

Viscera Cleanup Detail
Price History
Past 36 months · Updated dailyPrices cover Steam and 39 authorized stores; only legitimate offers are counted. The chart shows weekly market-wide lows and Steam's official price across the past 36 months.


01About Viscera Cleanup Detail
Clean up a space station after a grisly science-fiction disaster, using a mop, gloves, dispensers, a plasma laser and a sniffer tool. Or leave the janitorial work aside and experiment with physics in the sandbox, where you can make a mess and save your game. Steam player reviews: 92% positive from 18,099 reviews. Release date: October 23, 2015.
Credits
Lowest recorded in 36 months
$2.302026-07-30 · KinguinBase game · same records as the chart above; USD history, not a regional Steam low.Language support
| Language | Interface | Subtitles | Audio |
|---|---|---|---|
| English | Yes | — | Yes |
Steam PC edition data · 2026-10-20
02Before you buy
Play alone or together
Steam PC supports single-player, multiplayer and co-op, including split-screen co-op.
Controller
The Steam PC version has full controller support.
Cleaning tools
Mop, gloves, dispenser machines, a plasma laser and a sniffer tool are among the equipment used to clean the facility.
03Frequently asked questions
What do you do in Viscera Cleanup Detail?
You play a space-station sanitation technician cleaning up after a science-fiction horror event.
Can you play without cleaning?
Yes. Sandbox play lets you make a mess, experiment with physics and save your game.
What kind of mess is in the facility?
The description names blood, viscera, spent cartridges, worker bodies and other debris.
Is there split-screen co-op?
Yes, split-screen co-op is listed for the Steam PC version.
Popular Steam reviews
Native-language selection · 10 reviewsSelected helpful reviews in this language show both recommendations and criticisms. This selection does not represent the overall positive rating; opinions reflect the version reviewed.
In space, no one can hear you clean. 10/10Show moreShow less
Honestly I love this game. I play it all the time with my friend. If it wasn't for one thing, I'd give it a positive review and preach about how I love how blood spreads naturally, how each level is it's own interesting story, how easy it is to move items. But, without a tutorial, I have to leave it at a negative. The fact I had to look up online guides to understand how to swap tools, or how to get a passing grade, or how I'm not meant to burn the crates, but stack them. The sad thing is, it'd be so easy to just have a simple level as a tutorial. A small 'training day' to teach new players the basics before you jump into the main gameplay. When I started up, I had no idea where to start. I went to the top of the list and spent over half an hour fumbling about, lost and confused, before I looked up how to play online. It's just the bare basics that really should be included in the game. I feel it'd scare a lot of new players off to basically be thrown in and told good luck.Show moreShow less
Viscera Cleanup Detail is the only game that truly lets you become a scrublord. Now out of early access this game is full of complete features including proper clocking out mechanics and an actual percentage of how much you cleaned. Not to mention there's a ton of new maps.Show moreShow less
I'm obviously in the minority on this, but as hilarious as the concept of this game is, it just isn't very fun for extended periods. Yes, it's hilarious in theory to be cleaning up after horrible sci-fi accidents, but running back and forth between a few rooms for hours to clean every last drop of blood and gore doesn't have much lasting appeal. It's a work simulator, and it starts to feel like work pretty fast. edit: As a side note, I've only played single player so far, and I have a feeling it's probably much more fun playing with friends.Show moreShow less
After a long day cleaning blood, lifting bodies, restocking, and dealing with other bodily fluids at my day job its nice to come home and play some Viscera Cleanup Detail to take my mind off work. 10/10 ScrubsShow moreShow less
An novel, almost innovative, concept that appears to be an exercise in tedium, but actually rolls over into a chill veg out game mixed with OCD outings. However, it's marred heavily by developer oversight and oppressive griefy mechanics that pervade the experience. It's a game of two steps forward, one step back. It's so close to greatness, but is plagued by poorly thought out auxilary mechanics and level design. This is one of those games I'm very torn about. I wish I could give it a "mixed" review. It is a brilliant concept, but it has so many little nitpicks and shortcomings that it ultimately just isn't a worthwhile experience. I can only recommend it on the grounds that it's a concept that is very unique, and is worth trying at least once. It is lightning in a bottle, conceptually, but simply falls too short of greatness. If you are really keen on trying this, they have a free demo of an early alpha version you can play off of Indie DB. A common misconception about the