

Total War: ROME II - Emperor Edition
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.












01About Total War: ROME II - Emperor Edition
Guide Rome’s rise through a turn-based campaign, then command armies in real-time land and sea battles. Political, economic and military choices shape expansion, while intrigue, revolts and shifting loyalties complicate rule. Steam players rate the game 87%% positive from 54,874 reviews. The Steam PC version supports English, German, French, Italian, Spanish, Russian, Polish, Czech, and Turkish interface languages. Released September 1, 2013.
Credits
Lowest recorded in 36 months
$5.992024-11-27 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Czech | Yes | Yes | — |
| Turkish | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Campaign and battles
The campaign combines turn-based empire planning with real-time land and sea battles. It also supports additional two-player cooperative and competitive campaign modes.
Language
The Steam version lists English interface and full audio. Controller support is unspecified.
03Frequently asked questions
Can I play the campaign with someone else?
Yes. The campaign has additional two-player cooperative and competitive modes.
How does the gameplay work?
The large campaign is turn-based, while battles are fought in real time.
Is the Augustus campaign included?
Yes. The description says the Imperator Augustus campaign pack is included and was provided free to existing owners.
“An ancient epic that survived launch hell and a free Emperor Edition rescue, pairing empire management with mass battles at the series' largest scale”
Our Verdict
A genuine comeback curve

Rome II's place in history only reads fairly in two acts. At release it shattered the series' records for launch-day sales and concurrent players, moved roughly 800,000 copies in its first month and 1.13 million across Europe and North America in half a year — the fastest-selling Total War of its day, and proof of the pulling power of the Roman setting. Against that commercial surge ran a roller-coaster reputation: a 76 critic average on Metacritic against a 4.5 user score, a rare and glaring gulf that spelled out the launch crashes, the twenty-frame campaign map, the AI that did not work.
The real turn was the free Emperor Edition of 2014. It rebuilt the most-roasted systems — politics, civil war, battle AI — from the ground up, threw in macOS support and a free civil-war campaign, and restored the breath the launch was missing. Looking back now, the verdict has flipped: a steady 87 percent positive across some 54,000 Steam reviews says it finally grew into a sequel worthy of the original in nearly every respect. That comeback curve, not the rage of one week in September 2013, is the thing to keep your eye on.
Who it is for, who it is not
Who should buy it is plain: the grand-strategy player who loves ancient warfare, wants to pick one of Rome, Carthage, the Greek city-states or Macedon and fold the whole Mediterranean into their borders over hundreds of turns, and is willing to truly learn the province, politics, diplomacy and tech systems. It offers a weight of satisfaction — directing an entire classical epic by hand, from a single city to a sea-spanning empire — that is genuinely hard to find anywhere else in the genre.
Who should not buy it is equally plain: the light-strategy player who wants to jump in without an hour of tutorial, or the series veteran who misses the tighter, more focused scale of the 2004 original. Rome II's direction is consistently bigger, broader, more complex — never smaller, sharper, leaner — and that is best understood before you spend. If you bounce off a menu the moment it sprouts a third sub-tab, this is not the war you want to fight; the systems reward patience and punish the impatient with a wall of edicts, agents and tech nodes on turn one.
The version question, and the one thing it owns
On editions, a clear recommendation: the Emperor Edition you buy now is already that free-overhaul compilation — base game plus the free Imperator Augustus campaign plus every free update through Patch 15 — the version most players own and the most complete one going, so there is no risk of landing back in the launch build. If you also want the Peloponnesian War and more Greek factions, the Spartan Edition stacks Wrath of Sparta, Greek States and Daughters of Mars on top, but the Emperor Edition is the sensible default for a first purchase.
