

The Sexy Brutale
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About The Sexy Brutale
At The Sexy Brutale, a deadly masked ball keeps repeating inside a strange casino mansion. Observe the guests, uncover their secrets and work out how to stop the murders. Steam players rate it 91%% positive across 2,904 reviews. The Steam PC version supports single-player and full controller support. Available interface languages: Simplified Chinese, English, French, German, Spanish, and Japanese. Release date: April 11, 2017.
Credits
Lowest recorded in 36 months
$3.402026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| English | Yes | Yes | — |
| French | Yes | Yes | — |
Show 3 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Mode and controls
The Steam PC version is single-player and offers full controller support.
Languages
Its Steam PC interface languages include English, German, French, Italian, Spanish, Japanese and Simplified Chinese; subtitles are listed for these languages.
03Frequently asked questions
What is the central premise?
A deadly day repeats inside a strange casino mansion.
What do you do in the game?
Watch the guests, uncover their secrets and work out how to prevent their murders.
What do the masks do?
Saving lives grants abilities, including masks that control time or reveal quiet sounds.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
The Sexy Brutale feels somewhat like real-time Clue meets Groundhog Day. The longer I played the more evident their attention to detail was in crafting the connections in this game. You'll restart the day whenever the clock reaches midnight. One by one you follow and scope out the villains, eventually solving (and preventing) each individual murder. I had a blast sneaking around, listening to conversations, and manipulating time. The in-game map automatically records the whereabouts of anyone you've seen at a particular time, you can fast forward and rewind the map to figure out where you need to be and at what time. If you avoid guides and read the lore, The Sexy Brutale will take around 10hrs to complete. I highly recommend this game, it's worth whatever price you find it at when viewing this page. Special thanks to the friend that gifted this to me, I may have missed this gem otherwise.Show moreShow less
There's clearly been some love and effort put into this game, so I feel sort of bad giving a negative review, but it's really not what I expected or wanted based on the description. Let's start with the positives, obviously the graphics are attractive and well-done (though much of the manor starts to get a bit repetitive after a while), and the music is quite good. However, where this game falls apart is the actual gameplay and the story. Based on the bio, I was expecting a game sort of along the vein of the fanfiction "The Best Night Ever", where the protagonist is initially confused and distressed by being stuck in the 'groundhog day' loop but eventually learns what they need to do to escape it is to fix the events of the story, with some of these fixes requiring whole days of research into single guests so that he can learn how to put them into action quickly enough to have the time to attend to all the events of the day. I was expecting this game to work in a similar fashion - you would roam freely throughout the manor and save guests one at a time over a day by interacting with them and gain knowledge and skills in order to pull off your 'perfect run' which would be unique to you, in which you save all the guests in one day through intimate knowledge of their schedules. To make another comparison, sort of like how a 'Saviour' run in Dead Rising 1/2 works. The problem is that the actual game isn't really like this at all. While the basic premise is indeed the same - that you must observe the guests and interrupt their murders, this takes place in a very frustrating and linear fashion that boils each death down to a very simple puzzle that is mostly about timing. There is no freedom to tackle one death before running quickly over to try to stop another, before putting a spanner in the events of a third, the game forces you to tackle each murder one by one in order, by locking you into whatever area the character you need to save will inhabit on the day, and leave you to discover the simple and linear solution. As I've said, this is frustrating because I was expecting a lot more freedom to roam around the mansion and tackle things in my own way. However, in my opinion the biggest mis-step in the game is that your character is expected to hide and skulk around in the shadows, since being in the same room as anyone else will cause their masks to fly off and try to kill you. What I was expecting was a game where you interact with people cleverly and learn their habits, tastes, and routines, so that you can influence events in your own way to put them out of danger, sort of like a reverse Hitman, but what I got was a game where you tediously peek through keyholes and stalk your targets in a way that feels incredibly dull. Instead of subtley influencing each guest's routine, you simply learn how the game wants you to save them (a particular low point is a puzzle where you simply lock the murderer in a closet). What's worse, this leaves you with no real interest in each victim - you have no way to talk to them or learn even the basics about their character, beyond the basics you can learn through waiting around and eavesdropping on them (this character is brash, this one is shy, and so on). This left me not really caring emotionally about the people I was trying to save at all. The only way I even knew their occupations is because the game makes sure to tell you at least that much (in most cases). Ultimately, this game left me unsatisfied, and while it wasn't a terrible experience to play, it was a dull one that I wouldn't recommend to anyone or go through again myself. While visually attractive, there is no depth or interesting gameplay to actually keep your interest. I was already bored with the game by the time I was halfway through it, and only continued out of a dogged determination to get through and write this review.Show moreShow less
