
The Bridge
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About The Bridge
The Bridge is a logic puzzle game about changing gravity and perspective to find paths through impossible architecture. Its hand-drawn black-and-white lithograph style evokes Escher-like spaces. Steam player rating: 87%% positive from 3,426 reviews. Released February 22, 2013. Steam PC interface languages: Simplified Chinese, Traditional Chinese, English, Dutch, French, German, Hungarian, Italian, Portuguese, Romanian, Spanish, Turkish, Russian, Portuguese-Brazil, Arabic, Japanese, Korean, Polish, Thai, Danish, Finnish, Norwegian, Swedish, and Ukrainian.
Credits
Lowest recorded in 36 months
$0.002024-03-14 · Epic Game StoreBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| Traditional Chinese | Yes | — | — |
| English | Yes | — | — |
Show 21 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Dutch | Yes | — | — |
| French | Yes | — | — |
| German | Yes | — | — |
| Hungarian | Yes | — | — |
| Italian | Yes | — | — |
| Portuguese | Yes | — | — |
| Romanian | Yes | — | — |
| Spanish | Yes | — | — |
| Turkish | Yes | — | — |
| Russian | Yes | — | — |
| Portuguese-Brazil | Yes | — | — |
| Arabic | Yes | — | — |
| Japanese | Yes | — | — |
| Korean | Yes | — | — |
| Polish | Yes | — | — |
| Thai | Yes | — | — |
| Danish | Yes | — | — |
| Finnish | Yes | — | — |
| Norwegian | Yes | — | — |
| Swedish | Yes | — | — |
| Ukrainian | Yes | — | — |
Steam PC edition data · 2026-11-05
02Before you buy
Play style
The Steam PC version has full controller support and is a single-player puzzle game.
Languages
Interface languages include English, Simplified Chinese, and Traditional Chinese. Voice-over is not listed for these languages.
03Frequently asked questions
What is The Bridge about?
Manipulate gravity and perspective to solve logic puzzles in impossible architecture.
How many puzzles are included?
There are 48 puzzles. Completing the main story unlocks an alternate version with variants of the 24 main puzzles and a different ending.
Can I undo a move?
A time-backtracking system lets you undo mistakes.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I see quite a few people picking this up at the very low sale price. Just in case there's anyone else sitting on the fence about this, I thought I should add a note of caution. This is essentially a physics puzzler, which is ostensibly a genre I enjoy. In this case however, I think the the execution fails to live up to the ideas. For me, most of the challenge in the game came not through reasoning through the puzzles (though there were moments), but in wrestling with object momentum that frequently ended up being more frustrating than satisfying. At the sale price of $1 it's hard to argue that it's a waste of money. But I feel that personally for me it ended up being a waste of time. And that's something a low price does nothing to help. I see many good things written elsewhere about this game, so I may be in a minority in feeling this way, but I can't help but feel that there are far better puzzle games out there, despite the compelling visual style that I still find appeals to me even though it also triggers memories of annoying level design.Show moreShow less
3.141592651527/3.141592653589 Had to take aspirin after last 3 sessions. Wouldn't play it again, but I'm glad I did.Show moreShow less
Like a lot of other players, I was immediately sold on The Bridge's concept and art style. Both are certainly very solid: Mind-bending puzzles in a graphite or charcoal sketch style inspired by the works of M.C. Escher. Puzzles work by rotating the level and moving your character, and solutions often require managing gravities that work in several different directions within the same level. There's little not to love with that description, and that is ultimately what sold me on the game. What ultimately comes out of that concept, however, is little beyond an exercise in tedium. There are several details in the game's execution that leave more to be desired. (Full disclosure: I reached about halfway through Chapter 4 before realizing that I was not enjoying myself in the slightest.) First, and most noticeably, is the ambling pace of both the character's movement and that of the level rotation. Many times, I found myself just idly holding a direction for several seconds, waiting for the level to reach the desired orientation while my character impotently shuffled about trying to gain footing on the shifting ground. Or I'd end up dragging my feet along a "twisting" path -- which usually turns out to be ultimately linear -- to my destination, long after having worked out the solution. I appreciate a good, thoughtfully paced puzzle experience, but perhaps the motion of the level and character should actually match that speed of thought. Perhaps more egregious, though, is that the puzzles, while sometimes fairly challenging, never actually feel satisfying to solve. Unlike other more clever puzzle platformers, there were never any "Oh, yeah! THAT'S how I'll do it!" moments while playing The Bridge. Everything seemed to just kind of putt along, and reaching a solution seemed like a given more than an actual achievement. Perhaps it gets more interesting after Chapter 4, but that's the point that I gave up. Other objections could be made of how highly derivative -- downright imitative -- the game is of a certain other time-bending puzzle platformer. One could suggest that shoehorned time reversal mechanic adds absolutely nothing to the game experience other than harking to another better game. Arguments could be made that the narrative and level structures are almost identical to that one game with the timey wimey stuff. One could do all that, if one wasn't enjoying playing Braid so much more. Overall, I wouldn't personally recommend The Bridge, unless you picked it up on sale and don't mind tediously trudging through admittedly very competently illustrated puzzles for a few hours. I commend the developers and wish them the best for their future games, but hopefully next time they won't try to make Braid 2: The Rebraidening.Show moreShow less
