

Ultra Street Fighter® IV
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.









01About Ultra Street Fighter® IV
Ultra Street Fighter® IV is a fighting game built around direct character-versus-character bouts. This expansion adds five characters and six stages, rebalances gameplay and includes additional modes. The Steam PC interface is available in Simplified Chinese, English, French, German, Italian, Spanish, Czech, Dutch, Japanese, Korean, Polish, Portuguese, and Russian. Steam players rate it 91% across 11,125 reviews.
Credits
Lowest recorded in 36 months
$2.792025-01-29 · GameBilletBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
| French | Yes | Yes | — |
Show 10 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| German | Yes | Yes | — |
| Italian | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Czech | Yes | Yes | — |
| Dutch | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese | Yes | Yes | — |
| Russian | Yes | Yes | — |
Steam PC edition data · 2026-10-20
02Before you buy
Modes and controller
The Steam PC version lists single-player and multiplayer, along with full controller support.
Language
The interface is available in English and Simplified Chinese; full English audio is listed.
03Frequently asked questions
What does Ultra Street Fighter® IV add?
It adds five characters and six stages, adjusts gameplay balance and includes additional modes.
Can I play solo or with others?
Yes. Single-player and multiplayer are listed for the Steam PC version.
Are costumes included?
The description mentions previously released Super Street Fighter IV Arcade Edition DLC costumes as a bonus, but says the Digital Upgrade does not include additional DLC costumes.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Ultra Street Fighter IV is not a game for everyone. It is a very hard game. A few hundred hours is the basic learning curve for essentially being a beginner. That being said even for people not planning on being competitive there's a lot of content just in the combo system. It's satisfying working towards just doing combos in themselves or eventually beating your first opponent online. That being said, this is where the true nature of this game comes out. USF4 Is a game of competition and self-discipline. This game will appeal to yourself if you always strive to improve. There will be an unlimited amount of times you will frustrated and convinced you hit a brick wall. This game is about gradual improvement, a constant cycle of finding new plateaus and satisfaction of overcoming them with practice, hard work and intellect. This is a personal game, you shoulder all the blame for losing in a competitive setting. If you are prone to rage-quitting then this game will quickly be deleted from your hard drive in anger. Pushing past this however, you see the evolution of play and how you express your personality and play style as well as who you are playing against. It's oddly intimate in that you can recognize someone solely based on their movements, actions and decisions. In every game it is you against another person, another individual wanting to get better and improve, wanting to learn from you as you learn from them. This is the addicting part of USF4 and Fighting games in general, your best friends are always your enemies and you push each other constantly. Nobody will ever truly be satisfied in being "good enough", and that's all the reason you'll ever need. Economically speaking it's the best ratio of purchase price to play time I've ever had and will probably ever have. Something like less than 2 cents per hour? Highly recommended. 10/10Show moreShow less
No longer properly functions online after GFWL removal The game breaks into bouts of pasuing and stuttering stating it's retrying for a connection and sometiems even drops mid-game. This is a massive hazard when making inputs. Judging from people willingly going for a rematch agaisnt me even after it, it must be the norm and not just me I did not have this issue even once before steam integration and now it's in nearly every match I for one would rather not play Super Stutter Fighter IV Additionally everyone who joins my games is said to be local canadian players but their steam profiles have been in kanji or cyrillic and listed as being from entirely different parts of the worldShow moreShow less
100 hours and i still suckShow moreShow less
Capcom still doesn't know how your ♥♥♥♥♥♥♥ PC works, news at 11Show moreShow less
I got a boner from looking at zangief for too longShow moreShow less
As a game, Ultra Street Fighter IV is pretty good. The main thing I look for in a fighting game is game play, and USF4 mostly delivers in that respect. However, as a PC port, USF4 is disappointing. That doesn't mean you should write it off, however. USF4 is the final entry in Capcom's line of Street Fighter 4 games. Before this particular entry was developed, Capcom made the stupid decision to saddle its PC ports of Street Fighter IV and Super Street Fighter IV: Arcade Edition with Games For Windows Live. GFWL is DRM that no customer wanted; not only was it unnecessary, but it caused problems for many of the game's paying customers. When Capcom seemingly did the right thing by patching GFWL out of SSF4:AE's PC port, the game's netcode inexplicably took a serious hit. Online play became unreliable at best. Not long after leaving GFWL in the past, Capcom announced that it would develop USF4, and that this update would be developed with Steamworks-based netcode. PC gamers had reason to believe that USF4 would have great online game play because it would supposedly be developed from the ground up without any GFWL integration. What PC gamers got instead was simply a patched version of SSF4:AE that still features the same broken netcode. Capcom promised to fix the netcode, but years later, it has clearly failed to carry out that promise. With Street Fighter 5 having been released, it is unlikely that Capcom will ever fix Street Fighter 4's netcode for the PC. What USF4's sorry state of online play usually amounts to is that internet-based games will be unplayably laggy. This problem occurs even when both of the players are in the same region and have stable internet connections. If you have the fortune of playing online without significant lag, the experience is compromised by the fact