I bought this game based on the soundtrack and a small glimpse of the gameplay. I didn't know what to expect other than an amazing soundtrack. What I got was a work of art. While the puzzles themselves are not overly difficult and the replay value may not be high given the nature of a puzzle game, the entertainment I received was well worth the money. The Sexy Brutale flips the idea of a murder mystery on its head. You know who the killers are, you know how the victims die, and you have to use time travel to prevent them. The art style is beautiful, the atmosphere macabre. The deaths are creative outside of the tutorial murder. The world feels alive with each guest and each murderer moving about the house. The music is excellent - the main theme is something I could listen to for hours. I highly, highly recommend this game.Show moreShow less
So, let me say it starts off fantastic. I just kept thinking about how amazing it was going to get as it kept going. The game kept dissapointing me and a friend I was playing with again and again. We honestly expected that to finish the game you would have to save all the guests in one run and that you wouldn't be able to do that until you got the final power. We kept thinking about how we would need to plan our route to save all, which mirrors we would need to walk through which statues we would need to activate when. Near the end we kept thinking, "Oh this is the part where we have to save everyone!" Then we would get a cutscene and plot advancement. The game is also pretty and has a solid aesthetic. The joy of the game comes from stalking people and gathering information. Its also fun to wander the mansion, although you never need to. One time you get an item from someone after they die that gives you a hint (a horrid one, but its trying at least) to what you are supposed to do, I liked that. It has some major problems. It doesn't have puzzles, its more like a point and click adventure game with only 1 or 2 objects you need to worry about at a time. The solutions are almost always a let down, very simple no complexity in the slightest. With maybe 2 objectives max for each guest, "get key" -> "interupt thing"; "put thing in other room" -> "use key"; "activate thing" -> "activate other thing"; "activate 4 things" -> "one has missing part"; "activate secret thing" -> "activate thing at same time as other thing"; "replace thing." Occasionally you would get a semi-clever use of the rewind mechanic. Everything is also completely contained in the area you are currently working in. You never need to run to a prior zone and grab an old object, we were confused on one of the people because we ran back to grab an old record as we found a grammophone. This made it harder as it very specifically needed the record from the local area. The game also has this habit of giving you new abilities and then locking you into an area that doesn't use that ability in the slightest, which was annoying but not the end of the world. I 100% completed the game, every card, invitation, and brochure entry. The cards are a bit annoying, it would be nice if there were someway to know the region the card was in or what card it even is. I found something like 48 of the cards without trying and then spent several (too many for one that was sitting on the floor) hours searching for the last 4 cards. The finale was also horrible, I guess I won't spoil it, but get ready for an hour of monologuing as the game explains everything you already know followed by a twist you probably guessed but seems so obvious you are doubting yourself, for reasons that don't make sense, with one of the most cliche copouts of modern entertainment. Also note its practically impossible to die, feel free to walk through rooms with enemies in them; it takes them multiple minutes to wittle your health down. What we wanted? Really we just wanted it to get more complicated and have some real puzzles. We really wanted it to come together in a huge save everyone moment. That's really it. It honestly felt like a visual novel sometimes or a 'Humongous Games' point and click adventure game. I think it would have been great to have the entire mansion explorable for the most part right from the start, they would need to clearly define who needs to be saved next (like they already do) or it would need to be obvious from clues. The characters interacting in a tangle instead of in isolation. I also would have liked to see saving characters cascade into saving other characters, but again isolation. I really want to see games that do cool Majora's Mask style time repetition. The premise of this game is amazing, I really like the idea and would love to see another developer take a crack at murder mystery in mansion with time rewinding powers.Show moreShow less
