
Total War: ROME REMASTERED
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Total War: ROME REMASTERED
Lead a faction through campaigns and battles, balancing trade, diplomacy, and military expansion across the Roman world. This remaster refreshes the classic strategy game with upgraded visuals and additional tactical displays. Steam player rating: 77% positive from 12,715 reviews. Release date: April 29, 2021.
Credits
Lowest recorded in 36 months
$5.362026-05-22 · GameBilletBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | Yes |
| English | Yes | Yes | Yes |
| French | Yes | Yes | Yes |
Show 4 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | Yes | Yes |
| German | Yes | Yes | Yes |
| Spanish | Yes | Yes | Yes |
| Russian | Yes | Yes | Yes |
Steam PC edition data · 2026-10-19
02Before you buy
Play modes
The Steam PC version has single-player and multiplayer, with cross-platform multiplayer between Windows, macOS, and Linux.
Languages
Interface languages include English, German, French, Italian, Spanish, Polish, and Simplified Chinese. Full audio and subtitles are listed for these languages.
03Frequently asked questions
How many factions can I play?
Yes. You can play 38 factions in total, including 16 that were previously locked.
What do merchants do?
Merchants can establish trade links, access resources, and buy out rivals to increase your faction’s income.
What map and battle tools are included?
The campaign map supports rotation and wider zoom. Battles add a tactical map, unit displays, and range markers.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Writing this review as a first impression. I have over 1000 hours (self-estimate) in the original Rome Total War and 6 hours in one day in this. This is entirely based on single player. The good: - battle graphics are beautiful and much improved - battles run silky smooth - most of the campaign improvements are actually useful and were badly needed - the AI is more aggressive and will actually run away from fights it can't win if led by a skilled general. - character information is greatly expanded and incredibly useful - it's Rome Total War, so at its core it's still a fantastic game. - interface is scalable - fixes a lot of the issues that plagued the original game like the rampant squalor due to never ending growth in cities which led to places like Carthage to be revolt every 5 or 6 turns by end-game. - some factions that were very hard and cumbersome to make playable in Barbarian Invasion, like the slavs or Romano-Brittish, are now naturally playable and actually very fun once you get past the weird start turns. - cultural differences make a lot more sense now. - achievements for achievers. - battle Ai seems to be tied closer to general skill, though this might be an optical illusion on my part. - auto-resolve is better and you can actually lose generals / kill enemy generals using it - even though it is rare. in the original all characters were guaranteed to survive auto-resolve. The bad - intros and videos in general are of poorer quality than in the original. missing 7 wonders videos. - doesn't fix ALL issues with the original game. barbarians are still limited to level 3 cities in the base game, meaning you have to either rush civilized cities early on or completely demolish cities like Rome and Carthage if you want them to be manageable, because otherwise the culture differences will make it rebel often. - "new" factions are not new except for a few. - while in the original game the "new" faction rosters were never made to be playable or balanced because they were not meant to be played in campaign this issue was not fixed here either, they were just made playable as is. Enjoy your 8 unit roster as Dacia or spamming a single unit as Scythia. - the interface is absolutely horrible and barely usable. doing anything from the most basic things like building something to checking your family tree is needlessly cumbersome and requires far too many clicks than it has any right to be. Furthermore the screen-space is used incredibly poorly, with over 40% dead space while the information you actually need is crammed in corner with the smallest font possible.. Seeing what buildings a city has is a complete chore. Navigating between armies, cities and agents is a chore. The interface is incredibly slow to respond to clicks, and the looks made for mobile. The position of some of the buttons is completely uneconomic. For example news can be closed from the top right corner instead from the bottom right corner - half a screen away from where your mouse naturally is whenever you access news. - AI will besiege your cities more often and will take opportunities to attack where you are vulnerable or bait you into a trap, but once the city is under siege it does not do anything, doesn't build siege equipment, doesn't send spies to open gates. only had a single instance of the AI attacking a city it besieged. - merchants feel tacked on and are of dubious utility and function. - the campaign map looks ugly (highly subjective here) regardless of settings. the colour palette of