Which returns to the one thing it owns: Rome II folds managing a vast classical empire and personally commanding a mass land-and-sea battle into a single board, at the largest scale the series has ever run. Its sharpest rival, Imperator: Rome, hands you a precise abacus and never a battlefield to step onto — and that is exactly why Rome II, launch scar and all, still earns a firm recommendation to every lover of ancient warfare and grand strategy. It is a game that asked to be judged twice: once in 2013, when it failed, and once in the years after, when it quietly became the thing it had always meant to be. Judge it by the second verdict. On balance, 8.0.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I am not a big gamer. I'm old. Over 50. When I purchased a new computer recently, wanting to take it for a spin, I asked my son what to do and he told me about Steam. As an ancient history buff (I'm also a writer and have written a novel about the ancient Spartans), I did searches on Greece and Rome and eventurally found Rome 2. I read all the negative reviews about the launch. Things haven't changed much in the gaming industry. Companies have always rushed their product to market. I imagine after spending years developing a game they end up deep in the hole and pressured by corporations like Sega to push it out - no matter how many problems exist. That's been going on for years. The wise thing to do is to wait. You know there is going to be a patch. Why not let someone else trip over all the bugs? From what I gather, a lot of gamers just can't wait today. Anyway, I love Rome 2. When I read about the Emperor's Edition having worked out most of the problems, I dove in. It's been a delight. What a great game. It's more addicting that crack. Being able to play so many different factions gives it limitless re-playability. Thus far I've played as the Romans, Spartans, Athenians and Epirus, and have had a blast with each. There is a huge amount of strategy and tactics available on both the campaign map and the battle maps. Placing your armies at choke points in the mountains or at river crossings... putting them in ambush mode... slaughtering 2x or 3x your number of units without getting your hands dirty... it's all so gratifying. One of the things I've noticed is that I usually end up winning by gaining a technological edge over the computer AI factions. If I can survive the early stages of play, eventually I'll start kicking out armies composed of better units than my opponents. When the autoresolve gives me results I don't like, saying I'm going to lose, or take unexceptable losses, it's fun to take control of your army and lead them on to victory when the oddsmakers are betting against you. Of course, often times you're leading superior units against hordes of untrained spearmen or levies, but occasionally the computer gives you a run for your money and there's nothing like destroyng your opponents Praetorian guard or Oathsworn unit that fights to last man. Big kudos to the modding community. After playing vanilla R2, I found the Workshop and have been in pure amazement at the products the community has added to the game. The 4x moves per year mod, agent color coding, the new unit mods, and many others deserve effusive praise. I feel like a kid on Christmas morning every time I look in the Workshop, wondering what new toy I'll find under the tree today. The Bad. I have none. Okay, okay, there are some, but I'm like a newlywed on his honeymoon right now. I don't care if she leaves her panties on the bathroom floor or that the 4x calendar year mod makes agents overpowered. For right now, I'm enjoying the game far too much to complain about a thing.Show moreShow less
(Before you read) The game runs well now. But my main issue with the game is the lack of immersion... the hurrendous dlc, the game engine itself.. the games horrid, its 3 step backwards from shogun etc, boring and streamlined, theres no depth.. . many features are still broken and irreparable, like the function of generals, or the use of siege equipment.... the fact that this game is available on Ipad is a joke in itself. Buy it if you're looking to see a few battles from the classical time period.. but dont expect any challenge from it, the games boring, unimmersive, broken, offensive and creative assembly are having a ♥♥♥♥♥♥ laugh if they think making 40 quid worth of dlc for one of the most dissapointing games of all time.. is at all acceptable. They have moked not only the fans, but history itself. I have been waiting for this game since I ever layed eyes on the first installment, back in 2004. A younger me would lay at night and dream about Rome 2 in all its glory... after my dream games announcment I quite literally jumped with joy! No words can express how excited and stimulated I was on the day of release.. I hadnt been this excited for a game since Skyrim.. unfortunatley I clicked play and instead, had an enormous peverted vanular fallas strike me between