The Sexy Brutale: ~~~~~~~~~~~~~ You can’t believe it; you just received an invitation from the marquis of the sexy brutale casino mansion. No wonder you have a smile from Sydney to Paris. Well, that was before you found yourself lying down in the middle of a room, incapacitated and left for dead. That’s until a strange red, bloody female persona touched your party mask and warned you of someone strong within the mansion. Let’s face it, Mr. Lafcadio Boone, you are far from being young. But today is Saturday again and guests will die; the only person who can save them is you. Welcome to The Sexy Brutale! The Sexy Brutale is an adventure / puzzle game where you play one of the Marquis’ guests, named Lafcadio Boone, who has to try to save other guests from death. At the start of the game, your character will come back to his senses as soon as the bloody red female persona appears and talks to him. From here, you’ll go through a very thorough and well-designed tutorial. You will understand how the mechanics of the game works and it will give you a very good insight into how to save the first guest. The idea behind this game is, to be frank with you, just brilliant. You will relive this incredible Saturday over and over again. The gameplay itself is a point and click setup. The interesting aspect of the game is that you (the player) have to figure out how to save specific guests by literally spying from door keyholes and collecting unique items within the mansion. This will give you access to different rooms in the mansion. As you successfully save guests, you’ll acquire their party masks, which will give your character additional skills, such as improved hearing, the ability to see ghosts, and more. However, you’ll need to bear in mind that after twelve hours, this interesting Saturday will start all over again. One of the tricks is to find clocks within the mansion and rewind them to become your next spawning point. The other trick is to carefully study the guests’ movements via the map display, where you can move the clock forward or backward to see where the guests were within the mansion. In regards to characters, you can’t miss the mansion employees; they wear this strange gas mask with a spade printed at the back of the head. It’s always good to spy on them, as you might learn something useful, such as passwords. You can spy through keyholes or hide in wardrobes to discover hidden doors or important tips. Let me say it up front, I love playing point and click adventure games and I’m pretty sure that The Sexy Brutale will become a classic - it probably already is! This is just a brilliant game. Great graphics and the game runs very well. I really enjoy the soundtrack; it elevates the game to another level. Positives: ~~~~~~~ - Great Graphics - Fun puzzles - Great concept - Achievements and trading cards Negatives: ~~~~~~~~ - Where is my Sunday?! The Sexy Brutale is a fabulous adventure / puzzle game. To be honest with you, I’ll think twice when receiving my next Masked Ball party invitation! 9/10 Any opinions expressed are entirely my own! EPIC “THE CPT FROGGY” REVIEWS UP NOW ON ZEEPOND, THE HOME OF THE ALMIGHTY FROG!' FOLLOW THE CPT FROGGY CURATOR PAGE HEREShow moreShow less
If you play for the story, you might have a solid time with this game. Short and sweet with neat ideas. If you're playing for the mystery or mechanic angle, you're going to be sorely disappointed. Put it this way: You're trying to save people in a time loop. In the tutorial, someone picks up a gun, points out it's loaded, then goes "phew, don't need to use plan B". So you'd expect to reset the day, remove the bullets, watch what plan b is, then reset again, go and thwart that as well, and exhaust all options until the victim lives, right? No, you just do one action and then the entire thing is solved. Plan B doesn't matter. All of the "solutions" are very basic, involving little more than 1 or 2 steps. I was really looking forward to getting around to this, but honestly, Sexy Brutale feels more like a proof of concept for a great game than a good game on itself. Totally worth it at a cheap price, but don't go in with high expectations.Show moreShow less
An intricately crafted time-loop murder mystery In The Sexy Brutale, you are a guest to a masked ball in a huge, ostentatious mansion - and like everyone else in that mansion, you are stuck in a time loop that resets ever 12 hours. Within these 12 hours, the staff off the mansion is killing the guests one by one. Your task is to prevent the murders, find out what is going on, and eventually break the loop. Your presence is somewhat ghost-like. You cannot talk to or otherwise interact with other people (actually you have to hide from them), but you can investigate and manipulate objects as long as no one else is in the room. To prevent a murder, you first have to observe the actions of the characters, by peeking through keyholes into neighboring rooms, listening in on conversations, or hiding in cupboards. Once you understand the sequence of events, you need to find a way to break it, e.g. by manipulating a murder weapon before the killer picks it up. This creates puzzles which aren't overly