
The Test
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About The Test
In The Test, you answer yes-or-no questions that the description says probe your psyche and uncover hidden truths. The game is described as an atmospheric psychological simulation with horror elements. Steam players rate it 96% positive from 19,598 reviews. The Steam PC version lists English audio and subtitles.
Credits
Lowest recorded in 36 months
$1.192026-05-11 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | Yes | Yes |
Steam PC edition data · 2026-10-19
02Before you buy
Controls
Full controller support is listed for the Steam PC version.
Language
English is listed with full audio and subtitles.
03Frequently asked questions
What do you do in The Test?
You answer a series of yes-or-no questions that the description says can reveal hidden truths.
What kind of game is it?
It is described as an atmospheric psychological simulation with horror elements.
Can I play solo?
Yes. The Steam PC version is listed as single-player.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
This game does not and cannot deliver what it promises. Anyone who takes this quiz should familiarize themselves with the Forer effect, where people give high accuracy ratings to personality descriptions that are supposedly tailored to them. Such personality descriptions are vague enough that they could really apply to almost anyone, and people interpret the information to be more personal that it actually is. This test is an example of this effect. I'll use my own example to illustrate. After you answer all of the questions, the game will assign you a secret word, which supposedly represents something fundamental to your personality. The secret word it gave me was "love." The game goes on to explain what that word means; for example, according to the game, I'm insecure: I don't trust others and I don't trust myself. That's true, by the way; however, the game goes on to make a number of claims that could apply to just about anyone. In my case, it said: When people compliment me, I make up excuses to deny it. (Yes, sometimes I do. But this is a completely normal behavior; we've all done it before, and I'd suspect anyone who hadn't was a narcissist.) I take others' criticism to heart too readily. (This is awfully vague: how readily is "too" readily? The game leaves that interpretation to you. We've all had moments where we took a biting comment too seriously, so this statement seems true of us, regardless of whether or not such moments are actually the norm.) When people compliment me, it's because what they're saying is true. (A classic example of a statement that applies to almost everyone. Only manipulative people give insincere compliments, so any compliment you've received probably was true.) Those who criticize me do so because they feel insecure. (People like to say this, as it makes them feel better about themselves: a good example of justice-based schadenfreude. But once again, it's such a vague statement that you could say it of nearly anyone. Moreover, it would be difficult to ever prove false, since you can't actually see into others' minds.) I didn't use the exact wording that the game used for those points, as I can't recall that, but I hope you can see the trend. You answer a bunch of questions, and based on your answers, the game selects a word. By selecting a word for you, and giving you feedback related to the general theme of your answers, the game makes it seem like the feedback you are receiving has been tailored to you, even though it is actually so general that is true of almost everyone. To put it another way, the game has a large list of statements that are so vague they are true of everyone, then chooses which ones to show you based on how you answered its questions, in order to create the appearance of having generated feedback specific to you (or people like you). I would encourage you not to fall for this common trick. If you want to spend a couple dollars on a useless personality assessment, go right ahead. The questions were rather fun, all things considered. But be warned that the feedback the assessment gives you is essentially meaningless, and should not be taken seriously.Show moreShow less
Great game. Found it because of Markiplier and definitely did not regret playing it first before watching his playthrough. My secret word: POWERShow moreShow less
any game that asks the player to write a review (hinting at further content) makes the reviews statistics unreliableShow moreShow less
Secret Word: Fairness This was a fun little experiment, I found it thanks to a youtuber, but as soon as he started answering I was like "I have to do this before watching it" and I do not regret it! I'll be waiting on that big project whenever its ready :DShow moreShow less
