim with quick time events. EDIT: While nothing requires that I justify my view of the game, I'd like to highlight that I don't believe it's bad - just that my own expectations of what the game was weren't met. I didn't expect a sprawling, multi-branched storyline with open world elements, that isn't what the game was advertised as. But the lack of agency in regards to exploring the rig and learning more about the crew was limited. Sure, you can factor in story related urgency there, but the strict linear nature of the game threw me off along with the length. If I could have spent more time in the game, I would have - I enjoyed the characters and would have liked to have known them more. For a genre that thrives off of convenient notes, I could allow that the lack of them to express facets of characterization is refreshing. I suppose the frustration lies in that you're just not given enough time to actually get to know or care for many of the characters. I would also like to highlight that the story is not bad, but it isn't the emotionally dividing roller-coaster that other reviews would make it out to be. My stance has not changed, and if I could provide the game with a neutral rating, I'd give it one. Edit #2: People have strong opinions about this review.Show moreShow less
It's The Thing on an oil rig with Scottish people speaking in tongues so intensely you'll need the subtitles to make heads or tails of it. What's not to love, really? Subtitles: buy it.Show moreShow less
Okay, look: The game is absolutely gorgeous. Everything from the weather effects to the enemy designs to the meticulously detailed way in which the rig progressively falls apart as the game progresses looks incredible. The voice acting is topnotch--some of the best I've seen in any game--and the story is tense, well-written, and surprisingly emotional, especially towards the end. Here's the problem. The gameplay is simply boring, and that's why I don't recommend. Maybe if it were on sale, because $35USD for a game most people can beat in less than five hours is a lot to ask for.Show moreShow less
the real horror is that everyone is scottishShow moreShow less
Still Wakes the Deep was quite a disappointment for me. It features on-the-rail, strictly linear gameplay, not too dissimilar from the "Houses of Horrors" in Theme Parks - you are being carried forward in a little car while being subjected to jumpscares - because that's all there is to it. The monsters are straight-up rip-offs from the old movie "The Thing". On the surface, it looks Lovecraftian, but there is no mystery, no real exploration, no discovery, no interesting characters, and a paper-thin plot that was probably decided on by voting during an executive meeting. If you like tightening screws, prying open vents, opening valves, closing valves, prying open locks, and warming by a heat radiator - but exactly when you are told to do so, then this game is your thing. It's also heavily consolised, with simplistic QTE to add to the jumpscares. If you get off on Scottish swear words, you will be in heaven. Otherwise, stay away. Maybe when the discount is high enough, aye? And only if you are good with "lekky", whatever that shait might be...Show moreShow less
This is why I effing hate videogames, it appeals to the Scottish fantasyShow moreShow less
I'm really torn on this one. On the one hand, this game has an amazing story, great visual and audio design, the voicework is excellent and the vibe is super ominous and creepy throughout. On the other hand though, I can't excuse the fact that this is game is as on-rails as you can get without being an actual roller coaster. Doors will be blocked off until you hit certain pre-determined story points, then they'll magically be deblocked, while simultaneously blocking your path back. There is no point in exploring. Any side passages will 99% of the time be empty hallways. There's no inventory and no collectibles, so if you ever DO get to a fork in the road, the only reason to deviate, is the off chance that there's some nice scenery or atmospheric set decoration. This also kills ANY replay value the game has. You know where you're going, you know what's going to happen and if your memory is at least halfway decent, you'll remember the scary bits well enough to not be scared a second time. When I saw this game ahead of buyin it, I had seriously hoped for an Alien: Isolation setup, where you can freely roam most of the ship, but have to find stuff to unlock other parts and progress. Also would have been nice to have the same kind of enemy encounters, although I'll concede that Isolation set a really high bar for enemy AI behavior there. As it goes this great story and vibe is tarnished by laughable stealth sections, predictable AI behavior and the, at times, glaringly obvious railroading. If you don't mind that stuff and want a well acted, well animated and super creepy story, then please check this game out. If you think that, like me, you'll be more bugged by these issues, steer well clear and maybe wait for this to be on sale...Show moreShow less
Works fine on the steam deck. Will be a fun game to play while I'm working at sea in the Baltic sea.Show moreShow less