game, partly due to the store page, is that this is a game that is solely about tedious cleanup work. The cleaning aspect of this game is a huge part of the experience. However, as you play, it starts to become a bit more of a puzzle game. Work smarter, not harder. Examine the mess before you and try to come up with more creative or efficient way to tackle the problem. Some levels require breaking tasks down into sections. Other levels require tackling one type of mess at a time. It's a very relaxed experience, but there is a small amount of brainwork. The hardest part about the game is getting friends to play it with you. They either don't want to buy it, or don't want to play it. I had only a handful of coop sessions, and they were very chill hangouts with me and my coop partners dividing up tasks and supporting each other. Maybe this time I'd ferry supplies to the worksite while another did the cleanup. Maybe one would only handle mopping, and the other only handle trash detail. This was very rewarding and generally entertaining. Yet, I still spent most of my time alone. As I played alone, I began to have sobering realizations about the game and its flaws. I played through every level, did every achievement, and completed every challenge available. The experience was a long, often grueling trip, filled with many lows, but almost no highs. I realized, in retrospect, that I was GLAD that I hadn't subjected my friends to each and every level in the game, and I was grateful that the levels we had played together were some of the few decent ones. It was at at that moment I realized I couldn't give this a recommendation. The gameplay itself is fairly straightforward, and for the most part easy to pick up and play. However, The game actively sabotages itself(or rather, you) in so many ways, and it is does so both intentionally and unintentionally. It's mechanics are so simple, and yet the are so volatile that they feel unfair for no apparent reason. The majority of your equipment can fail for no reason other than randomness. There are machines that you use to call in new buckets and bins, to help you clean the area. They will occasionally dispense guts and blood instead, only adding to your mess. This might be "cute" or "funny" the first time, but after the 50th, it's pretty much insulting. There is no reason for this mechanic, and there is no "skill" to it either. You will eventually have a malfunction, and no amount of player skill or foresight can avoid it. It seems like I'm picking on this one mechanic, but there are several of these kinds of mechanics littered throughout the game. Your tools are constantly working against you for no reason. The fact that their are achievements that highlight these mechanics only furthers how confusingly counter-intuitive it all is. Imagine playing a modern FPS, and your guns just jammed at random, and you had to spend 15 seconds unjamming them. Imagine playing an RTS, and your soldiers just randomly lost health because they had a predisposed condition for some random disease. Imagine playing an RPG, and your party members just randomly lost experience points because, "Everyone forgets things from time to time". Furthering this, many of the maps are designed in such a way that they work against you. Many of the levels are very dark, yet you lack any reliable way to illuminate the area(beyond a finicky neon floor lamp that can break and explode). Some of the levels are entirely made of rusty complicated metal textures. Good luck seeing bullet holes and blood in a mostly dark room that's entirely rust colored and metal plated. Some levels are entirely blue, and all the alien blood is also blue. Some levels are entirely green with tons of plant life(some count as trash, some don't), and all the aliens on those levels have green blood. Some levels have tons of small cracks, and plenty of tiny bullet casings that get lost between them. Your only method of tracking down all these messes is a tool called the "Sniffer". An obtuse "hot and cold" mechanic, where the closer you are to the mess, the more noise and flashing it makes. In a building with multiple floors and rooms, finding that missing mess could mean you retracking the level multiple times watching the Sniffer like a hawk. Spoilers, it's hiding behind a bunch of vines on a ceiling. Why in God's name we can't have a flashlight, a mess radar, and a blacklight is anyone's guess. What would the developer response to all of these mechanics be? "Cleaning is not easy in real life, nor should it be in a game." "Being a janitor is tough." "Your cleaning must be a grueling and unrewarding task." Summarized directly from their FAQ. Imagine if those were the first few lines on the store page. Ultimately, I came to the conclusion that the developer doesn't understand the appeal of their game. They have little respect for their concept, and maybe little respect for their player as well. There is a metric ton of potential for a very cool puzzle game here, but it's squandered by poor execution. I wish I could chalk it up to developer inexperience, or merely honest mistakes. No, it's partly deliberate. It is their failure to understand the strengths of their game, and them actively building mechanics and levels that work against those strengths. The Halloween map alone speaks volumes, as it's possibly the magnum opus of everything that is flawed about VCD in one level. Finally, don't drag your friends into it. Steam CuratorShow moreShow less
