

V Rising
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.





01About V Rising
Awaken as a weakened vampire in a gothic open world: hunt for blood, avoid the daytime sun and build a castle as you grow in power. On Steam PC, 89% of 110,786 player reviews are positive. The release date is May 8, 2024. Supported interface languages are Simplified Chinese, Traditional Chinese, English, French, German, Spanish, Portuguese-Brazil, Italian, Hungarian, Japanese, Korean, Polish, Russian, Turkish, Thai, Ukrainian, Spanish-Latin America, and Vietnamese.
Credits
Lowest recorded in 36 months
$6.482026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 15 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Italian | Yes | Yes | — |
| Hungarian | Yes | Yes | — |
| Japanese | Yes | Yes | — |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Russian | Yes | Yes | — |
| Turkish | Yes | Yes | — |
| Thai | Yes | Yes | — |
| Ukrainian | Yes | Yes | — |
| Spanish-Latin America | Yes | Yes | — |
| Vietnamese | Yes | Yes | — |
Steam PC edition data · 2026-10-13
02Before you buy
Solo and cooperative play
The Steam PC version lists single-player, multiplayer and co-op. The description mentions online play and local solo play.
Language and audio
Eighteen interface languages are listed for Steam PC, including English. English has full audio; subtitles are listed for all supported languages.
Controller support
The description states native gamepad support, and Steam lists full controller support.
03Frequently asked questions
What do you do in V Rising?
You awaken as a weakened vampire, hunt for blood, avoid sunlight by day and build a castle in an open world.
Can I play with friends?
Yes. The description mentions online alliances and exploring with friends, and Steam lists co-op.
Is there a solo mode?
Yes. Local solo play is described, and Steam lists single-player.
How does combat work?
Combat combines weapons and abilities. The description specifies WASD movement, cursor aiming and dodging projectiles, with no click-to-move.
“A vampire survival game that funnels all progression through 57 named boss fights, equally strong at castle-building and top-down action”
Our Verdict
Add it all up and V Rising lands at 8.5 — a top-down survival game that knows exactly what it is and executes that vision with unusual conviction. The headline numbers back the verdict from both directions: OpenCritic places it in the 'Strong' tier at 83, Metacritic reads 85, and on Steam it sits at 89% Very Positive across more than 108,000 reviews. Critics and players rarely line up this closely, and when they do it usually means a game delivered on its core promise without a glaring asterisk. With over six million copies sold worldwide as of late 2025, it is also one of the genuine commercial success stories of the top-down action-survival niche.
Who it's for, and who should walk away
The clearest fit is the survival player who wants real action-game feel under their fingers and is happy to run a castle on the side. If the idea of earning every upgrade by reading a boss's wind-up and dodging on reaction sounds like a feature rather than a chore — and if you like the long-tail satisfaction of siting and defending a gothic stronghold — this is close to a tailor-made experience. The combat is the draw, and the building is the home you return to between hunts.
It is just as important to name who should pass. Anyone whose ideal survival game is a quiet solo farm will feel the friction here. The mid-to-late material gathering drags for players who only want the boss fights, and the design leans hard toward multiplayer servers, where PvP castle raids and social pressure are part of the texture rather than an optional sideshow. If you bounce off twirling around telegraphed attacks, or the thought of someone tearing into your fortress while you sleep raises your blood pressure for the wrong reasons, the things this game does best will read as the things it gets wrong.
Verdict, version, and the one thing rivals can't copy
On versions the advice is simple: the base game is the complete experience. The free updates have folded all the meaningful mechanics in over time, the Castlevania crossover is built into the standard release, and the only paid add-on is a purely cosmetic pack you can ignore without missing a single system. As of March 2026 the content is treated as finished, so a buyer today gets a whole, settled game rather than an early-access promise.