the previous one or medieval II would have been much better here. - while the interface being scalable is great, objects on the campaign map also scale with it. If you set it to 110% because the unit description text is too small prepare for mines taller than mountains, cities that cover hundreds of kilometers and gigantic ports the size of islands. - features missing from the original such as the ability to read the description of enemy units before battle or the ability to right click on a province you don't have full vision on to see who owns it. I got penalized for trespassing several times because I was invading what I thought was a rebel province while in reality it had changed hands a few turns earlier. - Ai pathing for your own units is visibly worse . There hasn't been a single battle where ol the 3 cavalry units I ordered to flank a unit of hoplites from behind 2 understood they have to go slightly around while the 3rd decided to cut diagonally straight though their spear wall. Bugs - lots and lots of bugs from people not being able to play the game to the game demanding you install a version of win 10 from 2018 to gameplay bugs - agent missions panel is buggy and causes the game to crash when using it to take over merchants. - the new agent mission system interferes with pathing. For example if you send a diplomat from Scythia to Armenia the game will automatically detect Campus Alani as the single interactable object within a 3 turn range and will automatically path your agents towards that settlement. This means that you have to manually correct your agent's path at end of every turn. - the quick movement option (spacebar in most total war games) is set to right click for some reason and as a result randomly resets whenever you tell an army or agent to move. It also resets at the start of every single turn - missing sounds in battle and after battle result screen. footsteps on campaign map sound more like static noise than actual footsteps. - AI agents will sometimes spazz out on the campaign map seeming to move in place at end of an action. this only lasts for a couple of seconds so no biggy. Conclusion: If you can get this for 15 euros and you don't mind the interface, go get this now. If not wait awhile until some of the issues are fixed and hopefully feral gives us the option of using the old interface. As far as I'm concerned I think this is an excellent game that needed 3 more months of development and is ultimately made barely playable by the horrible interface. I'm giving a thumbs down for now and waiting for patches and an interface redesign that will make me change this to a thumbs up.Show moreShow less
Exterminating the Holy City of KorNith with my Pink PJ People is all I needed. If "5" is the same as the OG: Graphics: 9/10 The Game is beautiful (not me level beautiful, but still pretty good) AI 7/10 Smarter for sure, but when you are as good as me, you can't really notice. Diplomacy 8/10 Don't need it, but for some of you lesser players out there, I'm sure you'll like it. PathFinding 6/10 Needs a lot of work in Sieges, or maybe the game is too busy trying to process all my amazing moves. Stability 8/10 People say my Ego is out of control, but to be honest, I think I'm keeping it pretty stable. BOOMShow moreShow less
Rome wasn't remastered in a day.Show moreShow less
Highly recommended to everyone that is new to the series or an old veteran. This is a proper Total War game - not the trash on the new Warscape Engine. With hardcoded limitations being removed - this game will bloom for the years to come as modding community is massive. The next thing we need is Medieval 2 Remastered - now that will be fantastic.Show moreShow less
This game was released on iPads and then iPhones at the end of 2018. The title of "remaster" has been used in place of "definitive edition" for that exact reason, this is a phone game. This is a complete injustice to the classic, thrown up for sale at an extortionate price, and the salt in the wound is removing the original game from the store, which was less than half the price. Forcing anyone caught up in their marketing blasts to overpay. It's a UI switch up, with *updated* graphics that an android device could run, and a separate texture pack available to download (apparently). Almost all of the important information in the game is hidden from the screen, instead replaced by large tappable buttons that open separate menus, completely killing immersion and flow. This was a cash grab, probably forced upon CA by it's investors, and it's disgusting.Show moreShow less
