
Strange Horticulture
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Strange Horticulture
As the proprietor of a plant shop in Undermere, you identify unfamiliar specimens and are drawn into an occult mystery. An encyclopedia and clues found while exploring help you work out what each plant is and use its effects to shape the story. The Steam PC version is single-player and has full controller support. The interface is available in English. 94% of 15,020 Steam player reviews are positive. Strange Horticulture was released on January 21, 2022.
Credits
Lowest recorded in 36 months
$0.002025-08-21 · Epic Game StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | — |
Show 12 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | — |
| Russian | Yes | Yes | — |
| French | Yes | Yes | — |
| Italian | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Czech | Yes | Yes | — |
| Dutch | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Turkish | Yes | Yes | — |
Steam PC edition data · 2026-10-22
02Before you buy
Play style
The Steam PC version is single-player and has full controller support.
Language
The interface includes English; full audio is available in English.
03Frequently asked questions
What do you do in the game?
You run a plant shop and identify specimens using an encyclopedia and clues.
Can you explore beyond the shop?
Yes. Clues help you decide which places to visit and which to avoid.
Why identify the plants?
Identified plants' effects can influence the story.
“A cozy shop puzzler where plant identification and field-guide lookup unravel esoteric mysteries, rewarding patience and careful observation over instant excitement.”
Our Verdict
Is it worth the few dozen hours? That depends entirely on whether you are willing to treat "flip the book, study the picture, hold the clue, make the call" as genuine pleasure rather than connective filler between the good parts. If you are, Strange Horticulture is well worth it. This is not a game that grabs you with dense feedback; you could even call it faintly contrarian. The actions are few, the pace is slow, the thrills arrive softly, and yet once it has you, it holds on with unusual persistence. It does not bombard you. It draws you in, a little at a time, until you look up and the night is gone.
A Small Subject, Rendered Unforgettable
Its finest quality is taking a deliberately tiny premise, running a plant shop, and giving it a rare degree of identity. The gameplay, the storytelling, and the art all cooperate, and no single element visibly drags the others down. More than that, the cooperation is not the bland kind where everything is merely fine. It is the kind where the whole would taste wrong if any one piece were missing. You are identifying plants, but you are also reading people. You are making deliveries, but you are also unpicking puzzles. You are tidying a guidebook, but you are also coming, slowly, to understand exactly what is wrong with this town.
That interlock is the heart of the recommendation. Strange Horticulture's roughly ninety-four percent positive standing on Steam, drawn from over fourteen thousand recommendations, and the run of favorable scores from outlets like PC Gamer and Rock Paper Shotgun, are not the product of any single standout system. They are the product of a small machine whose parts fit unusually well.
Who Should Walk Away
The problems are just as clearly defined. The audio presence is weak, the overall tempo is selective about its audience, and the enjoyment leans heavily on patience for reading and a genuine appetite for observation. If what you are after is strong inputs, strong showmanship, and strong stimulation, this is most likely not to your taste, and it is better to know that going in than to fight the game's nature.
But if you want something with a steady temperament, an internally coherent design, and the quiet ability to make a person calmly addicted, this is the game that will have you thinking, at one in the morning, "just one more customer." Put it in a single line: it is not loud. But it genuinely has flavor, the kind you keep tasting long after you set the controller down, and the kind worth seeking out if a quiet, attentive evening is what you are hoping to spend.