complex, but imaginative and varied. There are 6 of such murder cases to solve, with some of them having more than one murder to prevent. Saving a victim will give you access to another area of the mansion, where the next murder is taking place. You will also gain additional powers from each saved victim, which can be used to gain more information and reveal secrets throughout the mansion, giving you a reason to revisit areas you've already been to. I found the puzzles and the mechanics of this game very engaging. Observation-based games can easily become a bit boring due to the passivity of the main gameplay mechanic, and games with a time-loop mechanic can easily get repetitive - but The Sexy Brutale never felt that way. I always found new interesting details. I felt that I was unraveling an intricately designed mystery, step by step, and the repetition of events affirmed me that my understanding of that mystery kept growing. (Also, once you prevented a murder, you don't have to repeat that ever again.) I enjoyed the story and characters quite a lot. The characters are very distinct, you learn many little details about them, and the ending was appropriate and very touching. The game's presentation is gorgeous. The graphics look splendid, and there is a lot of variation between the areas and rooms. The same goes for the music, especially the jazzy tones for the bar and casino evoke the atmosphere of such an upper-class establishment at some time in the last century perfectly. The sound design also integrates exceptionally well with the gameplay: sometimes you get audio cues from neighboring rooms, and certain events can be heard in the entire mansion. There is no voice acting, but I did not miss it. For me, The Sexy Brutale was an amazing adventure, and I am really struggling to find something to criticize - apart from the godawful and completely misleading name. My biggest concern are probably the controls - keys cannot be rebound, and the control scheme assumes that the keys Z, X, 1, and 3 are close together since you have to press them frequently, often in time-critical moments. That's a problem for French, German, and Dvorak keyboards, and it's very disappointing that such an integral feature was overlooked in a game that is otherwise so finely polished. Some players also complained about the game's length, but I think 20€ list price for a well-designed, highly polished game that took me 8 hours to solve and 10 hours to fully complete, are appropriate. Given that I have much less time now than I had 20 years ago, I actually appreciate games that pack high-quality content into an experience that can be fully had in a day or two. The Sexy Brutale fits that bill perfectly. I recommend this game wholeheartedly to everyone who likes adventure games and murder mysteries, especially if you have an eye for details and like the setting.Show moreShow less
This isn't a bad game at all, but with it being only 4 hours long and incredibly easy, it's hard to recommend even at the £10 sale price. As it's a puzzle game, I'd expected to have to figure things out, but there was very little of that. Saving each guest can be solved in a matter of seconds, and most of the time is spent waiting and watching the characters to find (rather than figure, since it's very much spelt out for you in each case) out what you have to do, and every time, you only have to do one thing. The mansion itself is wonderful, though; while they don't go deep with the problem-solving aspect of the game, the world of the mansion is really immersive and by far the best thing about the game. If you don't mind a low value for money, low-difficulty, and short experience, then go for it - just don't expect it to be close to as good as other puzzle games in the quality of its puzzles.Show moreShow less
The name of the game isn't the game. The Sexy Brutale is simply the name of the mansion the game take place in. The game it-self is about the events that happens in The Sexy Brutale mansion. The game starts pretty normally and maybe a bit confusing. Once you play for 1-2 hour(s) you start to undestand the mechanics and how the game works. The gameplay is simple. You are a character who have to save the guests of The Sexy Brutale mansion from the staff. Everytime you fail, you can restart the day. Once you save someone, you gain a new power-up. Saving them isn't hard but few times it won't be very obvious but was fun for each guest. The game TRUELY SHINES in it's last part and the ending. The ending was very good and satisfying. It's deep and original and worth the entire 7-ish hours of gameplay. On top of that, the game has a very neat soundtrack, sound effects and great graphics. Overall it was way better than I expected it to be. Hope this little review will help someone. Thanks for reading EDIT: Nominated this game for “Defies Description” in THE STEAM AWARDS 2017Show moreShow less
Unfortunately this game advances speech bubbles automatically at a fast rate making it a poor experience for anyone with reading difficulties. This could easily have been avoided, or made an option. To the incredibly ignorant commenters that have left comments like 'Read faster?' '♥♥♥♥♥♥♥♥' etc... Ever thought for a second that some of us have eyesight issues? If you have nothing constructive to say then don't say anything.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.