

Shin Megami Tensei V: Vengeance
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Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.





01About Shin Megami Tensei V: Vengeance
Explore a devastated Tokyo, battle mythical demons in turn-based combat, and recruit them as allies. Two story paths frame the conflict between angels and demons, with different stories and choices. Steam player reviews: 91% positive from 7,990 reviews. The Steam PC version offers full controller support. Listed interface languages include English, Simplified Chinese, and Traditional Chinese. English and Japanese full audio are available.
Credits
Lowest recorded in 36 months
$12.132026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| Simplified Chinese | Yes | Yes | — |
| Traditional Chinese | Yes | Yes | — |
| English | Yes | Yes | Yes |
Show 10 more languages
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| French | Yes | Yes | — |
| Italian | Yes | Yes | — |
| German | Yes | Yes | — |
| Spanish | Yes | Yes | — |
| Japanese | Yes | Yes | Yes |
| Korean | Yes | Yes | — |
| Polish | Yes | Yes | — |
| Portuguese-Brazil | Yes | Yes | — |
| Turkish | Yes | Yes | — |
| Russian | Yes | Yes | — |
Steam PC edition data · 2026-10-19
02Before you buy
Controls and language
The Steam PC version has full controller support. Listed interface languages include English and Simplified and Traditional Chinese; English and Japanese have full audio, and subtitles are available in the listed languages.
Play mode
This is a single-player RPG with turn-based combat. Explore a devastated Tokyo, recruit demons, and fuse them to create others.
03Frequently asked questions
What story paths are included?
Choose between two story paths: Canon of Creation, an eternal conflict between angels and demons, and the new revenge-focused Canon of Vengeance.
How do demon recruitment and fusion work?
You can recruit demons by talking to them, then fuse demons together to create new ones.
What is the combat like?
Combat is turn-based, and the game features more than 270 demons to recruit and command.
Latest news about Shin Megami Tensei V: Vengeance
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
I need to stop buying Atlus games in the first 3 years of their release ...Because they always come back with a BETTER ENCHANCED VERSIONShow moreShow less
I like the game, but it does not allow me to play it while offline. I will repeat it because it is important: this single player game does not start while my computer is offline from the internet.Show moreShow less
Now give us SMT IVShow moreShow less
I love this game and can not recommend it enough, Vengeance adds a ton of extra content, more demons, new soundtrack where each song is a banger, and entirely new storyline. HOWEVER due to DRM implemented I can't recommend it on PC, buy a physical copy or something. Don't be like me and get caught without internet for an extended amount of time so you can't refresh your stupid denuvo token and can no longer play your purchased product.Show moreShow less
Young man, we're freed from the shackles of the Nintendo Switch Edit: Seriously though, so far this has been everything I ever wanted this game to becomeShow moreShow less
SMT5V: Ambitious, Flawed, and Struggling to Soar Game wants to be philosophical, provocative, and groundbreaking. Instead, it feels like being locked in a room with a drunk theology professor and a horny middle schooler who both desperately want to tell you about Nietzsche, but keep getting sidetracked by memes and hentai references. While undeniably ambitious, the game, much like Icarus, flies too close to the sun and crashes in its attempt to soar The Good Battles: Still Strategic Bliss Atlus continues to deliver a combat system that stands as one of the franchise's strongest pillars. The Press Turn system remains an exhilarating mental chess match, demanding you exploit enemy weaknesses while carefully managing your own vulnerabilities. The addition of human guest characters with unique abilities shakes up your options in battle, making team composition feel fresh, at least for a while. The occasional boss fight, like the Qadistu with their surreal animations, adds moments of awe amidst the chaos. If you're here for the combat, you’ll find pockets of satisfaction to cling to. Stunning Soundtrack If there’s one thing nails, it’s the music. The soundtrack masterfully blends foreboding ambience with pulse-pounding battle themes, creating a soundscape that pulls you deeper into the game’s apocalyptic world. The battle themes keep your adrenaline pumping. The Bad Dollar Store Philosophy This game desperately tries to present itself as deep. The story throws around abstract questions about the nature of good, evil, humanity, and demons, but it all sounds like a disjointed