that the game does not support voice chat or even native texting. The game isn't a total wash. You can have a good time playing with a buddy who's physically in the same room as you, and the single player arcade mode is mostly fun to play through. For me, the fun stops as soon as I reach Seth, the game's final boss. He's frustratingly cheap and you'll probably struggle to win more than one round against him unless you resort to memorizing his patterns and exploiting their few loopholes in a very contrived manner. Seth battles notwithstanding, USF4's game play is solid. However, I don't like Capcom's decision to remove the parry system that was introduced in Street Fighter III and replace it with focus attack system. Although USF4's roster is large, there are many shoto clones, so the game play between characters isn't as diverse as your eyes may lead you to believe. As far as graphics go, the characters look pretty good. However, for a first time playable character who was hyped to the moon, Decapre looks way too derivative of Cammy. Thankfully, Decapre handles very differently and playing as her truly feels like playing as a unique character. Most of the backgrounds are bland and unimaginative, but this has been a problem with every Street Fighter game since Capcom moved on from the Street Fighter II series. I really dislike that game's music, sound effects, and especially its announcer. Sound-wise, the only thing I like about the game is the voice acting from the characters. Bottom line, USF4 is a pretty good game. Capcom should be ashamed for promising to fix SSF4:AE's netcode, only to release this installment and have it suffer from the same problem that Capcom had neglected to fix. Mainly for that reason, I disapprove of this port, but not the game itself. People who have friends who can play with them IRL will likely derive the most enjoyment from the PC port of USF4.Show moreShow less
Well what can I say ... I spent some time on this game, and I'm pretty sure that is one of the best fighting games of all time.Show moreShow less
Problems that need fixing before you consider buying this: 1. Random freezes / lock-ups in game. Offline or otherwise, not related to netcode. 2. Buggy netcode, frame-skips, lag and poor matching. 3. Players using bots online. 4. Players can disconnect from ranked matches with no consequence denying other players their legitimate wins. Not recommended at this time.Show moreShow less
Online has been patched. It was an issue on Steam's end, and now many problems have been fixed. Reviews before March 2015 lamenting online play might be outdated. Online isn’t perfect but it is definitely playable (and better than Netherrealm fighters at least). In my opinion this is one of the best fighting games on Steam. If you want a deep and competitive game or just want to jump into the genre, this is a great title to pick up, especially with EVO right around the corner. +Diverse roster of 44 playable characters +All classic SF2 world warriors (Guile, Sagat, Cammy, Akuma, etc.) +Good mix of SF Alpha and SFIII characters (No Alex or Q though) +Wide range of controller support +Very balanced. Every character is viable in the right hands. +Good soundtrack (Character themes aren't nearly as good as in SFIII: 3rd Strike though) +Useful training mode with attack data, input display, dummy recording, and even 2 player online training +Matches can get pretty hype +Runs well on PC (80 fps on an AMD 7770) +Solid netcode. Again, not perfect (unless you live in Japan) but most matches are smooth. +Lots of colors and costumes (everyone has at least 3-4 costumes and ~12 colors) +New unique Focus Attack system. +Extensive Trial mode gives a fun way to burn time if you want a challenge +Interesting Japanese ink brush art style with great 3D visuals (sort of prefer the old 2D sprites though). Fireballs look beautiful. +Online community is still active -V-Sync causes input lag -New Revenge Meter is built up by taking damage. At 50% you can do an Ultra combo. This feels like it rewards bad play and makes comebacks more common and less exciting. -Ubiquitous 1 frame link combos. These are much more punishable on a missed link due to the large reversal window, allowing players to mash out a dragon punch if you mistime your inputs -Typical cheap arcade fighting game A.I. with psychic reaction time. Final boss in arcade mode is cheap as hell -3 joke characters. Dan is funny, but Rufus was unnecessary, and El Fuerte should be removed entirely. -Character Select starts 1P at Juri and 2P at Hakan. Why not Ryu and Ken? -Did I mention El Fuerte? With USF4 what you get is a well polished, balanced, and deep fighter. What makes this game enjoyable to me is the high skill ceiling; every time I play I have the opportunity to improve my ability. Heck, even with the amount of hours I've put in I still kinda suck. Much of my playtime consists of playing in private lobbies with friends, which is always a blast. While Street Fighter may seem technically daunting, I definitely recommend it to those looking to get into the fighting game genre. A learning curve is definitely present, but the fundamentals you pick up from playing this will carry on to other fighters. This is also currently the most played fighting game in the tournament scene, so those with a competitive drive should be satisfied. Whether you’re familiar with fighters or are a total newcomer, I recommend picking up Ultra Street Fighter IV on PC.Show moreShow less
Fantastic game, ashame steamworks had to ruin it for everyone. I can't believe I'm actually saying this, but I really miss GFWL! Cons: Laggy beyond all belief During said lag it says Waiting for other player, whoever reconnect first gets to attack first while the other player is waiting at his mercy to not land a free ultra/combo. Can no longer message people, instead forces you to use a mic to communicate with whoever your fighting. Mic must be either on or off, you can no longer toggle a button to make it active, extremely annoying. Announcer is annoying as hell and there is no way to turn him off. Did I mention the lag? If you bought a dlc pack from someone other than steam your SOL. Pros: Can change your name at will whereas with GFWL you had to spend money to do this. DLC from steam convert over.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