What ultimately separates V Rising from the pack — and from its most obvious rival, the survival-building benchmark Valheim — is where it puts your growth. Valheim and its kin gate progress behind patiently stacked materials; V Rising stakes the entire growth loop on read-and-dodge boss hunts, so the wall you hit is never a missing resource but a fight you have not yet learned. That single design choice is the thing nobody else in the genre has matched, and it is why, even with a thin story and a multiplayer slant that won't suit everyone, the game holds its 8.5 with room to spare.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
Host your own PvE server, remove Castle Decay and Teleport Restrictions, halve the farm needed from items, and reduce the waiting time for crafting items. These changes turns it into a whole different, actually fun, game!Show moreShow less
In official PvE servers players are able to entirely block off sections of the map from being accessible with their castles. If I was feeling petty or just being thoughtless, I could surround someone's castle and never let them leave, and there's not a thing the devs have done to stop this. From what I saw when I looked it up, their response is that it's 'legal'. In my case my late game castle is now entirely inaccessible along with everything my friends and I have worked to collect and create. I can't teleport any of the items that are there out, so it's all useless, and I can't bring any new items in. I can't even break it all down and move it. There's no recourse, and that's the kind of frustration that makes me leave my first negative review ever. It's the kind of experience where I'm forced to quit not because I don't want to play but because I can't play any more. Should the devs fix this, I think the game's a blast. Perhaps some sort of 'you can't put a foundation here, as this would block all paths to X area' system in PvE servers?Show moreShow less
I miss battleriteShow moreShow less
The game is …… fine. Just another resource gatherer survival game with the new thing being that you’re a vampire. Why I wouldn’t recommend this game is just due to the principal of it being in early access and already selling DLC. That’s not DLC that’s stuff you made while developing the game, and decided to pull aside and charge extra money for. I’m deciding to support you by buying the game before it’s even finished, and am thanked by then having content locked behind a pay wall. That’s scummy practice. If I could refund I would.Show moreShow less
This game is about vampiresShow moreShow less
I honestly like the game, but the castle decay system sucks imo. I get that it's a survival game, and you have to do things to survive/upkeep, but if you go on, say, vacation for 10 days, then you may as well kiss your castle and the work you put into it goodbye as it will decay and die because you couldnt login and grind for an hour or two for blood to feed the castle heart. There's something about this system that sucks imo...not sure what they could do to change it, but fair warning, if you dont play every few days to feed your castle, it's gone. Ultimately, this system ruined the game for me...forced login/play time just to keep the things you worked for is a bad design choice.Show moreShow less
Game already felt finished when it was first made available to play in Early Access version. Puts quadruple "AAAA" studios to absolute shame. It only got better since then.Show moreShow less
V Rising is a FANTASTIC game with a lot to do and a lot of fun to be had. There is one mechanic that makes me rate this game poorly. My group got to the end game and were gearing up to go grab the three soul stones. We had a beautiful base with lots of materials and all types of gear and servants. When we logged in the next day, someone had built their base overnight to completely block off the entrance to our own base. Since you can't teleport or use bat form with resources, you have to go on foot. So because our base's entrance was blocked off, we could no longer get into our base. We built a new location so we could make the siege golem and the castle keys so we could destroy that person's walls and get back to our own base. After fighting the other team, we successfully breached the castle after breaking through countless 1x1 rooms set up to block us from the heart. We accessed the heart and were told that hostile actions may only be taken against hearts in decay. That meant that we had to squat on their base and protect it from them for a week before it would go into decay. We were on a partial PvP server, because full loot PvP is a bit insane for my play style. We didn't read the fine print, and we got totally duped. I can imagine that this is a problem for PvE players as well. Individual servers have the option to change that, but it is a default setting. This is such a game-breaking flaw because it allowed people to grief and it completely protected them. It truly ruined the whole experience for my entire group. How would we know to look for such an obscure setting if we are just starting the game? It was an official server, so it really felt like the devs slapped us in the face by making standard settings protect griefing. There were keys made specifically to destroy or take over someone's base, so why make those items obsolete on official servers? I really did love this game and I spent so much time on it every day since it released, but I just can't get behind something like this. We were duped because we didn't choose full loot PvP.Show moreShow less
I lost my best friend before we even finished playing this game together. I can't bring myself to launch the game to see our castle right now, but in the hopefully near future, I will. Just to remember him and all the fun we had gathering resources, and (sometimes) cheesing the harder bosses so we could get better loot out of it. I'll remember to feed your horse too. I miss you man. Hope you're casting your fave blood spells somewhere in the Beyond.Show moreShow less
I genuinely loved V Rising. The combat, castle building, progression, PvP — all of it is incredibly well made, and I put hundreds of hours into the game because I truly enjoyed it. Which is exactly why this feels so awful. I was permanently banned from official servers, not for cheating myself, but because another random player I happened to interact with was apparently cheating. Someone I never played with before or after. According to support, simply continuing to play around that situation counted as “benefiting” from cheats. What frustrates me most is that there seems to be no room for context, nuance, or intent. Competitive PvP servers are chaotic. People accuse each other of cheating constantly, joke around in chat constantly, and temporary alliances or interactions happen all the time — especially when entire servers are dominated by massive groups teaming together. I never used ESP or any cheat software. Not once. Yet I ended up permanently banned across all official servers anyway. What hurts is that I actually respected the game and the time I invested into it. I even tried communicating respectfully with support throughout the process because I genuinely wanted to resolve it fairly. I still think V Rising is an amazing game mechanically. But after this experience, I honestly feel discouraged from investing time into official PvP again if association alone can lead to a permanent ban without clear proof of direct cheating. I’m not writing this out of hatred for the game. I’m writing it because I genuinely cared about it, and this whole situation has been incredibly frustrating and disappointing.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/14/2026.