monologue from a teenager who skimmed Nietzsche and missed the point entirely. Every character feels like they were ripped straight from some tired internet meme. There’s Yoko, the perpetually depressed nihilist who won’t stop telling you how awful the world is, and Tao, the annoyingly cheerful optimist who won’t shut up about how beautiful everything is. And that’s it. Character growth? Nah, why bother. Instead, you’re stuck in a philosophical pissing contest that drags on and leads nowhere. Clumsy Writing Dialogue veers between cringe-worthy and incomprehensible. Atlus attempts to inject levity but often lands somewhere between awkward fanfiction and a YouTube comment section. The game’s insistence on over-sexualizing female demons only adds to the tonal dissonance, undermining the mythological gravitas of figures like Lilith or Isis. The Ugly A Dull, Exhausting Open World The game's open world is bigger, yes, but not better. Instead of enticing exploration, you’re faced with barren stretches of lifeless terrain and tedious platforming sections that serve more as obstacles than adventures. The areas feel devoid of meaningful secrets or landmarks, making traversal an exercise in monotony. Finding treasure or side quests often leads to disappointingly trivial rewards, leaving little incentive to stray off the beaten path. Fast travel points are scattered just far enough apart to make you groan, and demon encounters while exploring rarely feel worth the effort. Despite its attempts to evoke a sense of scale and decay, world ends up being more of a chore than a playground. It's an open world for the sake of being open - a sandbox with all the toys buried deep under uninviting sand. Map are overloaded with pointless side quests, incoherent chunks of story, and design that is more likely to give you a headache than a desire to explore the world.Show moreShow less
finally i can play the game at a framerate above 7fps In a more serious review, the game is great; it's 5 but better and more fleshed out. I'm on my fifth cycle currently and while i dont think the characters are anything great, i think the world and concepts introduced are truly intriguing and enough that it gets my brain wanting more. the music has been absolutely phenomenal and possibly is one of Atlus' best.Show moreShow less
Very good game 10/10 but it has denuvo. Even though its a complete single player game, you will need to have internet access at some point to play this game. These Publishers/Devs have insane brainrot if they think Denuvo helps against piracy. This only harms the legit consumer.Show moreShow less
This game is a great improvement over the original release. However Sega it's a terrible move letting me know i don't own my game after I've bought it, and it's just a "license'. edit: for some reason this review does not appear in the top of steam reviews anymore even though it is very important information for purchasing people. Please continue to interact with this post or create your own review with the same information.Show moreShow less
It feels like a waste of time...the story is completely hollow. The most generic setup, in the most generic Tokyo, with the most generic students being kidnapped by the most generic demons and gods, it's all inconsistent. The protagonist is as hollow as he looks, couldn't be more generic and all the choices you have to do through the game matter NOTHING except for adding Law/Chaos points for the very ending. A demon is threatening a student? You could choose between save her or attack the demon while it's distracted! Great idea, except both actions lead to the same cutscene of the protagonist doing NOTHING and the girl dies. Oh yeah, in the background you get either a +1 Law or +1 Chaos point...amazing uh? This is the whole game, an empty chase of pre-made cutscenes where your protagonist is an absolute idiot but is regarded as a demigod with potentially unlimited powers...which he never uses and looks around the world like a toddler. The visuals are in my opinion awful...and I'm not talking about the graphics, it's simply that you'll spend many many hours in a red wasteland with the same assets of broken buildings/cars/streets over and over, it's kinda tiresome and completely uninteresting. The combat is the classic Atlus combat, enemies have weaknesses, you waste the first turn using spyglasses to find out what they are weak against, you use the skills that are effective. Rinse and repeat. I personally like it but there's nothing innovative if you're looking for that. I came from SMT4 on 3DS, and there's literally no comparison, it's as if they stripped all that made the series amazing and left it with a bunch of busy quests while cutscenes try to tell you a very boring story.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.