.............. This is almost unrateable. Ignore the rating! I had to put one or the other, but when in doubt, people almost always default to a positive one for no special reason other than it's positive; glass-half-full type of thing. That's how this game, that should be, imo, free for what it offers, amassed such an overwhelming rating. I will for once default to a negative, if only just for balance. That's all there is to it. But, why am I in doubt? It was fun, I guess. It is what it says it is, a test... from hell deep within... which is a more fancy way to say a personality quiz. I knew that so I can't say I'm disappointed per se, and yet I still expected it to be a bit more than "just a test". For something made in a VN medium, it's completely stark, consisting of only one static screen/background throughout. Is it so that the visuals wouldn't distract me from seeing shadows move in my room? Similarly, the text roll doesn't utilise any obvious tools for building suspense like uncomfortable... pauses, or sudden accelerations etc. It's just a simple boring text roll. The questions themselves are, thankfully, not and that's where the interesting and unpredictable pacing happens. Just as you become lulled with banal inquires, you're hit with something... unexpected, and back again. It's supposed to make you loosen your guard before making you uncomfortable. https://steamcommunity.com/sharedfiles/filedetails/?id=2846169979 Another thing is the time you take to finish. It's not about the shortness of the experience cause, let me tell ya, it feels longer from the inside. At one point you're made to doubt if the barrage of questions would ever stop. I don't really rate games based on duration, especially when the time spent contemplating on it all can't be measured, but this game didn't exactly do that, it didn't quite manage to make me seriously reflect on myself and dig out some deeply buried truths it promised. Yet. Maybe I'll be hit with a delayed epiphany. Maybe the secret word that supposedly defines me is like a worm slowly burrowing through my skull, nesting itself until it becomes a self-fulfilling prophecy. Maybe I was just in a foul mood, but that is also valid. It was at wee hours, just before dawn, when the mind begins to... wander, and it's easy to start hearing and seeing things. The right time for self-reflections. I'm sure if I've taken the test at another hour, I would've gotten a different result. And it would also be 'true'. It basically works off our innate curse ability to read into things, to see ourselves reflected everywhere. It's sufficiently vague for that to work, like many similar, less embellished, tests. https://steamcommunity.com/sharedfiles/filedetails/?id=2846177229 So, after trying to make me uncomfortable (nah!) and even scare me (there were some hair-raising moments, I admit), it started to stroke my ego... hard. ¬_¬ It did also say I'm highly sceptical and have trust issues, huh... ¬_¬ ..... Welp, this was supposed to be a very short write-up. If I have a gift, that's certainly for overthinking things. Tested Drugoja In The DreamingShow moreShow less
great game! It actaully made me cry in the end and made me a little scared sometimes...i love that, i love that this game told me exactly how i am and how I'm thinking and how i feel my secret word is: love I also see that alot of people haven't gotten that secret word...Show moreShow less
This game is a 729mb download. My only question is what did use the other 700mb for? It's not a bad game really; not for the price. The main reason I'm not recommending it is so that people don't get swept up in the 'overwhelmingly positive' reviews and think it's something more than a short, flawed personality test. If you're 16, give it a try. If you're 36, don't bother.Show moreShow less
Honestly made me tear up a bit. Very short, but also strangely moving. I hope I can take what it told me into account moving forward and strive to be a better, happier person. Would definitely recommend, especially to any who are feeling lost. My secret word: AngelShow moreShow less
Intriguing game. Enjoyed the music and the limited graphics (though it took me forever to realize that hat was actually a hat and NOT the character's face -_- ). Reminiscent of The Watson-Scott Test without the flashy jump scares. I can't recommend this, however, because it's implied the developers are planning to take the results people received and utilize that data in a future title, and some of the questions asked in this test are ridiculously personal. You get assigned a code word at the end based off your answers, and if you give that word to the developers (say, through a review like this), you're "consenting" to them using your results. Even though it's "opt-in", the idea raises red flags in my head, and I don't like that I wasn't made aware of all this until the end of the game. And this might be petty, but a part of the "motivational message" at the end straight-up infuriated me. I was told I would have to forgive everyone who hurt me if I wanted to find true happiness (or some similar BS). As a survivor of abuse, I have some choice words for people who promote that idea.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.