Set your expectations honestly and you are unlikely to be let down. This is a small, confident, handcrafted thing that knows exactly what it wants to be and refuses to dilute itself chasing a broader crowd. That self-possession is precisely why it leaves a mark. Years from now you may not remember a single dramatic moment, because there are almost none, yet you will remember the feeling of bending over a guidebook by candlelight, certain that the answer was hiding somewhere in the shape of a leaf.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
For the first few hours I played Strange Horticulture, I absolutely LOVED it! I loved the concept, the gameplay, the characters, the art. Really, I felt I was playing a superior game. But things started to fall apart. It’s too easy for things to happen out of sequence, and in so to have no context or solution. It’s possible for the only way to continue is to have a plant that has not been encountered in any manner, with no in-game solution except to read a hint that should never even need to exist.. Some of the puzzles are so simple to be almost infantile, while others are too obtuse for the average player to solve due to full lack of context. And the greatest sin? Having to go outside the game to find solutions. Perhaps that has become the norm in modern gaming, but it should not be. And once these game-breaking actions took place, the game simply stopped being fun, or having any meaning. Unfortunately, I feel these issues are too big, and too much ingrained to have solutions. I realize I’m going against the norm by not loving this game overwhelmingly, but anyone taking a few minutes to peruse the discussion topics will see that perhaps most players have simply become accustomed to games being this flawed. I’m not among those players, and once the game fell apart, I had little trouble walking away. Thank you.Show moreShow less
I’ve recently been diagnosed with early onset dementia . This game has been a breath of fresh air . Helping the customers and investigating the clues you find along the way is very satisfying . My short term memory has been worsening for a while but I find that this games really is helpful. So I highly recommend this game. I hope the developers continue to add more to the game.Show moreShow less
kind of dull. I wanted to be a horticulturist. People come in with a problem and I find a solution. Instead people come in and tell you what they want. No indication how the uneducated townspeople know the names for all of these obscure plants and their effects. It's like being a doctor and having people come in with their WebMD research telling you what to do. Even worse there is no way to deny them. Someone comes in with a cough and wants a deadly poison. I gotta give it to them. The next day turns out someone was poisoned. Overall not what I was looking for. I'm just the dumbass horticulturist with almost no freewill.Show moreShow less
"FANTASTIC GAME" This game was recommended to me by my 30ish daughter. I'm 70 yrs old and after initially wanting to pull my hair ( what little there is ) out, the game became more & more addictive. I've played it through twice, finding 2 of the 8 endings and can't rave about this enough. It's great exploration, graphics and story line kept me returning multiple times through the day, much to the detriment of other things that needed doing. I'm going to try the tags to see if I can find similar games. Highly recommendShow moreShow less
I tried to like this game, but coming up to the refund mark I'm fairly certain it doesn't get any more interesting than what I've seen so far. And what I've seen so far is fairly basic. It's unfortunate because the subject matter is really cool, and it's got the start of a great concept. I like the art style, and if you're looking to sit back and click on various plants for a bit, with very little depth beyond that, you might find enough to justify the price. For me, the gameplay loop is just far too basic, and the "puzzles" it presents you are more mouse clicking exercises. Not much thought is needed, and the only time I got slightly tripped up for 15 seconds or so was when the criminally brief plant description it gives you aligns with several of your plants, so it's trial and error picking the right one. You click the bell to bring in a customer, who feeds you a few lines and asks for a plant. You'll then need to check your plant book to identify which plant it is based on the description. But even that is way too basic--it will give you one brief point about the plant, and then you drag your plants over to the microscope which simply gives you a brief point about the plant you're choosing. Do the brief points match up? The book says curly leaves and the microscope mentions curly leaves? There you go. The actual graphic/visual of the plant should be almost ignored in favour of that brief text point--the game even tells you that. And every now and then you click a map location to search to find new plants, new quests, or whatever. Rinse. Repeat. Over and over and over. After a while there are only so many waxy leaves and soft petals I can read about. If there were more content here about the plants, more investigation involved to find the right one, manipulate the plant when using the microscope, check leaf veins or petal colours, maybe little horticultural experiments you had to conduct to solve things,.. just more to do, I could recommend it. But it's painfully basic for what should be a true love letter to "horticulture meets the occult".Show moreShow less
Play the game on headphones. Otherwise, you won't be able to hear the black cat purring loudly into your ears when you pet it.Show moreShow less
It was kind of fun, and then, tedious. The premise is cool: You take over a plant shop with zero plant knowledge, so you rely on an encyclopedia to ID what customers want. And, a Lovecraftian mystery begins to unravel. Gameplay is very Papers, Please, minus time limits and stress. The story ended up being just okay, but serviceable. What I disliked was the interface and the gameplay repetition. The interface is BUTT. It starts fine, but as your plants and doodads pile up, your shelves and drawers become a nightmare. It’s hard to organize and hard on the eyeballs. Most plants you ID you never need again, but they don’t go away when you sell them (or... give them away for free?? it's unclear). They just sit there forever, cluttering up everything. The clutter is a CRIME. Plants should just go to storage once identified, where you can access them only when needed (so: rarely). I felt this game start to drag after 3 hours. Map puzzles could occasionally be cool head-scratchers, but plant identification is too easy and there's too damn much of it. There are 77 plants. I’d have preferred half that number, but with more in-depth ID. I’m not asking for a full dichotomous key (though that would be a VERY cool resource), but the system feels underbaked. A little too simple. A little too empty. The entire game kinda feels that way.Show moreShow less
You can pet the cat.Show moreShow less
Pros: + Cool plants + Map puzzles (though I had to look up one card because of the unexpected difficulty spike) + A cat Cons: - Very slow start - takes too long to get to the fun things - Moving plants messing with organized plants are very annoying - Working on the desk gets pretty awkward and messy at times - Really didn't like that you can't open the interactive map until the "Will to explore" meter is full - I love dark occult mystery, but the story just didn't grip me, it was kind of bland Cozy but tedious overall, overstays it's welcome.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.