the eyes soo hard I thought not only my life had been extinguished, but the very reality we exist in, THIS GAME IS A BLOODY DISGRACE! AND THE ARSEHOLE TWO FACED MONEY GRABBING LIARS AT CA SHOULD BE ASHAMED!!! Regardless of the initial bugs (CURRENTLY ON PATCH 7!!!), the game itself is a broken, shambolic, overpriced piece of rushed nonsense. The AI is awful, the worst its ever been, the ui has been destroyed and there is no immersion whatsoever... the campaign is dull and lifeless, with many broken features, such as pointless generals and a diplomacy system which leaves you in fits of frustration.. im not even going to start on the sea battles, lets just say I broke down and cried during one, at the fact that CA had the sheer ♥♥♥♥♥♥♥ ordasity to reveal this to anyone other than children.... not to mention the ♥♥♥♥♥♥♥ unbalanced and historically inaccurate depictions of just about every faction in the game.. I will for the first time ever seriously consider whether or not to buy the next installment in the series. Sure they added a couple of nice features such as regional management and larger navies etc... But EVERYTHING ELSE is worse off...and the two things i've mentioned are buggy and in my opinion irreperable, they stripped hundreds of features from the previous games! WHY!??? where are the cutscenes? the immersion? the family trees? the music? the voice actors? the siege eqipment? AND ♥♥♥♥ OF TORCHES FOR EVERY UNIT!!?? RIDICULOUS! Pike units only reveal their pikes when in phalanx, units are unbalanced, slingers are too common and overpowered... the list is endless... As for Multiplayer.... christ.. It might aswell not have it, barebones and immpossible to play coop due to loading times! In addition tactical vantage points such as hills and forested areas offer no benefit, removing almost all form of strategy from the game.. Ive patche it, ive modded and invested 100 hours and still havent been able to change my mind, IF YOUR READING THIS DONT BUY THE DLC !!! be content with what you have, ROME 1 is a far superior game! FInally I HAVE HAD IT WITH THIS ENGINE! There is no unit collision! they all just awkwardly slide against one another, ♥♥♥♥♥♥♥ mosh pit and then execute singular kill moves with added athletisism.. it just looks ridiculous and is totally unrealistic! Empire got away with it as it was mainly musket warfare! CREATIVE ASSEMBLY NEEDS TO START OVER!!! fighting in this period was all about fromations!! how do you think Alexander defeated Darius at Galgumea or The Romans againtss Budicca when they where outnumbered 10-1, ♥♥♥♥♥♥♥ FORMATIONS!!!! NOT MOSH PITS!@@#@ It is blatantly clear that the folks up at CA just don't give a ♥♥♥♥ anymore, and would much prefer screwing us all over for a quick buck, bastards.. :( from a depressed and infuriated fan of total war since 2004... have a nice day :) DO NOT BUY THIS GAME!Show moreShow less
A Review of Rome 2. So. Yesterday I finally decided, after crushing another army at shogun 2, to give Rome 2 a whirl. I'll mostly compare it to Shogun 2, seeing as CA&SEGA tried to surpass it's success. Now, I know about how hyped it was, and how much flak it's been getting since release, but I decided to give it the benefit of the doubt. Gameplay-wise, combat. Good points: All factions have different units, with slightly different statistics to boot, which makes for more varied combat situations. Statistics are now broken down in even more sections that can be improved upon. Units are thankfully still in 100+ range, so your 20 unit army is still large enough. Hiding has been slightly improved upon shogun 2, and LoS hiding is detailed a bit better. Garrisons are now meaningful enough that one unit of bowmen can no longer snipe down an entire city. Bad points. Morale. I don't know what they're thinking down there, but early units' morale is so ridiculously low that getting twenty casualties can send units into a shattered state. Differences in unit strength. Your basic units are so weak when people start fielding their mainstays that, coupled with that horrendous morale issue, they hold for a literal ten seconds before routing. Your land army can spontaneously and instantly turn into a fullstack navy on a whim, making real navies pretty much pointless. Defensive battles are made even easier by making any and all defenders able to rout, and having 0 morale bonus for being the last line of defense, which makes sieges a cakewalk. Diplomacy Good points: New requests: Non-aggression pacts, defensive alliances, military alliances, yes! Give diplomacy a function besides extorting money and asking for trade agreements. The AI actively pursues diplomacy now, very rewarding. Bad points: The AI actively pursues diplomacy, like a toddler. Geography, war/peace status and relationships matter not to the AI, additionally they ask for the most ridiculous prices for mundane things at time, or ask senseless requests every single turn. Diplomatic relations are confusing and often nonsensical, even