Subnautica 2

Subnautica 2

For players drawn to exploration, resource gathering, and base building, Subnautica 2 pairs quiet depths with the danger of unfamiliar creatures. At the current recorded low of ≈ $26.65 from Kinguin, it is a strong moment to begin a solo expedition or map the alien world with friends. Solo play and online co-op for up to four players leave the group size flexible, while full controller support makes the Steam PC dive easier to handle. With a ≈ $3.34 saving against Steam’s $29.99 price, this offer is a direct fit for planning a dive-and-build session.

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91%Steam Reviews118.1K reviews
Released: May 14, 2026
Multiplayer · Survival · Horror · Underwater · Exploration
Subnautica 2 PC Steam Altergift·Platform:Steam·~ $33.75-21%from~ $26.65(~ €23.68)ALL-TIME LOWSave $3.34 vs SteamBuy now
Subnautica 2 Global·Platform:Steam·-10%from~ $27.01(~ €24.00)ALL-TIME LOWBuy now
·Platform:Steam·United States Steam official price~ $29.99ALL-TIME LOWBuy now
·Platform:Epic·~ $29.99ALL-TIME LOWBuy now
·Platform:Microsoft Store·~ $29.99ALL-TIME LOWBuy now
Subnautica 2 PC/XBOX Series X|S CD Key·Platform:Microsoft Store·from~ $41.82(~ €37.16)Buy now
All-time low ~ $29.99across Steam & third-party storesat the recorded all-time low
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Price History

Past 36 months · Updated daily
Historical Low~ $29.992026-05Current Low Across Stores~ $29.99SteamAt its historical low now
~ $28.19~ $29.39~ $30.59~ $31.7926-0526-0626-0726-0926-10~ $29.99

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Subnautica 2

Subnautica 2 sends you beneath the surface of a new alien world. Explore varied biomes, study creatures and Leviathans, gather materials, and craft tools that help you survive. Pilot the Tadpole submersible into deeper waters, then design a customizable base as a place to return to. Play alone or online with up to three friends, choose from four pre-designed characters, and investigate why the ship’s AI insists that the mission must continue. The Steam PC version supports solo play and online co-op. The interface supports eleven languages, with English audio listed. Full controller support is listed. It has 91% positive reviews from 118,119 reviews.

Credits

Composer
Ben Prunty
Developer
Unknown Worlds Entertainment
Publisher
Unknown Worlds Entertainment

Steam player reviews

91%positiveVery Positive118,119 Steam reviews

Lowest recorded in 36 months

$29.992026-05-11 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYesYes—
EnglishYesYesYes
GermanYesYes—
Show 8 more languages
LanguageInterfaceSubtitlesAudio
KoreanYesYes—
Portuguese-BrazilYesYes—
Spanish-Latin AmericaYesYes—
FrenchYesYes—
JapaneseYesYes—
ItalianYesYes—
RussianYesYes—
UkrainianYesYes—

Steam PC edition data · 2026-10-19

02Before you buy

Modes and controller

The Steam PC version supports solo play and online co-op for up to four players total. Full controller support is listed.

Language support

The interface supports English, French, German, Italian, Spanish, Brazilian Portuguese, Polish, Japanese, Simplified Chinese, Traditional Chinese, Korean, and Turkish. English audio and subtitles are listed; other languages have subtitles.

03Frequently asked questions

What do you do in Subnautica 2?

You explore an alien underwater world, scan creatures, gather materials, craft tools, and build a customizable base.

Can Subnautica 2 be played cooperatively?

Yes. It supports solo play and online co-op with up to three friends, for four players total.

What is the story about?

A stranded colony ship’s AI insists that the mission continue, sending you into the depths to uncover the world’s secrets.

7.5
Overall Score
External ratings91%Steam Reviews118.1K reviews
Graphics
8.5
Audio
8
Gameplay
8
Story
7
Content
5.5

“The dread and the diving still feel right, and the new Adaptations system and four-player co-op fit the series well. But the Early Access build runs out of map and story in about a dozen hours, so if you want the whole thing, wait and dive once it grows up.”

Our Verdict

Commercially it ran the table; critically it's conflicted

Launch hype and commercial success

Start with where this game sits in history. On the commercial side, its success is close to unarguable. More than 2 million copies in the first 12 hours of Early Access, a Steam concurrent peak of 467,582 that crashed into the platform's all-time top thirty, a cross-platform peak past 651,000 — about nine times the original's concurrent numbers. Factor in that it limped to the start line through a publisher walking away mid-development, and the figures look even more absurd. Few games arrive carrying that much baggage and still post numbers that rewrite the studio's own record books on day one.

Critically, though, it is a far more divided picture.

The Steam user rating sits at a sky-high 91% across more than 100,000 reviews, Metacritic and OpenCritic both park the Early Access average at 80, and IGN handed it a 7 — all firmly in "this is good" territory. Yet almost every review, having praised the foundation, taps the brakes on the same point: the content is not finished. Bullish on the potential, unwilling to vouch for what it is right now — that is the game's truest situation.

The split between those two numbers is the whole story in miniature. The 91% from players runs high because the people willing to pay into Early Access already accepted the half-built premise going in — they are grading the potential. The 80-and-7 from critics runs lower because a review has to score what is actually on the disc today and cannot sign a check for content that does not yet exist. Same game, two vantage points, two honest verdicts. That gap is the eternal problem of reviewing anything sold as a work in progress; Subnautica 2 simply stretches it to its breaking point.

Who should dive in now, and who should wait on the shore

Who the game is for right now

So who is this for? If you are the kind of explorer who is happy to grow alongside a world, who does not mind eating the construction phase, who treats "watching it slowly become whole" as the fun itself — then diving in now pays off. You get to catch this ocean at its most imaginative, open-ended stage. On platforms, it is playable on PC across Steam, Epic, and the Windows Store as well as Xbox Series X|S, and the day-one Game Pass arrival is the cheapest way to taste it; anyone planning to invest for the long haul, and to support the developer along the way, can simply buy in.

But if what you want is a complete, tight, high-danger experience with a story told from beginning to end, there is genuinely no rush. Wait for the content to fill out, wait for the full release — projected for 2027-2028 — to tear that wall down, and the dive will go down a lot easier. And here is the reassuring part: because solo and multiplayer saves convert freely and every update lands in the full release, waiting costs you almost nothing. You will not miss permanent content by sitting this phase out. The only price of patience is seeing this ocean a little later, and skipping the cheapest on-ramp the game has — that day-one Game Pass arrival. In the end, the loop at the heart of this game — building fear from oxygen and the unknown deep rather than from weapons — still stands alone at the front of its genre, and its foundation is arguably better than its predecessor's. It just has not surpassed that predecessor yet, because the original is a story that was finished, and this is still a world being written.

Expand to read the full review

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