The Stanley Parable

The Stanley Parable

The Stanley Parable suits solo players drawn to exploration that keeps testing the boundaries of story and choice. At GAMIVO, it costs ≈ $12.06; consider whether this unusual, decision-led experience is worth buying now or whether you would rather wait for an announced Steam sale.

English voice work and the available subtitles may also factor into your decision. At $14.99 from GAMIVO, weigh the price against the appeal of this unpredictable exploration.

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92%Steam Reviews40.3K reviews88Metacritic/100
Released: Oct 17, 2013
Comedy · Indie · Walking Simulator · First-Person · Psychological
The Stanley Parable Global+2·Platform:Steam·-20%from~ $12.06(~ €10.72)Save $2.93 vs SteamBuy now
The Stanley Parable Steam CD Key+2·Platform:Steam·~ $13.49-5%from~ $12.87(~ €11.44)Buy now
The Stanley Parable Steam Key GLOBAL+2·Platform:Steam·-8%~ $13.78Buy now
+2·Platform:Steam·United States Steam official price~ $14.99Buy now
The Stanley Parable+2·Platform:DRM-Free·~ $14.99Buy now
+2·Platform:Epic·~ $14.99Buy now
The Stanley Parable Steam CD Key+2·Platform:Steam·~ $21.36-8%from~ $19.74(~ €17.54)Buy now
The Stanley Parable Steam Key EUROPE+2·Platform:Steam·Credit/Debit Cardfrom~ RUB 2,172.00Buy now
All-time low ~ $2.25across Steam & third-party stores
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Price History

Past 36 months · Updated daily
Historical Low~ $7.492023-08Current Low Across Stores~ $14.99Humble Storevs. Historical Low+100%
~ $9.03~ $11.32~ $13.60~ $15.8925-1026-0126-0426-0726-10~ $7.49

Prices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.

01About The Stanley Parable

The Stanley Parable is a first-person exploration game that sends you through a story as Stanley while also insisting that you are not following a story at all. Contradictions keep unsettling your choices and the rules of games. The Steam PC version is categorized as single-player. Steam player reviews are 92%% positive across 40,338 reviews. It was released on October 17, 2013.

Credits

Composer
Blake Robinson · Yiannis Ioannides · Christiaan Bakker
Developer
Galactic Cafe
Publisher
Galactic Cafe · Klei Publishing
Voice
Kevan Brighting · Lesley Staples

Steam player reviews

92%positiveVery Positive40,338 Steam reviews

Lowest recorded in 36 months

$7.492023-08-18 · Humble StoreBase game · same records as the chart above; USD history, not a regional Steam low.

Language support

LanguageInterfaceSubtitlesAudio
EnglishYesYesYes
ItalianYesYes—
SpanishYesYes—
Show 9 more languages
LanguageInterfaceSubtitlesAudio
DanishYesYes—
DutchYesYes—
RussianYesYes—
FrenchYesYes—
GermanYesYes—
PolishYesYes—
PortugueseYesYes—
TurkishYesYes—
UkrainianYesYes—

Steam PC edition data · 2026-10-19

02Before you buy

Play style

On Steam PC, this is a single-player, first-person exploration game with full controller support.

Language and audio

The interface includes English and other languages; English has full audio, while German is among the subtitle options.

03Frequently asked questions

What kind of game is The Stanley Parable?

You explore from a first-person perspective as Stanley—or not. The game repeatedly challenges its story, choices, and the rules of games.

Can I play solo?

Yes. The Steam PC version is categorized as single-player.

What distinguishes this version?

The description highlights new content and ideas, plus Kevan Brighting's voice work; the game is based on the 2011 Source mod.

8.3
Overall Score
External ratings92%Steam Reviews40.3K reviews88Metacritic/100
Graphics
6.5
Audio
8.5
Gameplay
9
Story
9.5
Content
6.5

“Ever wondered what it feels like for a game to argue back? A British Narrator calls your shots before you make them — defy him and he improvises right back. Two hours a run, no combat, no grind: the whole pitch is that tug-of-war with a voice.”

Our Verdict

Pull the six lenses together and The Stanley Parable is the kind of game you can hardly recommend to everyone, yet can hardly route around either. It is not flawless, but it pulled off something almost nobody else has.

The mouthiest one in the 2013 walking-sim class

Around 2013 the walking sim and the meta-narrative were just stepping into the light. Dear Esther from 2012 broke the ground; Gone Home arrived the same year as this one, and together they pushed the no-fail, no-combat, tell-it-through-space-and-text form into the mainstream. Within that class, what makes The Stanley Parable singular is that it made the narrator an adversary — everyone else's narrator tells a story, while its narrator picks a fight with you.

Locating the walking-sim genre

On reception it landed an 88 on Metacritic across 47 critics, an 8.8 from IGN, a 9.0 from GameSpot, and on Steam the original sits around 92 percent positive across more than forty thousand reviews, rated Very Positive. For awards it took the Audience Award at the 2014 Independent Games Festival and picked up BAFTA and D.I.C.E. nominations in writing and performance. For a work from a small team that began life as a Half-Life 2 mod, that scorecard speaks plainly to its weight at the time.

It also bears noting how it aged into its reputation. The original sold around two million copies on word of mouth, and its lead designer Davey Wreden went on to make The Beginner's Guide, while William Pugh founded a studio and eventually built Ultra Deluxe. The original was not a fluke; it was the start of a whole sensibility, and that pedigree is part of why critics still reach for it when they explain what a game can be.

Who should buy it, and who should steer clear

So who is this actually for? If you are curious how a game can hold a conversation with you, if you relish the feeling of being toyed with by a clever voice you cannot get the better of, and you do not mind a short runtime, then its two-hour first run is close to a sure thing — you will laugh, you will freeze, you will not be able to resist taking the other door, and the Narrator will catch you mid-stride. Anyone who loved an author-driven meta piece like The Beginner's Guide is its natural audience.

Who it is and isn't for

Flip it around: if you sit down wanting solid combat feel, stat progression, or a big open-world map to roam for hours, it will most likely disappoint you, and that "is that it?" will surface inside half an hour. There is nothing here to optimize, no build to chase, no skill ceiling to climb toward. There is no traditional gameplay loop to grind on; what it sells, instead, is a one-time, intense, and genuinely unusual experience of being teased and outsmarted by a Narrator. Be clear with yourself about which one you actually want here before you step into this office.

A decade on, it still hasn't really been replaced

Finally, the thing it is hardest to replace. Across the past decade the meta-narrative descendants have come thick and fast: Pony Island disguises itself as broken software to scare you, Inscryption cons you with a tabletop game nested in layers — both clever, but more in the business of setting a trap on you and waiting for you to step in it. The Stanley Parable is the one where the Narrator is with you the whole way, watching you, improvising against your every step, and that live tug-of-war of being eyed and ribbed by a voice that still cannot quite stop you is something very few works have pulled off this loosely or this precisely.

It made your own disobedience the gameplay, and that single move turned it into the headwater for countless games that followed. It kept showing up on best-of-the-decade lists with a looseness others have never quite learned to copy.

It will not be everyone's dish. But for anyone trying to understand how a game can speak to you, talk back to you, and beat you to your own punchline, it remains the one lesson you cannot walk past — and you can learn it in an afternoon.

Expand to read the full review