Supermarket Simulator

Supermarket Simulator

Supermarket Simulator turns routine shopkeeping into a cycle of stocking, pricing, serving and reinvesting. At ≈ $9.54 from Kinguin, weigh that loop against how much you want to spend on a relaxed management game, especially if the appeal is building and customizing a store over time.

You can manage the work alone or share stocking, customer service and deliveries with friends. If you are not in a hurry, the next announced Steam sale window is Dec 17, 2026 – Jan 4, 2027; participation and any discount are not guaranteed. This offer is ≈ $10.45 below Steam's current price of $19.99 for the same base edition.

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92%Steam Reviews79.7K reviews
Released: Jun 19, 2025
Simulation · Management · Multiplayer · Economy · Singleplayer
Supermarket Simulator PC Steam CD Key+1·Platform:Steam·~ $14.62-35%from~ $9.54(~ €8.48)Save $10.45 vs SteamBuy now
Supermarket Simulator Steam CD Key+1·Platform:Steam·~ $14.62-38%from~ $8.99(~ €7.99)Buy now
Supermarket Simulator Global+1·Platform:Steam·-51%from~ $9.71(~ €8.63)Buy now
+1·Platform:Microsoft Store·~ $19.99-45%~ $10.99Buy now
Supermarket Simulator+1·Platform:Steam·~ $19.99-17%from~ $16.54Buy now
+1·Platform:Steam·~ $19.99-10%~ $17.99Buy now
+1·Platform:Steam·~ $22.21-10%~ $19.98Buy now
+1·Platform:Steam·United States Steam official price~ $19.99Buy now
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Supermarket Simulator Steam Key (PC) BRAZIL+1·Platform:Steam·~ $12.16View store
All-time low ~ $8.14across Steam & third-party stores
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Price History

Past 36 months · Updated daily
Historical Low~ $0.002025-06Current Low Across Stores~ $10.99JoyBuggy
~ $12.04~ $15.09~ $18.14~ $21.1925-1026-0126-0426-0726-10~ $9.99

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About Supermarket Simulator

Supermarket Simulator is a first-person shopkeeping game about turning a small store into a growing business. Arrange shelves and cold storage, order stock, set prices, serve customers, and balance satisfaction with profit. Expand and customize the shop, handle online orders and deliveries, and keep the premises clean and secure. On Steam PC, up to four friends can run the store together. Steam player reviews: 92% positive from 79,708 reviews. Interface languages: Simplified Chinese, English, French, Italian, German, Spanish, Portuguese-Brazil, Dutch, Japanese, Korean, Portuguese, Russian, Turkish, Danish, Finnish, Polish, Hungarian, Romanian, and Czech.

Credits

Developer
Nokta Games
Publisher
Nokta Games

Steam player reviews

92%positiveVery Positive79,708 Steam reviews

Lowest recorded in 36 months

$0.002025-06-24 · JoyBuggyBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
Simplified ChineseYes——
EnglishYes——
FrenchYes——
Show 16 more languages
LanguageInterfaceSubtitlesAudio
ItalianYes——
GermanYes——
SpanishYes——
Portuguese-BrazilYes——
DutchYes——
JapaneseYes——
KoreanYes——
PortugueseYes——
RussianYes——
TurkishYes——
DanishYes——
FinnishYes——
PolishYes——
HungarianYes——
RomanianYes——
CzechYes——

Steam PC edition data · 2026-10-19

02Before you buy

Play solo or together

Steam PC lists single-player and co-op, with up to four friends described in the game details.

Controller and languages

The Steam PC version lists full controller support. Interface language options are shown as {supportedLanguages}; full audio is not listed for these languages.

03Frequently asked questions

What do you do in Supermarket Simulator?

You stock and arrange goods, set prices, serve customers, and reinvest earnings to expand and customize your supermarket.

Can you handle online orders?

Yes. The game describes preparing online orders and delivering them yourself.

What security tasks are included?

You can use cameras and alarm sensors or hire security guards to deter shoplifting.

7.0
Overall Score
External ratings92%Steam Reviews79.7K reviews
Graphics
6.5
Audio
6.5
Gameplay
8.5
Story
5
Content
8

“First-person hands-on operation plus a three-tier staff system — the standard-bearer of the cosy daily-work-sim category.”