though there are way more actions that affect relations now. Gameplay-wise AI Good: AI now partakes in many more activities than before, and combines their land and naval armies in assaults now. Bad: Pretty much everything. AI in field battles goes in a near-straight line for your units, tries to send cavalry to a flank and then forgets about it, and battles devolve into a slugfest until they're out of units. AI on an offensive siege battles rushes your control points(REALLY NOW?) instantly, and that's it. AI on defensive siege battles...Stand their ground, even if they have no missile units and you're standing there slinging projectiles on their poor militia until the last arrow has been spent. AI sometimes inexplicably moves their army to who-knows-where when you're standing five feet from their capital, and leaves it wide-open for a quick siege. AI occasionally does seemingly senseless attacks with one or two units against a city or fullstack, and then obviously loses. Other things of note: You cannot, I repeat, CANNOT recruit any units anywhere, anywhen, except for straight into a general's army. So don't bother trying. Generals are near-pointless except for getting an easy elite unit. Expect graphical glitches and FPS drops, even on super-tier computers. Although there are several different factions, you are still very limited in your choices, which is a disappointment personally. Conclusion: Is this the TW game to rule all TW games? No. Is this game worth buying? If you're a TW type of game fan, pick it up for a campaign or two, though I recommend waiting for either fixes or it going on sale. Is it worth buying when you're new to the genre? No. If you wish to experience all that TW has to offer, Shogun 2 or perhaps medieval TW are the ways to go. Total score: 6.5/10 If you like the series, grab it if only for completionist's sake, if you are new to it or still in doubt, wait for fixes or it going on sale. RoseShow moreShow less
Rome wasn't patched in a day.Show moreShow less
First of all. This analysis has been editted. The original one was pretty negative, and the reason for that were the infite bugs, glitches and unbalances of this game. After so many patches, even tho we may find a considerable quantity of bugs and glitches, it's not game-killing as it was in the days, weeks and months following the launch. So, finally, here's my review of the game Total War: Rome II. This game is adicting, because of the simple fact it's good. It has many mechanics that are great! The graphics, if you're playing on high or ultra quality are AMAZING. Both on SP and MP (by MP I mean battles, they can be campaign vs. AI battles). The camera they have is pretty nice to see charges, not that good on seeing infantry or ranged units, but you still get the emotion. It has a few nice historical battles, tho more should be added, FOR FREE. The technology part of it is pretty well made, and the development of your cities if pretty cool. The levelling up system on your general, troops, and agents is really cool, but it doesn't change the game too much. The diplomacy is nice, and one should pay attention to it, as it can save your life. Other positive aspect, the politics. Some factions are cooler to play when talking about politics. Some factions just don't have active politics, tho for all of them politics can change where your empire is turned to. If your family is too strong, the weak will rebel and create a civil war. Too weak? The strong will rebel and create a civil war. But, distributing the power well is not the only thing that changes. When your empire gets big, there'll be a civil war. Be counting on that. And be prepared. You may have to stop all frontier military actions to save your capital and near settlements from the separatists. Negative: These DLCs they create, they're too expensive just to add/change a few things... At the date near the game release, those who bought the game were forsaken by the producer of the game, making us live in the constant bugs. So, don't expect nice treatment. Overall I'd say the game is good, not perfect, AI still gets dumb sometimes, but, if you put on a difficulty high enough, it becomes quite a challenge. If you get tired of the game, I recommend you check the workshop out, maybe it has what you need to fire up that urge to play the game again. Right now, I'd say you think well if you want this game, if you're not sure, wait for a discount, tho, it might never come. Even a 25% discount would be enough to make this game worth your money. Talking about popularity of the game. Even tho it has been on the 'Most Sold' Steam tab many times, it hasn't got a big community, I'd say mostly because of the game-killing bugs it used to have, and the fact that Single Player Campaign (I don't mean the story campaign) is probably what attracts people most. My veredict: 8,5/10 If using mods in the game: 9/10 Please comment with your opinion (do not hesitate on using strong language if you hate me) and give me a like. Have a nice strategic day!Show moreShow less