*** If you had reasonable expectations, you won't be disappointed *** If you are a master of the Total War games, and expected something earth shattering, you must live on a different planet. This is a remaster, not a total remake, of an old game with mostly outdated stuff with minor tweaks. For what it is, it's not bad at all. If you were always on the fence about buying a Total War game, this would be a great introduction. If you liked the game years ago, and wish to enjoy the spectacle with a fresh coat of paint, it's exactly what you are going to get. A new addition that seems to have confused long time fans of the game, is this new "wheel" looking addition to the units when you click on them. Some people are screaming up a storm about it, but if you can be bothered to simply open the in game wiki, it will tell you what these mean. Also, you can easily select all units, which will pop up these "info wheels", and then you will find them very useful. It's a clever addition once you know that. Heaven forbid someone try something new. The AI has minor tweaks, but is pretty much the same as all other Total War games. Once you get good at the game, there is little challenge. I have always played for the spectacle. Expecting the game to school you in the finer arts of war is a fantasy. Pathfinding is still ...meh... just like in all the other games of the franchise. If you want insane unit sizes, be prepared to experience traffic jams and loony games of duck, duck, goose. There's also some screaming around about UI size. Well, there's a slider for it I'll bet some people didn't even notice. People scream about this stuff quickly so they don't lose their refund time limit. You will also want to take your time, and not jump to conclusions, by examining the options menu, and checking out the in game wiki. Play a few quick battles and take note of any changes, then read about them instead of just going berserk. I spent about an hour testing things, and figured most of it out. It's still a good game, and the new paint job is nice. The price tag of $15 if you owned the original is reasonable. It's like a weeks supply of Gummi Bears.Show moreShow less
It pains me to give this game a Not Recommended but the state in which Feral Interactive released this game -- a game that no one anticipated, let alone, expected in the month-long window they announced it -- is abysmal. I am saying this as both a long-time Total War fan and someone intimately familiar with the original Rome: Total War and its expansion. Right now this is a Remaster in name only and the only thing improved from the original are the graphics. Everything else from pathfinding, tactical and diplomatic AI, and the UI are abysmally bad if not outright broken especially compared to the older game, which while janky, are serviceable; the remaster amplifies the existing jank and kicks it up to 11. There are so many issues I don't know where to begin. In my brief campaign as the Julii, one of the Roman factions, my faction family members failed to have children and adoptees died instantly (due to an oversight with the way the game handles event notifications). The enemy AI is even more schizophrenic than the original, declaring war a turn after suing for peace, or harassing your cities with tiny armies of one or two units then running away when you challenge them. Units will pour out of an gate or opening like brain-damaged lemmings running back and forth in a mosh pit of confusion until the entire unit clears the opening. While the original did have a certain level of jank with pathing these issues are exacerbated by the Remaster. The UI is atrocious with tiny icons and nested formation options that sprout even smaller icons. Text is small even at 1080p and difficult to read; the new notification system removes a lot of the anticipation of the original system as they slid down the screen and in its stead is a three-tiered news widget that feels like something designed for mobile screens. I finally gave up when the game started crashing on me. There was absolutely no reason for Feral to rush this remaster out the door (in retrospect it was probably the looming WH3 announcement that caused them to rush). On paper this Remaster should have been a slam dunk that improved on the original (which, while a classic, has not aged well graphically or mechanically) but instead actually delivers a poorer experience. The small improvements don't compensate for the myriad issues and three weeks out from release and Feral has yet to update the game to address the bugs. I've since gone back to the original Rome, but I'll return to RR once this title has been updated to a playable and polished state.Show moreShow less
It's a remaster, not a sequel. If you are a fan of Rome I then you will enjoy the Remastered. This allows fans of Rome I to enjoy the classic with updated visuals and (in my opinion more importantly) controls. If you buy this expecting huge steps forward for the TW franchise then you haven't read the store page. Ironically though, being an older TW game there are lots of excellent features that CA became too lazy to implement in newer titles, such as viewing campaign cities during peacetime. This review was sponsored by the House of Brutii.Show moreShow less
Doesn't work on Windows 10 Pro 64bit Version 20H2. Demands I "update" to a 2018 version of Windows OS with the following error message- "Sorry! This computer's operating system does not meet the minimum requirements for the game to load. To play the game please update to Windows 10 RS5 1809 (10.0.17763)."Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.