Our Verdict

## Overall

Commercial Standing and Critical Reception

Supermarket Simulator's 2024 viral standing in the casual indie scene is documented and undeniable. On the commercial side: Steam cumulative sales sit above 1.5 million units; the March 4, 2024 peak of 38,056 concurrent players is the 11th-largest 2024 launch by CCU; the title hit #12 on Steam's weekly grossing list for the same week; Steam reviews now sit past 74,000 with Overwhelmingly Positive sentiment at around 94%; the Chinese SteamCN 2024 "favorite indie game" community poll placed Supermarket Simulator in the top ten. The data converges on a clear conclusion: the game has stable category-leading standing in the PC indie market.

Critical reception runs lower than player consensus but covers the title's actual positioning accurately. Metacritic 75 (generally favorable), OpenCritic 76, GameSpew 80, GameTyrant 85, Metacritic user score 8.2, Gamersky player score 8.5, Gcores 8.5, 3DM strongly positive. The mid-tier critical scoring with high player consensus is a familiar reception structure in the casual indie genre — it reflects the press's relative restraint with "cosy and casual" categories alongside players' deeper appreciation of the actual experience, and it's the typical 2024 viral-indie reception profile, recognizable from how every breakout casual sim of the last few years has been received.

Who Should Buy, Who Should Walk, Version Guidance

The buyer profile is straightforward. Casual indie fans, players curious about the operational experience of running a business, players who want a slow-pace cosy experience, mod-creator-minded players are all squarely in the target audience. If you can buy into "first-person hands-on operation plus three-tier staff progression plus custom SKU pricing plus dense mod ecosystem," can accept the Early Access iteration cadence, and want the immersion of "taking a turn at being the boss" — Supermarket Simulator is one of the standard-bearers of the 2024 viral indie wave. The Chinese community sums it up: "it lets ordinary players take a turn at being the boss," and that captures the core appeal precisely.

The non-buyer profile is just as clear. Players chasing fast combat, players impatient with the early-game manual loop, players who insist on hardcore strategic depth should look elsewhere. Supermarket Simulator's "early manual loop plus fiddly pricing UI plus occasional employee AI bugs" stack is real friction for the first 5 hours — you have to push through the manual phase to unlock the staff system and the actual operational depth. If "immediate fun" is your priority, Dead Cells or Hades are better purchases. If "30 to 100 hours of operational satisfaction" is your priority, Supermarket Simulator is the right purchase. Players who need hardcore strategic depth should also be cautious — Supermarket Simulator's strategic ceiling is well below Two Point Hospital or Cities: Skylines. Version guidance: the Steam base build (about $12.99 at full price, containing the entire main loop) plus the optional mod packs (translation patches, Employee Training Program, product expansions, UI quality-of-life mods) is all you need. There is no paid DLC, no additional purchases required. Steam discounts regularly drop the title to the $9 range. The free Prologue release gives observation-mode players a low-risk 5-hour trial before committing. Chinese-speaking buyers don't need to hesitate on language — the base game ships with Simplified Chinese UI, but installing the Workshop's Chinese localisation optimisation patch is recommended for the smoother experience.

Historical Standing and the Irreplaceable Point

Strip away the commercial figures and the score sheets, and Supermarket Simulator's lasting contribution is as "one of the standard-bearers of the 2024 viral indie wave." That a four-person Turkish studio could break through against larger competitors in the category (PlayWay's catalogue specifically) and post 1.5-million-plus cumulative sales with a 38,000-CCU peak is itself an industry case study in "small-team-precision plus sustained iteration plus community co-construction." Chinese indie-developer community discussions routinely revisit Supermarket Simulator as the canonical model of the "Early Access sustained iteration plus free Prologue trial plus Steam Workshop mod ecosystem" three-leg strategy.

Supermarket Simulator and its category neighbours (Gas Station Simulator, Internet Cafe Simulator 2, Train Station Simulator, Powerwash Simulator, PC Building Simulator, House Flipper, and others) together built the 2020s daily-work-simulator category ecosystem. Category demand has compounded through 2024, reflecting urban-player demand for "a turn at non-real daily life." Supermarket Simulator's position within the category is "most accessible, smallest entry threshold, closest to ordinary players' intuitive sense of a shop" — the category-internal benchmark. The composite 7.0 score affirms the design completeness (first-person hands-on operation plus three-tier staff progression plus SKU pricing plus dense mod ecosystem), the gameplay-system ceiling (8.5 gameplay is the highest dimension), and the content-depth genre standing (8.0 content is the second-highest), and honestly acknowledges the lean narrative (5.0 story is the lowest dimension), the modest visual and audio scoring (6.5 each), the monotonous early manual loop, the fiddly pricing UI, and the occasional staff-AI bugs. It isn't the year's flashiest visual showcase. It is one of 2024's most representative casual indie games, and one of the best-executed Turkish indie efforts in the contemporary PC market.

Expand to read the full review