
Totally Accurate Battle Simulator
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.
01About Totally Accurate Battle Simulator
Totally Accurate Battle Simulator lets you place red and blue wobblers from ancient lands, spooky places and fantasy worlds, then watch their battles unfold through deliberately chaotic physics. The Steam PC version includes campaigns, sandbox play, single-player, multiplayer and co-op. More than 100 units, custom units, factions, maps, campaigns and battles broaden the possible setups. The Workshop supports custom content, and units can be directly possessed. Rating: 97% from 144,506 reviews.
Credits
Lowest recorded in 36 months
$1.992026-03-19 · SteamBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | — | — |
| English | Yes | — | — |
| French | Yes | — | — |
Show 6 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Italian | Yes | — | — |
| German | Yes | — | — |
| Spanish | Yes | — | — |
| Japanese | Yes | — | — |
| Portuguese | Yes | — | — |
| Russian | Yes | — | — |
Steam PC edition data · 2026-10-13
02Before you buy
Modes
The Steam PC version supports single-player, multiplayer and co-op, including online battles against friends or strangers.
Language and custom content
English is supported for the interface. Customization includes unit, map, faction, campaign and battle creators, plus the Workshop.
Content
The Steam PC version includes more than 100 units, a sandbox mode and direct unit possession.
03Frequently asked questions
How do battles work?
You place units from different worlds, then watch their physics-based battle unfold.
Can I create custom content?
Yes. You can create units, factions, maps, campaigns and battles, with Workshop support for custom content.
Does it have online multiplayer?
Yes. Online multiplayer supports battles with friends or strangers.
“Wobbly ragdoll physics welded into a war-simulator outer shell, twelve factions plus Unit Creator plus multiplayer family couch toy”
Our Verdict
In an era where every game wants to be serious, then more serious, Totally Accurate Battle Simulator picked the opposite road — wrap a strategy shell around a physics-comedy engine and make players laugh by watching AI armies pummel each other. That choice handed it sole ownership of the "physics war comedy" lane, and four years of stable long-tail operation proved the thesis: a lightweight, shareable, all-ages box of toys can still anchor an evergreen product.
A Pillar of the Physics-Comedy Revival
Alongside Human: Fall Flat, Stick Fight, and Goat Simulator, TABS forms one of the load-bearing pillars of the indie "physics comedy revival." The shared trait of this wave is a rejection of realism and hardcore strategy in favor of visual humor you laugh at the instant you see it — a reaction against the AAA realism arms race and a return to the design sensibility of a childhood toy box. What separates TABS from its peers is the strategy framing — Goat Simulator is pure chaos and Human: Fall Flat is a puzzle, but TABS gives you just enough of a decision to make the chaos feel like the consequence of your own plan, which is a subtler and more replayable hook than either.
The numbers back the vibe. Four and a half million cumulative players, roughly 148,000 Steam reviews, and a 98 percent positive rating is a combination you rarely see in the indie space, where most titles are either high-rated but niche or popular but middling. TABS is a double honor-roll student: high score and high review count at the same time. Landfall's steady output — Clustertruck, Stick Fight, Content Warning, PEAK — keeps the studio's comedic identity coherent enough that "I play Landfall games" becomes a clear label in a player's head, and every new release instantly captures the existing fanbase.
Who Should Buy It
This is for casual players who want to brawl and laugh with friends and family. Local multiplayer is tailor-made for gatherings and couch sessions — a parent and child can sit side by side, build armies, and laugh at the physics accidents together, a "whole family laughing" scenario that is genuinely unique in the strategy genre. It is also for anyone who has snorted at a "hundred Super Peasants versus Thor" clip and wants to recreate it; the Unit Creator lets you invent any absurd unit and quietly turns you into a content creator. And it is a rare "fun but not violent" recommendation for parents — cartoon low-poly art with no real gore, where the comic tone dissolves any sense of violence. That careful handling of a "war" theme into something a parent can hand a child is itself a deliberate Landfall product decision, and it widens the audience well beyond the usual strategy demographic. If your idea of a good evening is two people on a couch arguing about whether ten giants beat a thousand farmers and then howling at the answer, this is close to a perfect purchase, and the price of admission buys the whole thing with no DLC gate in front of any of it.