With the many platformers and puzzle games constantly being released, The Bridge changes up the puzzle genre with an extremely unique take on puzzles. This game forces the player to view the game in different ways. The mind-bending puzzles has the player's reevaluate the preconceptions they've had on physics and perspective of the world. "It is Isaac Newton meets M.C. Escher." The puzzles consist of one or many intricate architectures where the player has to manipulate gravity to complete the levels. The levels of the puzzles gradually increase, leaving a sense of accomplishment after completing them. The beginning puzzles start out extremely easy, letting the player finish in a minute or two, but the puzzles towards the end can leave a player stump for days unless they look up a guide or have someone else look at the puzzle (a different set of eyes can look at the puzzle at a different angle). Not only is The Bridge a highly intellectual game, the artwork is something to behold. Many art enthusiasts would enjoy the game, simply for the art. The art style is hand drawn black-and-white lithograph. At first glance, the art did not appeal to me, but after completing the game 100%, I saw how beautiful something so simple can be. With all that said, I dare you, reader, to complete this game 100%. The puzzles can leave you weary and your brain hurting, but the sense of accomplishment is well worth it.Show moreShow less
Let me start by saying that The Bridge is not a bad game. For an indie game the developers should be proud of what they've accomplished. If there were a somewhere-between-thumbs-up-and-thumbs-down button this is the game I would most want to use it for. I leaned on the side of not recommending it though, for several reasons. This game is inevitably compared to Braid because it has an artsy style, time manipulation, and puzzles. But it's nowhere near the level of those other puzzle games I love, including Braid or Limbo or even Master Reboot. The reason is mostly depth and story. There simply isn't that much here. And what does exist is far too obscure and limited to be moving. Beyond that, the puzzles range from straightforward to extremely frustrasting. The difficulty never really flattened out: I either had a level figured out in the first minute, or could stare at it forever with limited success. A few puzzles required some split second timing, which given the controls and precision in this game (they're laggy and your character can't move fast at all) made them very annoying. It was essentially just repeat forever until you happen to squeeze by. The black and white art might have actually hurt the game more than helped, as it could be hard to tell the difference between some things that were only separated by shades of gray. As for the music, I hardly noticed it, so it didn't leave much of an impact. My final complaint is performance. This is a 2D game with limited effects, but even on an absurdly powerful machine it got extremely choppy at points. It was somewhere down near 1 frame per 2 seconds while I was in freefall. That's just not acceptable, even for an indie game. So overall if you're itching for a puzzle game and don't mind the lack of story, and can look past the game's other flaws, then you can pick up The Bridge and it will give you what you want for a few hours. But personally, I won't be coming back to it any time soon.Show moreShow less
If You like puzzles, it's a must. M.C. Escher paintings, gone wild as a game of mind bending 4D puzzles. Seemingly Simple, Yet so complex! It is a level-iteration of what you'd expect Fez to have been, puzzle-wise. You will get frustrated, you will get stuck. Take a break, a nap, try it later and it will be like "oh, that's simple! Introduces mechanics over time, slowly, they mix well, and the art is as good as it gets. If you hate puzzles, avoid. Simple as that.Show moreShow less
the bridge is a fancy but ultimately fairly unimpressive puzzle game that ends up putting too much stuff in your way that stops you from fully getting around to mastering its mechanics. walking is more like crawling, the camera twist is very sluggish as well and the low level count makes it so that you never quite get around to be comfortable with one mechanic by the time the game throws a new one at you it's frustrating and not very much enjoyable for that reason and a waste of a very striking visual designShow moreShow less
Hi mates! The first thing what I can mind about this game is: I won't lie, it is the most difficult logical game what you will play with. Although you could have play 100 and 100 logical and/or indie games, you may NOT know what the real challange is. Until now. Here you won't know where the up and down is, what the lef and right is. You have to forget what you learn about physic, gravity and dinamic in the classrooms. PROs: -masterfully designed and varied maps, -nice story, -matching music and effects, -simple navigation. KONTRA: - no any clue in the game about the Collector achievement. There are no any things related to the locations of the hidden wisps. - Or just I wasn,t pretty wise to find it. :) Well, GOOD LUCK! (I know you smile now, but if you liked it, please, rather mark this review as useful, not funny. :) Thank you.)Show moreShow less
Controls are made for a controller and though it's simple the puzzles are often made to be frustrating for no real reason. It's not that figuring out the puzzles is hard and you may know how to finish them instantly, but the controls limit your ability to do them. Also your character moves at a snails pace and you'll often be doing anything and everything to speed yourself up. Many of the puzzles 'difficulty' come from the sheer amount of time it'll take you to move the main character from a to b. There are a few puzzles that are satisfying to solve, but not satisfying to complete. - This game was from a humble bundle ages ago and I basically paid nothing for it. Money holds no context when giving this review. I would not recommend purchasing this, but if it's somehow free you may give it a try if you're really out of options otherwise the experience isn't worth the time you'd spend playing it. They somehow managed to suck the fun out of any and all of their puzzles by simply not making them enjoyable to complete. -Also it asked me to review it when launching the game the second time, so it does that as well. -Reviews are 'Very Positive', but looking at the achievements only 3.9% have completed it. -I did get 100% completion and achievements. If you're looking for an easy 100% achievement wise it is doable, though some may need a bit of guide assistance. Some of the hidden wisps are quite hidden. -The art style of the game was pretty nice and I enjoyed it. -The story had a good draw, but no real conclusion or meat to it. It would have been nice if a bit more had been put into the ending or the written parts a bit more fleshed out. It was very open to interpretation, so if you like that sort of ending/story then you'll like it for what it is.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
Looking for another game? Use thesearch abovefor full price comparison + reviews.