This is almost inevitably going to be the new youtube craze (ie: Surgeon Simulator, Slender etc) so before the storm of Pewdiepie and TobyGame hits the shelves, I just want to say that I absolutely freaking love this game. I could sarcastically just say "GOTY" and move on, but I feel like that would undermine how much fun this game actually is. When I saw people play Gmod or Surgeon Sim, I always used to wonder how some wobbly mechanics can cause such reactions. And then before I knew it, that game had me on the floor, literally crying and unable to breath with laughter. This game kicks ass. PS: Someone please do a speedrun of this game. PLEASE. EDIT: Thanks 'Conditional Love' for pointing out that I misspelled "surgeon"Show moreShow less
I honestly didn't think this game is as good as the other glowing reviews. The main focus seems to be multiplayer, and I assume that's where most people enjoy this game and also because they saw streamers and youtubers play it - be extremely wary because of this type of hype. As a single player experience, it's extremely boring and monotonous. My main complaint is that there's basically no reward for trying your best and cleaning up a map really well. You get nothing except a high score. What I was hoping for was something more permanent in game, like upgrades to your equipment to make the cleaning experience easier, items for your office, and maybe even new outfits. If there's little to no reward for doing a good job, then what's the point? All you're doing it for is a high number. The devs should have focused on some sort of reward system instead of implementing more maps for multiplayer. I appreciate the free content and maps, but this game needs more to be a substantial experience. The item you get to find cleaning spots you missed (Sniffer) is terrible. So even when you want to do your best job, you are held back. Another issue is that this game does not tell you what to do or how to do it in any way, and is extremely vague. How are players supposed to know that the laser shooting death ray actually fixes bullet holes? How do players know that they are even supposed to fix bullet holes in the first place? How do players know they are supposed to pick up trash items as well? How are players supposed to know what the other function of the Sniffer does? How do players know they are supposed to to refill the medbays? How are players supposed to know to put all crates and barrels in their designated locations for extra points? The game tells you NOTHING. All of this important info comes from the use of out of game information like online guides, wikis, and videos. Very bad game design. The janky physics and bugs of this game constantly cause issues for you. And no, these extremely bad physics are not a "feature", nor is the problem my PC as it's an extremely common issue with nearly every owner of this game. The glitches lose their hilarity immediately after happening when you find out this will be a norm. Examples being items (and even you, sometimes) flying around at the speed of light when they collide with another object in a strange way. Other bugs like cleaning spots being invisible, ect. also exist even though the sniffer is pointing in that directing. The model for the push broom in this game is still very much glitched after over FIVE years of development. The game has many glitches, even though the devs decided to create more maps. Sadly, I don't think the devs are going to come back to this one for any sort of additions and fixes that I mentioned above, even though a recent post suggests otherwise for bug fixes. For now this would make an enjoyable multiplayer experience with friends. Alone, it's incredibly boring, and oftentimes tedious. Get it on a severe discount, and if you plan to play it online.Show moreShow less
This is my space mop. There are many like it. But this one is mine. Without my space mop I am useless. Without me, my space mop is usless. I shall take my space mop into the worst places imaginable. With proper training and care we can make it out alive, with no injuries or complaints. If not, the union has my back...Show moreShow less
This game is simply a novelty. Sure it's a cool idea, and It's okay for the first level or two, but it becomes boring and tedious rather quickly. Let me ask you this: would you like to work as a janitor? Well, this game is a janitor simulator except instead of cleaning floors and human excrement off of toilet seats, you're cleaning up body parts and blood. Take away the sci-fi element and the game simply becomes a labor simulator.Show moreShow less
Source: original Steam user reviews. Helpful votes are an archived snapshot, not live data. Last collected: 08/15/2026.