Who Should Skip It
It is not for RTS players who want hardcore tactical depth and high decision density. Its strategic depth sits well below Total War, well below Homeworld, even below Mount & Blade. If you expect to micro your way out of a losing fight, TABS will disappoint you — once your decisions are made, you are a spectator. It is not for players chasing perfectly tuned competitive balance; broken units like the Super Peasant are a feature, not a bug, and the community consensus is to never sacrifice comedy for balance. And it is a thin proposition for solo players who never play with friends, since the campaign clears in fifteen to twenty hours and the sandbox demands that you supply your own experiments. If you neither enjoy inventing your own scenarios nor have anyone to play alongside, the long-tail value shrinks sharply and the game can feel thin once the campaign is done. The multiplayer is where the real magic lives, and it is honestly the part of the package you are paying for — treat the single-player campaign as an extended tutorial that teaches you the toolset, and the friends-and-family sessions as the actual product. Go in expecting a tactics engine and you will bounce; go in expecting a comedy toy box and it rarely misses.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Love this game, super fun, but as of 4/4/2019 it's crashing constantly when completing levels. After some fixes it will be great but you should wait for early access to end if you want the best experience.Show moreShow less
I've already played this game for over 40 hours and I've loved every minute of it! (except for the crashing early on). So, here's my review for T.A.B.S. The Good So far, the good outweighs the bad massively, some of the good things include: Maps Units Physics/AI Costumes Funny Bugs Maps The maps are so detailed, my favourite map so far is the Ancient Sandbox map, the map is huge and every little thing is detailed, from water, to windows, to ancient monuments. Every map has a unique personality to it such as hiding little secrets (looking at you, tribal maps). The maps in this game are far better than the maps showcased in earlier versions. 9.5/10 Units There are so many units in this version of T.A.B.S, each unit has a different weapon and costume, the amount of detail put into each unit is absurd. The units in this game are far better than previous versions as they now have more than just a helmet and the sound of the units is amazing. 9/10 Physics/AI The physics and AI in this game are so much more advanced than any other game, the alpha versions had units just lunge at each other and friendly fire, now units actually wind up, fall over, try to miss hitting their teammates and work together. The AI is a bit buggy at times but it is understandable for such a physics based game. 8.5/10 Costumes Holy crap the costumes have improved so much since the older versions, great work to everyone working on them! I'm surprised how well the costumes stick to the unit and do not clip. The uniforms are so detailed, even the weapons look great. Some weapons have a few scratches that makes them look as if they have been used before, I love these tiny details, they give the game and the units a lot more personality and help them fit in with the style of this game. 9.9/10 Secrets, Unit Creator, New Factions This is an update to the review, the unit creator and new factions are absolutely amazing, the amount of detail put into each new unit is incredible, every unit has its own quirks and its weapons and clothing can be found in the unit creator to be used on other units. I love the new secret units as well as you have to go on a fun scavenger hunt around the map to find these new units. 10/10 Funny Bugs Most people would consider bugs a negative, but the bugs in this game work perfectly, they fit in with the games wackiness and they are just plain amazing, sometimes units freak out and die right before they attack another unit, and sometimes units are stuck off the edges of cliffs and other units come and push them off. The bugs in this game are absolutely hillairious and I wouldn't patch them even if I knew how! 10/10 The Bad Honestly, there isn't much to talk about in this category, the only things that pop up are minor details, so lets get into it! Lag Hit Detection in Slow Motion Lag Occasionally, the game will lag if you decide to create a large scale battle, this is a very minor issue though and doesn't really interfere with gameplay as it only really affects sandbox mode. Slow Motion Hit Detection When in slow motion, hits sometimes wont register properly, leaving enemy units alive, once again it's only a small issue and doesn't really affect gameplay unless you are in sandbox mode using slow motion to stop the lag from huge battles. EDIT. The hit detection has been fixed. meaning that this is no longer a con of the game. Conclusion Overall, T.A.B.S is my personal favourite game of all time and I'm excited to see where it goes in the future, there are a few bugs but most of them give the game personality and add to its wackiness, I highly recommend this game to anyone looking for great games on steam. If I had to rate it out of 10, I'd give it: 11/10 Thanks for reading this review, hope it helps you!Show moreShow less
played it for an hour and it just got boring after a bit, and it also just breaks a lot. probably on my end but don't let this review affect you buying it :)Show moreShow less
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too addicting. forgot to feed my kids playing this game, they died.Show moreShow less
My dad is an avid gamer with a huge steam library. He gave me my first PC and my taste in games and he is what made me end up in a well-paid IT job. In my entire life have I not seen my dad laugh as hard (he was in tears, almost choking and red-faced) as when we played this. We have since beaten almost all the content in the game on his account together and we loved every minute of it. Thank you so much Landfall for the quality time with my dad.Show moreShow less
LONG STORY SHORT: typical perfect game/formula to be used by YouTubers, but YOU: you - are going to drop it in minutes. It's unreasonable to purchase it now, at this price. Watching the gameplay videos with commentary is funnier. Recommended buy: has potential, but NO. PRO: Fun concept, fun execution, and I like the humour and attitude of the creator since I've been following this from the beginning. CON: Gets old REALLY fast (10 minutes). More than Early Access, REALLY early: it's definitely unfinished, and the price doesn't reflect that. I already own tons of games that didn't get finished appropriately, so I'm more than willing to pay the full price - for a full game. Keep up with the development, but try to focus on the gameplay as well, which is totally lacking. So far it's a nice sandbox, but feels more like a randomness-driven wacky prototype made for personal fun. Refunded.Show moreShow less
I am a 45 yo father, probably one of the oldest people playing this game. I am a single farther to my Son, who is 14 now. My son got this game, so we installed it on his computer and he started playing. By the end of the week he had 17 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just, watching YouTube. So i decided to make a Steam account and get this game to see if I could maybe play alongside him. loaded into the game, started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. loved it as it was the best time had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memoriesShow moreShow less
its kind of fun, i guess, but it gets REALLY boring after you test all the units.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.