Still Wakes the Deep is in all honesty a mix bag for me. There are things I like about this game, and then it's followed by things I don't like. For every positive thing I can say about this game, there's a "but" or "however", and it leads me with a game where I half like it, but I half don't like it. Maybe there is something I am missing because I can see glimpses to why people would love this game, or maybe this game just really isn't for me. Graphically, Still Wakes the Deep looks fantastic. The main setting of the oil rig looks great in a lot of areas, the interiors are very detailed, the rain effect looks gorgeous, and it made you feel like you were on a giant oil rig. If there is one thing I can give Still Wakes the Deep some credit for at least, it's that it is visually great. I had 1 visual oddity happen during my time playing and a low res texture here and there, but that's about it. I'm also going to say that the music of Still Wakes the Deep is fantastic and fits the game perfectly! Story wise, I didn't really care about it. You play as an Engineer in the 1970s named Caz who is on the run from the police after assaulting a guy, you are fired and told to leave, but a drilling incident causes a thing below the sea to take over the oil rig and infect people. I was really interested in the story just from the premise, but there isn't much of a story to be had here. The beginning of the game is where most of the story is and where you do get some world building, but after that there's not much of a story other than characters barking orders at you. It is a shame because the beginning is actually really strong, you get introduced to the rig and the characters, you're given a little background that gets you interested and some of their personalities, but then once that's done and you're thrust into the thing taking over, it's just it feels like the story goes on auto-pilot. You'll get small flashbacks, but nothing is really ever built on. Caz's backstory is never really built on other than some flashbacks, and that goes double for the other characters. Everyone else is gets like a few seconds of character, and then just dies. I didn't really feel anything for the death of any character, including the ones that you were clearly meant to supposed to be sad about. It just feels forced, like you meet this one guy at the beginning, throughout the rest of the game he's just constantly telling you "You need to go fix this", and then his death is treated as though it's this big sad thing. What probably baffled me the most was at the end, you are told "be brave for once in your life". I'm sorry, what? I spent 4 hours facing literal death every 5 seconds while everyone else does near nothing, and I "need to be brave for once in my life". What I can at least give is that the voice acting for this game is actually really good! Gameplay wise, Still Wakes the Deep is not great. I heard this game be called a walking sim, and it feels like it half wants to be a walking sim, but the other half wants to play like a horror game, and the combination doesn't feel right. Much like the story, the gameplay seems to feel like auto-pilot. You don't really get a chance to really explore, there's nothing interesting to find except for at the beginning of the game, and you're not in any real danger most of the time due to constantly being pushed forward. Speaking of dangers, the monsters are a disappointment. The monsters do look horrifying and you will see some horrible imagery, but I wasn't scared at any point. The monsters while they look horrifying, don't really pose a threat, and if anything they're pretty much brain dead. Just find an item to throw and it distracts them for so long that you can practically get to where you need to before they turn around. The worst thing that can happen is that the game bugs out and the enemy gets stuck and can't do anything, but cry non-stop. The actual time where they do pose a threat are in chase scenes, but even then so long as you're moving forward, they can't get you. I want to love Still Wakes the Deep, I love how much the game leans into its Scottish characters and even having Scottish Gaelic as a language setting, I love the setting being on a giant oil rig, I love the inspirations that it took from, I love the music, it has potential to be scary, and it is visually great for the most part. However, if I had to sum up the game, I would have to quote my favorite Scottish chef, "It's raw. It's pink, and stone cold in the middle." This game simply needed more time in the oven to bake. If it had more story, character development, gave you more to explore or encouraged you to explore more, and just had more depth to it, I would absolutely recommend this game. I just can't, I don't think it's a great game, but I don't think it's a bad game. To me it's just painfully average. I do know that there is a good amount of love for this game, and I can completely see where people can and do love this game and I can see some people finding more enjoyment out of the game than I did. I really think that this just wasn't a game for me personally.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.