Not sure if I am ever buying another Total War Game after that Red Shell fiasco. Installing tracking software on your customers computers without their permission is pretty messed up. We pay your bills. You should at least have a small amount of respect for that.Show moreShow less
More civil disobedience in my cities than in FergusonShow moreShow less
Highly dissapointed. Buggy, glitchy, and crashes all the time. Turn based elements are not nearly as good as original rome. As for the battles, while they do look good, they always end up in a mosh pit brawl with stratigic and tactical decisions having little weight. The sadest thing is I could write paragraph after paragraph about what is wrong with this game and only have a few good things to say. I would not reccomend buying this game in its current state. Edit: Yeah I have a lot of hours on record. I payed money for the game, so why would I not try to get some value out of it? Also, before the earlier patches end turn wait time lasted anywhere between 5-7 minutes on average. Lots of time was spent afk while the ai in game took its sweet time figuring out what exactly the worst possible decision it could make would be. So yeah im dissapointed, I had higher expectations for the product on release. Just because im dissapointed doesn't mean I am not gonna play a game I paid for. I stand by my reccomendation not buy this game at this time. In the future maybe, but not now.Show moreShow less
1.Play as the Selucids 2.Make 4 full stack armies 3.Put them on boats 4.Rename the armies "The Refugees" 5.Boat them over to Greece and Italy 6.Begin the takeover of Europe 7.PROFIT????Show moreShow less
Straight to my vote: the game is "somewhat" playable after patch 7, not total garbage like on day 1, with some mods the score could reach a 6/6.5 (average), though some moments on campaign/battles can be rated easily as an 8: unfortunately these moments happen not so often and don't last very much. But i'm downvoting it because the game has still SERIOUS BUGS, GAME DESIGN FLAWS, and the BEHAVIOR OF CA IS TOTALLY OFFENSIVE on its fans. These especially make me totally pissed: -Combat system is totally arcadish and not enjoyable: fastest battles of the franchise, magic abilities, BS flags, TORCHES, formations don't matter, blobbing, almost no "gameplay" unit diversity between factions. -AI alternates moment of cleverness to totally stupid moments, especially on sieges, where sometimes the AI freezes, and, if you are the defender, you are forced to sally out, or wait the 60 minutes timer goes off (siege AI on Rome I and Med 2 was a lot better, and those AI were not the top: after 3 months from release is still not properly patched...). -Boring and broken naval battles, alongside a horrific non-working political systems. -Stripped down features from previous games (guard mode, family tree, fire at will for legionaries and so on). -CA keeps releasing BS panoramic screenshots or trailers, saying they are made with Rome II engine (they are not, they are trying to cheat more people with that BS!) instead of creating cutscenes especially designed for the game (a big lack on the game)! -Instead of properly patching the game, they are keeping releasing DLCs over DLCs. Till now we have blood&gore, nomadic pack, greek states pack, caesar in gauls, and this doesn't stop. And that stuff needs patching too... -Lies over lies on marketing pre release campaign; i'll mention only one aspect: performance. They said a lot of BS about how well Rome II would be considering this aspect. You can even read "extremely scalabe experience" here on Steam description (yeah, my ass!). They didn't release a DEMO prior to release for THE FISRT TIME IN THIS FRANCHISE: now i know precisly why the didn't make one. The game has seriously engine flaws: the worst are no proper multicore support, and the fact that CPU (and not GPU!) is used for some intesnsive gfx tasks, which brings to high CPU bottleneck-->low FPS, especially on melee. -Lack of immersion elements: no connection with generals, no family tree, almost no faction intro videos/cutscenes, boring and repetitive musics. -Horrific UI: they have gone from the perfection of Shogun 2 to the actual crap! And i can continue to go on, but let's stop here... In the end: ALMOST NO CHALLENGE (sometimes the challenge turns out as frustration), NO IMMERSION, NO FUN LIKE ON PREVIOUS TITLES. And this is really a SHAME, considering the HUGE AMOUNT OF BEAUTIFUL ASSETS made for this game, such as beautiful units and their huge variations of helms, shields armours and so on; along awesome landscapes and cities and huge number of factions. Moreover this is double shame, considering that many aspects of the game where way way better on the old Rome I and on the previous Shogun 2. Why didn't they take the best parts of these 2 awesome games and combined to make a proper Rome II?Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.